• Name: Othianne "Othis" Phorensia Obberhausen
• Gender: Female
• Age: 19 years
Height: 156 cm | Weight: 48kg
• Personality: If you could sum someone’s being in a single phrase, Othis could be described as: “A true genius with an aloof, almost robotic, behavior”. While these traits aren’t uncommon among those who attend the Atlas Temple, Othis is one of the few who pushes them even further beyond. For those who don’t know her, it may be even plausible to think that Othis isn’t a natural-born human but rather a homunculus engineered to be a living spiritron calculation device.
As expected, Othis has no hard feelings one way or another regarding those who look down on her. As long as her job is completed in the most efficient way possible, that is.
Her few non-magecraft related interests revolve around the only activities she allowed herself to enjoy as a pastime, reading and problem-solving, especially those of the geometric nature. Being able to derive any form of enjoyment out of these activities shows that perhaps there maybe be a more humane version of Othis at the core of her being… maybe?
• Skills: Othis is an adept practitioner of Memory Partition and Thought Acceleration, allowing her to absorb and process information at an inhumanly fast pace. Currently, Othis can manage six partitions, putting her just a step below the level of those worthy of bearing the name Atlasia when it comes to mental prowess.
In addition to that—being the avid reader that she's—Othis is also quite knowledgeable at a number of subjects both mundane and esoteric in nature. When it comes to literature preferences, she's quite a big fan of crime and detective stories with her favorites being the adventures of Sherlock Holmes.
She's also, pretty good at coffee brewing. After all, there’s nothing better than caffeine to carry someone, whether they are a Magus or not, through long hours of study.
• Abilities: As far as magic circuits go, Othis is a pretty good example of what happens when one neglects the kind of eugenics that the Clock Tower is so proud of for long enough. However, having atrociously bad magic circuits is no problem for an Atlassian Alchemist, given that their greatest forte is Mystic Code operation.
Othis is capable of analyzing the base nature(composition and structure) of almost anything with a mere sight, a talent that can pretty much be called "Mystic Eyes of Scanning". Even though, in truth, it's more like the masterful eyes of an ancient mathematician an engineer. This talent is very useful for comprehending abstract concepts such as mathematical formulae and functions, and even others’ magecraft, though Othis still has to process the information on her own.
Furthermore, she was granted the right to bring a few Mystic Codes with her outside of Atlas:
— A small cube (roughly the size of her fist) made of a refined spiritron crystal compound. It can change shape and even divide itself be molded in many different shapes according to the her will. It's main use however is to be the catalyst for manipulation of loose spiritron particles. With it, Othis is capable of projecting spiritron beams and even "hard light" constructs through manipulation of the magical energy naturally present in the atmosphere. The biggest one she can create at once is about the size and volume of a common Golem.
— A skintight suit of armor, more like a lightweight exoskeleton, she wears under her clothes at all times (usually in a standby state as a choker). It enhances her physical abilities and reaction time in a manner similar to reinforcement magecraft, while also providing protection against a number of hostile environmental factors even in its standby form. However, she cannot use the full-range of its abilities while wearing her uniform, since they are incompatible items. If Othis ditches her uniform and activates the armor, she can display physical feats at a level close to that of a Church Executioner as long as she's able to draw magical energy from the environment.
— Last, but not least, her own uniform is a mystic code that allows the usage of some basic support-type mage craft (like healing and cleansing) that should come in handy when Othis is working with a Servant.
• Backstory: As a child born and raised to a family that spent perhaps too many generations in the bowels of the Titan's Pit, Othis doesn't have much in the way of exciting events on her backstory.
While it may sound strange for someone to say that being raised in the place where the most wondrous, and terrific, artifacts of the world of Magecraft are created is a boring backstory; but when you get used to seeing fantastical things on a daily basis, it's easy to take them for granted. After all, when you lived your whole life surrounded by weapons capable of destroying the world in a very literal way, one or two more spiritron-converter bombs aren’t that impressive anymore.
In fact, the most uncommon thing to ever happen to Othis' life is being one of the few attendees to ever be allowed to leave the premises of the Academy. All because some Lords of the Association flexed their political muscles after getting a hold of one of the remaining Contracts created back then during Atlas' foundation.
With the power of the contract on their side, Atlas was obliged to send a representative to help with the Association's investigation of this unusual Holy Grail War-related phenomena happening in Tokyo. Good thing that Othis was capable of securing a set of command seals through luck, otherwise this whole debacle could become a hard nut to crack.
• Gender: Female
• Age: 19 years
Height: 156 cm | Weight: 48kg
• Personality: If you could sum someone’s being in a single phrase, Othis could be described as: “A true genius with an aloof, almost robotic, behavior”. While these traits aren’t uncommon among those who attend the Atlas Temple, Othis is one of the few who pushes them even further beyond. For those who don’t know her, it may be even plausible to think that Othis isn’t a natural-born human but rather a homunculus engineered to be a living spiritron calculation device.
As expected, Othis has no hard feelings one way or another regarding those who look down on her. As long as her job is completed in the most efficient way possible, that is.
Her few non-magecraft related interests revolve around the only activities she allowed herself to enjoy as a pastime, reading and problem-solving, especially those of the geometric nature. Being able to derive any form of enjoyment out of these activities shows that perhaps there maybe be a more humane version of Othis at the core of her being… maybe?
• Skills: Othis is an adept practitioner of Memory Partition and Thought Acceleration, allowing her to absorb and process information at an inhumanly fast pace. Currently, Othis can manage six partitions, putting her just a step below the level of those worthy of bearing the name Atlasia when it comes to mental prowess.
In addition to that—being the avid reader that she's—Othis is also quite knowledgeable at a number of subjects both mundane and esoteric in nature. When it comes to literature preferences, she's quite a big fan of crime and detective stories with her favorites being the adventures of Sherlock Holmes.
She's also, pretty good at coffee brewing. After all, there’s nothing better than caffeine to carry someone, whether they are a Magus or not, through long hours of study.
• Abilities: As far as magic circuits go, Othis is a pretty good example of what happens when one neglects the kind of eugenics that the Clock Tower is so proud of for long enough. However, having atrociously bad magic circuits is no problem for an Atlassian Alchemist, given that their greatest forte is Mystic Code operation.
Othis is capable of analyzing the base nature(composition and structure) of almost anything with a mere sight, a talent that can pretty much be called "Mystic Eyes of Scanning". Even though, in truth, it's more like the masterful eyes of an ancient mathematician an engineer. This talent is very useful for comprehending abstract concepts such as mathematical formulae and functions, and even others’ magecraft, though Othis still has to process the information on her own.
Furthermore, she was granted the right to bring a few Mystic Codes with her outside of Atlas:
— A small cube (roughly the size of her fist) made of a refined spiritron crystal compound. It can change shape and even divide itself be molded in many different shapes according to the her will. It's main use however is to be the catalyst for manipulation of loose spiritron particles. With it, Othis is capable of projecting spiritron beams and even "hard light" constructs through manipulation of the magical energy naturally present in the atmosphere. The biggest one she can create at once is about the size and volume of a common Golem.
— A skintight suit of armor, more like a lightweight exoskeleton, she wears under her clothes at all times (usually in a standby state as a choker). It enhances her physical abilities and reaction time in a manner similar to reinforcement magecraft, while also providing protection against a number of hostile environmental factors even in its standby form. However, she cannot use the full-range of its abilities while wearing her uniform, since they are incompatible items. If Othis ditches her uniform and activates the armor, she can display physical feats at a level close to that of a Church Executioner as long as she's able to draw magical energy from the environment.
— Last, but not least, her own uniform is a mystic code that allows the usage of some basic support-type mage craft (like healing and cleansing) that should come in handy when Othis is working with a Servant.
• Backstory: As a child born and raised to a family that spent perhaps too many generations in the bowels of the Titan's Pit, Othis doesn't have much in the way of exciting events on her backstory.
While it may sound strange for someone to say that being raised in the place where the most wondrous, and terrific, artifacts of the world of Magecraft are created is a boring backstory; but when you get used to seeing fantastical things on a daily basis, it's easy to take them for granted. After all, when you lived your whole life surrounded by weapons capable of destroying the world in a very literal way, one or two more spiritron-converter bombs aren’t that impressive anymore.
In fact, the most uncommon thing to ever happen to Othis' life is being one of the few attendees to ever be allowed to leave the premises of the Academy. All because some Lords of the Association flexed their political muscles after getting a hold of one of the remaining Contracts created back then during Atlas' foundation.
With the power of the contract on their side, Atlas was obliged to send a representative to help with the Association's investigation of this unusual Holy Grail War-related phenomena happening in Tokyo. Good thing that Othis was capable of securing a set of command seals through luck, otherwise this whole debacle could become a hard nut to crack.
Class: Assassin
True Name: Li Shuwen
Alignment: Neutral Evil
Personality: Assassin is a serene old man. Even if he's not as physically vigorous as in his younger days, he's now a martial artist who reached the prime of his mental state.
Whenever he needs to engage in combat, he limits himself to the absolute minimum required. This is the calm and collected state of “completely concealing aggression” that “he could not understand when he was young”. even though he has been summoned as an Assassin, he doesn't desire to bloody his hands with hidden killings. He'd much rather engage in head-on fights against anyone perceived as a worthy opponent.
Assassin doesn't find the act of assassination shameful in particular. It just doesn't sit well with him. Perhaps, because under all of his calm old man façade he still harbors the same vicious nature of his younger self. However, if it's necessary to do so, he will carry out an assassination without second thoughts.
Parameters:
Strength: C
Endurance: D
Agility: A+
Mana: E
Luck: E
Noble Phantasm: —
Class Skills:
Presence Concealment —: While it's a common Skill of all Servants of the Assassin Class, Assassin has no use for it. His ability to obscure his his presence with Sphere Boundary far surpasses the limits of normal Presence Concealment.
Personal Skills:
Chinese Martial Arts A+++: Measures one's mastery of the martial arts that made becoming one with the universe as its objective. Its learning difficulty is of the highest level and, unlike other Skills, it is at A Rank that one is at a level where one is said to have finally "learned it". At Assassin's Rank, one can be said to be a master among masters.
Sphere Boundary (Zenith) A-: A technique employing Qi to sense surroundings, and to have one’s own existence vanish. Those who reach the zenith become one with Heaven and Earth, and it would even be possible to make one’s figure transparent. As Assassin grew older and calmer, his techniques undergone further evolution. Even in the midst of battle, it's possible for him to disappear in the blink of an eye.
Intersect of Yin-Yang B: A switch for the attributes held by man. Although an inclination towards yang developed as he grew old, he would switch over to yin instantly, without forgoing his fearsome fangs, and unceremoniously slaughter his enemies. That ruthlessness has yet to be lost. In essence, Assassin is capable of explosive aggression without displaying any killer intent. If he were to stage an ambush, it would be be extremely difficult to detect him until after he made a move.
Noble Phantasm:
Name: Wu Er Da "No Second Strike"
Rank: —
Type: Anti Unit
Appearance: Fist to the face
Effects: When a Heroic Spirit's martial arts becomes his most singular「One and Only」asset, the "skill" itself is sublimated as a Noble Phantasm. This is one such Noble Phantasms, similar to the likes of Tsubame Gaeshi, Mumyō Sandanzuki, Kenjutsu Musō - Kenzen Ichinyo, etc.
Even one of Li Shuwen's powerful strikes was enough to take the enemy's life, including those intended as diversions and feints. "Li Shuwen never needs to strike twice「Divine Spear — No Second Strike」". This Noble Phantasm is his title, given form.