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I'm Randomness. I also go by others names when it's unavailable, but those are usually some variation of Randomness or Random in general.

I like anime, video games, and science. I'm currently in school studying to become an radiologic technologist. I'm in the initial stages, so I'm on my way. My favorite anime is Eureka Seven, and my favorite video game is a tie between Kingdom Hearts and Etrian Odyssey.

I have several story ideas, but currently lack motivation to write them out. I have plenty of notes for some of them so when I finally get around I'm prepared. That said, I absolutely enjoy group story telling like you do through role playing. One of my interests involved is world building and the connections between them if any.

One of my characters travels between worlds, dimensions and universes. What these are meant to be are different RPs. There seems to be some taboo around such a character, but I feel that is should be judged on a case by case basis. The idea of a seasoned character who has been on many adventures being able to share stories in passing sounds like a fun idea. I thought it would be an interesting idea that those stories could be from other RPs. He isn't meant to highjack the current RP, or be over powered. I admit, I can see that concern. Really though, he is meant to be an eccentric character with stories and treasures not before seen. The effects of these stories are meant to be entertaining, like fairy tales to the current cast. And what treasures he has or can use I'd restrict to what makes sense in the current world. But like I said before, it should be case by case. A learner, and a story teller. I think it's fun to link concept together through this character so the story could live on in new ways and perhaps give new RPs a different kind of character. Without upending everything of course.

Most Recent Posts

Do I need to resubmit my resubmission? Really the only thing that changed was the ability section.



Also, I asked this question, but it seems to have flown under the radar. Each time Silver Sun lost, were they physically relocated to the literal edge of the world? Or were their assets magically taken but they remained in place? I ask because when you talked about fertility in the land it sounded like winning a challenge would suddenly make the land fertile as opposed to moving to more fertile grounds.
I kinda did when I reposted the CS, though the wording isn’t much different.
And for the slight rework done to Aspen?
Again, he cannot directly solve the problem. Bad land will always be bad land until something changes. He also can't make plants spontaneously appear.

That said, I don't mind removing those particular abilities, the one where he can revive plants and the one where he can grow plants in bad soil (from a post-game / post-story perspective, he'd probably gain that ability once he becomes a world tree). Would he be eligible if his only power to plant-life were to grow and cultivate existing plants assuming they're alive. If the plant is living in bad soil doing so would only accelerate its death. In exchange to not undermine his power since he is a plant himself more or less, use his own body to grow fruitless weapons such as thorns, vines, and acids, perhaps armor made of bark?

Also I might be missing something, did the Silver Sun physically change locations with each loss, moving them to the literal edge of the world? Or is it more symbolic for how much they lost?

He cannot solve the problem. He can help lessen it. Aspen can grow a plant in bad soil, but he cannot make bad soil fertile. Just as well, the edge of Nova Terra could be in such a state that not even he can grow anything there. It’s another world with its own rules.

In line with his story and the premise given about the world in the OP, Aspen would not just stay there at the edge. He seeks a new place to take root and become a world tree. Anywhere but as close to the center as possible will not suit him. Basically he agreed to help under the assumption doing so will bring him closer to the center. He has a very valid story reason to move forward. If the Silver Sun chooses to settle, he’d move on his own leaving them behind and with him any amendments he brought to their situation. I figured he be used like a utility, not a solution. The silver Sun is in a horrid state, having an apple tree won’t suddenly improve their situation. He’s not a one man forest (yet), there is only so much he can do.

I can understand the folly of my previous characters. But cherry picking powers so that no one can help a struggling civilization beyond fighting to get back to the top seems a bit ludicrous.

I’m waiting for what the GM has to say, but I have no problem removing his ability to revive plants, making it so he can only grow and cultivate living plants. This way if things are as bad as described they’d have to move forward before he can make any meaningful impact.
And of Aspen? If plant revival is an issue, I can tweak it.
I see your point, and it does help me understand the issue at hand. That is a lot of magic that would be negated. I’m resigned to the reality Doric just won’t work.

That said, direct magical ability is only half the magic involved. There are a plethora of magical abilities that don’t directly affect someone. Conjugations, projected illusions, buffs to the opponent, abjuration, evocation, and summons are a few. Not to mention changes to the environment, charms or illusions to allies, potions, and direct attacks using magic as the propellant.
@Raineh Daze

All you’ve been doing was calling a power a headache or too weak. If all I’m presented with is “it doesn’t work because it does what it’s supposed to” then of course I’m going to defend it. Perhaps you don’t understand what I’m going for.

That’s something I’m working on, trying to explain things coherently with less words.

@1Charak2

This is more in line of what I’m looking for, thank you.

I’m not going to push my first character. I mainly want his power to not be misunderstood. He’s not from another RP, his story is those RPs, but I digress.

The second character, your explanation is the point. Not to obstruct the Rp, but to influence the story. I can see Silver Sun using that as an advantage to move on and perhaps gain a victory from those challenges if presented as you described. I defend him because the argument against it has not differed from yours. From a story telling perspective it’s a good fit. I’m willing to compromise with him if I can keep some element of anti-magic. Two compromises I’ve thought of is limit his powered gained, or make it work on a give and take situation where he can only absorb so much, but uses it whenever he does something, like attack. Otherwise I’m going to move on.

Understood on the third character, I can improve upon him as necessary to better his strength and story.

Fourth character fits in with the second in my opinion, hence the self restrictions. I was trying to find a happy medium and undershot. The restrictions can be tweaked, but I’d prefer the GM to give me an idea where that could be.

As for my latest, I don’t think so. He can amend that problem, but he can’t solve it. Also he won’t be satisfied. He’ll want to take root as close to the center as possible. If the Silver Sun decides to settle where they are, he’d move forward on his own. Also revived plant life will not live long in such bad soil. Theoretically if he goes, so does the farmland. Alternatively I can tune back his revival abilities. Perhaps he can only revive a plant if there is a part of it still living. I’m willing to tweak these powers as well, I just need a sense of scale preferably from the GM.
@1Charak2

Because I don’t get any feedback. Before I modify anything, I’d like to know why something doesn’t work or a direction for compromise. Being told no without reason beyond “it doesn’t work” doesn’t help. If I’m going to create a new power, I’m going to build a new character for it.
Say what you will, but another world is another world regardless of origin. You’re right I’m invested in the character, but the character is invested in the worlds he travels.
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