Avatar of Rhona W

Status

Recent Statuses

27 days ago
Current Quality is definitely better than quantity when it comes to RP, be it groups or 1x1
1 like
3 mos ago
TBH, I'm not surprised an Int Check got taken down. Some of the 1x1 checks I've seen are basically straight-up looking for ERP and Typef*cking almost shamelessly
2 likes
4 mos ago
Ah, I see the bots are back again with their nonsense posting.
5 mos ago
Got my new sci-fi mecha RP up. Put a lot of work into the background of this one, and wrote out a whole setting
2 likes
5 mos ago
Cambozola is definitely A-Tier. It combines all the best parts of Brie with Blue Cheese, what's not to like.
1 like

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom.
I have a lot of fandoms, but I don't really like fandom RP's - or at least, the ones that come up. I often find them a bit lacking in ideas, or too far away from what actually makes the thing I'm a fan of enjoyable.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones. I dig giant robots, and I love military aircraft. I'm also a very dedicated and proud Brony and furry.

Most Recent Posts

Name: Eloise DuChamp

Age: Approximately 30~ish

Appearance:
Short, slim, and sleek. She has a very ‘streamlined’ figure; relatively slight and with wiry muscle rather than a defined musculature, or a curvy build. She has a build reminiscent of a dancer or a gymnast; rather ‘less’ gifted in the bust or butt, and with only a modest curve of her hips.
She is afflicted with a serious case of resting bitch face, despite having what most people would call attractive, or even cute features. This is possibly offset - depending on the viewer’s preferences - by her short, choppy, dark hair that is shaved on one side, her pierced eyebrow, lip, and ears in multiple places and her steel-grey eyes, along with a great number of tattoos and a few minor scars. She has dusky, honey-coloured skin that hints at a mixed heritage.

Nationality:
Eloise possesses a French nationality, but her actual country of birth is uncertain; she seems relatively sure she was born in Cambodia or in the Golden Triangle somewhere.

Callsign: Archer

Skills:

Street Smart Survivor - Eloise grew up as a street urchin, petty criminal and orphan, surviving on the streets and falling into a criminal gang. As such, she has an innate skill in finding the things she needs to survive, through either fair means or foul, as well as knowing who and where to speak to to find things, people, organizations or information.

Street Rat - Living in and around cities all her life, Eloise knows how to hide, blend in, and disappear in a city (and other urbanised or industrialised environments), as well as how to find her way around an urban environment - and not just on the streets, but using rooftops, alleys, stairways, sewers, subways and more.

Unnerving Presence - Eloise might be pretty, and she’s not a particularly bad person… mostly. But something about her, when she wants to, can really… unsettle other people. It’s not just her looks, her stare, or her posture… but somehow, something about her is just a bit… off when she wants it to be, and she can sometimes use this to her advantage to unsettle, disturb or off-set others, especially when trying to get information she wants.

Animal Friend - As much as she might struggle to relate to people, Eloise has no such issue with animals of virtually any kind. They seem to naturally put her at ease, and the relationship seems to be entirely mutual. Even the wildest of animals will seem to be unbothered by her presence, or even actively interact with her after the barest few minutes of calm, patient effort. Animals and their habits, behaviours and traits are a particular special interest for her, and her knowledge can often be useful in the field to spot things others may have missed.

History:

Eloise doesn’t remember much of her childhood. Her Dad was an abusive dickhole. She vaguely remembers him wearing a uniform of some kind and being white. Her mum was a junkie and a native; she varied between showing love for her daughter and slinging abuse at her.
Her dad disappeared one day and her mum never really seemed to recover, just chasing her next hit. She left home after mum tried to sell her for her next fix at a young age, and she lived on the streets instead.
Eloise fell in with other street kids. She had a sort of group of friends, they all looked out for one another. This was almost a happy time, despite the hardships. However, their little group was forcibly recruited into a criminal gang
She learned how to be stealthy, and while she had a better amount of food and shelter, the gang didn’t much care about the children or show them love, affection, or care and it was very much a case that everything they did was for the higher-up gang members. She found her affinity for animals as a place of comfort, befriending the strays on the street.
Eloise killed her first person as a young teen after they tried to rape her, after they tortured and kicked to death one of the animals she’d looked after.
She became extremely good with knives as a result of needing to defend herself at this age, and became sullen, cold, and hard on the exterior. While she expected to be punished or even killed by the rest of the gang, she instead received a modicum of respect, albeit grudging and strained.
Eventually, her luck ran out as it always does for crime. She had moved up from picking pockets and snatching purses to burglaries. She tried to break into the wrong house, and it turned out to be that of a special agent or operative for an international criminal organization.
Rather than turning her in or doing away with her, they took her in and trained her formally. Eloise took to it, finally having things like money, a proper bed, her own possessions, clothes, and more.
Eloise started to learn more formally as well, quickly starting to pick up schooling she had missed out on, though much of her knowledge still remained basic and lacking in formal qualifications. She found she loved to read and devoured books like a starved man.
As Eloise started to learn more and learn more about herself, having more time to do so, she showed a particular skill and affinity for use of the bow and arrow, as well as her use of knives. This skill was encouraged to grow, and she received formal training and instruction.
As such, she received a gadget bow and arrows, as well as training in more formal tactics and skills, her skill quickly approaching that of an olympian due to her intense training and apparent skill.
She soon made her name and mark as an assassin and a field agent for the said NGO, and as she matured and grew from a teenager into a woman, putting behind her the traumas of her past regarding her sexuality, started to explore her feelings about romance and attraction, having a small handful of brief, romantic interludes, though her abrasive, bitter and stormy emotions meant such things never lasted.
She started to become somewhat notorious and make a name for herself, and despite her working for the ‘wrong’ side, she had been coached and immersed thoroughly in propaganda and rhetoric that made her feel as though she was achieving something, and gave her a sense of pride for the first time.
However, an op went wrong. What happened wasn’t her fault, but she had been set up as a scapegoat and to take a fall. She was abandoned by her agency and allies, and abandoned. This drastically hurt her sense of trust and loyalty, and she fell into a depressive state.
She was courted for recruitment by a legit agency, who were much kinder and much less harsh, and slowly encouraged her trust after being open with her about their intentions, and gave her information and evidence on her former employers and masters.
They also gave her a new, replacement cybernetic arm to replace the one she lost in the failed operation, as well as giving her a place to live in comfort, and a proper, signed contract with rights and assurances.
Eloise was still distrustful, but she started to relax somewhat at the kinder treatment - although, she can’t help but feel like the other shoe has yet to drop, and there’s a tradeoff or transaction for everything in her life or situation.
Nonetheless, she has come around to the personal realisation that, despite the misery, betrayal and cruelty that has been inflicted upon her, she has caused her own share of harm, heartbreak and hardship for others, and sought to make amends using her skills
Oracle took note of her record and attempts at redemption, and she was courted for recruitment into Task Force Raven

Personality:
Eloise may seem sullen on the outside at first glance, and bitter at the way the world has treated her, but this exterior masks a deeply hidden core of optimistic hope that things can change, sparked by seeing ‘little wins’ from people and events in the world, knowing that it’s not all grim shit and there are good people. Something she strains to be to make up for her own faults and mistakes in the past.
It takes her a long while to trust and open up, due to the past betrayals she has endured and the abuses of her trust. She has a tendency to latch onto one person at first in a group if she finds a thing in common, though even then will be something of a quiet, second shadow to them.
Eloise tends to show her affection through small gifts, quiet company, and small gestures to those she likes. Not grand gestures of open shows of her affection, but small kindnesses
Despite her quietness and distance, she does have quite the sense of humour. She is fairly quick-witted and sharp-tongued, and her humour comes with a large dose of the sardonic, ironic and sarcastic, especially in observations of events and people.
Eloise isn’t intentionally mean, but she has little patience for fools, braggarts or the arrogant. Likewise, she has little patience for beating about the bush or being less-than direct, and her inherent pragmatism and bluntness can often make her seem less compassionate or caring than she really is. However, this aspect of her nature applies to her positive qualities and traits, and she will often readily and matter-of-factly deliver her positive and admiring opinions and thoughts about others, and her care for them - albeit, incredibly awkwardly.
Equally, she has zero tolerance or sympathy for anyone who manipulates, double-crosses, betrays or otherwise stabs their friends, allies, or colleagues in the back, and they will be the target of her anger and vengeance, and it will be spectacularly complete and total.
Her anger is less furious and raging… and is more cold, hard, and methodical, which can be much more scary, because of how thorough it is
Equally, her love when it is earned and her loyalty are absolute, unwavering, fierce and as all-consuming as her fury.

Tactical Suit:



Eloise wears a form-fitting undersuit that almost resembles a thick wetsuit with a hexagonal pattern to the material, in a neutral colour. This is paired with rigid plates over vital areas that have integrated load-carrying straps (i.e. MOLLE/PALS style) for equipment pouches.
The ‘soft’ armour is stab- and -slash proof, as well as providing protection against shrapnel, fragments and splinters, as well as being flameproof and resistant to acids, alkalis and electrically insulated. The hard armour sections are proof against low caliber pistol bullets and glancing rifle hits, as well as having the same above features. The suit also captures and filters her bodies’ natural scent and leaves no trace of it - or, at least, as little as is practically possible.
The undersuit moderates her body temperature to both blend in with surrounding temperatures as well as provide comfort. The suit is paired with gauntlets that extend to her elbows and have a built-in portable computer. Boots are also provided and have ‘silent’ flexible, reinforced soles with tabi-style toes.
The helmet/mask that is coupled with the suit covers her lower face and ears and incorporates communications gear, as well as capture her breath to avoid any tell-tale misting in any conditions, as well as filter hazardous chemicals or agents in the air. A retractable visor can deploy to further shield and hide her features, as well as give her night and thermal vision enhancements, and additional ‘augmented reality’ views of possible hazards and features in the local environment.
Atop this, she wears a kind of modern-styled cloak and hood that feature optical camouflage that can shift its colours, somewhat like certain species of octopus or a chameleon, to blend in with her surroundings and further dampen and mask her infra-red signature. Her body armour features the same effect.

Weapons:

  • Hi-tech compound/reflex collapsible longbow with optical sight wirelessly linked to her helmet and laser-aiming device.
  • Various hi-tech arrows, such as armour-piercing, taser/stun, smoke, explosive, expanding head, incendiary, grapple, EMP, flare, and potentially others.
  • MAX11K as secondary weapon, with helmet-linked sight, LAM, and suppressor
  • Beretta 8045 Mini-Cougar handgun
  • Paired fighting/survival knives with mono-molecular edges
  • Monomolecular throwing knives; explosive, stun, and EMP varieties are regularly carried
  • Garrotte built into her cybernetic arm
  • Contact Taser built into her cybernetic arm
  • A sharp tongue, and a cutting wit


Equipment:

  • ‘Chameleon’ camouflage cloak + hood + mask
  • Mask includes vision enhancing goggles/lenses with Augmented Reality overlays
  • Mask and hood also have integrated communications
  • Mask also acts as bump-helmet protection and armours against splinters, shrapnel, fragments, etc
  • Bodysuit regulates body temperature to match external surroundings and also masks and diffuses natural odors. Soft armour against stabbing/slashing damage, acids and alkalis, flameproof, blunt force
  • Boots and gloves muffle sounds of movement to exceptional degree
  • Quiver has compartments for preselected arrows, can be selected by combination of controls on gauntlets and in mask through eye-pointing and subvocalized commands


Hobbies:

Archery (duh…); especially Japanese-style archery, painting/photography, meditation, reading, playing with her pet cat (a rescued fluffy, black & white street cat named Aloysius)

Likes:


  • Animals
  • Junk food
  • Soft beds
  • Long baths
  • Quiet, relaxing classical music


Dislikes:

  • Loud people
  • Busy places
  • Pushy, aggressive or demanding people
  • Cold weather & rain


/snip


That is a handsome man, and I'm not even that into dudes. Santi is approved.

Well, Lukas Moss is complete.


And Lukas Moss is approved!

Please feel free to post your characters in the characters tab <3

Ah, sad that all this happened while I was busy/asleep. Have fun though!


Yeah, I didn't expect it to be so popular or get such a warm reception, since it's so niche by comparison. Guess this kind of RP is something people were missing

Name: Megan 'Meg' Winters

Age: 36 (DOB 19/06/1989)

Gender: Female

Nationality: New Zealand

Primary Role: Team Leader

Secondary Role: Vehicle Specialist

Appearance:



(gear appearance forthcoming)

Bio:
Megan is something of a tomboy, and always has had more of an interest in traditionally 'boys' things. She loved finding out how things work, and getting into rough-and-tumble scrapes. Climbing trees, hiking in the countryside, playing in the mud and exploring. Her interest in vehicles and machines never left her, neither did her love for physical activity and adventure.
She enjoyed some sports at school, though never really enjoyed the actual sports themselves. However, she did find herself enjoying alternative sports, such as shooting, cross-country hiking, biking and other such pursuits. She also showed a particular resourcefulness, and was adept at improvising and found it easy to adapt on the fly.
These talents all made her a natural fit for the Army Cadets, and she absolutely loved the routine and taste it gave of adventure, excitement and pseudo-military life, and she enlisted in the New Zealand Army straight out of school.

She went on to be part of the Armoured Corps in the Queen Alexandra's Mounted Rifles, where she showed a particular talent for working with vehicles of all kinds, and a natural talent for command and leadership.
She was liked by her comrades-in-arms and made several friends, although was equally noted for being occasionally a mischief maker and something of a rogue at times, though always trustworthy when it came to carrying out her duties. Equally her being eager for a challenge and excitement can sometimes lead her - or others with her - into dangerous situations through her own hard-headedness and bravado, and she sometimes can be manipulated or baited into taking on more than she can handle because of those qualities. She can also have a short temper at times, especially when faced with frustrating situations, and especially people being deliberately obstructive, petty or belittling. Likewise, anyone who abuses their power or position to take advantage of others is someone who will absolutely incur her wrath to the fullest she can exert it.

Service History:
  • Enlisted at 18 straight out of school into the New Zealand Army (2007)
  • Went into the RNZ Armoured Corps; Queen Alexandra's Mounted Rifles
  • NZLAV Driver and Gunner
  • Deployed to Afghanistan. Involved in action where her service was noted (2009-2011)
  • Returned to NZ; participated in disaster relief efforts after Christchurch earthquake (2011)
  • Second Deployment to Afghanistan, support of reconstruction efforts and counter-terrorism (2012-14)
  • During this time; her unit were ambushed by a roadside bomb. She was injured, but managed to take command and organize those around her to hold out for support to arrive (2014)
  • Undertook further Counter-terrorist training and expanded training, before deployment to Iraq (2014-15)
  • Underwent Selection for NZSAS, passed after rigorous training, including sustaining injury that delayed training (2016-17)
  • Deployment to Iraq as part of NZSAS (2017-2019)
  • Return to New Zealand and step down in operations during COVID-19 Pandemic; additional training, education and domestic deployments (2019-2021)
  • Deployed in support of Afghanistan evacuation; received promotion after recognition for part in this operation (2021)
  • Deployed to support counter-piracy operations in Indian ocean as part of Task Force 151; first leadership roles (2022-2023)
  • Undertook voluntary training in piloting of rotary-wing aircraft and leadership courses & training (2023-2024)
  • Additional deployments in support of Task Force 151 and US and NATO operations in Middle East region (2023-2024; concurrent with above)
  • Additional training after being selected for Spearhead unit as field leader


Primary Weapon:
H&K MP5 A3, with Surefire flashlight foregrip, red-dot scope, detachable KAC suppressor and double-clamped magazines.
Alternate; MP5K for close-range/close-quarters work with full-sized double-clamped magazines and a holographic sight
Alternate; Sig SG-553 with ACOG scope, detachable KAC suppressor, rail mounted surefire flashlight, double-clamped magazines, PEQ-15 laser illuminator and vertical foregrip.

Sidearm: H&K Mk.23 SOCOM, with LAM unit and KAC suppressor

Other gear/weapons/equipment:
  • 2 x M67 Fragmentation Grenades
  • 3 x M18 Smoke Grenades (2 x white, 1 x red)
  • 2 X M84 Stun Grenade ('flashbang')
  • Personal battlefield medical kit
  • IR distress beacon/strobe
  • GPS locator/tracker
  • Speed cuffs
  • Peltor Comtac headset
  • Personal encrypted radio
  • Optional FAST Helmet with rail-mounted flashlight, camera, IR strobe and NVG's (below)
  • PNVG-18 Panoramic Night-vision goggles (helmet mounted)
  • Military-use encrypted cellphone/personal computer
  • MBSS body-armour vest with SAPI plates and appropriate pouches in Coyote Tan
  • MBSS-style backpack with hydration carrier
  • Leatherman-style multi-tool
  • Extrema Ratio Fulcrum S combat/survival knife


Other useful information:

Hobbies:
  • Classic cars/vehicles
  • Hiking, wild camping, and so on
  • Building and collecting model cars and aircraft
  • Reading - mostly science fiction and thrillers


Likes:
  • White Chocolate
  • Decent quality hamburgers
  • Classic rock music
  • Vehicles of all kinds


Dislikes:
  • Cheap quality chocolate
  • Weak beer
  • Cheap, low-quality food
  • Arrogance
  • 'Shut up, Meg' jokes
<Snipped quote by Rhona W>

I can go Point Man since that is needed.


Then it's yours, and I'll put your name against it!

And on that note, we're closed for new applications/characters
One spot left for the Point Man role
<Snipped quote by Rhona W>

I also mean as far as "Can we take equipment not normally issued or issued by allied powers?"


Oh, yes - by all means; you can take stuff that isn't necessarily standard issue or issued by allies.
Interested in the Support Gunner with the Technical Specialist role!


@FourtyTwo has already taken the Support Gunner role, but you're welcome to the Technical Specialist secondary role with a different Primary
How restrictive are you planning on primary weapons / gear being?


Nothing too excessive or out-there. For example, no man-portable miniguns or suchlike; no archaic weapons like WW2 or such. And nothing 'memey' or too 'video game' ish. I will mock you relentlessly if you take a Desert Eagle, for example.
Interested in a former AFSOC / ISA intel/communications guy, role for Grenadier Medic and Communications


As Medic wasn't a primary role, I edited the OOC info to make it one, so congrats xD
This also means we have an opening for a Grenadier, lol
Two potential spots left, depending on what @Smike decides to go for
© 2007-2025
BBCode Cheatsheet