Avatar of BrokenPromise

Status

Recent Statuses

10 days ago
Current What happens in the status bar stays in the status bar.
4 likes
2 mos ago
I think to sell someone on an interest check, it's really important to seem enthusiastic about your own idea. That means writing more than a single sentence to attract potential players.
14 likes
2 yrs ago
The virgin "My post was so bad it killed the RP!" VS the chad "My post was so good it concluded the RP."
16 likes

Bio


W I T H R I G H T E O U S H A N D S





Did you know that Dante's inferno is called a divine comedy because things work out for the protagonist? Back in the day, the only two genres were comedy and drama. The only difference was that in a comedy, the protagonist is better off at the end, and a drama is the opposite. So that's why a story about going through hell can still be considered a comedy, even if it's not funny.

Name:
Broken Promise, BP, Boss

Age:
Old enough to know better, too young to care. (that is to say 30's)

Preferred RPs:
I Prefer to make my own, but will occasionally join something if it looks interesting. I'll join just about anything so long as it isn’t overly edgy/sweet, though it's rare for me to do. I don't do 1x1s too often either.

Preferred Roles:
I tend to play adorable characters everyone wants to befriend or proper assholes everyone wants to stay away from. I try not to play moral paragons or prime evils.

RP Conquests:
I've completed quite a few RP's off site, but most of them are on private forums or have simply been lost to the ravages of server crashes. As for stuff here, I'm sure everyone who sees me post in the off topic sections has seen me find an excuse to talk about Danganronpa: Tower of Carnage. It's a project that took over 4 years to complete and I feel pride not only for myself but all the wonderful people who helped make it enjoyable during its run. Re: Zero: The High Council Is technically my first, but it was just something I kind of took over and ended up ending the story after just six months. It finished, but eh...

Last RP I finished was Symphony of Espers which turned out pretty good.

RP's in progress:
For some reason I can't seem to stay away from Ari's magical girl RP, even if I'm not sure why I'm still in it.

As for my own projects, I'm doing Symphony on High to continue the gigachad adventures of the espers in Pax Septimus.

RP Graveyard:
I've been pretty fortunate on this forum. I think I joined one when I first came on the site that didn't really do anything, and there are a few 1x1 things that didn't go anywhere. It's disappointing when an RP ends before it can be finished, but I've come to look at them as learning experiences.

And then there's that london magical girl RP, and that dark magical girl RP. I think I'm done joining magical girl RPs for a while.

Other interests:
Videos
I watch a lot of educational videos on youtube. Usually as research for something I’m writing or purely because a topic interests me. I like channels like Tier Zoo and Daryl Talks Games, and I’ll also watch things like Critical Drinker or Literature Devil to deepen my understanding of story telling. Though I also like memes and jokes, to which I’ll find myself watching stuff like Sseth, but usually find myself surfing through meme videos. I gotta work on that.

Games
I have a rather long history of playing virtually every platformer to come into existence during the indie boom, as well as quite a few other indie games. I’ve played Meatboy, Binding of Issac, Gunvolt, Cuphead, Princess Remedy in a World of Hurt, Classic Metroid, Warcraft 3, Final Fantasy 7,8, and 14, Left 4 Dead, Shantae, Celeste, Danganronpa, God Eater, the list goes on. What I’ve played is kind of all over the place. I don’t play many games these days, I tend to pick things that look interesting and go on a decent steam sale.

Painting Minis
I do this in moderation. Otherwise, it's a pretty expensive hobby to start...

Music
I listen to everything, save most country/rap songs. I have too many favorites to name.

Personality:
Not one to take life or the internet too seriously. Is only serious about writing well and having a good time.

People to Insult:
Dalton is a Dingus.

Most Recent Posts

I'll probably post tomorrow and respond to Lupin.


I had an idea you really wanted Ozma to pat her head.
Still waiting on a response from @KoL's tuner before I do anything.
I have a few collabs to add to, but I really wanna get this announcement out before too much time passes.

First the obvious, as you know, the current operation phase is over. You can start writing downtime posts that take place between now and the next operation. I'll have more to say about that shortly.

To my knowlage, no one but Sofron made use of special notes being "free" this operation. I can kind of understand why, but I'm going to keep them free for the time being as something that comes up that infrequently probably shouldn't cost a precious note slot.

Since the opperation has ended, you level up! Everyone can upgrade a bronze glamor to a silver one! The process is exactly the same as last time. Gold glamors will not be available to players until the completion of the next operation. We decided that an operation like this wasn't quite enough to justify getting a gold glamor. But yea, same ritual as before. Make your new glamors, submit them for approval, and VE-OH-LAH, you get more stronk. In relation to that...

Regarding the DoCS, I really wanna get to the updates I wanted to finish last downtime cycle into the rp. Note speeds, keywords, and the backup system. In fact, some of you may wish to hold off on updating glamors for the moment if you'd be interested in taking advantage of mundane gear/ powerful once per operation specials. I know Klava wishes she brought a gun.

And a note on downtime...

So I don't think it's a secret that a lot of the collabs posted during downtime involve the GMs. I don't mind writing them, and most of the time, they are justified. If you want one of your characters to converse with an NPC, I'm never going to turn that down. Especially if I'm the one who prompted it in the first place! But when I look at the posts that happen over downtime, an overwhelming proportion of them involve myself or Erode. And while I'm sure he enjoys writing with you just as much as I do, that means I can't work on the DoCS to fine tune notes, add more systems, or all that other stuff. With an important operation on the horizon, I would really like to have more time to work on that stuff, but I don't want to leave you guys twiddling your thumbs with nothing to do.

Something I like about rule sets is that they ground things. I've been in an RP that wasn't quite like this one, but it was sort of the same deal and it didn't have any rules to govern how its magic worked. You could keep casting spells until the GM said you were out of mana, everything was done by GM call and when GMs weren't involved, well, the sky was the limit. Combat was an incoherent mess, and battles were determined by judgements that were often inconsistent and seemed to serve the GMs bias more than anything else. Though one thing that RP did have was that the Players were free to do whatever they wanted. They could make laboratories, forge alliances, build their own factions, what they could do was policed as well as the combat was.

That stuff was pretty cool.

I feel that when people encounter a rule system, even if it just governs combat and little else, the temptation is to feel like your options are limited by it. Even when I started using maps to show the landscape of more complex battle areas, I feel like this has limited people's creativity a bit. Does their character have line of sight? etc. I mostly use these tools to make sure combat is coherant and not a chaotic mess. If your character doesn't see something, they might hear it or could simply move and become aware of what's going on.

But back to downtime, the world is really your oyster. You can collaborate with people outside your faction to get things set up. Maybe Finn wants to track down Justin, So he looks to Ashley for help, who brings along Marrie, as she's done research into his Chinese silk worm operation. You could do a collab deciding to form an alliance, and at a later date I could write what the group's findings are in a follow up post. You could also write solo posts trying to pursue other skills. Maybe Agent Leroux decides she wants to try her hand at being a magical researcher, or further her knowledge on blood magic beyond what Binky has told her. Stuff like this requires minimal imput from me, and lets you write posts.

Again, yea, there are going to be times I do need to write a post with you, especially for the crazier stuff. But I don't you to feel like your characters can't attempt to do things without GM supervision. @The World pretty much had Marrie attempt to hunt down Justin with minimal imput from me. They just kinda did it, leaving me posts to respond to, and it wasn't until Marrie got High Priest's attention that we jumped into a collab to sort out the back and forth with the mysterious entity.

And...

Yea, that's all for now, I gotta get to work!
The basic idea is that if you have any number of students, you pick the last one and roll a dice with the same number of sides as the remaining students to see who they are paired with. Then you keep removing paired students and roll for those that remain. so if you had ten, you'd roll a d9, then a d7, then a d5, then a d3.
If I were to do it, I would do it like this.

#1: I'd create a list of the students participating, and give them each a number. For this example, I'll just have a bunch of students that are numbered.

Student 1
Student 2
Student 3
Student 4
Student 5
Student 6

#2: I have six students, So I will roll a 1d5 to see which of the students will be paired with student 6.

#3: I look at my roll and save the link to show that I'm not a cheater acting out of bias. But it's a 4, so student 6 is going to get paired with student 4

#4: I move all of the students into their new positions. Because student 4 got paired up with 6, 5 moves into student 4's old position. Not that it matters in this example, as we will be rolling for their partner, so their position is irrelevant. And since we only have 3 students left, we can roll a d3 to see who it will be.

Student 1
Student 2
Student 3
Student 5 (4)

#5: Continue rolling as necessary. Though for this example, there would only be two students left after this selection, so there would be no reason to do more rolls.

#6: Publicly announce the results, watch people ICly and OOCly scream.
@TheWendil Real talk, RPG DOES have a dice system, so you could do something like roll for random teams if you wanted to. I've done similar stuff in RPs I GM, but the problem with random stuff is that while it's random, it can also be randomly unfunny.
I'm only on page 3 of my re-read, but I remember most everyone having more or less no problem teaming up and beating down pageless, and there was an angel nany telling people what to do there.

Real talk though, Stripes more dislikes the ministries power structure than teaming up, and we have a lot more fables now it seems. So she might be less opposed to teaming up now than when the RP started. Though as I've stated in the past, sticking her with Goodhope or some other hilarious combo is also something that would be fun to RP.
I didn't realize IC people hated working together so much.
I'm curious to see how the final piece looks.
What was there to be said?

In a battle between humans, it was misdirection that had always become the easiest method of securing victory. One could toss as much money as they wished at a problem, but if that money went into the wrong pockets, it meant naught. And in this case? All it required was for a simple assumption to be made, before victory was Tetrad’s.

A suspension locked the airborne vehicle in place, and her Sentinel-sharpened shot sealed its fate, blasting the tail rotor to bits. Six seconds elapsed, and the helicopter spiralled out of control, too close to the ground for parachutes to be of any use. Like an aluminum can against the wheel of a car, it crumbed against the pavement, engine igniting the fuel tank before an explosion rocked its surroundings.

Explosions, of course, that Tetrad didn’t need to look at…because the smartest move to make would be to take cover inside the ditch, in case shrapnel or gunmetal eviscerated her in her moment of victory.

As tortured metal polluted the forest scenery, as a good fistful of millions out of the government budget now laid fuming in black smoke, the beat-up, shot-up Patriot wheeled over once more, one of its tires ruptured and its entire roof removed. Lenny grinned, jabbing her thumb at the passenger seat, where Jezebel laid.

“Hop in, loser. We’re bouncing before they send ol’ Binky after us.”





"Lady Justine...We lost the castle to the Beacon...I'm afraid...We can't return."

— Sofron


@The World@Ponn

Espers lived and died by the melodies they chose to use. Ashley’s options were further hindered by Sofron’s baleful burn effect, which further hindered the type of melody Ashley could cast. But with Sofron having just blown off her arm, she did have an advantage. She would get off her melody before Sofron got off his. Ashley needed to make it count. She could go offense or defense, and chose to cast a reflect melody on herself.

Sofron couldn’t be sure exactly what sort of melody she used, but it wasn’t hard to guess. His most devastating feature was his spells after all. But did she really think her magic could stop his own? The young esper likely couldn’t conjure a barrier strong enough to absorb his melodies, and her meager arcane defenses were unlikely to get much help from a modest melody. A more sinister person might find delight in their opponent’s futile attempts to stay alive, but Sofron was only further angered by his opponent underestimating him. Though with the bruises Klava left on his face, it was hard to see his scowl deepen.

It seemed like it would be over for the GEMINI operative. Which was just as well. Sofron had dealt with the infuriating ice maiden. That other girl likely ran off. She let Justin and him walk off with Betty and Pac-A-Fist, so it was easy to assume she fled upon seeing him again. Ashley’s wand might not have had a wind up like Sofron’s melody did; it was a projectile going against an instantaneous beam melody, and Sofrom could quicken his spells. Victory was almost assured.

But Ashley and Sofron were not the only ones here.

Marrie, upon noticing Klava fall out the window, immediately pulled herself up by her bootstraps. Seeing someone who needed help was all it took to get the young esper’s mind off of herself. She decided she could do something, that she had to do something, and took off flying towards Orion. And she was moving fast. Faster than a projectile…

But not a beam.

The dragon appeared, and immediately flew into Marrie. Though the attack had been initially aimed at Ashley, so it was not aimed at her most vital areas. The dragon struck her upper thigh, biting through the limb in a single chomp. She wouldn’t be hovering on that for a while, but what need did Marrie have for her legs when she could fly?

Ashley was shoved out of the way, but her projectile smashed into Sofron’s chest. You can bet an esper of Sofron’s caliber was going to have plenty of arcane defense, but Ashley’s wand was stronger than most. The neon green projectile ruptured his heart. But someone with that much hatred didn’t need a heart to keep going. He stumbled sideways, clutching his hand over his chest before his hand caught ablaze. He was running on fumes, but he had enough mana for one more melody.

"Baleful-"

Sofron was cut off when Marrie took hold of his head. He tried to take a swing at her arm, but by that point she had already let go of him. The burning, internally bleeding, angry man tumbled through the air before falling into the ocean. A few seconds later, all Marrie could see was the waves washing to and fro, with neither Klava nor Sofron in sight. Both Ashley and Marrie would feel a dampness on their chests as the brooches Klava had made for them melted away.

The espers did not have long to celebrate their victory, nor mourn their friend. The “police woman” from earlier rushed up the stairs.

”You guys done? We have to get out of here! Oros is-”

There was a dull thud as the woman’s head was shoved into a wall, knocking her out.

”Yea, i'm right here. How about you take a nap, eh?”

With a few swings of endless eclipse, the portal and constructions Sofron had made were dispelled. It wasn’t long before all the water drained away. Without anything there to bar her advance, Oros entered the room. She had the police woman thrown over one shoulder and was still holding her sword.

”Now let’s see, I mentioned a date, which is adequate foreshadowing for WHOA!” Upon seeing the squirrel woman lying on the ground, Oros tossed the police woman onto a nearby counter and looked into her sword. ”What the hell? You killed my date!” She turned to Ashley and pointed between her and the squirrel woman she killed. ”You’re such a cutie patooty too! And you- Why? Wha- What the hell was she even doing up here? Was I one of her side hoes?” Oros growled. ”This is why I hate Non-Patron Champions as dates, it’s so hard to tell what the less important ones are doing. She was screwing around with Sofron wasn’t she?” With a sigh, she sheathed her sword. ”Well okay, I guess the only fair way to do this is for one of you to replace her, right? I mean, it’s not like we knew each other. And uh.” Her eyes wandered up and down Ashley. ”I mean my own preference would probably be Gara gura over there, hey, do you need a heal or something? You don’t look okay.”

While Ashley and Marrie were no doubt confused by this interaction, their “Patrons” knew one thing for sure.

This was going to get resolved in a collab.

”Wanna watch me turn into a shark? I could like, dive into the water and see if I can find some esper remains to eat.”






Time passed within the sewers, makeshift torches drawing in the attention of the sewer’s insects. Firelight exposed the remnants of rotting flesh and exposed bone, the detritus of the sinful city, but greater monstrosities, if they existed, did not show themselves. Had the GEMINI operatives taken too long in their initial investigations? Or did the labyrinthine sewers, combined with their lack of tracking capabilities, simply meant that they all ultimately pursued the wrong branch? The reasons didn’t matter. Only the results.

And as the hours drew on, as the prospects of finding those thralls that had escaped grew slimmer and slimmer, the agents could only return to their starting point once more. Empty-handed, except for a fortunate find from Leroux.

The cold body of a thrall, encountered at a far-off junction. A gangly youth with a now-limp mohawk, his stature such that he looked worthless as a combatant, his body wrapped with bandages now stained by the scarlet of reopened bullet wounds. He had collapsed, passed away. Now just an ashen corpse for GEMINI examiners to open up.

How many pieces were left? How many pieces could be put together?

As they left the Aspira Refuge together, the dying sunlight greeted them, as well as a call from Dr. Moller.

It was time to make their report.
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