There! I added Aoife's appearance and background, and added a summary paragraph at the end of her personality. I hope you like her!
Ah! Yes, sorry! It really did keep getting buried, my bad. It sounds great, algorithmic spellcraft is definitely a thing, too. If you need a spell to affect things differently depending on certain criteria, or to only affect certain targets etc.
I think I've brought up that there's some very real overlap between programming and spellwriting. But if I'm to understand correctly, this person isn't studying magic personally, are they?
Oh, something I should ask - is everyone capable of working magic in the world, or is it a talent only some have? Typically along family lines (but talent doesn't always appear), but sometimes especially in the 60's, some children were born out of wedlock with the magic genes?
I also think it's a skill like baking or working on cars. Obviously some people do it professionally, but a lot of people have some knowledge and skill in the subject that they've picked up here and there. Conversely, some people can't work a spell to save their life, and that's okay!
Naomi(is that an appropriate thing to call you?)
Uh, fair point there. No fourth law but I stand by that Newton invented a lot of the math that magicians use to analyze their magic.
I know magic is often the most interesting thing in a given setting, but I want to remind everyone that it's meant to be just background to an RP about a bunch of friends fucking around over the summer. It's fun to peak at it behind the curtain every once in a while, so I certainly won't put a stop to these discussions, but let's not get bogged down by details.
Newton's Fourth Law explains that in a given magical system, the energy applied in its effect will be equal to or less than the energy supplied to the system. There is complicated math to describe the loss of energy through inefficiencies in the spellcasting.
Okay, magical alternate world scenario. What is the level of technology in this world? Keep in mind that most of the things in our lives were created out of need - ships, planes, cars, etc. Who needs electricity if you have magic?
Barring the fact of course that this is all up to Gisk, I also like these ideas. Fantasy being interwoven with daily life in a mundane way. Small-town mysteries, local incidents and scandals, petty social drama - rather than the grandiose adventures and magnanimous ambitions we're accustomed to from traditional fantasy.
One of my favorite descriptions of magic is in Jonathan Strange and Mr. Norrell, by Susannah Clarke. It's deliberately vague, we rarely see a description of what magicians are actually doing to make magic happen. They talk a lot about formulas, and mention techniques by name without describing them. It makes for a fun, arcane "technobabble" that I personally really enjoy.
This is Gisk's game, I just made a suggestion.
As a suggestion, why not have it going on over the summer? Just a handful of students present for a handful of classes, or having decided to stay in town instead of going home during the summer break?
The townies are happy because they can finally get downtown. Maybe now they can hit that diner that's always thronged with students during the fall and spring semesters? Fourth of July fireworks, art festivals, farmer markets, yard sales. Who knows what bit of elderich horror one might find in a pile of old books? Say an old diary that used to belong to a long dead professor?
Perhaps the gang are all members of a paranormal club - ghost hunting and the like?
The college is an old one, there are actual graves on campus where various members of the faculty were buried. Perhaps a few stories of strange things going on? Like rumors of strange beings in the stacks of the library at night? Or why the steam tunnels are all locked up and alarmed? Perhaps a few empty houses with hidden bunkers under them? Or a network of odd underground tunnels leading to hidden speakeasies long abandoned - or so you thought?
And let's not forget frats and secret societies.