Current
I'm speaking of behaviors, considering that sharks are cutie patooties
3 days ago
@Hope lover, more accurately a dolphin.
28 days ago
I'm sorry, but it's not a good enemies to lovers story unless they literally tried to kill each other (and almost succeeding) a hundred times, and then they can't imagine living without each other.
3
likes
28 days ago
Writing partners who understand real life pressure and don't have a problem with waiting <3
11
likes
29 days ago
You think you can hurt me? My favorite writing partner ghosted me 😂😭
8
likes
Bio
I would die for this man.
Just your typical goth gal who likes darker settings heavy themes and steamy romances.
I am tired of making long-ass intros every time I open up a topic! So here ya go, everything that needs to be said is right here. Only 18+ people are allowed who are not scared to delve into a much darker territory stuff.
So here are some simplistic needs of mine that I am looking from my potential partner. If you don't fill these out, we will not mesh well. In these notes you'll learn a bit about me, as well.
Would prefer a partner who can post a bit more than once a week.
1. Don't ask me specifically about just the "adult content".
Honestly, I love smut. I never avoid it, I never fade to black, I go through all nitty-gritty, juicy and dirty details that could make anyone hot and bothered. I'm into all sorts of stuff (I prefer to send my F list to the people I agree to write with), my limits go further than with most people. HOWEVER, if you come to seek out specifically about this content from me, I'll have to refuse. I want a story with intimate scenes, because smut is just a one big meh for me without a proper buildup and a story. I want more than that.
2. Let's write a story.
I consider myself a writer, because when I don't roleplay, I write stories of my own. And when I say stories, I mean content with elements such as these: NPCs and side characters, friends, rivals and enemies, hardships, heartbreak, loss, battles, bittersweet victories and unlimited drama. I don't like it when our characters have it easy and very easy-going life. I'll get bored very VERY easily and will probably drop it. When I don't roleplay, I write my own stuff. I am obsessed with details, character development and struggles. While I don't expect from people to be into this as much as I am, I want someone to try it out with me. Also, I hate working on my own. People tend to drop me because I left space in plots for them to help me out to build a story. Roleplaying is two people telling a story together.
3. Buildup is everything.
Rushing into romance is anticlimactic. Early intimacy is anticlimactic. Quick solution to problems are anticlimactic. Revealing everything too soon is anticlimactic. Build with me, brick by brick, and with well-thought out building such as this, you'll get an amazing creation. Chemistry between characters needs to be organic, whether its built up slowly or its immediate.
4. Detailed posts.
Detailed posts do not necessarily fall into long posts. While you'd think that it would, from my experience, it certainly is not the case. Posts can be long and filled with unnecessary stuff and can even be too tiring to read. Sometimes the wall of text does not apply to the situation, and a post of two paragraphs that has depth in it will be more than enough. I do love long posts, but I dislike posts that are not consistent and unnecessarily long. Two paragraphs minimum is all I ask.
5. Complex characters.
Tangled stories and personalities, tragic pasts that left an imprint on who your character is. Someone who may be impossible to deal with. A beautiful man with terrifying tendencies. Or a terrifying creature whose gentle, but their nature makes them far more complicated. I will never offer someone a predictable and simple characters, nor do I like such characters to begin with. I do ask that you give some meat and juice to the bone of YC’s personality, something that makes me want to know them and don’t spill all the secrets!
Plots
Status: Currently NOT taking any suggestions for plots that are different from what I've stated below. I do happily accept suggestions for plot arcs and character ideas, anything that is different from what I'm currently looking for will be rejected, since I have space for one or two roleplays max and this is what I've been desiring to do. Can't help it, girl knows what she wants!
It's been quite a while since I played the Witcher, I'll be honest I wasn't the biggest fan of the show, although it did make me a bit nostalgic for the games I don't have time for. So I'd like to enter this roleplay with a more open mind and freedom when it comes to elements both in the world, story and elements in general. Nothing too strict, because my main focus here is to have a blast with the theme and vibe of the universe. I did have some ideas I wanted to play around with that may not really be considered a part of the Witcher universe at all, but it would still keep the same spirit and atmosphere that could still pass as the part of the universe. I wouldn't go that far. So consider this more experimental and free-form when it comes to overall story.
I don't have any specific story ideas, but I did have some character concepts for myself that I need some help with to choose. They will have different story arcs naturally (a bard and a mage will definitely be perceived differently by the society, so they will also live differently). I do have ideas tied to these character concepts, which are all different from one another. So feel free to pick one from these concepts and we'll have a story to work on together in no time.
How you portray your Witcher is up to you, it can be your version of Geralt, or an original character, its up to you. (Not mandatory, but the white hair! Please?)
I'm definitely leaning towards a darker side when it comes to character creation in general, but I can always throw some elements for the characters that won't make them as gloomy. I personally enjoy characters who have an edge to them and who can fight or at least have abilities that would not have them defenseless or useless, so they have to lean on the male to protect them (unless they're scheming something and pretend they're helpless in order to manipulate). I am also leaning towards not exactly good characters. I'm a fan of flaws, complications and keeping things a bit on the edge.
- One idea is being a bard, but Dragon Age style. Not just a singer and a musician, but a spy who's been a part of many court intrigues, perhaps behind some murders and has plotted in between two large political enemies/rivals. This would more have to do with some light-hearted intrigue, manipulation, interesting backstories and her having some major connections. This is a rather simple character concept that can be expanded.
- Another is the cloak and dagger assassin. I would even lean towards the more pirate background and aesthetic. A living legend of a woman who was allegedly the daughter of the (late?) fierce pirate captain with a large backstory of a curse he cast upon himself after leaving his crew to die. The stories about the scary pirate with a masked crew of skilled assassins were able to ruin an entire empire, but never to be caught, they were known to be the kings of the sea and shadow, only coming out when the night falls. His daughter is like a living legacy of that legendary pirate brought an intrigue among the upper class citizens as bards would sing about a masked woman that would either seduce her target, be it a man or a woman, before killing them and taking everything of value before disappearing into the night. Everyone likes a good and exciting mystery, but the reality is even more interesting, because she's not who they think she is - it is a woman with a tragic background who created a false image of herself and became a living legend among the people. But without the proper and infamous attire, she can stand in the middle of the crowd and they wouldn't know that they share the space with the same assassin that could be after them.
Since the assassin is masked and well at hiding her identity, her part-time job can even be a traveling court bard, snooping around for secrets. A traveling bard by day, a masked assassin by night, gotta love the intrigue stories.
- Next and probably the last idea so far would be more flexible, since I like these concept ideas. A slave of a tyrant who might be an exotic and skilled dancer who's secretly a mage in the kingdom that despises their kind, but she ends up burning the entire castle to the ground, or perhaps even a court jester who's an assassin who ends up poisoning the entire court of royal family members, advisors and noblemen.
- Another, my perhaps least liked idea, but I'd be open to do it if you have some ideas, is a blood mage who's dabbling into some really dark stuff. Perhaps dealing with monsters and demons, but this would make her a target for the Witcher, one that he should kill.
I like (except for the last one) all of these character ideas, so I'd leave it to you to choose if you have a preference. Maybe you have a great idea for my character? Or would you like to just bounce some ideas with me about it? I'm open for discussions!
I am tired of making long-ass intros every time I open up a topic! So here ya go, everything that needs to be said is right here. Only 18+ people are allowed who are not scared to delve into a much darker territory stuff.
For these specific roleplays I want to explore the freedom of creating our own characters or using canon ones, and make our decisions in canon events and worlds of the mentioned universes. Everything will be explained below.
But before that, here are some simplistic needs of mine that I am looking from my potential partner. If you don't fill these out, we will not mesh well. In these notes you'll learn a bit about me, as well.
1. Don't ask me specifically about just the "adult content".
Honestly, I love intimate scenes. I never avoid it, I never fade to black, I go through all nitty-gritty, juicy and dirty details that could make anyone hot and bothered. I'm into all sorts of stuff (I prefer to send my F list to the people I agree to write with), my limits go further than with most people. HOWEVER, if you come to seek out specifically about this content from me, I'll have to refuse. I want a story with intimate scenes, because smut is just a one big meh for me without a proper buildup and a story. I want more than that.
2. Let's write a story.
I consider myself a writer, because when I don't roleplay, I write stories of my own. And when I say stories, I mean content with elements such as these: NPCs and side characters, friends, rivals and enemies, hardships, heartbreak, loss, battles, bittersweet victories and unlimited drama. I don't like it when our characters have it easy and very easy-going life. I'll get bored very VERY easily and will probably drop it. When I don't roleplay, I write my own stuff. I am obsessed with details, character development and struggles. While I don't expect from people to be into this as much as I am, I want someone to try it out with me. Also, I hate working on my own. People tend to drop me because I left space in plots for them to help me out to build a story. Roleplaying is two people telling a story together.
3. Buildup is everything.
Rushing into romance is anticlimactic. Early intimacy is anticlimactic. Quick solution to problems are anticlimactic. Revealing everything too soon is anticlimactic. Build with me, brick by brick, and with well-thought out building such as this, you'll get an amazing creation. Chemistry between characters needs to be organic, whether its built up slowly or its immediate.
4. Detailed posts.
Detailed posts do not necessarily fall into long posts. While you'd think that it would, from my experience, it certainly is not the case. Posts can be long and filled with unnecessary stuff and can even be too tiring to read. Sometimes the wall of text does not apply to the situation, and a post of two paragraphs that has depth in it will be more than enough. I do love long posts, but I dislike posts that are not consistent and unnecessarily long. Two paragraphs minimum is all I ask.
5. Complex characters.
I am not entirely a fan of easy-going characters who, not only seem like an empty canvas, but they kind of are. I don't mind the first image of having about someone else's character as someone very simple, everything laid up in front of you, but getting a massive curveball as the story progresses, but I'm a type of writer that would want to raise some questions about my own character as soon as possible and not give all the answers so soon. Characters that are complicated on their own and complicated to be with, those with issues, unhappy characters, you name it, those are the stuff that grip me. An issue that needs to be solved and even when we think its solved, something happens that brings us back to square one. Give me complicated characters and situation, and I'm hooked. And if you don't like extremely tangled background stories, characters that either conflict with themselves or others, characters that don't necessarily have one defining description of them and if you don't like when you can't get through characters easily, I'm not a partner for you.
For now, this is all I ask. I am currently looking for what I mentioned below. I usually took on roleplays that others suggested, but it did not work for me. So I stick to my own ideas, which is how it went well for me. I seek an active to semi-active partners. One post a week is the least I'm looking for.
If you're interested, send me a PM, let me know which plot interests you and tell me about yourself, what works for you, what I should know about you and etc.
Plots
Status: Currently NOT taking any suggestions for plots that are different from what I've stated below. I do happily accept suggestions for plot arcs and character ideas, anything that is different from what I'm currently looking for will be rejected, since I have space for one or two roleplays max and this is what I've been desiring to do. Can't help it, girl knows what she wants!
The Outcasts
Theme: Fantasy, Dragon Age (Inquisition timeline specifically), adult theme CRAVE
Female human assassin x male Qunari
This is going to be fairly flexible, I do have a couple of ideas on which we can build on, dependinghow we decide to take this roleplay. your ideas are much appreciated!
- One of the major ideas I had is that both of our characters are moving on from the events of the second game into the Inquisition timeline. YC has perhaps been someone who worked under Arishok during the events that happened in Kirkwall. MC, Frances, has been actively "clearing the streets" of Kirkwall, mostly dealing with the thugs and bandits, as a request from some of her organization's member requests, while not having any direct contact to the Kirkwalll Champion. And instead of Isabela being the one that stole the sacred tome from the Qunari, was actually a member of another assassin organization in which Frances has a major role - legendary Orlesian pirate assassins. Qunari's search for this tome continues on long after the events of the Kirkwall and leads into a separation of their groups to investigate, then the Veil was split and everything goes to shit as it does.
This may lead into our characters meeting in various scenarios, one of which includes meeting with Frances under a fake and famous identity of a masked Orlesian assassin. Or a very chaotic introduction to both of our characters which may not be the happiest start, given that when the Breach opens and without the Herald to stop the demons, there will be destruction and those desperate moments will force the two to unite.
- The Iron Bull direction, that being that YC abandons or is banished from his people and becomes a Tal-Vashoth as he seeks a bigger purpose in life (given that the Qunari are obsessed with having a purpose) and whatever his reason is from being banished, it could be one of bigger directions of his story, which leads to him becoming a part of the Inquisition. In order for him to be in the Inquisition, he needs to have forces to offer or anything that can be of use. Maybe a part of the other Tal-Vashoth's forces, maybe he made a guild of his own in time (mercenaries) or maybe he's even the Inquisitor, we'll see.
- Whatever arc we choose, both of our characters will have a position within the Inquisition. Frances will have two major forces and resources to offer, but not necessarily trusted by others, given her inability to open up. Should we use the existing characters from the game or replace them with original NPCs, I will leave that to you, since both work for me either way.
This is just a few things I came up with right now by myself, but it isn't entirely easy without someone giving feedback and feeding into this with their own ideas, so I encourage you to come to me with your own ideas! But what I can guarantee that our roleplay will include are these elements: events from the game, plot twists, pirate goodness, Orlesian intrigue, character conflict and development and blood spill!
The character sheet
I've made my demands, but here's a link to the character profile I've made on this site. There's a lot of text on here, Frances is one of the characters I've been working on for a long time. roleplayerguild.com/topics/177746-bou… Since some people don't really like to read much, I'll give you some TL;DR, even though I'd prefer the interested to read it:
- Frances has been a member of two specific assassin organizations - one is the Orlesian pirate organization that has been active for years, but recently in the story became the leader of the underground assassin organization Serpents of the Rocks. Nightlaws rule the seas, they are well-known and feared by everyone (they don't even hold their ends of the deal, instead kill their clients and take everything), Serpents hide underneath the Hinterlands with a web of tunnels that leads them to every part of Hinterlands, including Redcliffe. They're not exactly hired, but they are information brokers, they take in orphans to work undercover for them and also hunt down the rich and take their shit. They were never caught and barely anyone knows of them.
- While she's a friendly and a drunkard with a tongue of a sailor, she's short-tempered, leads the Serpents with an iron fist, she's in reality very lost and deals with past traumas that haunt her every day.
- Frances' story is a mystery even to her own men. She's a woman of many secrets, but how long til she explodes?
- When speaking to clients who managed to reach the Serpents through some tight connections, they don't know of Frances and even if they have heard of the name, her man refer to their leader as he, so they can leave as little of information to them as possible.
- Frances has an alter ego tat she uses when she's working with the Nightlaws - a masked seductress and cold-blooded killer Julienne Bechard, daughter of the terrifying Florian Bechard. Florian, also known as Demon's Grin is a living legend of a merciless pirate who survived sea wars, escaped all attempts to be captured, only to return with an exploding revenge. Frances is not his daughter, but when she masks herself as an Orlesian assassin with an accent, she's immediately a different person. You'll hear songs that bards play about the seductress that intrigues and at the same time instills fear into the hearts of men and women alike. Orlesians love their songs of fights and intrigue!
- In the link, there's two other side characters mentioned (next to said captain of Nightlaws): Tavros and William. Tavros has been both on the previous Serpent's leader's side since the very beginning and on Frances'. He's a strange hybrid of a assassin reaver who believes in the Maker and Andraste wholeheartedly and sings the Chant. He's everyone's best friend until he's pissed and has been Frances' right arm and big brother. William has just recently turned 18, but looks far older. He's been captured and enslaved back in Antiva, but Florian's men have killed everyone on the ship that was supposed to transport the human traffic to another continent, but not to save them. William lied to Florian and that lie saved his life, only to have his place among the Nightlaws, not as an assassin or a pirate, but as a bard and storyteller. He's one of Frances' messengers she trusts without question.
And here's her faceclaim!
And the infamous Julienne Bechard
Gods and Monsters
Theme: Fantasy, Final Fantasy (Settled in FF7 universe, but some FF8 elements), adult theme CRAVE
Sorceress Edea x Sephiroth
After all, Edea was supposed to be in FF7, but we all know that didn't happen. So I'm looking for someone with a fresher FF7 lore memory or at least someone who's confident enough to play Sephiroth that will be loyal to the character, but have his own original spin. I think if you're trying too hard to copy a character, you'll fail miserably. Both the lore and these two characters will have our own original spin on it. There will be some changes just because we have that freedom to do as we wish.
You're probably wondering how the hell does Edea fit here? While I wrote her story (which you can read in the hider below) but if you're too lazy to read everything, here's a very short version: Edea basically is behind ShinRa and she's the one responsible for the death of Ancients in Cetra. She is Jenova. (or rather - her old body: Ultimecia.) She (Ultimecia) is an alien who accidentally crashed to Gaia 2000 years ago and had to leave her body due to living conditions on another planet (and major loss of power) and inhabit an Ancient, the one that we know as Edea from FF8. After destroying Cetra and more other twists I had in mind, Edea falls into a sort of coma. Being so close to the Gaia and with such strange powers, She absorbs little bits of lifestream, that in 2000 years after being found by Gast had her powerful enough to manipulate her way through ShinRa. Yes, she is actually the large mastermind in the ShinRa company. It's her cells that are given to the SOLDIER, her experiments to make them her own minions as her plan for good old villainy world domination, she grows more powerful with each passing day and she wants to rule the world and force everyone to bend their knee to her. But out of all SOLDIERS, it's Sephiroth who gained much of her attention and also the most of her blood. He's her successful project and her masterpiece.
It should start with Sephiroth gradually discovering about himself, much like in the game. I don't want them to meet immediately or quickly. Sephiroth should go through his meltdown and burning down Nibelheim. While Cloud and the rest of the Avalanche can have their own scenes, I wanted to make another twist. The real trouble here is Genesis.
Edea fits the Goddess ideals and seeing how easily she can use this against him, Edea manipulates and he basically worships her. But, once Sephiroth meets his creator for the first time and all the attention he had from Edea is gone, he makes some plans of his own.
Our two favorite villains of the story have some emotional issues, so them committing to each other romantically will be... Tough, but a very interesting and complicated dynamic. They have dark morals and are extremely ambitious about their goals, which they share, which leads to conflicts, incredible sensual tension and, of course, mind blowing intercourse.
Or you'd maybe like a different direction to their relationship? Perhaps they do respect each other, but it's still intense considering who they are and Edea keeps representing herself as "his creator" which isn't entirely true. Or maybe you have another idea and yes, I want to hear it!
I do suggest you read everything I wrote in the hider, it's much more detailed and it might even make more sense for the plot itself!
Defeated and condemned from the planet she attempted to conquer last, Ultimecia used her powers that allowed her to travel through space, escaping her certain death. Ultimecia was a sorceress of white hair and purple marks on her face, her powers were god-like, she did not belong among mortal men, but her arrogance was her biggest flaw and the reason why she made a grave mistake. The spite towards those who have done her harm has grown into cold bitterness, the same reason why she wants to avenge the death of her loved one. That bitterness was the main result of the violence she has caused. She left death and ruins behind her, people gathered to stop her, but it was impossible to strip Ultimecia of her power - they needed to destroy her instead.
Of course, the sorceress would never allow anyone to take her alive, so she decided to find herself a new home, with a great and dangerous ambition. However, the journey through space did not go well. Using so much power at once without rest, while being wounded, made her lose control and she fell into the atmosphere of a specific planet: Gaia.
The landing was hard and she left an enormous mark in the ground where she fell. It created what is now known as the North Crater. She survived the fall, but the living conditions on this planet was wasting her body away. The fall did break her one wing, her other black feathered appendage was functional, but she couldn't fly away in the state that she was. As she wandered the unknown world, with struggle and ticking time, she did run into Cetra, the city where the Ancient lived. Ultimecia was not welcome there and in agonizing pain, she used what was left of her powers and destroyed Cetra, along with the people within it. Those who survived were tainted by her otherworldly magic and they turned into monsters. It turned out that her blood, which was turning black when she crashed into Gaia, affected the people here rather... Differently. There was one that she kept alive and Ultimecia left her own body, only to possess the woman she spared, the woman who was named Edea... The body that she still to this day owns. Her old body crystallized itself before it completely decayed, considering that it was now nothing but a lifeless corpse, with valuable genes...
Edea afterwards fell into a coma, a stagnant state, which strangely enough only made her stronger. Edea unknowingly consumed planet's lifestream in very small amounts, it fed her magical powers. Edea's appearance became very powerful. While she did appear human, there were some changes in her face and her aura radiated with Only for her and her body to be discovered two thousand years later by Professor Gast, who claimed that this discovery was revolutionary. The crystallized corpse that was tested and researched showed unbelievable and even frightening results that proved that there might've been some superior beings in the world or even outside of Gaia itself. But the living and stagnant body they found, once they took it to ShinRa building, the woman woke up. They didn't get to touch her, thanks to the manipulative nature, but also her new powers, Edea took over the show. She even supported the experimenting with the body, Ultimecia's unresponsive, yet animated body, which is now known as JENOVA.
Edea is not leaving the ShinRa's Company building, given that her appearance and aura clearly indicate that she is NOT human, but she doesn't need to. She manipulated Shinra, man himself, to work on many scientific projects that will "benefit Midgar and their financial situation". Shinra knew this will bring him more power and stronger reputation. Even better, Edea didn't even want the attention. She just wanted the lab for herself and that's what she got. She has the main role along with Hojo in testing how JENOVA can benefit their newest Jenova Project, more commonly known as the SOLDIER.
Trained men who were infused with Mako, disciplined and loyal men who protected the people. That's how they were presented to the public. Edea, however, had another idea. She went for a subtle approach, unlike the last mistake she has made and instead worked her way slowly in creating brainwashed minions. But she couldn't have small and puny minions. She wanted them to be strong. While Mako injected SOLDIER were impressive with their progress, it's when she had a bigger idea - infuse them with JENOVA cells. And little did she know that she has hit the jackpot...
This is how she created Angeal, Genesis and lastly, Sephiroth. The one winged angels, wings that matched Ultimecia's. Nobody met her firsthand, nor did anyone from the SOLDIER knew about her, but she knew all about them. It wasn't long before she took interest in Genesis, who romanticized the idea of some Goddess from a silly poem. She wanted to play around and introduced herself to Genesis, only for him to hopelessly fall in love and address her as "Godddes" whenever he sees her. He would obey her call and every order and kept her secret safe with him. Genesis became Edea's eyes and ears all over Gaia, did every little thing he was asked to do. But it didn't take long before all of the given orders were mostly focused on the First Class SOLDIER, his friend, but also his rival. He noticed that Edea's interest in him was fading and was focused on the silver haired man. This did not bode well with Genesis and he has felt the envy and jealousy to gnaw at him from within.
However, it wasn't long before Edea's attention was completely turned to Sephiroth and she only increased the cells from JENOVA. He even eerily resembled Ultimecia herself, as it turns out, he's the only one who had a wing that came from his right, while Jenova had a wing on her left, much like Angeal and Genesis did. Edea began to think of Sephiroth as her other half and secretly began to wish to meet and talk with him personally, not to hide from him or anyone else in the world.
Her further experiments were focused on wiping out the excess population on Gaia, making all of the SOLDIER mistakes into monsters. She wanted to be rid of everyone who would consume Mako and lifestream in general, which would further limit her power and ruin her plans. That also means, that the large mastermind will not be able to remain within the ShinRa building forever.
NOTE: This is exclusively a character for Dragon Age roleplays
Name: Frances (fake name) Gender: Female Age: 24 Orientation: Heterosexual Race: Human Class: Rogue assassin Nicknames: Spitfire, Boss, Bitch, Miss Angry Pants, Red Occupation: Head of the Serpents of the Rocks
Nobody knows from where Frances actually came and why she insisted on attacking a group assassins in the middle of the night, but what men and women of the underground assassin organization know is that Frances wanted to die in a fight, but her skill and vigor in battle made the Head Serpent stop the fight and spare the poor fool. He recognized the pain and exhaustion in her eyes and took her in, especially after he learned of her deeds in the past. It wasn't long before Tobias, a man close to retirement of his position, loved the girl as his own daughter. She reminded him so much of his child that he's lost to Blight that he was ready to leave everything to Frances. Not only because he loved her, but because he knew she would not abuse the power of this organization and the resources.
The Lair of the Serpents is a convenient web of tunnels made by one of the dwarves in the group with the help of other hard working men. Except from the many passages that lead out to different locations of the Hinterlands, they have a direct passage to Redcliffe where they send spies and the place from which they transport their resources.The Serpents' interest was to bring justice to the innocent and Tobias took in people who were talented and had nowhere to go. Not only that, but they would adopt the children who lost their parents during the Blight and have them do minor things, such as spying, gathering information and finding their place among their new family. Frances loved children as if they were her siblings and they loved her back just as much. She showed fierce protection over them, especially given her past and why she's so determined to give her life to them. And she did not want them to end up with the Chantry, due to her terrible experience with them when she was a child.
The Nightlaws and Julienne
Before Frances officially became the member of the Serpents, she was sent to spend three years with the infamous group of Orlesian pirates, known as Nightlaws, but loosely called Phantasms by the Orlesians. There Frances perfected her skills and became a force to be reckoned with, but developed a new persona that is very well known as Julienne Bechard, the seductress and daughter of the terrifying pirate Demon's Grin, the leader and captain of the Nightlaws - Florian Bechard. If one has been in Orlais, they'd hear the bards sing of the cold-blooded killer and seductress, a very dark intrigue with which Orlesians are obsessed with. Julienne is not seen often, but when the masked assassin does make her appearance, some watch in awe, others clear the path and disappear from sight. It was one of the rare things Frances enjoyed. But learning Orlesian came naturally to her, as if she was meant to be one of them.
Frances finds it hard to resist and tends to work with Nightlaws from time to time. She adores sailing, the sea breeze and the songs of one of her trusted companions, William has a soft and melodic voice that flew in harmony with the sound of waves. In order to escape her ghosts and all the suffering she's silent about, she'd become Julienne and enjoy being a different person, for a little while.
Recent events
Tobias has died under very suspicious circumstances, but it was very quickly dismissed as weak heart. Both Frances and Tavros, her trusted friend who was loyal like a dog to Tobias, knew that something was up. But if it wasn't enough for Frances to lose the only father she ever had, many of the Serpents disagreed to accept her as the new Head Serpent and it didn't end with a vocal disagreement - they wanted to kill both her and Tavros. But the two of them weren't alone and it ended up with many deaths among the Serpents.
She never wanted any of this and if she didn't love Tobias so much, she would've abandoned the organization. Instead, she took it upon herself to lead these men and offer them the same shelter Tobias did, she accepted knowing that there were traitors in their midst.
Aside from doing what Tobias has already done, Frances wanted to spread the influence of Serpents, but still keeping a very low profile. To this day, little to no one knows who they are and even if they do, the Serpents misled them into thinking that their boss Frances is actually a man, purposefully giving false information so people know as little about them as possible, for that is their strength and why they prospered for so many decades.
Hair: Fiery red, wavy and curly, reaches down to her waist Specific features: Faint freckles over her face Eyes: Green Height: 5'7'' Body type: Hourglass, stronger in the hips, but very athletic and flexible. Fighting style: She's trained, incredibly quick and light on her feet. She's not necessarily strong, but she's very slippery and easy to miss. Daggers are almost like the extensions of her arms and dances around her enemies while cutting them little by little. She's been spotted jumping on top of the ogre quite literally to get face to face and stabbed him in every eye. While some may consider her fearless, any normal person would say that this is a stupid bravery and that she will get herself killed. Perhaps that's the point. Style: She wears black all the time, not exactly because of her taste, but because its practical. If she cared, she'd wear dresses, but she thinks most of them are ugly. She's seen very often in leather, fur, wrapped in scarves, and sometimes a corset, so she can effectively hide her throwing knives. As her alter ego Julienne, its an entirely different case. She dresses to get attention to herself, hiding her true personality.
Typical Serpent outfit, it only includes a facemask to cover the lower part of the face
A well familiar image of Julienne Bechard, the infamous daughter of Florian Bechard, a seductress and cold-blooded killer.
A man who's been there from the start, a man who guarded Tobias and now kept his promise to the dead man and keeps Frances in check. Tavros is a man who's seen many things in past three decades, but still a very proud fighter.
Tavros in appearance has a scarred face. Cuts, bruises and stitches, he's proud of having that many battlemarks. His head is roughly shaved and sometimes grows a dark beard. His blue eyes look predatory and piercing when his face is completely covered in blood. Though he has all the skills as an assassin, in reality he's a Reaver and fights with two waraxes that he carries on his back. He is tall and terrifying, uses the blood of dragon as warpaint, but usually draws Andrastian symbols. Believe it or not, Tavros believes in the Maker and Andraste, despite his disagreements with the Chantry.
A boy or commonly mistaken, a man who's been following after the Serpents every so often as a bard and a messenger, when he has time to get off the Nightlaws' ship. He is one of the rare people Frances trusts without even questioning and because of her understanding and empathetic nature, he was there whenever she asked for him.
William is barely twenty years, though he looks like a middle-aged man. It's what the world has done to him, the cruelty of being an orphan and a slave. But the biggest reason to why William has aged so quickly is because he's the part of Nightlaws. He's a coward, he doesn't like fighting and death and prefers to stay away from it, but he has his virtues. And as Frances once said: "If you're going to be a coward, you better be a lucky and smart arse." William has lived to those standards. Just like the redhead herself, it's a miracle that William lives after everything. William is loved for simple things, such as his singing, lute playing and story telling, which he does almost every day on the Nightlaws' ship.
Nightlaws consider themselves free men, they're the extension of the Serpents, however they do not fight for a cause, they fight for the sake of fighting. This put Frances in a tough position, but this is where she has learned everything she knows. They set some records straight all over the world and where they dock, the decks are usually empty, the moment the people see the familiar black sails with a purple masked skull on it. This is where the best of the best are and its usually the lords and those with money who get to pay them in order to get something done. Nightlaws don't always hold on to the deal - many of their clients died by their hand. Nightlaws don't have a hiding place of their own - their home is the sea and they rule it.
Florian, the man of the Nightlaws himself, is a big and terrifying man, cold-blooded killer and horrifying tales of the Demon's Grin were about him and his terrible deeds. But, in the eyes of the people who don't understand the full story, this seems like criminal injustice, the truth about the Florian's actions are simple. He tracks down traitors, leeches and thieves who do not deserve to be rich, but innocents tend to be in the way and it doesn't end well. In Florian's eyes, it needs to be done. He's the killer of lords and with Serpents on his side, they managed to paint the golden walls of Orlais red after some of the lords tried to cross them.
[center]I would die for this man.
[img]https://64.media.tumblr.com/8f3b2eaacb46e0e627d449a15083ca3c/1bb7615424b55aec-b8/s500x750/93f30ef08d8632fd25a411b19caa174ff71b04e6.gifv[/img][/center]
[center]Just your typical goth gal who likes darker settings heavy themes and steamy romances.
[img]https://media.giphy.com/media/TlK63EvSQlC3joA3Zja/giphy.gif[/img][/center]
<div style="white-space:pre-wrap;"><div class="bb-center">I would die for this man.<br><br><img src="https://64.media.tumblr.com/8f3b2eaacb46e0e627d449a15083ca3c/1bb7615424b55aec-b8/s500x750/93f30ef08d8632fd25a411b19caa174ff71b04e6.gifv" /></div><br><br><div class="bb-center">Just your typical goth gal who likes darker settings heavy themes and steamy romances.<br><br><img src="https://media.giphy.com/media/TlK63EvSQlC3joA3Zja/giphy.gif" /></div></div>