Noble Arm Name & Appearance: Sinagtala(Starlight), a complete dark blade with multiple white spots that is comparable to the stars in a night sky.
Noble Arm Rank: C
Power: C Speed: A Range: C- Persistence: B- Precision: C- Potential: C
Noble Arm Type: Melee Element Space Range: Close to Mid Range
Noble Arm Abilities:
Rip Space- Cristina can create a tear in spacetime by swinging her blade, allowing her to capture anything smaller than the size of a small truck that passed through into a pocket dimension she called the Imaginary Space. Her next swing would release everything she captured. -Cross Space- Cristina can hide inside the tear instead allowing her to temporarily access the Imaginary space for herself and move across it for a maximum amount of 30 seconds. While inside this space she cannot interact with objects in the real world.
Addendum: If someone was partially captured inside the Imaginary Space like having a limb covered, they will automatically be sucked into it.
Night's Edge- Cristina imbues the separation of space into her weapon, granting it unparalleled sharpness that can only be blocked by select Noble Arms. -Night's Edge Burning- Cristina burns her Noble Arm with the flames of Shooting Star allowing it to apply burns in contact.
Blink Space- Cristina can now 'blink' in short distances allowing her to achieve short range teleportation.
OPL Spells
Bind- Cristina releases a rope of energy that attaches on contact from there she can manipulate the size of the rope for her advantage.
Shooting Star- Cristina can fire starlight projectiles from her sword. They have homing properties and explode on contact with force equal to a grenade. -Blinding Star- A variant of the Shooting Star skill where instead of an explosive blast, a flash of blinding light was instead released.
Mirage Space- Cristina's greatest technique which allows her to indiscriminately trap everyone in a 30 meters long dome of the Imaginary Space . While inside Cristina has the ability to fly, fire sword beams and teleport in exchange for taking a huge strain in her body and inability to activate Rip Space due to being already inside the Imaginary Space. This ability can be canceled with overwhelming power, by defeating Amelia or voluntary deactivation.
Misc Abilities:
Swordsmanship- Cristina after the activation of her Noble Arm had sought to master the usage of her weapon, studying and practicing forms she could find until she completed a personal style.
Intrigue- Life as an mercenary had made Cristina naturally observant, allowing her to figure out the intent behind someone's words and determine if she's being swindled.
Pain Tolerance- Cristina's ability to make herself believe that she can endure more damage was far higher than the average. During her time in the facility, she will get her bones broken, muscles torn, body bleeding and tell herself to just 'finish the task'. This served her well when taking blows from other Arms Masters.
Personality: Straight to the point and doesn't mince her words. She will uphold her end of the bargain as long as the other side doesn't screw her over. Has a soft spot for children and silent bloodlust for combat.
*Likes: Night Sky watching, fighting people, children
*Dislikes: Torturers, Liars, beating around the bush
Fears: There was a silent possibility that her reunion with her sister won't be the heartfelt moment she thought it would be.
Bio: An orphan who doesn't know the identity of her parents, a young Cristina has always been aware of the struggles of life but always believes that with help of her wiser, clever older sister Basilia. This belief has persisted even when they are both sold by their orphanage to be trained in an STP program with the hopes of them developing their own Noble Arms.
It was hard, it was grueling and sometimes she wondered if she was in hell but with Basilia’s support she managed to push through the program despite failing to develop a Noble Arm unlike her sister. Things for a while are looking up for the two.
That was until one day, when the members of the Downward Descent suddenly attacked the facility, killing everyone in their path. Man, woman and children every single one of them was slain while some fled to the scene. Cristina was one of those who escaped from the attack while Basilia bought her time to escape.
Cristina ran until her legs gave out and she herself passed out. When she woke up, she learned that the facility was burned to ashes and she is one of the few survivors. She also learned their treatment of their students was actually illegal to the point of being considered torture.
When everything sank in and Cristina made a promise to herself under that night sky.
She knew her sister was alive and that she would find her. That was when Sinagtala appeared in her hands as if it was a silent gift.
From that moment forward she works as a freelancer for people, doing escort missions, espionage tasks and even extracting kidnapped children. That was until she received an offer from someone.
Items:
OPL Suppression Collar/Cuff: A device that inhibits the wearer's access to the ability to manipulate Occult Programming Language, no matter what form that may take. In a "mundane" person or raw OPL practitioner, a single restraint is sufficient to either stop them from casting OPL entirely, no matter their tools or to stop them from manifesting a new Noble Arm, should they have the potential.
> On an Arms Master, the devices do have an energy limit. They can completely suppress a Noble Arm with a Power of D or lower from even being manifested. C-Rank Power can manifest the Noble Arm but can't use its powers beyond that. B-Rank Power is only greatly weakened to 50%. And A-Rank Power at worst may be suppressed to 75% percent with a single restraint. With a total of three such devices applied, it's possible for a C-Rank Power NA to be prevented from manifesting entirely, a B-Rank Power to be suppressed to no access to its abilities, and an A-Rank to 40% of their overall strength.
> The restraint device itself is generally immune to supernatural tampering. Noble Arm powers and the weapon itself are usually incapable of damaging or removing a device, no matter how creatively interpreted the power is. The device is a black hole of OPL nullification. The only way to remove it is through physical, mundane interaction. The device also suppresses a Noble Arm from conveniently manifesting any new powers that could act as adaptations to either increase its rank or that could otherwise be specifically designed to enable escape. This nullification isn't, however, truly absolute, provided the energy is too much to quell.
OPL Bracelet- A bracelet adorned with a black gemstone. Used as a focus for OPL spells.
Affinity Wind- Aiko mastered a single element throughout her entire life, allowing her to reach unprecedented mastery of this element for her age. Especially when the technique involves Kenjutsu
Specialty
Kenjutsu- Aiko had sharpened her already notable talent in Kenjutsu at countless life or death situations allowing her to be in contention in the question of who is the strongest swordswoman of the generation.
Keen Senses- Aiko's senses even without chakra is borderline supernatural. This level of awareness renders most forms of obscurity including Genjutsus ineffective against her.
Companion of Death- Aiko had saw and dealt death throughout her entire life to the point that she can easily discerned whether someone is actually death, someone's chances of survival or how physical injuries are inflicted in a single glance.
Muramasa Sachiko- A Kanshoto level cursed blade wielded by Aiko throughout her entire life. This cursed blade dramatically boost Aiko's strength in exchange of her losing her mind to the ongoing battle. Aiko's mastery of the weapon allows her to bond with it, granting her access to special techniques the longer her battle-mania proceeds.
It takes the form of a normal odachi until sufficient blood is put into the blade which will give the blade a crimson glow and will indicate that Aiko is losing her mind.
術式 術式
Jutsu List
Ikusaryūtō Ikusaryūtō
Kenjutsu | C-Rank
Ikusaryūtō is the Academy equivalent skillset kenjutsu for the Samurai, employing chakra-shape manipulation and flow through their swords, extending both reach & cutting ability of the blade, however they want for this Battōjutsu.
More accurately described as the state of mind that Aiko lives and die through, this curse will be activated once sufficient blood is fed to Muramasa Sachiko, this releases Aiko's any thought of holding her self back while providing her relief for every damage she dealt to her enemies. This technique has two stages.
Blood in the Wind -The initial stage of the curse where the air surrounding Aiko will smell of blood. Her speed will increase dramatically, her attacks will gain more power and her instincts will get sharper. Furthermore she can smell the blood on her opponents and around her. In this state she is incapable of thinking of anything aside killing her opponents.
Farewell Sachiko -The final stage of Bloody Sachiko which could only be activated when fighting a peer in power to the death. Both sides will fall into a trance where they would to kill each other until one remains. The area surrounding them will be covered in a red seal that will serve as their arena and prevent any outside interference. Destroying the seal will make both sides killed in a heart attack. -Aiko had only activated this technique to the people she considers worthy and she always get out of the technique victorious aside from the last time she activated the technique where for the first time, both participants emerged alive.
Ashley snapped back to reality, her face suddenly serious as she looked around around one hundred twenty seconds to prepare a counterattack and put countermeasures into place.
She could do that...
"Crow." Ashley spoke giving orders like a chess player playing a script in it's favor. "I need you to find an specific man in a suit and tie somewhere outside, he is wearing bandages which is like a white cloth that covers the skin, he is the one behind this."
She then turned to Emily as she pointed the fire extinguisher pinned on the wall. "We're going to need that." she spoke as she moved around the restaurant for weapons, she would find a metal pipe abandoned on the floor and a baseball that someone left.
She will give the latter to Luka.
"I hope you knew how to play baseball." she spoke as she waits.
@Digmata, that sounds like Investigate to me. I'll give you a good bit of detail here--you played The World--but what question do you want me to focus on?
One question right? I pick...
Who's in control?
Since I'm planning to see the future to see who our enemies will be.
Emily, you don't have to wait long to see the results. Diana was already standing behind the counter and looking out at the street, enjoying a rare moment of quiet to people-watch the early morning crowd. Her calm, contemplative expression tightens up by degrees, starting at the her eyebrows working its way down to her jaw. She's an older woman--a career waitress, who has worked in New York City since she in her twenties. She has learned over the years to trust her intuition when it tells her there's danger nearby. Closing the restaurant isn't technically her call, and she'll probably catch hell for it, but she's a fundamentally decent person, and it's not like it'll be the first time she's been fired. Still, she knows that the rest of the staff probably won't have her confidence...
"Gas leak!" Her voice rings out over the murmur of conversation, and just about everyone in the restaurant turns to look at her. "Everyone, you need to leave! There's a gas leak!" She starts herding her fellow waitstaff out from behind the counter, to the point where she almost shoves a young woman half her age into the lobby. "You two, get the customers out! I'll check back of house!" Diana squares her shoulders and marches into the kitchen; distantly, you can hear her animated conversation with the line cooks. At the same time, a middle-aged waiter and the young woman Diana had manhandled from behind the counter follow her instructions with equal levels of confusion and alacrity. You can tell that within a couple of minutes, the restaurant will be empty of everyone except your party. As they evacuate, neither the staff nor the patrons pay any attention to your party; it is as if they have forgotten you are in the restaurant.
However, you do not remain unaffected. You feel the psychic feedback as a rippling sensation running down your arm from your Eidolon, and when it reaches your head, you are filled with the same sense of danger and foreboding you inflicted in the waitress. You're distracted by the sudden urge to flee with everyone else; take -1 forward.
Ashley watched as Emily began writing at her notebook at first she initially thought that she had a plan that she needs to list down for them only to 'feel' something is being changed. Like the world has a script it is meant to follow.
But as every single person leave out of blue, she can see the script slowly change, as the actors began to leave and stage is about to set.
Is this the gift that is given to Emily by Santana? If it is then this feeling was her gift.
Ashley closed her eyes and began to 'feel' harder, what Emily did showed her that the future can change and such process is something she could feel so that makes her wonder.
Could she see the future? There is only one way to find out.
Whatever action you decided this move is, I use Ready for Anything so that the card used will be The World Arcana
@Digmata Ope, you're right >> hope you don't mind me giving you the next three cards off the pile. Your GEN is 3, so your Ready For Anything cards this uptime are:
The Fool - Neutral - You become who you are needed to be in this moment The Hermit - Neutral - Your actions isolate you The World - Positive - For a single moment, the world bends to your will
I got the Hermit huh, at least I knew I won't draw that later.