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Recent Statuses

1 day ago
Current Snow is coming
2 likes
2 days ago
Not me, having too much fun with tuppers.
2 likes
3 days ago
Another late night at work.
1 like
7 days ago
Lo, the plight of flightless birds
1 like
8 days ago
My left shoulder: now with tendonitis. Bleh.
2 likes

Bio

Not born in a log cabin, I came into the RPing venture around 2009 and quickly joined about twenty roleplays more than I should have at the time. I've been around the internet in that time span, participated in and run RPs on multiple forums, and brushed shoulders with a wide variety of players and characters. Getting to work with new people has always been part of the allure of the experience.

My interests in RPing are pretty diverse, and not genre-specific; if there's room at the table and I can think of a dish to serve, I'll cook something up for just about any meal. If you know what I mean.

Most Recent Posts

If this an RP, then I'm allowed a say in how the results pan out.

As it stands, I'm not ready to cede territory, or otherwise test the waters of how combat determines a victor. Given time to fortify so as not to get struck off the map in five turns, that is like to change.

A scenario that allows me to maintain my present board state is preferrable to me for now.
Aaand RAHHHH IT'S WAR TIME.

That being said, if you'd just surrender Merryland, Little Bird, Matthias certainly has friendlier plans for Glyde and his not-gang. ;3


Or you can hold off and give me a turn or two.

I'll appreciate having time to get my feet under myself
<Snipped quote by Little Bird>

Like Lana said, collaboration is the name of the game. Forming alliances, breaking them, etc. I think Del Guarde being surrounded by mafias makes it a good starting point to reach out to others and get some people on their side. Also, pushing North towards the industrial districts is what I assume some/most will do on that side of the map. Some adversity is a good chance for Del Guarde to flex their muscles too. And not like an attempt to claim a district will result in a capture anyway, if something happens you can always force them out.

Don't feel like you're being targeted specifically. It's just the nature of the story, definitely still is more roleplay than board game. And even if something were to happen and you lose all your territory (very unlikely especially this early), Estylwen already mentioned being able to keep your character in the story and possibly retake a territory.



Also just checking in to the thread, since I was offline for a few days. I've reached out to a couple of people and like ERode mentioned, we did a short thing.


Whether or not I can push out invasions hinges on how much rust I can shake off of my T1 skills. I haven't done a proper battle in nearly seven years.
<Snipped quote by Little Bird>

You can always ask detectives for help~


No one is close enough on the map.
So are we playing this as an RP, or a board game?

Feeling like I'm cruising to an early out.
<Snipped quote by Qia>

Considering how Del Guarde is trying to get something going on with the Red Rose, maybe Bella will do something when the Order attacks Merryland? Trying to sus out whether or not aligning herself with the Del Guarde is worth it/trying to figure out if Matthias would be a threat when it comes to latter expansion northwards n all.

And then they can yap and come across the whole Vincent dealerino.


Of what interest is Merryland to the order? There's open territory to expand to the east of them.
<Snipped quote by SporkoBug>

How about Emperor's New groove ?


PULL THE LEVER KRONK!
Do upgrades take effect immediately (in the next round)? Or is there a waiting period?
<Snipped quote by Little Bird>
I disagree that it adds anything useful to supplement the character at all, because I see it as being like the corpo-pandering that says stuff like "Our game has a GAY character!" but then has no answer for "Okay, but what about this character makes them relatable, fun to play, or endearing to the audience?" In 90% of character interactions it's never going to be relevant, and it's the kind of thing that can be obvious without being stated---if a character's commentary or internal monologue notes their attraction to other characters, or two characters develop romantic chemistry through interaction, then their preferences are self-evident.

The only thing I can see it being useful for in a romance-focused RP (which is really rare outside of 1x1) is to tell people at a glance who they SHOULDN'T have their PCs develop relationships with because there will be no attraction present---which I would think would ruin half the premise of a "will they won't they" plot line because you already know the answer from the beginning of the game.

Having a bunch of goofy teens trip over themselves to blurt out their crushes, then get shot down because their crush isn't into them, is probably where at least 50% of the interesting character drama/development would come from in such a story. So plastering a label over everyone's head at the start to immediately take some of that "would he/she/etc accept me?" element away is probably why I've seen those RPs fall off even faster than the hordes of generic Medieval Anime Fantasy games.


Not sure about the "pandering" aspect. This is RPing. Not Hollywood. Openly allowing people to play a character of a specific orientatiom doesn't equate to "Hey we have a gay character" the way it migbt in a pre-scripted movie or show. Even if it was that way, by your outlook, wpuld it not be just as much of a pander to play a character as bi/gay or build up to a come out without explicitly mentioning it OOC?

Having it openly labeled doesn't change how well a person plays the character either, and just because the people in the RP are aware of it doesn't mean the characters need to be. Rarely am I venturing into an RP and looking to throw people for any kind of loop based off of undisclosed information; not in situations like that. In my personal experience, the RPs wherein sexuality has a spot on the CS, things like relationships are planned and plotted (mostly) ahead of time anyways. So the "will they, won't they" isn't a factor OOC... usually. So being open about which way one's character(s) swing(s) becomes useful in ironing those matters out.

I agree to the extent that a characters' personality should be able to stand without leaning on sexual orientation. But I don't think it inherently detracts from an RP if the option to specify it is present in the CS. I'm sure as Hell not gonna abandon an RP that I find appealing over such a minute detail of the process. But that's why it's your pet peeve and not mine.
<Snipped quote by BrokenPromise>
It seems to me that this has become a lot more common than it used to be, to boot. Maybe I just never paid that much attention to the Status Bar until recently, but I feel like in the last year or so there's been some real hum-dingers that have even necessitated mods getting involved for mere nothing-burgers.

As for my own personal peeve, I now avoid any RP that includes "sexuality" in its CS like the plague. You can't ERP on the public forum in the first place, you already probably have a personality section that gives actual USEFUL information about how to interact with the character---what's the point of it, except to inevitably cause some creepy shit with that one character who's gonna hit on someone regardless of preference, and not play it for comic relief? Or to start drama when the inevitably attached politics/ideologies connected to that kind of thing rears up? Hell, I see some of it in settings where sexuality has no business even being mentioned; anime high school RPs where everyone's 14 years old, for instance.


Defining a character's sexuality doesn't necessarily equate to an RP being erotic though. It's a legitimate element to include in environments wherein romance is likely to emerge at any degree; frankly, any brand of high school/college setting has a door open for that sort of stuff. I just view at as supplementary to the character's personality. Really just depends on how it's played out in practice.
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