Alright, here we go. Glad I waited until now because while it might have been post-ready last night, now it's much better and I added a caveat about Miseria interaction to her magic, since that was just brought up.
Of course, let me know what needs changed and I'll get on it~
Of course, let me know what needs changed and I'll get on it~
• Appearance:
• Name:
Tsubomi Kana
• Title:
Acid Drop
• Age:
16
• Emblem:
A small rainbow colored star tattoo on her left wrist.
• Devil Arm:
Originally a simple scalpel, representing the small but effective change she could bring to the world, it has become larger and serrated with her loss of light. Now with a blade the size of a pocketknife's it is no longer an instrument of healing, but rather entirely one of harming.
• Magic:
Ironic for a girl who has lost her innate ability to empathize with others, her magic can best be described as "Empathy." Specifically the ESP version, in that she has a grasp on what others are feeling at most times. Despite this being magical in nature, she has picked up some tricks from using it that allow her to notice ticks and subtle changes that broadcast a person's emotional state even without magic. With her magic, stronger emotions are more strongly felt, making surprise attacks against her difficult, but leading to the potential of hiding more dangerous feelings with stronger positive ones, if one were to be skilled enough at manipulating their own emotions.
Much more useful, in her opinion, is the ability to influence the emotions of others. Originally this came from her own, in which she could transfer her own feelings to another person to keep everyone happy and on the same page. With effort, she could enhance them as well, leading to her now infamous "Miracles" water. Now though, she is more of a taker than a giver. Her influence works by stealing the emotions from one entity, storing them, and transferring them to a new target at a later time. Inverse to her original magic of making others feel like she does by pouring out, she now makes them feel like she does by drawing in, leading to apathy and lack of goodwill in her targets in most cases. These stolen emotions fuel her magic further, allowing for her to enter a state similar to adrenaline at the cost of burning through her stores of emotion. This state raises her combat abilities and mental processing speed greatly, but like adrenaline it comes with a drain on her when it stops, though this drain is emotional rather than physical. As such, after rather intense battles with Miseria she will often spend the next day in a state of complete apathy, usually choosing to sleep the day away rather than put effort into anything.
For some reason, Miseria seem only mildly affected by her influence over emotions. Perhaps because they are emotions, rather than a being that produces them...
• Background:
Some say that curiosity killed the cat, and fewer still say that satisfaction brought it back. Neither of these held true for young Tsubomi Kana, a girl whose mind is almost as troubled as her past. Yes, some say that curiosity killed the cat, but in fact the cat in question didn't seem to be much of a cat at all...
The strange creature, or perhaps machine, with the body of a housecat and the face of a television lay on its side in a pool of blood that bore the texture of static in the middle of the alleyway. Its head had been broken into pieces and a chunk had been taken out of its right side. Just inside the door that led to the alley were several drunken teenagers, clearly too young to be legally imbibing and without a care for that thought. Further inside were the flashing lights of a party where the youth of the town gathered. There were few rules here, and among them were none that prohibited the use of so-called "party favors." A few drinks of liquid fire, a few drops of illicit compounds, even a few needles were all available. Granted, the only ones that were supposed to be in the party were those old enough to drink, so why should they not be allowed the even finer pleasures of life that altered the mind?
Tsubomi was not the youngest at the event, though at fifteen she was still far too young to be there. Nonetheless she was accepted among the others... Of course, it helped that she was the equivalent of a walking drug, though only a scant few there knew her secret. With a few drinks of colored water from a bottle with "Miracles" written on the side in marker, a person could feel ecstasy without having to take a tab of it. This "drug" was highly sought after by the ravers, and they knew that only one person supplied it, and that its use was heavily regulated by that person. Even so, it tended to be a gateway drug to more dangerous things. Unfortunate, as Tsubomi made it with the genuine desire of getting people off of those more dangerous habits. After all, a magical girl was supposed to help people.
Eventually though, curiosity kicked in. What was so great about the drugs that people turned to when they ran out of their "miracles" allowance? She was bored, had sold all of her supply of her product, and was already high off the emotions of the party. Why shouldn't she do what they all did, and reach for even greater heights of pleasure? So she did. She took a hit of the next best thing to her own magical "drug," and one thing led to another. Soon she was over the moon and barely conscious. Stumbling out of the alley door, she came across the dead Mascot. The smell of blood was overwhelming, and- ...Blood? Did Mascots bleed? Whether or not they did was irrelevant, as it turned out, because the smell came from behind her, towards the nearby dumpster. The drunken teens lay mangled and broken behind it, and the sight almost shocked her back down to earth. Almost. And when the Miseria dropped from the roof above her, she almost managed to dodge. Almost.
Before she could react she was set upon and quickly subdued by the monster. Her life would have flashed before her eyes if she could properly experience the fear that she should have felt. Just before the creature was able to finish her off another Magical Girl who had been passing by slew the Miseria, freeing Tsubomi from the jaws of death. That girl walked away from the night disturbed by the bodies that she had seen but ultimately unharmed. Tsubomi was not so lucky. In her addled state, she had lost her reason and her hope of survival. Later, when she finally processed the events of the night, she came to find that she had lost her empathy. Not in a philosophical sense but in a literal one. She found that she could no longer relate to or care about other people. Soon her social standing at school fell to nothing, followed by her grades, and then her home life. She was eventually kicked out of her home, sent by her loving but unable to coexist parents to live with her less loving but more financially stable aunt and uncle. Doing so broke her parents' hearts but they couldn't manage to raise her alongside her siblings when she was like this.
Now, her new family unit was moving to Hibusa Town, and she was on a path to meet those who were more like her than she would have thought. Curiosity had not killed this cat, but it had tried, and it had irrevocably altered it nonetheless. It's just too bad that satisfaction wasn't there to bring it back.
• Sample Post:
• Other:
Tsubomi has only just finished moving to Hibusa Town, and is about to start her first day at Hibusa High. Even though she has been mostly corrupted, she's still in the process of finalizing that corruption, and so there is still a spark of light in her soul.
• Name:
Tsubomi Kana
• Title:
Acid Drop
• Age:
16
• Emblem:
A small rainbow colored star tattoo on her left wrist.
• Devil Arm:
Originally a simple scalpel, representing the small but effective change she could bring to the world, it has become larger and serrated with her loss of light. Now with a blade the size of a pocketknife's it is no longer an instrument of healing, but rather entirely one of harming.
• Magic:
Ironic for a girl who has lost her innate ability to empathize with others, her magic can best be described as "Empathy." Specifically the ESP version, in that she has a grasp on what others are feeling at most times. Despite this being magical in nature, she has picked up some tricks from using it that allow her to notice ticks and subtle changes that broadcast a person's emotional state even without magic. With her magic, stronger emotions are more strongly felt, making surprise attacks against her difficult, but leading to the potential of hiding more dangerous feelings with stronger positive ones, if one were to be skilled enough at manipulating their own emotions.
Much more useful, in her opinion, is the ability to influence the emotions of others. Originally this came from her own, in which she could transfer her own feelings to another person to keep everyone happy and on the same page. With effort, she could enhance them as well, leading to her now infamous "Miracles" water. Now though, she is more of a taker than a giver. Her influence works by stealing the emotions from one entity, storing them, and transferring them to a new target at a later time. Inverse to her original magic of making others feel like she does by pouring out, she now makes them feel like she does by drawing in, leading to apathy and lack of goodwill in her targets in most cases. These stolen emotions fuel her magic further, allowing for her to enter a state similar to adrenaline at the cost of burning through her stores of emotion. This state raises her combat abilities and mental processing speed greatly, but like adrenaline it comes with a drain on her when it stops, though this drain is emotional rather than physical. As such, after rather intense battles with Miseria she will often spend the next day in a state of complete apathy, usually choosing to sleep the day away rather than put effort into anything.
For some reason, Miseria seem only mildly affected by her influence over emotions. Perhaps because they are emotions, rather than a being that produces them...
• Background:
Some say that curiosity killed the cat, and fewer still say that satisfaction brought it back. Neither of these held true for young Tsubomi Kana, a girl whose mind is almost as troubled as her past. Yes, some say that curiosity killed the cat, but in fact the cat in question didn't seem to be much of a cat at all...
The strange creature, or perhaps machine, with the body of a housecat and the face of a television lay on its side in a pool of blood that bore the texture of static in the middle of the alleyway. Its head had been broken into pieces and a chunk had been taken out of its right side. Just inside the door that led to the alley were several drunken teenagers, clearly too young to be legally imbibing and without a care for that thought. Further inside were the flashing lights of a party where the youth of the town gathered. There were few rules here, and among them were none that prohibited the use of so-called "party favors." A few drinks of liquid fire, a few drops of illicit compounds, even a few needles were all available. Granted, the only ones that were supposed to be in the party were those old enough to drink, so why should they not be allowed the even finer pleasures of life that altered the mind?
Tsubomi was not the youngest at the event, though at fifteen she was still far too young to be there. Nonetheless she was accepted among the others... Of course, it helped that she was the equivalent of a walking drug, though only a scant few there knew her secret. With a few drinks of colored water from a bottle with "Miracles" written on the side in marker, a person could feel ecstasy without having to take a tab of it. This "drug" was highly sought after by the ravers, and they knew that only one person supplied it, and that its use was heavily regulated by that person. Even so, it tended to be a gateway drug to more dangerous things. Unfortunate, as Tsubomi made it with the genuine desire of getting people off of those more dangerous habits. After all, a magical girl was supposed to help people.
Eventually though, curiosity kicked in. What was so great about the drugs that people turned to when they ran out of their "miracles" allowance? She was bored, had sold all of her supply of her product, and was already high off the emotions of the party. Why shouldn't she do what they all did, and reach for even greater heights of pleasure? So she did. She took a hit of the next best thing to her own magical "drug," and one thing led to another. Soon she was over the moon and barely conscious. Stumbling out of the alley door, she came across the dead Mascot. The smell of blood was overwhelming, and- ...Blood? Did Mascots bleed? Whether or not they did was irrelevant, as it turned out, because the smell came from behind her, towards the nearby dumpster. The drunken teens lay mangled and broken behind it, and the sight almost shocked her back down to earth. Almost. And when the Miseria dropped from the roof above her, she almost managed to dodge. Almost.
Before she could react she was set upon and quickly subdued by the monster. Her life would have flashed before her eyes if she could properly experience the fear that she should have felt. Just before the creature was able to finish her off another Magical Girl who had been passing by slew the Miseria, freeing Tsubomi from the jaws of death. That girl walked away from the night disturbed by the bodies that she had seen but ultimately unharmed. Tsubomi was not so lucky. In her addled state, she had lost her reason and her hope of survival. Later, when she finally processed the events of the night, she came to find that she had lost her empathy. Not in a philosophical sense but in a literal one. She found that she could no longer relate to or care about other people. Soon her social standing at school fell to nothing, followed by her grades, and then her home life. She was eventually kicked out of her home, sent by her loving but unable to coexist parents to live with her less loving but more financially stable aunt and uncle. Doing so broke her parents' hearts but they couldn't manage to raise her alongside her siblings when she was like this.
Now, her new family unit was moving to Hibusa Town, and she was on a path to meet those who were more like her than she would have thought. Curiosity had not killed this cat, but it had tried, and it had irrevocably altered it nonetheless. It's just too bad that satisfaction wasn't there to bring it back.
• Sample Post:
Tsubomi only wanted the world to be peaceful and happy. That, and personal contentment. And to live forever. And to- Well, you get the point. She had a lot of wishes, so when she was confronted by a cat wearing a television on its head, asking what she truly desired, she was unsure how to respond. She spent days thinking it over, until she finally decided that she wanted to wish that people could be happy. If more people were happy, more people would care for others, and more people would help others be happy, right? Her wish wasn't granted in the way she expected, but it was technically granted. In exchange for becoming a magical girl, she would be able to hunt Miseria, the source of much unhappiness and general negativity. She was even granted magic that dealt in emotions directly, so if she worked hard enough, she could make many people very happy with her own power. The fact that she used this power to make money wasn't a bad thing, right? She had a skillset, and just like any skillset it was something that could be capitalized on, so why not get a little back for her efforts? Still, she stayed on the up and up, hunting Miseria and using her magic to put people in better mental states along the way. It really is too bad that she started getting envious of the people she helped...
---
Tsubomi walked down the alleyways she knew and hated from her school towards her home. Winter break was about to start, so it was cold, and the hoodie she was wearing was only helping so much, causing her to have ducked into the alley behind the liquor store to help keep the wind at bay. That was where she saw it. A creature of some sort with a television screen for a head jumped out from behind the garbage can and into her view. But Tsumbomi was more entranced than scared. She stopped in her tracks and the feline, for it appeared to be one on closer inspection, turned its static filled screen towards her. It took some time, but the creature(?) managed to convey its question: What do you wish for most? Whatever it is, the feline(?) was willing to grant it. To be honest with herself, Tsubomi didn't know. She asked if she could spend some time mulling over the question, and the cat(?) acquiesced. So she returned home, throwing off her backpack and hoodie after saying hello to her mother and sat in her room, mulling over the cat(?)'s question.
Eventually she decided that what she wanted most was to make the world a better place. But how could she do that? Would a wish for a better world really be possible? She doubted it. So after days of agonizing over the problem she decided to wish to be able to make people happy. She ventured back to the alleyway through the throngs of students now taking advantage of their break from school and found the television-headed cat once more. She took a deep breath, and gave her answer.
---
Tsubomi needed money. Her father had to take time off work and was out of PTO, so it was, in her mind, up to her as the oldest child to help out the family finances. She knew that there was quite a bit of... unsavory conduct in her town, and being relatively well liked at school had opened doors that wouldn't normally open for someone so young. A friend of a friend's sister's boyfriend's older brother was the chain that she pulled to get to a position where she could meet an honest to goodness drug dealer. And like a good dealer, Tsubomi gave out free samples. Not in her usual form, of course. She wasn't stupid, so once she knew the name and usual hangouts of her target she approached in her magical girl form. Luckily she already looked the part of a druggie, but she was the hunter here. Having approached the young man in a secluded area, she offered him a sample of a new drug she claimed to have developed. In all honesty it was just filtered water with some blue and red food coloring in it, but the lack of significant taste and the bright colors made it perfect. A bit of magic later and she had successfully altered the dealer's mental state enough to convince him that the "drug" worked as advertised. He offered a lot of money for a lot of product but she knew she couldn't do that. No, she had to make sure to regulate the use, not for safety concerns like she claimed, but because it only worked when she knew someone was using it.
She managed to convince the man and went home with an agreement to produce and distribute more in exchange for an up-front payment of more money than she had ever personally held before. She slipped it into her mother's purse unnoticed, and though her mother was an upstanding person who questioned the source of the bills, she also knew that her family needed the money at the moment. So she didn't pry too hard into where it came from, and Tsubomi never came forward to admit to being the one who put it there. She also never admitted to being the reason her siblings stopped fighting as often as they previously had, or why her parents' were so much less worried about the stresses of their day-to-day.
---
Now that Tsubomi has been brought into her extended family, she mostly uses her magic to keep them off her case. This made moving in with them and with them to Hibusa Town much more bearable.
---
Tsubomi walked down the alleyways she knew and hated from her school towards her home. Winter break was about to start, so it was cold, and the hoodie she was wearing was only helping so much, causing her to have ducked into the alley behind the liquor store to help keep the wind at bay. That was where she saw it. A creature of some sort with a television screen for a head jumped out from behind the garbage can and into her view. But Tsumbomi was more entranced than scared. She stopped in her tracks and the feline, for it appeared to be one on closer inspection, turned its static filled screen towards her. It took some time, but the creature(?) managed to convey its question: What do you wish for most? Whatever it is, the feline(?) was willing to grant it. To be honest with herself, Tsubomi didn't know. She asked if she could spend some time mulling over the question, and the cat(?) acquiesced. So she returned home, throwing off her backpack and hoodie after saying hello to her mother and sat in her room, mulling over the cat(?)'s question.
Eventually she decided that what she wanted most was to make the world a better place. But how could she do that? Would a wish for a better world really be possible? She doubted it. So after days of agonizing over the problem she decided to wish to be able to make people happy. She ventured back to the alleyway through the throngs of students now taking advantage of their break from school and found the television-headed cat once more. She took a deep breath, and gave her answer.
---
Tsubomi needed money. Her father had to take time off work and was out of PTO, so it was, in her mind, up to her as the oldest child to help out the family finances. She knew that there was quite a bit of... unsavory conduct in her town, and being relatively well liked at school had opened doors that wouldn't normally open for someone so young. A friend of a friend's sister's boyfriend's older brother was the chain that she pulled to get to a position where she could meet an honest to goodness drug dealer. And like a good dealer, Tsubomi gave out free samples. Not in her usual form, of course. She wasn't stupid, so once she knew the name and usual hangouts of her target she approached in her magical girl form. Luckily she already looked the part of a druggie, but she was the hunter here. Having approached the young man in a secluded area, she offered him a sample of a new drug she claimed to have developed. In all honesty it was just filtered water with some blue and red food coloring in it, but the lack of significant taste and the bright colors made it perfect. A bit of magic later and she had successfully altered the dealer's mental state enough to convince him that the "drug" worked as advertised. He offered a lot of money for a lot of product but she knew she couldn't do that. No, she had to make sure to regulate the use, not for safety concerns like she claimed, but because it only worked when she knew someone was using it.
She managed to convince the man and went home with an agreement to produce and distribute more in exchange for an up-front payment of more money than she had ever personally held before. She slipped it into her mother's purse unnoticed, and though her mother was an upstanding person who questioned the source of the bills, she also knew that her family needed the money at the moment. So she didn't pry too hard into where it came from, and Tsubomi never came forward to admit to being the one who put it there. She also never admitted to being the reason her siblings stopped fighting as often as they previously had, or why her parents' were so much less worried about the stresses of their day-to-day.
---
Now that Tsubomi has been brought into her extended family, she mostly uses her magic to keep them off her case. This made moving in with them and with them to Hibusa Town much more bearable.
• Other:
Tsubomi has only just finished moving to Hibusa Town, and is about to start her first day at Hibusa High. Even though she has been mostly corrupted, she's still in the process of finalizing that corruption, and so there is still a spark of light in her soul.