Current
I just can't. This is too much. Berserk was so influential on so many things that I love. Goodbye, Miura. You'll be missed by many.
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4 yrs ago
Migraines ew
5 yrs ago
Welp apparently discord servers are having some pretty bad Latency issues.
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5 yrs ago
Well I just got my mitts on the Links Awakening remake. Excus eme while I disappear for a weak while I relive my childhood
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5 yrs ago
Migraine killed me today. Posts tomorrow.
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Bio
Hello! Welcome to my little bio.
Not much to say, really. Just a horror game protag that likes writing and playing vidya games when I'm not being chased by the cosmic forces of darkness. (I'm a security guard that works night shifts usually).
Does Beast Tamer not have a weapon type? You mentioned strongarming some monsters into submission, but I would expect that a game would not want to just throw a player into the fray Pokemon-style in this instance.
Gathering should be more specific; 'mining' and 'harvesting' could qualify just as easily as 'fishing' (which, like, let's be real, what MMO doesn't have fishing in this day and age), so a clearer, more specific direction would be appreciated.
Can the Arachne speak? I suppose it's an assumption that the answer is 'yes', but it's better to ask to make sure.
Is there a 'multitasking limit' in terms of monsters? This is a future-proofing question, as it might end up overwhelming to control too many pseudocharacters at once.
1. Ah. Something I sort of forgot to consider. Suppose I was too focused on the more taming aspects that I didn't really consider the actual combat style of the class itself. I was trying to avoid having her be able to really fight things solo, since well, I want to avoid a situation where she does everything when her mounts are probably going to have a wide variety of talents as is...hm.
I suppose probably normally they'd just use heavy weapons? Probably have similar physical ability as a base fighter...or could go the fisticuffs route to actually wrestle monsters lol. Open to suggestions on that front.
Hm, In that case might swap her third class for another support/command class? Maybe something that gives buffs based on verbal orders given.
2. Fair enough. I was mostly thinking of something she'd have to synergize with her armor work...so I guess I'll narrow it down to mining.
3. Yes. I imagine the class allows her to 'speak' with most mounts, though its less talking and more understanding their body language and such. I'd imagine more humanoid/special monsters could speak clearly. (Particularly special dragons or similarly tiered creatures, perhaps.)
4. I was imagining in game she'd only be able to use one at a time, and either be locked to a particular mount during combat, or take a few seconds to switch between them.
After Isekai'ing, It'd probably already be pretty difficult trying to control more than two at once. I'd say probably a limit of three at once for most, but generally it probably shouldn't go above one or two since that should likely hopefully be enough for most things. I don't want to turn into a one man army, after all it realistically it'd be hard for someone to keep track of more than that I feel.
“...are you certain? How would you-” The beast would turn its gaze towards where the deer had been startled. Its eyes narrowed, it taking a few steps away from the group towards where Novak had pointed. Wind trailed between the beasts antlers, air being sucked in from the world around, coalescing between its horns. “No matter. Stand aside.” Enli would take a few steps away from the deer, obviously not wanting to get caught in whatever the Elder Beast was about to do.
The Kyrnith would inhale.
And then exhale.
A blast of wind would cut through the air - stronger than any natural wind could possibly have been. The gust of wind cut the ground, ripping chunks of rock and earth from their resting places. The trees were not spared either, as the picked up chunks of earth would tear into the trees, foliage, carried right through the foliage and brush where Novak had indicated.
There was a shout from somewhere beyond. The force of the wind would ultimately impact a tree, the loud sound of wood splintering as it struck followed shortly by the sound of a loud thud, the tree falling from where the wind had cut deep into its trunk.
“Damn it! We’ve been found out!”
“Doesn’t matter, we’ll just kill them all here instead!”
Voices, obviously hostile intent as three hunters who had barely managed to avoid such a powerful blast of wind would get to their feet. One with a bow, the other two with spears.
“I will leave these three to you. I must protect my kin.” Before anything else could be said, the massive dear would begin galloping, bounding in the direction of the three hunters, nearly knocking them over a second time as it would disappear deeper into the forest.
The three hunters quickly recovered, one already knocking an arrow and launching it in Nobunaga’s general direction while the other two would start making their way towards the Novak.
Item Received: Plant Material (10lbs) General material from a plant. Can be used in all sorts of things and processing into something more useful with the proper knowledge. (OOC Note: Don’t worry about keeping track of all of it. Its mostly a general estimation.)
It seemed like this time the deer didn’t want to leave her side, curiously watching what she was doing with some manner of curiosity. Now that they had been better acquainted, it seemed as though it was less cautious around her. She had effectively just saved its life, after all. It would spend the rest of the time Misaki was gathering plants almost seeming like a curious kid, wondering what she was doing and constantly seeming to ask questions. Thinking that she was a bit hungry or something, the deer would start helping pulling the bamboo shoots up after awhile, before handing them to her.
It would get a bit confused when she didn’t eat it, but would still help her gather a bit more.
It would take a while indeed for her to gather a good chunk of material to use, but she would have quite a good bit of it if she kept at it. After that it would just be her attempting to use it for what she wanted - attempting to make paper. Seemed like she might have a helper now, too, if she could find a use for a deer.
Lazhira would thank Narkissa for the help, glad to have someone else help her with leannah.
“...please don’t call me that.” Lazhira would reply sternly. She would fall silent for a few seconds, not really sure how to respond to what Leannah was saying it seemed at first. Lazhira would eventually sigh, scooting over to Lazhira. “Well...if you don’t know what to do...then just do what comes naturally?” She’d say with a curious tone. “And well, we know he’s doing something bad, right? And up to something. So we just have to stop him, right? So we find one of those orbs and you give it to me. It’ll be safe with me, promise.”
Lazhira would give Leannah a quick hug before standing up.
“You look like you could use some rest, so...uhm, I’ll leave you here, but if you need anything I’ll be just outside or in the house, okay?” She’d say, giving Leannah a pet on one of her ears before heading out of the room, leaving Leannah alone or with Narkissa if she wanted too.
Before she had even managed to finish the sentence, the snow under her began to shift. Just like his dream from before, from the snow beneath them, began rising a number of undead. Ice preserved flesh slowly began shambling to its feet. Thankfully, there wasn’t the absurd number that he had already seen - but it was hard to tell exactly how many there were. They popped out of the snow around them, and it was likely that there were more around the village itself.
“Wah! They just popped outta the ground! I don’t think zombies are flowery enough for that!” Either way, Nicholas had just saved Elisette from outright just getting her ankles chomped on by some sort of undead looking thing. “There’s a lot of em too! Is it zombie season or something?!”
Elisette would draw her sword, standing between Nicholas and the approaching horde, but there was the very real fact that they were going to slowly be surrounded at this rate. “Nngh, alright we need to get to the village. We can probably hide there! Don’t fight unless you have too!” The nearest one of the undead would lunge towards Elisette, the girl easily sidestepping the slow, clumsy creature as she’d slice its abdomen with her sword, eviscerating it as it would stumble to the ground with a pained groan. One that had crawled out of the ground near Nick was lunging at him.
The longer they were out here in the field, the more in danger they likely were. Elisette seemed intent on cutting a path straight to them through the village. Of course, he could always choose to fight the horde.
“Hm, like I said, I’m no hunter or fighter. If someone’s after Enli’s life at most I could probably just stall them.” He’d cross his arms, frowning. “But those...Oni, are they called? Of yours are strong - seen a single one lift well over his own weight with just a single arm. Skilled with both blades and guards, from the looks of things. How much would it take to hire ‘em for a few days?” Bolcha would ask up front.
This could be a very good change for Nomura to prove himself to Mie, if he still wished to do so. Of course, whether or not it was within his authority to promise something was another matter entirely. As he’d ponder the question, the fox from earlier would make itself known. In a rather odd fashion, it’d seem to...wave at him with its tail? Before quietly hopping out a nearby window. It didn’t...want him to follow it, did it? That was a bit odd for a fox, but he might have assumptions by now it wasn’t exactly a normal fox.
Donovan would pray. For the protection of Akando. It was a small prayer, but even such a small prayer may have some effect, or boon, but as far as he could tell, there was nothing special happening from it. Perhaps it was not something he could see, for it was not him asking to be protected. He'd just need to have faith his god would here such a small request.
“Hm...alright, fine.” Akando would nod. “I’ll whistle if there’s anything wrong or I find something.” He would set off, and as skilled a hunter as he was, it was easy enough for him to move through the underbrush with no problem whatsoever. It seemed as though, at first, there was nothing particularly wrong here. Donovan could see a few deer running in the distance that seemed like they were spooked by something, but for the most part, it seemed as though everything was peaceful.
...but it would not be long before he could hear a commotion of some sort, coming some distance from the south, back towards the beach, close to where he was incidentally close to where the deer had fled earlier. There was a dull thud followed by a loud crack, as though a tree had fallen.
A cold breeze blew past him, but he’d see or hear nothing else after that little outburst. It was quiet, and despite having seen deer earlier, they all seemed to have fled by now.
Alright, here we go. Let me know if the companions are too strong or whatnot. Didn't think I needed to really go into too much detail as long as I listed general abilities and strengths/weaknesses.
If there's anything wrong with the classes too, lemme know too.
Name: Kosame Ariyoshi
Character Name: Kokoma
Race: Shenke
Appearance: The Avatar of Kosame, Kokoma, is a small of frame, if energetic looking Shenke. Long white hair, yellow eyes dressed in light armor and clothing made from the highest quality of monster parts and wielding a blade of similar make. If you ask her about her clothing, she'll make sure you remember its made of premium, self harvested monster material.
Age: 34
Personality: Kosame held the honor of being the 'certified gremlin' of any group of friends she hung out with whenever playing games. Loud, easily amused, a bit of a troll and otherwise a bit of an easygoing troublemaker who never takes anything seriously. She liked making fun, sometimes at the expense of others, but often time it was literally, just her being kind of a dumbass more often than not - she'd be the first to admit she's not exactly the smartest person out there.
But she'd also admit that she's hella cute, both now and before.
In game the only goal she had was to collect all monsters - all the rare and legendary ones and fill her pokedex, as one might say. She was pretty much done with her goal too. Unfortunately...it seems like she might have to start over.
Not cool Isekai gods, not cool.
In all, expect a lively, not so serious troublemaker who is easily amused who has a thing for maids.
History: Ah yes, the real world. That boring place that Kosame is glad she's no longer a part of. Not that she hated her life - quite contrary. She was leading a fairly stale, single life existence. Its just...she absolutely hated the life grind. The 9-5 work life. The mindnumbing corporate work. Emerald Oddessy was the only place she felt she could actually live and let out all that pent up energy she had to keep underwraps all the time.
So live in Emerald Oddessy she did, when she wasn't busy doing other things. Perhaps, some to her social detriment, but that was fine. She wasn't much of an actual people person in the first place. As long as she did her job well and generally kept her life straight outside of the game, who the flip cared? Not her. Not one bit.
...perhaps she was just a bit lonely, but she'd never admit it.
Whatever the case, within a few years in game she had a farm full of monsters, easily harvestable materials and she'd made quite a profit, selling a lot of her stuff to people, guilds, or generally anyone that would pay a decent reasonable sum for them.
Class(es):
One of the handful of 'Summoner' classes in the game, focused mostly on the taming, training, and raising of beasts in a very pokemon-esque fashion. A more physical focused class with higher physical ability compared to a more magical summoning one in which one uses magic to form contracts with summons. A class with high combat power through using mounts, creatures, and summons to fight for them, and a class that can become fairly wealthy quickly through selling unique and rare monster materials and other things harvested from mobs either to NPCs or other players looking for crafting materials. The way taming worked was varied, depending entirely on the monster. Some could only be gotten as raising it as an egg or baby, some had to quite literally be beat into submission, while some you may just have had to feed and befriend normally.
While in the game, she had entirely filled up a 'farm' with a number of creatures she could swap into a party similar to how one would a class, it seems being Isekai'd left her with only her current party of 4. Whether her other mounts and summons are somewhere in this world is yet to be discovered. As well, in the game she simply had to click a button to swap and summon mounts from her party, it seems the same remains somewhat true here. A whistle and so long as the mount/summon isn't terribly far away, it seems they will respond to her summons.
Beast taming worked on nearly anything classified as a 'beast' in the game files, and did include some more magically inclined creatures such as naturally occurring elementals, more demonic or angelic beasts, and things such as that. Of course, there were still many things that were off limits, and things she could 'tame' that were off limits to other similar classes.
The classes main method of combat without a mount would be to use a spear with abilities focused on defense, with occasional bursts of power. Its main use though, is to allow for the rider to synergise skills with their mounts to more effectively fight with them, able to use particular skills depending on the type of mount currently equipped.
It'll probably be rather difficult to command more than two creatures at once - and even then when she's not 'actively' mounting one or controlling it, the others combat effectiveness tends to go down.
A fairly self explanatory class of bardic design. Uses music to buff allies, debuff enemies, and generally perform support roles of enhancement. Any music played via any instrument works, so does merely singing without it so long as the bard hits the correct notes. Kokoma prefers a flute or lyre, which she keeps on her at all times because singing is super embarrassing. Not happening nope. She's only good at death metal anyways. Totally inappropriate for a fantasy setting.
Buffs focused on a variety of speed, attack, agility, and general other buffs. Debuffs include a variety of debuffs to lower overall combat effectiveness.
A class designed with defensive and leadership skills through rallying cries and being a sort of 'taunter' class. Was designed to give buffs to allies while keeping an enemies attention mostly on the user. Buffs included are mostly defensive, dispel negative effects, and the ability to give 'command buffs' to allies that increase particular skills, either offensive or defensive depending on the command type. Defensive skills included are taunting enemies, and skills that increase ones defense and the ability to lock down certain enemies in combat with the user. Mainly used spears adorned with particular crests, or other similar weapons.
Utility Classes: Mining - The ability to mine and harvest usable ore for use and sale. Comes with the ability to identify and proper assess how valuable some particular metal is. Leather working - As the name suggests, skill with making a variety of leather objects. Typically, light armor for herself and her companions.
Other: Current List of Tamed Beasts:
Species: Ajuk-ku Name: Kuja Specializations: Defense, Endurance, Physical Power. One of the first monsters she tamed. An Ajuk-ku that is native to deserts or other dry regions. About the size of a horse, the Ajuk-Ku can run for hours and days at full speed on very little water or rest, making it great at both cross-country trips and crossing hot regions. Its a sturdy, strong creature with hide tough as stone, preferably using its bulk to overpower and beat enemies in terms of endurance while it hunts them over long distances. The organs on its head are actually specialized organs which allow it to pickup scents from miles away, as well as use in combat as whip-like weapons.
Yes, she simply reversed the first part of its species name for its name.
Species: Arachne Name: Tatlliya Specializations: Speed, Traps, Stealth One of the rare more humanoid monsters available to be tamed. Arachne were a group of fairly violent ant territorial monsters dwelling underground, swamps, and other heavily forested areas with little traces of civilization. While an Arachne isn't too terribly powerful on its own, they're a fairly decent companion capable of handling most things that don't require too much of a specialty or firepower. Its main role is a crowd control assassin unit, slowing down, trapping, with their web, poisoning, and ambushing foes before engaging in open combat.
If you ask Kokoma why she's wearing a maid uniform, its because 'Maids are a fundamental building block of the universe'
Yes, she can speak. Possess average intelligence.
Species: Nephatea Name: Teel Specializations: Speed, Offensive power, agility, Water Magic. An amphibious, crustacean like monster with high speed and offensive ability, if lacking a bit in defense. Larger than a horse and an excessively dangerous monster, able to shear solid steel in half with its claws and bring even most land prey to its knees becoming even more dangerous in an aquatic environment. A highly intelligent monster that can even manipulate water using specialized organs. Its known for blasting highly pressurized streams of water that can puncture thick armor, and rather humorously, curling into a ball and propell itself with water to ram into enemies with its hard plated spikes on its body. Slithers on ground like a serpent when on dry land to get around.
Why Teel? Because she's a very creative name person, definitely. She tends to act like an affectionate puppy.
Name: The White Winged Guardian of the Seasons Kokoma's nickname: Shiro Specializations: Power, Flight, Electricity and Fire A powerful dragon that wields golden lightning and purifying flames. A dragon that guards the ecosystem and those who would throw the seasons and natural order of the world off balance, so they say. Likely Kokoma's most powerful companion, and likely the strongest one she'll have for awhile. A bit of a trump card, but he's somewhat finicky to use. Doesn't like fighting things that don't seem worth its time or don't pose an immediate threat. He refuses to get involved in lesser conflict because he likes showing off to Kokoma and can't do that if he blasts something in one go, so he simply chooses to wait until the pristine moment he can make a flashy entrance and gain people's attention.
Name: Ilrenyana Ilvaenur Rallienha Ilvaenur Age: 26 Race: Sylve Appearance: Ilrenyana is a fairly typical Sylve; pale skin and long white hair with dull blue eyes that almost seem entirely too lifeless for her general demeanor. Dressed in casual, though warm garb suited for colder climates, she is generally well kept. A bright blue gemstone earring is worn at all times, and she never seems to take it off. Generally, it always seems colder around her than it should be normally.
If one were to get those clothes off of her, they'd notice a rather intricate magical circle carved into the flesh of her chest and stomach, extending around her waist towards her back and groin. Clearly meant for necromancy.
Personality: Ilrenyana...at first she comes off as a jovial, friendly sort. A very charismatic, friendly, overall sort that everyone can get along with. A smooth talker, possessing a seeming charisma that makes people inherently trust her. Yet...even with that, people can't help but to notice something off about her. The general chill that follows her from place to place. The lifeless eyes which seem to contrast always with her smiling demeanor...but such misgivings are always assuaged by her friendly tone and casual lively demeanor.
Yet, anyone who actually gets to know her, will find a fairly strong contrast to her usual demeanor, the strongest of which is a simple casual disregard for most others around her.
With a dislike of difficult things, and a seeming callousness towards everyone else except her 'sister' she is a surprisingly violently carefree person always taking the easy and most direct approach to problem solving without a care for the consequences. The same goes for her leisure activities as well - whatever strikes her fancy at the time, whether it be a brothel, bakery, taking candy from a baby or any random number of activities. If it seems like she could have a good time with it, consequences be dammed.
The same attitude is held towards the jobs she takes. Assassinations. Thievery. Those seeking necromatic services. She takes a particular bit of, lackadaisical delight in tormenting people that becomes involved in such endeavors. Can't fail a job if everyone dies. Besides! More corpses for research in that case. Maybe she could make a fun little pet for Ralli!
Bio: The earliest memories Ilrenyana has, is of losing her parents, and being taken in by some uncle of theirs. A rather quiet, but astute and friendly man who raised his two nieces with as much care as a parent could.
Ilren spent her time honing her archery skills while Rallienha would spend her time acquainting herself with magic, and eventually roping Ilren into it as well after some time. Eventually Ralli would start dabbling in less accepting forms of magic, at some concern to Ilren...but of course, what was she going to do? Tell someone? She didn't want to lose her sister.
Unbeknownst to her at the time, it had been her uncle that had been teaching Ralli about such practices. He was preparing Ralli to become his successor - for years he had been practicing necromancy since his youth, and had deemed her enough to become the one to inherit his teachings and everything else he had learned. She'd just have to do one thing.
A ritual. Ilren dying.
Ralli refused in the end, and ended up being the one sacrificed herself.
In a fury, Ilren killed her uncle after finding out. In an attempt to save her sister, Ilren took what she knew of magic, using her own body and flesh to act as an anchor for her sisters soul - but as young and inexperienced she was...something went wrong. Her sister turned out...different. Lacking a physical body and looking so much different from before.
Ilren didn't care. She still had her sister, and Ralli was her sister no matter what she looked like.
Since that day, she's been making a living by performing...less desirable tasks for people who pay good enough. She has no grand ambitions other than finding a way to completely resurrect her sister. Everything else can be damned as far as she cares. Her life continued like that for a few years, at least until she started getting too notorious in certain more reputable circles. It was then someone by the name of Sahale made her an offer. She could continue as she was, and likely end up dead some time soon...or take an offer of more official employment, and as long as she behaved herself on the job, have a place to stay and some sort of semblance of protection.
Well.
It was a good deal, and she had started to get annoyed by all the attention anyways. So of course, the logical outcome was to accept. Equipment:
A 'Wailing Bow' that heralds the arrival of the dead. This bow needs neither a string nor arrows to actually work - just a mage somewhat versed in how to manipulate magical energies. The bow, made of smooth black wood and finished with feathers and with a red bow tied at the end is cold to the touch. Its ability is rather simple - arrows fired from this bow are magical in nature, bypassing most mundane armor. Falters against more magical armors, but that's what actual arrows would be for.
The blue earring upon her ear. A simple artifact of necromatic nature. Effectively a storage place for souls to be stored for later use in any number of rituals or spells. The imprisoned souls eventually will be reduced to madness. Cold to the touch. Hold it to your ear, you might hear a frightened shriek.
The Runes upon her flesh are of clearly necromatic sort meant for the sole purpose of binding her sister to herself. Intricate, and while some parts seem to have at one point been crude and haphazardly made, it seems they have been refined over the years as whoever was making them became more practiced in the art of necromancy. Effectively, this makes her 'Sister' her complete and utter thrall that will protect her at whatever cost to itself.
A pair of daggers she uses for both self defense and in necromatic endeavors. Magical runes engraved upon them allow one to 'trap' a soul of sorts into a corresponding container so long as its relatively recent. In this case, its her earring.
Abilities: Necromancer: Ilren is well versed in necromatic arts. Raising the dead, using the dead, commanding the dead. Life draining curses. This is all well and good and all, but most of her repertoire would actually be focused more on buffs for herself, or debuffs for those she's in conflict with. Has a fairly good grasp of most necromatic rituals and dealings, and can reasonably deal with such things. Most of her magic comes from one of three places - the Bow, drawing from the power of her Sister, or the Draugasteinn which contains most of the souls she feeds to her sister.
Rallienha - Enslaved Soul: Summons a portion of her sisters trapped soul to strike at enemies. A temporary manifestation, typically using the skeletal maws on her arms to attempt crushing and striking someone. This is usually performed by Ilren making movements similar to what she wants Ralli to make. A punch will result in a punch, a kick will result in a kick. That sort of thing. As this is a temporary manifestation, its relatively low power.
Grave Arrows: While the arrows fired from her bow are magical in nature, they are typically no better than your usual arrows. A few magical tricks and maybe a gesture or two, she can imbue normal arrows with a number of other effects aside from their usual cursed arrows. An arrow burning with blue fire that explode upon impact. An arrow that will summon a specter that will relentlessly attack whoever it hits. An Arrow that will summon spectral hands from the ground to snare whatever is above them. Trip wire arrows, that if are crossed once laid will release a loud shriek and a specter to attack a foe. Her favorite though, is a 'Possession' Arrow which acts as a forcible way to possess someone with a spirit. At best, they'd simply find their movements slowed as the spirit wrestles with them for control of their body. At worst, they'd fly into a rage filled frenzy and start attacking friend and foe alike. Rather draining, but fairly effective. Parting Step: Asking for some help from her sister, Ilren cloaks herself in her sisters body, effectively rendering her temporarily intangible and incorporeal, allowing her to 'jump' some distance away from her current location. Useful for remaining unseen, and slipping into areas otherwise inaccessible. Can not pass through solid walls, and must have a direct line of sight to do so. A range of only a few meters.
What remains of her sister, contorted and twisted by necromatic practices. A large, ghostly entity seven feet tall and seeming to be some amalgamation of animal parts and Sylve. Normally unseen, bound by chains and imprisoned within her own soul Ilren and Ralli have become intrinsically linked thanks to the necromatic runes keeping her soul tied to Ilren's.
Ralli takes the form of some spectral female humanoid - very much a case of the longer one looks, the worse it gets. Where her hands should be, are instead skeletal maws, twitching and jerking, sudden quick movements at all times. Her face, obscured by the furry mantle that is attached to her head seems hauntingly beautiful, until you realize the entire flesh from the middle of the nose up has been completely sheared off, leaving nothing but eyeless skeletal sockets. Chains bind her arms to her body tightly. When summoned in full they'll release and allow to be used as weapons of sorts.
When summoned, Ralli makes use of her strength and undead nature to deal with anything that would threaten Ilren with a variety of abilities. A few more notable ones include: A piercing shriek that induces temporary paralysis in a human. Superhuman physical strength Incorporeality and 'blinking' - able to temporarily render herself invisible, gaining great speed when she does so, but unable to hurt things while in this state.
Her intelligence is questionable, and Ilren swears she talks...but only to her. It should also be noted that while Ralli is summoned, Ilren herself becomes extremely weakened, unable to access most of her magical abilities as any energy she has is being given to sustain her sister's corporeal form. Ralli is unable to go very far from her sister.
Extra notes: Might like undead a bit too much. Especially her sister. Spends a good portion of her free time experimenting on corpses. Likes making horrendous chimerical undead abominations because she thinks they're cute.
For as imposing as they looked, these people were not hunters. They might have looked the part, but skill wise? Incredibly weak! Pathetic, even! The Goddess would slam one of her tails into a nearby soldier, the force knocking a group of them right off their feet as she'd swiftly turn, one of the other tails clamping upon the body of a fool that had sought to get close enough for melee. Lucky he didn't, his end would have been far more brutal.
But still...
"Is this the best you fools can do? You have audacity, I'll give you that but that is all." Perhaps enjoying herself a little was unbecoming of her righteous duties, yet she couldn't deny that well...she was a huntress, after all. And a beast. "You're not hunters - you're prey that merely has-" A few soldiers some distance away would aim at her with those odd wands, a low thunk noise as something was lobbed from them. The huntress barely had moments to shield herself with her tails before they'd explode. What sort of weapons were these? Magic stones that exploded upon impact? Annoying, that they had some paltry tricks up their sleeves but in the end, it'd matter not.
"Hmph." Instead of trying to contest with whatever explosive magic this was, she'd instead avoid. As a second one came sailing in her direction, she would push off the ground with her four tails, which would in turn send her leaping into the air. A stylish, totally necessary acrobatic flip followed as she'd land right behind the one who fired it. A spin, her tails lashing out once more at the soldiers. "I don't know what these things are, but you can't possibly expect me of all Gods to lose to such a cheap trick?" Ideally she'd finish this quickly so she could focus on helping the priestess and maybe gleaning some answers from her.
[center][img]https://i.imgur.com/jjKSxTj.png[/img][/center]
Hello! Welcome to my little bio.
Not much to say, really. Just a horror game protag that likes writing and playing vidya games when I'm not being chased by the cosmic forces of darkness. (I'm a security guard that works night shifts usually).
Have some dancing medjed.
[img]https://i.redd.it/q95hk1tobbv11.gif[/img]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://i.imgur.com/jjKSxTj.png" /></div><br><br>Hello! Welcome to my little bio.<br><br>Not much to say, really. Just a horror game protag that likes writing and playing vidya games when I'm not being chased by the cosmic forces of darkness. (I'm a security guard that works night shifts usually).<br><br>Have some dancing medjed.<br><br><img src="https://i.redd.it/q95hk1tobbv11.gif" /></div>