Name : Zats
Gender : Male
Appearance: Zat's skin is a deep dark green and one of lower canines is damaged, leaving it shorter and blunt.
Hobgoblin: Zats has grown larger than some of the other goblins and as such he was given stronger muscles as they seemed to bulge on his small frame particularly in his arms and chest and while he couldn't tell he was actually more durable than before. His body was given muscles and strength allowing him to fight on the front lines proving that his strength now allows him to protect his brothers and sister. He has thus been able to pick up the shield and hold it proudly upon his side. Otherwise, his appearance has changed and given him a darker shade of green for his skin and his hair has turned to a dark shade of brown.
Personality: Zats isn't the most confident goblin in existence but he wil still try his best to be useful and help his tribe out. While not a genius by human standards he is a bit smarter than the average goblin, especially when it comes to quick thinking. Due to his confidence issues he doesn't often say something if he disagrees with one of the other goblins, unless someone else also shows doubts about the plan/idea or he feels it's really important.
Past Life History : In a different world Zats was a somewhat geeky kid with an interest in stage magic and had learned some simple tricks when he died along with his father in a car accident.
Skill : Magic potential: Zats has great potential to learn magic.
Other (anything you think should be put up):
(This will be filled in later as the rp goes on, for now just leave this part blank)
EXP:
Inventory:
Acquired Skills:
- Crush,
- Knowledge of the Three,
- Pole arm combat beginner Through training has learned how to better strike at an enemy weak point and able to keep their enemy at a distance
- Creaturologist Through training has learned how to better strike at an enemy weak point and able to keep their enemy at a distance
- Military Strategy Centurian position
- Gravekeepers spirit All goblins are able to feel the strength of those that have long since passed. When near a dead body or a skeleton the goblins are able to draw strength without the requirement of being necromancers. Even carrying a skull as an adornment allows the goblins to be stronger, faster, lighter as they draw strength. However, drawing all the strength of a certain dead body or their parts will cause it to disintegrate into dust.
- Instant armor the goblin has defeated a creature with the ability to make a shell outside of its own body and this goblin has learned to do the same.
- Knowledge of the three
- Earth call (lesser): Ability given only to magically attuned creatures that follow the goddess of nature. The lesser form allows the movement of objects from the earth to come to the user. At higher forms allows the user to summon small creatures and items from the earth to the user. [progress required to enhance...Hidden]
Titles:
Blessings:
Curses: