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So, now I'm imagining Zerg-infested Paramites, Scrabs and Fleeches or Dominion-allied Sligs.

...

S'neat
Space.

You see a white room; like an endless hall of mirrors, the room seems to reflect and repeat across itself, layer upon layer like a video camera recording itself. In every image there are changes - in one reflection your nose is a little bigger, in another your eyes have a different spark, in a third a total stranger copies your movements exactly.

In the immediate present, though... in the 'room that is yours', there's just the three of you. Strangers to each other.

You have come from different lands and cultures, and yet can understand each other perfectly, the words seemingly twisting and changing as they reach your ears, their meanings clear. It is then that it occurs to you...

Time.

A fourth figure stands, a voice and face that seems familiar to you in a way you can't quite describe - a sort of deja vu. Clad in green and black , this figure - calling itself the Face of the World - says that the three of you have been given a special calling. They describe how, in every generation, there is a figure who is given the power to change time and space forever.

Armed with the Artifacts Three - the Measure Blade, the Aegis Clock, and the Fetters of the Soul - this person can choose to be the protector of the world or its destruction, great change rising from the ashes. Regardless of the challenge - paradoxes, storms within time, wicked men or monsters, the breakdown of the natural order or even the might of the World Eaters - this hero of the world can overcome it.

...

But something has gone wrong.

Purpose

Seven former wielders, finding each other through the void, have banded together and dubbed themselves the Lords of the World. Each for their own reasons, they have deemed the cycle of the Artifacts unfit and seek to bring total ruination - a greater destruction than any before it, a change so great that mankind itself would be brought to an end.

The last wielder, still inexperienced, tried and failed to stop them. Her power was broken, and for the first time in generations, the Artifacts Three were assigned to three separate wielders.

Now, individually limited but capable together of things no previous wielder could, you find yourself tasked with travelling across the lands and times of the world and preventing a terrible catastrophe...

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So, uh, yes!

A time-travelling, alternate universe hopping fantasy adventure for three players plus myself. Some measure of commitment would be expected on the basis of it being a small group, but the idea is for a focus on fun, crazy fantastical hijinks, and interesting character interaction.

Also, to summarize the Artifacts in case you weren't sure what they do - the Measure Blade is a sword that can alter space and grants the wielder great strength; the Aegis Clock is a shield that can alter time and grants the wielder great knowledge; and the Fetters of the Soul is essentially a regenerative glowing chain where each 'link' can be used to do a variety of crazy utility stuff.
I'm probably not gonna join this RP, my apologies
SO, questions for character gen:

-- Does my character have to be Marked? Can he/she be from a distant land outside of Orewyn?

-- Should I play a male or female?

-- How crazy does the fantastical stuff get? Tempted to play an underground explorer/archaeologist and/or wanderer from some strange cavern-dwelling nation.
Name: Kenshin Tanaka
Age: 23
Gender: Male
Appearance:


A tall, thin man of narrow jaw and short dark hair. He dresses in smart, modest clothing that's primarily blue, brown or beige. He is entirely unremarkable, and vanishes into a crowd with almost superhuman ease.

Personality: Calm, kind and focused. Normally a very polite, reserved and cautious person, Kenshin's personality becomes much bolder in dangerous situations - his keen mind is ever vigilant and observant of the smallest details, picking apart the world around him an array of perception that most can't seem to decipher.
Skills:
--- Eyes of Modest Truth: Seeing the world through mortal eyes and a mortal form that none-the-less focuses on the unusual and prenatural, Kenshin is able to quickly pick up on and discover things that most would fail to notice. With great cunning his eyes dart about as if possessed, the fragments coming together into an elaborate picture.
--- Silver Tongue: While not generally dishonest, Kenshin knows a thing or too about holding people's attention - even if it means the occasional spark of nonsense or redacting the less favourable aspects of a situation.
--- Moderate Income: Through living in a cheap, low-quality apartment and having a relatively steady part-time job on the side, Kenshin has resources that most high schoolers could only dream of.

Weapon(s):
--- A Nice Hat: Pictured alongside him, it's really very nice. It's also just the right size to obscure his face without making it seem obvious, if that's something he needs to do.
Brief History:

Growing up in a small and uneventful family, the son of a couple who ran a corner shop in their cozy seaside town, Kenshin rarely aspired to greatness. He had many natural talents, and the world seemed good. While he had few friends, he and his sister would tell each other everything, and they often stood up for each other - he'd help her with homework, she'd help him to overcome his shyness and make friends. When it came to bullies, they always had each other's backs...

And then one day a fairy came to town, and the bond grew distant.

She left for greener pastures, metaphorically speaking. No longer happy with her small town life, small town friends, small town dreams...

Small town brother.

...

[TO BE EDITED]

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Cat Name: Kurumi
Cat Appearance:

Cat Personality: Kurumi has a lovable personality when she's not murdering smaller animals and bringing them to Kenshin as gifts. She loves nothing more than eating tuna, snuggling by the fire, and sneering at her pet human or interfering in his work at the worst possible times.
Handily, though, she's got an even better eye for the strange and unusual than Kenshin does...

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Theme Song:
I think the "vigilante with criminal contacts because he envied his sister" part's still a bit far on the edgy side.


Hmm... a good point. The vigilante part was more along the lines of 'but what if he needs to fight??' but, like, the whole point of a character like that is that he... doesn't, I guess. He's also supposed to be an optimist rather than moody - not acting so much out of resentment (though there's a little bit of it there) or 'angst' (he's probably not a teenager any more) but rather out a kind of...

"I don't get super powers but that doesn't mean I can't still do some good in this world."

...Although, come to think of it, that's actually probably how a teenager given PHENOMENAL COSMIC POWER and told to be a selfless hero would react, so that's actually kind of funny.


Hmm...

So perhaps by lampshading the edginess and having her not necessarily be taken as a serious threat? Perhaps because her powers are fueled by negative emotions she's not actually that strong in comparison to the others and has to try and learn the virtues of 'not being shortsighted' and 'focusing every waking moment on being a force for change is just going to burn you out and make you more miserable'...
So, after reading through the existing characters sheets, I'm tempted to apply as either:

1) A slightly strange girl filled with rage at the world - the Magical Girls are guardians of the world, protecting it from chaos... yet the world is generally a bad place that stifles the hopes and dreams of people through apathy, greed, ignorance, misplaced pride and selfish hate. Adopted by a renegade Fairy, she sees her role as a bringer of hope to be one of destruction, because only by extinguishing the light of the old order can a gentler, more equal world be born...

Light brings shadow and thus the haves and have-nots. The darkness alone, though... everyone is equal.



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2) A young man with no powers (obviously) who dreamed of becoming a hero as a child. After his sister became a Magical Girl he desperately sought to find a way to make a difference in the world and be something more than he otherwise could, realizing that even without powers he still possessed one of the greatest gifts in the universe - a clever mind and the power to mould his own fate.

Dedicating himself to self-improvement and becoming a master in many fields, he has become something of a freelance investigator, detective and occasional vigilante. He works closely with the Magical Girl community, using his contacts in the criminal underworld to help provide anonymous tips regarding the more supernatural threats that often plague the world.




A place where the dead come back...

The false-faced would-be, a lowly Elsen less valuable than an office drone. The other Elsens seemed to respond to him and follow his lead, but the Batter couldn't help but feel... uneasy was the wrong term. The Batter's emotions were not so simplistic, but the comment of coming back from the dead...

Was this 'Handsome Jack' a Spectre? He certainly didn't look like one, and he was intelligent.

The Batter felt deep within himself, but kept his bat held low. No need for violence just yet; he knew from experience that fighting an opponent on their home turf could often end disastrously when you weren't prepared.

The cattle-rustling Elsen seemed surprisingly eager for the mission, stating his intentions of 'democracy'. These Elsen seemed far more involved and competent than the ones he was used to - Elsen relied on their Guardians for everything because they were so incapable of anything except the most meaningless tasks, like that shriveled blue creature which still lingered by the entrance. On the Zones, the idea of Elsens leading themselves was idiotic, but in this chaotic new world...

"I do not mind which direction we go in; I will simply eliminate the obstacles along the road. A holy path is not defined by the ground you walk on."

And so he followed, not acknowledging the others at all - save for the purple-skinned, bug-limbed Elsen. He kept a cautious distance from her - she reminded him a little too much of the Burnt Elsen from Zone 3, and those were always tricky to purify even when he held greater power and a more powerful bat...

----




Oh boy, rang his thoughts, I guess it's back to the desert, then...

Honestly, Abe wasn't sure he still wanted to be on this mission - safety was something he had been struggling to get used to over the past few weeks, but every time things started to settle down there was some new horrible crisis or evil corporation trying to enslave his people. Handsome Jack in particular made him shudder - he gave off that same sort of petty greed and short-sightedness as the Glukkons back home.

He even wore a suit a little like a Glukkon's, albeit he seemed to have more than two functioning limbs and didn't look like an angry, half-rotten raisin.

The cowboy - Marston? - soon stepped forwards and suggested they all move out, but something in Abe's heartbeat suggested he linger near the back. As the group slowly filtered out, one by one, he cautiously approached the short human dressed in dark clothes.

Out of everyone there, she seemed to least technologically focused or monstrous. While... Kerrigan? The purple bug creature, she reminded him a little too much of a Paramite or a Scrab. Very dangerous, an enemy of the machines and their creators, and important to the natural order, of course, but again... emphasis on the very dangerous.

"Howdy," his voice popping with a nasally, slightly dopey sort of accent, "Name's Abe. You seen any other guys like me? They'd probably be green, though. Probably fart real bad."

He raised his hand very slowly, his voice suddenly lowering as he whispered.

"You know if anyone's got somethin' to eat? They don't sell nothin' good here."
So, one thing I'm curious about - I'm open to suggestion on either front, but I'm assuming that the Batter is immune to Telepathy and other mental powers? Only on the basis that he's pretty expressly in-universe a kind of 'Embodiment of Nothing' who only sort of resembles a human being.

Since it never comes up in universe I'm fine with it if y'all want him to be vulnerable to psychic abilities like mind-reading and what have you, but personally I think he shouldn't be.
I probably wont post anything until tomorrow at this point due to work and time constraints, but tomorrow I will definitely post.

The Batter is probably gonna be aloof and generally avoid talking to people unless they approach him.

Abe is... hmm. Not sure yet.
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