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Recent Statuses

1 day ago
Current Two years, nine months. Noble Arms: The ASEAN War, my RP, still needs players.
1 like
24 days ago
Two years, eight months, three threads... Four months more until my RP as a whole lasts three years.
4 likes
1 mo ago
My Elder Scrolls RP may reach a third month... or die in a few days. It depends on luck.
1 like
2 mos ago
My RP, despite many challenges, has ran for two years and seven months across three threads.
2 likes
2 mos ago
Thanks to all who stood by me; you're all good people.
4 likes

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Most Recent Posts

NPC Arms Masters First Batch

ASEAN NPC Arms Masters:

Appearance:


Name: Chai Jakkrit

Antagonist, Friendly, or Neutral: Friendly

Arms Master: Y

Noble Arm Rank:



Noble Arm Abilities: A Thai Bladed Staff that can transmute itself and the user's body into a large ball of electricity, allowing them to travel through metal objects, such as copper wire, while inflicting stunning to fatal shocks on living targets they pass through. However, excessive use of this ability can damage Chai's body once it returns to flesh and blood, leading to severe injuries at best, especially if the 'lightning form' comes into contact with large amounts of rubber or non-conductive materials.

Brief Description: Thai Arms Master deployed to Phnom Penh to punish the Cambodians.

Disposability: 5




Appearance:


Name: The Chau Sisters

Antagonist, Friendly, or Neutral:

Arms Master: Y/N

Noble Arm Rank:





Noble Arm Abilities:

Twinswap - A unique ability that exploits, then breaks the rules of the Noble Arm System, this allows the Chau Twins to swap their Noble Arms to each other using their bond as Twins.

Crystalization (Red Chau) - Any living flesh cut by Red Chau's sword slowly crystalizes until the person dies, the damage is reversed by another Noble Arm, or Red Chau wills it to reverse on its own (cutting off the cut flesh is also an option). Wood, natural fibers, and bone (including ivory) are immune, as well as hair and animal horns.

Liquification (Blue Chau) - Any inorganic material (stone, metal, plastic, concrete) cut by Blue Chau's sword quickly dissolves into liquid; this includes vehicles and walls. This ability does not affect living flesh and organic materials like wood, but those can still be cut by the blade like normal. Unlike Red Chau, Blue Chau cannot will the damage to reverse.

Unnatural Agility (Blue Chau) - Blue Chau is just fast enough to avoid bullets.

Barrier Skin (Red Chau) - Red Chau emits an energy barrier close to her skin that allows her to withstand most calibers of bullet and even one Anti-Materiel Rifle Round. This, however, saps her Persistence and thus she prefers to swap with Blue Chau every other minute in combat.

Brief Description: Two of Vietnam's Arms Masters, and ones rising in popularity as they fight in the ASEAN War, the Chau Sisters have been sent to Phnom Penh to punish the Cambodians for their treachery. They are twins and not used to being apart, even in combat...

Disposability: 5

Testing: Noble Arms Public NPC System

For players who want to move the plot, but whose current PC is out of commission, I am testing out a Public NPC System where players can take control of pre-made NPCs with GM Permission (or are asked by the GM to 'test out' the NPCs) so they can keep playing. Not only that but players who already have a PC can submit Public NPCs for the GMs to approve, on the condition that once they are, anyone can use them even without them having to personally give their permission - It comes with submitting a Public NPC in the first place.

NPC Template:

[center][b]Appearance:[/b]
(Optional; Picture Preferred.)[/center]

[b]Name:[/b]

[b]Antagonist, Friendly, or Neutral:[/b]

[b]Arms Master:[/b] Y/N

[b]Noble Arm Rank:[/b]

[hider=Insert NA rank here]
Power: The pure energy the NA can exert (offensively/defensively/healing/etc).
Speed: How fast the power responds to the user and takes effect.
Range: How far-reaching the abilities are (potential fallout included). Along with Power, we will be paying special scrutiny to NAs that are high in this stat and especially in both at once.
Persistence: Stamina toll on the user. Higher rank = more ease of use.
Precision: How surgically (or clumsily/indiscriminate) the NA performs.
Potential: Power's flexibility for creative use and evolution.
[/hider]

[b]Noble Arm Abilities:[/b]

[b]Brief Description:[/b] (Include a brief description of who the NPC is, where he comes from, and his official and unofficial jobs and how they involve the PCs.)

[b]Disposability:[/b] (1 is ‘can be killed easily as though they were a nameless goon’, 10 has plot armor [i]almost[/i] equivalent to a PC and is very hard to end permanently.)

@Letter Bee Cool. If it's not your thing then this game isn't for you. I'm not here to debate editions or be convinced to play something else. Happy hunting and I hope you find a game that fits your interests.


It's fine; sorry if I was rude.

Thanks for the polite response.
@BrobyDDark, welcome back!
@Ol Judgeent, I must apologize, but I genuinely prefer Werewolf: The Forsaken 2e (Chronicles of Darkness/New World of Darkness).

That one has Werewolves be able to breed with other Werewolves and produce only 'Wolf-blooded'.

Or alternatively, Werewolf the Apocalypse 20th Anniversary Edition, but I'd probably prefer to be a Glass Walker or a Weaver-tainted Pro-Human Werewolf that dials down the Ecoterrorism.
@Constantine925, hello! You can always check out the existing RPs and how they're done, and see what fits your writing wants and needs...
@Sho Minazuki, I am going to make time to join.
Yeah... The very idea would be annoying indeed.
@GreyFox, good choice of name!
@BrokenPromise I definitely agree with everything you said, which I think is why no one does it.

Your idea of using an old RP as a world builder is pretty cool!


I know it's late, but I asked people for the right to use their RP Setting before; my most successful RP ever involved a setting I borrowed from a friend (who allowed me to borrow it) that I then redid most of the lore for, then retooled from an Academy RP to a War RP (although the location used for the Academy RP version is still canon).

So if you have permission, it's fine.

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