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2 yrs ago
Current I think watching fight scenes can help in general terms with writing combat, since it can give you an idea of flow and choreography.
2 yrs ago
At least if you're writing something you know, with knights.
2 yrs ago
I mean, depends on what you're writing, and the tone and theme of what you're writing. Trained armored knights were legitimately monstrous on the battlefield, so looking up how they fought helps.
2 yrs ago
As much as there's a lot of reasons twitter sucks, I genuinely don't want to see it die for the sake of all the artists who now rely on it. Hoping the shithead stops trying to directly administrate.
1 like
2 yrs ago
roleplayerguild.com/posts/5… If anyone's up for fighting some kaiju, why not try out my new RP, Godzilla: YATAGARUSU?

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It was a familiar presence.

An obvious presence.

In hindsight, she was the one who made the most sense when the threat was beasts, even if Aleksiya doubted it was an intentional threat on her behalf. She was either dead or enraged and not thinking clearly.

Either of these was dismaying information for the vampire. She quite liked Kordelia, and she was far more amusing to see pouting then in a state of fury. And, well, needless to say, seeing her dead would hardly be a welcome sight.

With that being said, it also heralded her reawakening, did it not?

Or perhaps if she was awakened, then the manner in which she had perished would be the source of her rage?

Either was a sad thought, but at the same time it also meant Kordelia was present in some regard. Which meant that not only would acquiring her mean reuniting with one of her favorite toys, but that it would likely put an end to the beast threat.

She straightened with a sigh.

"I believe I've determined the source of these beasts," she commented, running her fingers through her hair as she tilted her head towards Dragan, "And it's something we should be dealing with as soon as possible. Without delay, preferably."

@Rune_Alchemist@Psyker Landshark
@Octo: Accepted.

@PigeonOfAstora: I'll take a look when it's done.
@HereComesTheSnow: Accepted.
@Octo: Alrighty, sent that along.
@Octo: A few examples of female Nem names include things like Essyrah, Tili, Ynah, Fariha, Nyhi, and Vahna.

I think the best inspiration for their food would be to look up the kind of cuisine arid communities eat, as their culture doesn't entirely have a one-to-one analogue and is sort of a mishmash of inspirations from different cultures of similar regions. I do actually have some parts of the nem language figured out that I can send along in a PM.

As for Veltan cuisine, Velt is primarily modeled on Britain, so you can run along those lines for food. One of the examples I do have figured out for sure is a roasted duck breast sliced and presented with vegetables, but I've suddenly blanked out on what I called it. ^^;
@Octo: Nem culture is built around closely-knit villages primarily, though there are a couple big cities. They primarily live in the continent's arid regions, in white stone villages with larger underground complexes beneath them.

Nem primarily worship Illa-Nem, their chief goddess, who appears as a beautiful Nem goddess and represents the night itself, though they also have many other deities(like the largely-negative Yrrah, a flaming titan with a whip of fire who represents sunlight, an amusing contrast with the Sun Goddess Reon).

Most Nem's lives revolve around their nocturnal lifestyle, but Nem who move north often try to realign their schedules to fit with the local peoples, with varying degrees of success in this endeavor. Nem value resourcefulness and cunning, but also the bonds between one another, stemming from their now-distant nomadic origins.

Worship of Illa-Nem is conducted through priestesses, ranging from their early to late teens and living in communal housing in Nem villages. Nem are considered adult when they reach sixteen, and it is custom to through a lavish coming of age party involving the entire settlement(or at least those living in the same area in larger settlements).

Nem raise a unique breed of dog, known as Ivrizahn Hounds, to serve as mounts.

Nem language lacks the "B" sound, which is something they struggle a bit with when learning other languages.

A northern stereotype of Nem is that they're thieves. It's especially common in Ithillin, but it's not like Velt is that much better about it.

As for cuisine... Nem cuisine is pretty varied, with one of their famous dishes being Sandcrab(or tytufo in their language). The most famous recipe for sandcrab features cooking it up with a bunch of spices in its own shell. They also make a paste out of a variety of sweet desert melon, sometimes used as a dessert and sometimes used as a flavor for other dishes.

In terms of imports and exports, they import a lot of metals(not that they have none, it's just far easier to inport them) and export a lot of glasswork and some of the more unique Nem weapons(the largest of their swords, Mahlar, serving as an effective single-edged curved longsword in the hands of larger races).

I'll admit the continent and countries don't have a name yet, I've just never figured out something I liked for them. ^^;

As for what she could have, Nem alcohol(which is kind of pathetically weak for any other races but works for some purposes) is one, nem weapons and glass, varies healing items and enchanted items, including potions and jewelry/weapons, basically anything that seems suitable for a fantasy merchant is probably okay.

Off the top of my head that's most of the relevant information.
In that case, good luck to you as well.

I've already posted this in the discord(I think everyone who needs a link should have one) but I'll also say here as well: The IC is going up this week!
@Enkryption: Harpies aren't migratory, and aren't native to Akitsushima. That's my final say on this topic and those have been a consistent part of the setting since I even had the idea of harpies existing in it in the first place.

In a theoretical situation, maybe you could have one ride over on a boat, because that's a very long distance for someone human-sized and mostly human-shaped to fly.

To put it simply it wouldn't turn out like this.

I've tried to be very patient with you, so please listen to me when I address your ideas.

Most of them have simply not fit the RP concept or the setting particularly well, and this one is no different in that regard.

I've stated multiple times that I'm very open to being asked any questions any prospective player might have, so if you wanted a foreign character you could have started there by asking me about where they could come from. You didn't even know if the setting had a Japan equivalent before making a Japanese-themed character, when if you'd asked you could have found out that it does but it's also not somewhere a harpy would come from.

Please listen to me when I make a statement about the setting. It's one I've worked on for a long time and so I do know it very well, when I mention a detail it's because it's relevant. And please ask questions, something not being in the OP doesn't mean it's free real estate or it doesn't exist, just that it wasn't immediately relevant.

I'm going to finally ask for everyone aside from GMs to cease responding and allow us to handle anything related to Enkyrption's character creation.
@Conscripts: Accepted.
@VKAllen: Yes.
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