Character Description
- Name: Derek Marcher
Nationality: American (Coloradan)
Sex: M
Age: 18?
Appearance:
Strengths and Weaknesses
Speciality: Artifice
Any Unique Spell:
Time Jump: Derek has mastered the most dangerous and powerful of magics, the ability to travel through time itself. It’s a path fraught with danger and paradox which could destroy him utterly. Despite this, Derek does not remember how he learned this magic, or much of how it works, and he claimed to have learned it on a peyote trip outside of Aspen.
What he does know is as follows:
1) He can remember when he (or someone he sends to a time they should not be using this magic) is and can hop directly to their time and place.
2) If he (or anyone else) ever sees himself (or themselves) when travelling, he will have incredibly poor memory of the jaunt.
3) He can kind of control the place he hops to, usually with better accuracy if he has a person he’s trying to see.
4) He doesn’t seem to age much when time hopping
Non-Magical Skills: Drumming, Procrastination, Fist Fighting, Miscellaneous Skills (Irrelevant past stuff like carriage driving, slave pit fighting, ecumenical law, and the like)
Misc. Weaknesses: Memory, Magic, Academics
Background:
- Major: History
Backstory: Derek’s been through a lot, to be honest, more than any 18-year-old has any right to have been through. Developing magical aptitude rather late in life compared to other wizards, he enrolled late into magic high school where he was an underachieving student. The Senior Year of high school was a blur for him, one he doesn’t really remember much of beyond fleeting names and factoids, but he graduated and had a good enough magical aptitude, so it must have gone alright, right?
In truth, he has had numerous adventures into the past, most of which he doesn’t remember properly. His stoner lifestyle coupled with the unfortunate side effects of his power have left him more than a little scatterbrained. Who knows what freshman year will bring?