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3 yrs ago
That feeling when you have worked so hard for years, and you finally get a job that could be the start of a new career...... :D
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LOL! What time of day is it? And how many hours until we have to decide to forgo a long rest? (ಡ艸ಡ)


I would say it's about 11:30 PM right now (In Game Time). So that thing is going to hatch thirty minutes after the museum opens and the people there to see the stone will be there when it hatches.
@Gordian Nought

@Gordian Nought A wonderful introduction post! You get Inspiration for it! XD

Go ahead and roll either of the two (Your Choice: Performance or Deception) for bumping into the Doctor intentionally.

For reading the papers, I would say that would be either a Perception or Investigation. Your Choice.
@Guardian Angel Haruki

Could Arkerym use the help action give Miss Light advantage on the History check?


I'm gonna say No on that one. This History Check is more for the Mundane instead of the Mystical/Unusual History. Sorry, Rush. ^^"
Haruki: I'll get the first post up some time this weekend.
Also Haruki: And by some time this weekend, I meant today, fools.


Everyone finished their characters quicker than I expected.
Chapter 1
The Murkmire Malevolence


Our story begins in the Kingdom of Valerith, specifically in the city of Amblino, the City of the First Light. A weary Doctor make her way from the Amblino University into the City proper. Her dark bags under her eyes seem to be heavier now as the stressed Doctor continues on. A million thoughts rush through her head as she makes her way through.

She snaps out of her thoughts to hear music and she looks up to see an idiotic human make the noise with an instrument in a street corner before he is tackled to the ground by the guards and promptly dragged away.

A passing child asks her mother, "Mommy...? What was he doing? Why was he dragged away?"
"He was doing something very evil, dear. He was trying to make music. Whatever you do, dear, Never make music like he did...!"

The Academic continued on, and eventually found her way to the Grim Lodge. She enters and makes her way to the Quieter area where she can drink in peace, and she makes her order while placing a gold coin down on the counter,

"...Whatever is the strongest alcohol you have. I need the drink,"

There she would sit for hours and drink, and eventually, when nearly everyone is gone, she could be heard talking to herself with a conflicted and frustrated sigh,

"What am I going to do...?! Talking to them didn't work. Hell, I even got threatened for being arrested for telling a tall tale, but I know it's the truth. And I got caught taking matters into my own hands..."

With a whimper and a thunk of her head flopping onto the bar, forehead making the noise against the wood. Her next question is muffled as she asks herself, "Am I really going to have to go to the Legion of Needles and Thorns for help...?"






Table of Contents

Chapter 1: The Murkmire Malevolence -- You are here!
Oops. Will repost in the Characters tab. Grazie!


No worries, it's all good.
Thank you very much!

Now, I believe it's time for me to get to work on the introduction post for this game!

Let us begin the Clown Chaos, you clowns! XD
tentative interest though I am probably a bit late now


I think we are a bit full now. But I will contact you if a spot opens up.
Thank you for your interest!
Wow, we got two sorcerers and two warlocks. That and the fact we have a bard means means that five out of six of our PCs are charisma casters.

... and then there's Rockmar, just sitting there on his drums with his 10 Charisma, just completely done with all of us.


At least one of the warlocks is a Hexblade. So, thankfully that means you guys have 2 characters who can handle melee combat.
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