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Choice is yours although I do prefer that you go for strength.




Ronin

Accepted OCs need to link here


参戦
参戦
Nuance

Affinity
Wind- Aiko mastered a single element throughout her entire life, allowing her to reach unprecedented mastery of this element for her age. Especially when the technique involves Kenjutsu

Specialty

Kenjutsu- Aiko had sharpened her already notable talent in Kenjutsu at countless life or death situations allowing her to be in contention in the question of who is the strongest swordswoman of the generation.

Keen Senses- Aiko's senses even without chakra is borderline supernatural. This level of awareness renders most forms of obscurity including Genjutsus ineffective against her.

Companion of Death- Aiko had saw and dealt death throughout her entire life to the point that she can easily discerned whether someone is actually death, someone's chances of survival or how physical injuries are inflicted in a single glance.

Inventory
Roninbag
KatanaTwin DaggersBow

Muramasa Sachiko- A Kanshoto level cursed blade wielded by Aiko throughout her entire life. This cursed blade dramatically boost Aiko's strength in exchange of her losing her mind to the ongoing battle. Aiko's mastery of the weapon allows her to bond with it, granting her access to special techniques the longer her battle-mania proceeds.

It takes the form of a normal odachi until sufficient blood is put into the blade which will give the blade a crimson glow and will indicate that Aiko is losing her mind.

術式
術式
Jutsu List

Ikusaryūtō
Ikusaryūtō
Kenjutsu | C-Rank
Ikusaryūtō is the Academy equivalent skillset kenjutsu for the Samurai, employing chakra-shape manipulation and flow through their swords, extending both reach & cutting ability of the blade, however they want for this Battōjutsu.
Derived Jutsu
IssenHadanHiken: Fūsetsugiri


Iaidō
Iaidō
Kenjutsu | B-Rank
Iaidō is the Veteran Kenjutsu for the Samurai & Ronin, these are smooth, controlled movements of quick drawing swordplay.
Derived Jutsu
IaigiriYōjinbō


Bloody Sachiko
Bloody Sachiko
Curse | Unranked
More accurately described as the state of mind that Aiko lives and die through, this curse will be activated once sufficient blood is fed to Muramasa Sachiko, this releases Aiko's any thought of holding her self back while providing her relief for every damage she dealt to her enemies. This technique has two stages.

Blood in the Wind
-The initial stage of the curse where the air surrounding Aiko will smell of blood. Her speed will increase dramatically, her attacks will gain more power and her instincts will get sharper. Furthermore she can smell the blood on her opponents and around her. In this state she is incapable of thinking of anything aside killing her opponents.

Farewell Sachiko
-The final stage of Bloody Sachiko which could only be activated when fighting a peer in power to the death. Both sides will fall into a trance where they would to kill each other until one remains. The area surrounding them will be covered in a red seal that will serve as their arena and prevent any outside interference. Destroying the seal will make both sides killed in a heart attack.
-Aiko had only activated this technique to the people she considers worthy and she always get out of the technique victorious aside from the last time she activated the technique where for the first time, both participants emerged alive.
I'm sorry guys, but I gotta...

Emily: Let me see what you have!
The Crow: A knife!
Emily: No!
Luka: Oh my god, why does he have a knife?


Ashley: I know of blades that can be tied to your legs instead they would be more effective
Ashley snapped back to reality, her face suddenly serious as she looked around around one hundred twenty seconds to prepare a counterattack and put countermeasures into place.

She could do that...

"Crow." Ashley spoke giving orders like a chess player playing a script in it's favor. "I need you to find an specific man in a suit and tie somewhere outside, he is wearing bandages which is like a white cloth that covers the skin, he is the one behind this."

She then turned to Emily as she pointed the fire extinguisher pinned on the wall. "We're going to need that." she spoke as she moved around the restaurant for weapons, she would find a metal pipe abandoned on the floor and a baseball that someone left.

She will give the latter to Luka.

"I hope you knew how to play baseball." she spoke as she waits.
@Digmata, that sounds like Investigate to me. I'll give you a good bit of detail here--you played The World--but what question do you want me to focus on?


One question right? I pick...

Who's in control?

Since I'm planning to see the future to see who our enemies will be.
Emily, you don't have to wait long to see the results. Diana was already standing behind the counter and looking out at the street, enjoying a rare moment of quiet to people-watch the early morning crowd. Her calm, contemplative expression tightens up by degrees, starting at the her eyebrows working its way down to her jaw. She's an older woman--a career waitress, who has worked in New York City since she in her twenties. She has learned over the years to trust her intuition when it tells her there's danger nearby. Closing the restaurant isn't technically her call, and she'll probably catch hell for it, but she's a fundamentally decent person, and it's not like it'll be the first time she's been fired. Still, she knows that the rest of the staff probably won't have her confidence...

"Gas leak!" Her voice rings out over the murmur of conversation, and just about everyone in the restaurant turns to look at her. "Everyone, you need to leave! There's a gas leak!" She starts herding her fellow waitstaff out from behind the counter, to the point where she almost shoves a young woman half her age into the lobby. "You two, get the customers out! I'll check back of house!" Diana squares her shoulders and marches into the kitchen; distantly, you can hear her animated conversation with the line cooks. At the same time, a middle-aged waiter and the young woman Diana had manhandled from behind the counter follow her instructions with equal levels of confusion and alacrity. You can tell that within a couple of minutes, the restaurant will be empty of everyone except your party. As they evacuate, neither the staff nor the patrons pay any attention to your party; it is as if they have forgotten you are in the restaurant.

However, you do not remain unaffected. You feel the psychic feedback as a rippling sensation running down your arm from your Eidolon, and when it reaches your head, you are filled with the same sense of danger and foreboding you inflicted in the waitress. You're distracted by the sudden urge to flee with everyone else; take -1 forward.


Ashley watched as Emily began writing at her notebook at first she initially thought that she had a plan that she needs to list down for them only to 'feel' something is being changed. Like the world has a script it is meant to follow.

But as every single person leave out of blue, she can see the script slowly change, as the actors began to leave and stage is about to set.

Is this the gift that is given to Emily by Santana? If it is then this feeling was her gift.

Ashley closed her eyes and began to 'feel' harder, what Emily did showed her that the future can change and such process is something she could feel so that makes her wonder.

Could she see the future? There is only one way to find out.


@Guardian Angel Haruki Good deal, I'll write something up in just a bit!

@Digmata Ope, you're right >> hope you don't mind me giving you the next three cards off the pile. Your GEN is 3, so your Ready For Anything cards this uptime are:

The Fool - Neutral - You become who you are needed to be in this moment
The Hermit - Neutral - Your actions isolate you
The World - Positive - For a single moment, the world bends to your will


I got the Hermit huh, at least I knew I won't draw that later.
Wait would this mean that were in uptime because if yes, it's time for Ready for Anything to activate
Got it.

I'll put the fourth tie now.
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