Simple and to the point
I am tired of making long-ass intros every time I open up a topic! So here ya go, everything that needs to be said is right here. Only 18+ people are allowed who are not scared to delve into a much darker territory stuff.
So here are some simplistic needs of mine that I am looking from my potential partner. If you don't fill these out, we will not mesh well. In these notes you'll learn a bit about me, as well.
1. Don't ask me specifically about just the "adult content".Honestly, I love intimate scenes. I never avoid it, I never fade to black, I go through all nitty-gritty, juicy and dirty details that could make anyone hot and bothered. I'm into all sorts of stuff (I prefer to send my F list to the people I agree to write with), my limits go further than with most people. HOWEVER, if you come to seek out specifically about this content from me, I'll have to refuse. I want a story with intimate scenes, because smut is just a one big meh for me without a proper buildup and a story. I want more than that.
2. Let's write a story.I consider myself a writer, because when I don't roleplay, I write stories of my own. And when I say stories, I mean content with elements such as these: NPCs and side characters, friends, rivals and enemies, hardships, heartbreak, loss, battles, bittersweet victories and unlimited drama. I don't like it when our characters have it easy and very easy-going life. I'll get bored very VERY easily and will probably drop it. When I don't roleplay, I write my own stuff. I am obsessed with details, character development and struggles. While I don't expect from people to be into this as much as I am, I want someone to try it out with me. Also, I hate working on my own. People tend to drop me because I left space in plots for them to help me out to build a story. Roleplaying is two people telling a story together.
3. Buildup is everything.Rushing into romance is anticlimactic. Early intimacy is anticlimactic. Quick solution to problems are anticlimactic. Revealing everything too soon is anticlimactic. Build with me, brick by brick, and with well-thought out building such as this, you'll get an amazing creation. Chemistry between characters needs to be organic, whether its built up slowly or its immediate.
4. Detailed posts.Detailed posts do not necessarily fall into long posts. While you'd think that it would, from my experience, it certainly is not the case. Posts can be long and filled with unnecessary stuff and can even be too tiring to read. Sometimes the wall of text does not apply to the situation, and a post of two paragraphs that has depth in it will be more than enough. I do love long posts, but I dislike posts that are not consistent and unnecessarily long. Two paragraphs minimum is all I ask.
5. Complex characters.I am not entirely a fan of easy-going characters who, not only seem like an empty canvas, but they kind of are. I don't mind the first image of having about someone else's character as someone very simple, everything laid up in front of you, but getting a massive curveball as the story progresses, but I'm a type of writer that would want to raise some questions about my own character as soon as possible and not give all the answers so soon. Characters that are complicated on their own and complicated to be with, those with issues, unhappy characters, you name it, those are the stuff that grip me. An issue that needs to be solved and even when we think its solved, something happens that brings us back to square one. Give me complicated characters and situation, and I'm hooked. And if you don't like extremely tangled background stories, characters that either conflict with themselves or others, characters that don't necessarily have one defining description of them and if you don't like when you can't get through characters easily, I'm not a partner for you.
For now, this is all I ask. I am currently looking for what I mentioned below. I usually took on roleplays that others suggested, but it did not work for me. So I stick to my own ideas, which is how it went well for me. I seek an active to semi-active partners. One post a week is the least I'm looking for.
If you're interested, send me a PM, let me know which plot interests you and tell me about yourself, what works for you, what I should know about you and etc.
Plots
Status: Currently NOT taking any suggestions for plots that are different from what I've stated below. I do happily accept suggestions for plot arcs and character ideas, anything that is different from what I'm currently looking for will be rejected, since I have space for one or two roleplays max and this is what I've been desiring to do. Can't help it, girl knows what she wants!
Theme: Fantasy, Dragon Age (Inquisition timeline specifically), adult theme
CRAVEFemale human assassin x male QunariThis is going to be fairly flexible, I do have a couple of ideas on which we can build on, dependinghow we decide to take this roleplay. your ideas are much appreciated!
- One of the major ideas I had is that both of our characters are moving on from the events of the second game into the Inquisition timeline. YC has perhaps been someone who worked under Arishok during the events that happened in Kirkwall. MC, Frances, has been actively "clearing the streets" of Kirkwall, mostly dealing with the thugs and bandits, as a request from some of her organization's member requests, while not having any direct contact to the Kirkwalll Champion. And instead of Isabela being the one that stole the sacred tome from the Qunari, was actually a member of another assassin organization in which Frances has a major role - legendary Orlesian pirate assassins. Qunari's search for this tome continues on long after the events of the Kirkwall and leads into a separation of their groups to investigate, then the Veil was split and everything goes to shit as it does.
This may lead into our characters meeting in various scenarios, one of which includes meeting with Frances under a fake and famous identity of a masked Orlesian assassin. Or a very chaotic introduction to both of our characters which may not be the happiest start, given that when the Breach opens and without the Herald to stop the demons, there will be destruction and those desperate moments will force the two to unite.
- The Iron Bull direction, that being that YC abandons or is banished from his people and becomes a Tal-Vashoth as he seeks a bigger purpose in life (given that the Qunari are obsessed with having a purpose) and whatever his reason is from being banished, it could be one of bigger directions of his story, which leads to him becoming a part of the Inquisition. In order for him to be in the Inquisition, he needs to have forces to offer or anything that can be of use. Maybe a part of the other Tal-Vashoth's forces, maybe he made a guild of his own in time (mercenaries) or maybe he's even the Inquisitor, we'll see.
- Whatever arc we choose, both of our characters will have a position within the Inquisition. Frances will have two major forces and resources to offer, but not necessarily trusted by others, given her inability to open up. Should we use the existing characters from the game or replace them with original NPCs, I will leave that to you, since both work for me either way.
This is just a few things I came up with right now by myself, but it isn't entirely easy without someone giving feedback and feeding into this with their own ideas, so I encourage you to come to me with your own ideas! But what I can guarantee that our roleplay will include are these elements: events from the game, plot twists, pirate goodness, Orlesian intrigue, character conflict and development and blood spill!
The character sheet
I've made my demands, but here's a link to the character profile I've made on this site. There's a lot of text on here, Frances is one of the characters I've been working on for a long time.
roleplayerguild.com/topics/177746-bou…Since some people don't really like to read much, I'll give you some TL;DR, even though I'd prefer the interested to read it:
- Frances has been a member of two specific assassin organizations - one is the Orlesian pirate organization that has been active for years, but recently in the story became the leader of the underground assassin organization Serpents of the Rocks. Nightlaws rule the seas, they are well-known and feared by everyone (they don't even hold their ends of the deal, instead kill their clients and take everything), Serpents hide underneath the Hinterlands with a web of tunnels that leads them to every part of Hinterlands, including Redcliffe. They're not exactly hired, but they are information brokers, they take in orphans to work undercover for them and also hunt down the rich and take their shit. They were never caught and barely anyone knows of them.
- While she's a friendly and a drunkard with a tongue of a sailor, she's short-tempered, leads the Serpents with an iron fist, she's in reality very lost and deals with past traumas that haunt her every day.
- Frances' story is a mystery even to her own men. She's a woman of many secrets, but how long til she explodes?
- When speaking to clients who managed to reach the Serpents through some tight connections, they don't know of Frances and even if they have heard of the name, her man refer to their leader as
he, so they can leave as little of information to them as possible.
- Frances has an alter ego tat she uses when she's working with the Nightlaws - a masked seductress and cold-blooded killer Julienne Bechard, daughter of the terrifying Florian Bechard. Florian, also known as
Demon's Grin is a living legend of a merciless pirate who survived sea wars, escaped all attempts to be captured, only to return with an exploding revenge. Frances is not his daughter, but when she masks herself as an Orlesian assassin with an accent, she's immediately a different person. You'll hear songs that bards play about the seductress that intrigues and at the same time instills fear into the hearts of men and women alike. Orlesians love their songs of fights and intrigue!
- In the link, there's two other side characters mentioned (next to said captain of Nightlaws): Tavros and William. Tavros has been both on the previous Serpent's leader's side since the very beginning and on Frances'. He's a strange hybrid of a assassin reaver who believes in the Maker and Andraste wholeheartedly and sings the Chant. He's everyone's best friend until he's pissed and has been Frances' right arm and big brother. William has just recently turned 18, but looks far older. He's been captured and enslaved back in Antiva, but Florian's men have killed everyone on the ship that was supposed to transport the human traffic to another continent, but not to save them. William lied to Florian and that lie saved his life, only to have his place among the Nightlaws, not as an assassin or a pirate, but as a bard and storyteller. He's one of Frances' messengers she trusts without question.
And here's her faceclaim!