Current
Wash away the sorrow all the stains of time
3 mos ago
Fusing into the unknown
3 mos ago
Looks like from here it, it only gets better
2
likes
8 mos ago
Forgotten footfalls, engraved in ash
9 mos ago
Stalling falling blossoms in bloom
Bio
Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.
Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.
He doesn't stop existing. I'm bad at wording. He just teleports VERY far away, as if Perinu could sense that he couldn't win. It's kind of up to you though.
Ah, alright. Maybe to the last place he rested, then.
I will message you tomorrow. In the mean time, please feel free to read the current page's posts, maybe farther if you feel like it, just to give you an idea where everyone is. As it happens, we just arrived at two fresh new locales, so it's a good time to join.
@Lugubrious Thank you for the info. I think I will be able to pump out my sheet before tomorrow. Sorry for the barrage of questions, I'm just excited. :D
(Didn't mean to pester, apologies if I annoyed you.)
No problem, and no rush. We both want a sheet for a character that will inspire you for a good long time. And don't worry about the questions, I'm here (and happy) to help. The only thing that annoys me is dashed hopes.
Fleshed out the power a bit and added one or two extra features! I'm fully done!
I'm afraid I'm still just a little in the dark. It says three consecutive uses will result in disappearance and a teleport. Does that mean he stops existing and then goes somewhere? Where might that be?
@Squashedquatch Apologies, but I thought you said you fixed the power? It still says 'Perinu's Grace (Allows for revival once per month, allows for escaping any scenarios against any enemies once HP hits 0. This works forever but can only bring him so'
Of my writing. Also, I guess it won't matter if it's invincible or not because of all the new weapons that come with being in a world full of new things, so scratch that. Either way, I have fixed what you asked on the sheet. May I move it now?
That's okay, no sample required. As long as it fits the Casual criteria then you're good. If the sheet's shipshape then you can post it to the Characters tab and I'll DM you in a bit to talk about an entry point.
@Lugubrious Alright, then maybe a different organisation?
EDIT: Oooh ooooh, it's a bit on the nose but what about Limsa's Grand Company the Maelstrom? Or is Limsa just governed by the Admiral herself, as it could be there is no Maelstrom. It's been awhile since that part of the rp, so do tell me if I'm wrong. Anyhow I should get to work on this sheet.
We've left the Deep Blue Seaside behind. For your information though, the Maelstrom does exist just for inner-city security in Limsa Lominscuttle Town, while the Azure Fleet is the main military force.
Alright! Can we compromise and say that only the Shortsword is fully unbreakable since it is the first weapon ever and has ancient magic? It can be the only one but it will never break no matter what. Maybe that magic must be awakened or something as well...
Also, would you like an example?
He could always just get a better weapon, but for that very reason, even an invincible shortsword would probably be replaced soon anyway due to low damage output. An example of what?
@Lugubrious question, I may be jumping the gun but as Benedict is a strategist and quite a man of invaluable intelligence. Might he already be working with the Seekers in some capacity? It seems a bit easier that way so he already is known at least by those in charge. What are your thoughts? And uh if you have no clue who I'm talking about I'll just worry about this after I post my sheet. heheh
Doing something like that would involve a retcon. Not many know of the Seekers existence no matter how smart they are, and no matter how smart someone might be, that isn't enough for an exemption from Galeem's influence.
I get that. Will this apply for other games too though? I just ask because as far as I can tell, most of these games (referring to the games the characters not including mine are from) feature only unbreakable weapons. Also, making a build is not a Dungreed logic thing, it's a 'Most roguelites do this' type of thing.
Titles I know that do not have breakable weapons include: Enter the Gungeon, Exit the Gungeon, Hades, Elden Ring, Spelunky 1 and 2, Dungreed, Link's Awakening (again), Terraria, Stardew Valley, etc.
Granted, some of those do not require builds, but many do.
I guess for the sake of the rp though if I must, maybe only Legendary and Rare weapons don't break ever since they are rare outside of red crystals and skull chests and cursed chests.
Yeah, anything that isn't specifically Unbreakable will be breakable, and it will happen depending on how strong the weapon and how strong the opposing force are. Stuff like shields that are made to take damage would, of course, stand up much better. It would take a seriously quality piece of gear to stand up to an industrial wood chipper, for instance, or the tail lash of the Ender Dragon!
I do mean specifically from taking damage, by the way, since just using a weapon for its intended purpose probably wouldn't degrade it unless severely abused.
That's just the name. It is an unbreakable crossbow. Just check the stat page for it. Dungreed doesn't have a durability system because you have to get through 13 floors, and that usually involves making a build. Should anything break, that ruins the build. Therefore, I think It should follow that all Dungreed weapons should have no durability.
Well, we're not exactly operating on Dungreed logic, but World of Light logic, which involve meshing together a whole lot of different genres in a way that makes as much sense as possible. In the medium of writing, things are a lot more open-ended than pretty much any game out there. Special characteristics are less 'just the way it works' and more like powers unique to people and equipment. If something like a normal crossbow is unbreakable, then you could do something like lay it on a train track and derail the whole train as it gets caught beneath the wheels. Allies or NPCs can mend equipment if it does get damaged, so you're not up the creek without a paddle if you do run into the consequences of your actions. Flexibility is up there with teamwork as something that's important to the game.
Big maybe but since I've found a better device to post from (My Ps4) I've been thinking about applying again, this time permanently. Might get to work on a sheet tonight before bed. :D
Good luck with that! Just remember, hardware is only the first step. Longtime and steadfast commitment is the hard part. But I'm sure you can do it once you set your mind to it!
Alright! That's fine. I edited It all to add context to the Glist and Inventory!!
Much obliged! The only thing left is the Power then, which currently reads 'Perinu's Grace (Allows for revival once per month, allows for escaping any scenarios against any enemies once HP hits 0. This works forever but can only bring him so'. The 'crude' starting crossbow being unbreakable is new. I'll just say, not everything functions just like it does in various games that might not have durability systems; it makes more sense that only unbreakable weapons in games that do have durability, like the Master Sword in BOTW, would be really unbreakable.
Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.
Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.
<div style="white-space:pre-wrap;">Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.<br><br>Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.</div>