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the universe is grand, but life is grander

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There was still magic in the wilds. It was stagnant and unused but it lingered there despite the time that had passed and those who had sought to be rid of it. Bandits and refugees where the only few who wandered so far from known civilizations now. Still, very little had changed from the last time Unamia had visited the place; the trees remained large enough she nearly felt comfortable enough to fly over them without being seen. Nearly, but she was too close now and there would be no way of knowing the man’s reaction to seeing a dragon. Even if he himself where a demon. That had been a surprise; never before had she followed close enough to get so close but the shadows of the forest gave her the confidence to approach. It made things clearer; the varying gossip she had collected had hardly seemed connected to the same person. One a large but restrained man who barely spoke, other stories of an equally-large near monster who swung in blind rage with unnatural strength. Now she was half a day’s travel ahead of him; at least at his speed. She had just come to the edge of the ruins the day before, at least as far as she could tell it had been a day, and found a group of bandits. Unsettled by the forest as they already where, the young men unused to elves and magic, had moved rather quickly after a brief ‘haunting’ she had given. While it had been a bit of excitement for her, they had been at least 6 in number, and she doubted both their willingness to abandon a prime spot for camp, sheltered as it was, and her ability to fight them alone in her current form. There was also the girl, uncomfortably close to both Unamia and her charge, but she was a young, small thing who was unlikely to be a threat to either.

She looked up towards the canopy, not that it gave any signs to the time of day. Birds where still making sounds, so it wouldn’t be night just yet. A sharp snap to the left drew her attention and she waked five paces to collect a small rabbit, stunned and hanging by a rope attached to its ankle. She was careful to snap its neck quickly, before it could let out a shriek; then froze as it twitched in her hands. There was a smell of smoke, she collected her rope, prey, and staff quickly and retreated to the darker shadows. It came from the east, when she had come from. The girl or the demon? She jumped through shadows, pausing only briefly every few moment to judge her position and listen for voices. It was the demon she saw first; though he had reverted to his human illusion and after a moment it was clear why. The girl she had seen before was the source of the fire, barely a few feet away and clearly terrified when he approached; despite his disguise. With her saw a human man, that was a surprise; she hadn’t seen any sign of him previously. A slight twinge of worry at that, but she didn’t hesitate too long before showing herself clearly, coming from behind the wall the fire was glowing against; the opposite direction the others had come from.

“You’re terrifying the girl, or was that your intent?” She spoke quietly from behind the unknown man, but was unable to completely mask the amusement in her voice.
“And you may want to come out of the shadows so she can see you’re not a monster either.” A nod in the direction of the demon, then she quickly looked down into her small bag, part to retrieve the dead rabbit, part to conceal her smile. It was still warm, but no longer moving. A hopefully more sympathetic look plastered on her face, she offered it to the girl.
“Warmth and light can draw many friends in this lonely place, and I thank you, as I have need of some friends at the moment.” The dwarf was armed, and there was a sword by the girl, but that fact she wasn’t holding it, terrified as she was, spoke volumes. Still, mercenary or no, few came into the wilds if they had better options available. “If anyone where here to rob you they would have tried already, as it is weapons are sheathed and food offered. It may be best for you to sit and eat something before you faint. Then we’ll talk.”
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Jesus it exploded. Sorry for the wait, things are super hectic this week but should calm down by thursday (hopefully?) I wont be able to post every day until at least then. That said I'll have something up by tonight. Sorry again.


You know, I always tend to make sassy rogues, but I'm wondering if I should once more, or make someone different. People talking about Mages and Warriors, but no rogues. Hmm...

Perhaps a non-sassy rogue?


Always need more sassy rogues! I'm in the midst of making a cliche liying-through-her-teeth-lock-picking tumbler right now.

Will try to have bio submitted sometime today.
@Tackytaff Oh no it's fine, how about I change my ability instead? I could go for something more offensive anyhow. I just have to run it by the nice GM lady

Or we can do what the nice GM lady said and keep it! Either way is fine


If Aerith doesn't mind, I don't mind. Change if you like, don't if you don't.
@Saarebas Whoops should I have asked if there was still room? I might just craft a lifeboat and paddle along anyways if there isn't.
I need this in my life. Getting started five minutes ago.
Ack Sorry sorry sorry @Superman I promise I didn't mean to steal your ability it was in my cs when I first sent it to Aerith. But if either you or @Aerith of Brae have an issue with them being too similar let me know and I can change it.
Name: Amelise Tharem (Unamia ‘The Death Bringer’)
Age: In her mortal form, she appears to be in her mid to-late 20s.
Race: Elf/Dragon (Guardian)

Inherited Abilities:

Elf Form: Shadow Jumping

Dragon Form:
-Death Fog:Like all dragons, Unamia has a special breath ability. Unlike most dragons, however, who typically breathe fire, Unamia's breath is different. Death Fog is an ability given to Unamia by the God of the Abyss himself. A noxious fume flows from Unamia's jaws, coating yards of enemies in a sheen of fumes toxic enough to kill.

-Banshee Cry: The Banshee Cry is a sound no one wants to hear. Although Unamia can direct it toward an enemy, the cry itself causes one's blood to run cold, and those in its path soon find themselves lost in madness.

Acquired Abilities:
-Shadow Warrior: Not quite foolish enough to go completely un-armed in mortal form, she does much prefer hand to hand close-quarters combat. While she cannot always overpower her opponent with brute force, she can typically use her speed and agility to out-maneuver them. Her weapons of choice, when armed, are a flexible enchanted staff and short dagger.

-Spirit Perception: All of Unamia senses are heighted compared to those of normal mortals. She can see as clearly in the dark as on the brightest day, and hear the sound of a falling stone in the midst of a crowded market.
-Spirit Consumption: Wandering spirits cover the earth now, and Unamia is able to tap in, or consume their essence. With every nearby death friend of enemy, she grows stronger, faster, and even heals rapidly in the midst of a battlefield.

Appearance:





Personality: Unlike most of her elders, Unamia does not have the patience or wisdom one would associate with living for millennia. She retains a rather youthful demeanor; good humor offset by her own pride, vanity, and quick temper. The resentment she once held for mortals has mostly faded, to be replaced with a sort of amusement; a similar regard most would have towards kittens or small children. Despite the restrictions to using her dragon form she enjoys her time on the mortal plane for its newness and constant change: She adores excitement in all forms and can even be optimistic when things don’t go according to plan; granted something hasn’t come about to raise her temper.

History: Unamia is the second the carry the name ‘Death Bringer’. The first was her own mother, Desrem who had the title for a very different reason. Desrem did Ral’s purpose; she led the dead to the afterlife, but was killed in the early days of the great purge. Despite orders and many advising against it, the mere centuries old Unamia went on a rampage of vengeance in Darrodell. The destruction and havoc she caused play its own role in helping old king persuade the other kingdoms to join him in the purge, thus leading to more deaths of her kind; a great many of which where Ral’s remaining guardians. An injury severe enough to force Unamia to sleep for several years saved her from the final purges. Upon wakening, Ral bestowed her mother’s title on her and she became his chosen guardian until there came a time the dragon lords could return.
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