Shadolord said
1. Amplified Strength His physical strength is doubled.
Fine, add post durations and a cool down. Look at other CS’ for examples.
Those are needed for all abilities.
Shadolord said
2. Heat Generation- He can create ares of intense heat he can make it hot enough to ignite wood with some concentration. Once things ignite he has no control over the fire except the temperature.
I’m a bit confused on this one…Are you saying he can make an area up to 100 square meters heat up or what?
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Shadolord said
3. Heat Theft- He can steal heat away from things. He can generate frost or even freeze water at his touch. He has no control over the ice except for the temperature.
As long as you can’t take it away from people to the point that they just drop dead then I’m fine with it. Just add post durations and cool downs.
Shadolord said
4. Thermal Immunity- He has no problems based on temperature. Fire will still consume his flesh, Ice can still suffocate him but temperatures never bother him.
The most I can make out of this is that even if he’s burning alive or freezing to death, he won’t feel it. Or more so it won’t bother him, but he’ll still be burning or freezing to death
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–Shrug- alright, add post durations and cool downs.
I honestly don’t see how most of these would really help in combat so I’m interested to see how you will implement it into combat…