Avatar of wanderingwolf

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Recent Statuses

7 mos ago
Current Just curious if anyone is interested in a Pathfinder 2e Revised game? roleplayerguild.com/topics/…
1 like
3 yrs ago
Like Sci-fi? Like the Wild West? Firefly: Second Verse's lookin' for a Pilot, Companion, First Mate, and Mechanic: roleplayerguild.com/topics/…
4 yrs ago
The crew is booking up for this class three Firefly. Get in while the git’n’s good!
4 yrs ago
Our Firefly game is finally up! Come gander over yonder: roleplayerguild.com/topics/…
4 yrs ago
Just put out an interest checker for a new Firefly game here: roleplayerguild.com/topics/… Drop by if you're curious!

Bio

Linux makes me happy, Blender helps me art, and Fedora solved a lot of my problems.


I'm here because I like to RP in depth with high quality writing. Now, don't mistake me for high quality; I'm just hoping it rubs off.

Sharing cohost/GM duties with Sail3695 of "Firefly - Second 'Verse." Advanced game here: roleplayerguild.com/topics/186036-fir…

Pretty much all my posts are collaborations posted by others on our game!


I put some art works in progress here: roleplayerguild.com/topics/185966-art…


Most Recent Posts

@PatientBean Alright sounds great! Roll Fleur's perception and reply with the result here!
@clanjos Glad youre feeling better!

@PatientBean Makes sense, we'll be here!
Happy belated Thanksgiving to all who celebrate. I think since this is a holiday week for some, we can waive our requirement for people to chip in within 48 hours, etc. I'm planning on picking up with a GM post next week unless people start chiming in and the train begins to move again. Next week I'll prompt you all onto your next step if you haven't already chosen whichever way you'd like to go.
@Digizel These are great points that could speed up the game. @patientbean Let me amend my statement. If you want to roll something, let me know here in OOC and we can talk out what Fleur could possibly roll. For instance, if you tried to roll an Arcana check to Search the room, I'd have to say, "Sorry, Arcana isn't applicable here" and then we'd go back and forth for a bit (not saying you WOULD suggest this).

Thanks for helping make the game smoother with everyone's feedback.

For the future, if you want to make a roll, ask here first (Search, Investigate, Attack, etc.) and I can reply.
Welcome to RPG! The fandom's you listed are pretty active here. Take a look at the interest checking threads!
Welcome to RPG. Best of luck with crochet. What did you play the violin for before it was a hobby?
@PatientBean It depends on what you want to do. I've seen others ask here then I'll respond here. But either way works to be honest.
@Digizel In reference to the Pathbuilder issue, yeah, I've noticed this as an issue, too. I was planning on just having you manage your CS, as you would at the table. I wouldn't be looking over your shoulder to see what your current HP is. I'm not sure if there's a paid setting or something to fix this issue, but to me, it's not that big a deal. I'm not going to police HP. If I know this should have knocked Saur, I'll ask for his HP and we can talk it out there. I don't think we need to worry about cheating or fibbing or anything like that.

Regarding the rolls, I'm happy to have Perception rolled by players.
The only takeaway I think I care about besides those two would be future combat retcons and trying to avoid them if possible.


This makes total sense. We're all adults here and presumably understand the consequences of the actions we take in character, but I do want to offer a little leighway in the cases where a player may not fully grasp the implications of the action they're taking. If we were sitting across from each other at the table, I would do the same thing: "Are you sure you want to subject your teammates to splash damage?" I feel like the alternative feels like a "Gotcha" from the DM where I just announce the friendly fire.

As a rule, though, I heartily agree on there being as-little-to-no retcons during combat since we pick up the pace.

Like for instance, how much damage has been clocked on each target that we're aware of, if there are any active conditions in play, whatever damage resistances and immunities we have in play....


These are good notes. I can list how much damage enemies have taken beside their initiative order summary, as well as conditions there (like Saur being Dazzled).

Maybe even a very brief summary of the party's current plan of attack if one has been stated...


Hmm, on this point I'm less convinced. Saur's plan of attack may not be shared between the rest of the group. Reading the replies in this game is the responsibility of every player--it's why we're here! I think maybe we should leave it up to the player to ask in OOC if tactics have been discussed, if they are really pressed for time. Maybe a summary location where strategies have been posited and by whom is a fair compromise.

So I apologize if this has been answered but if I wanted to roll for something like, say, investigating the office, do I put that request in with a roll in the OOC or the IC? Or does it not matter?


So that is a fantastic question! Blind GM rolls are a common discussion in DnD and P2e. An investigation roll could be a blind GM roll, where I roll for you and tell you what Fleur might find in the area. This concept is predicated on the idea of eliminating metagaming. If you know you rolled a nat 1 for Fleur's Perception check, you may be tempted to try again, or not believe me when I tell you that you don't spot anything out of the ordinary.

This is a good opportunity for us to discuss this here as a group. Do players care to have Blind GM rolls for Perception-based rolls? If everyone would like to roll their own Perception, we can totally do that, and I'll keep an eye on metagaming.

My go-to has been to have Blind GM rolls for Perception, but I still like having the players roll the dice (just not looking at the result, which would be harder on RPG).

As a note, I wouldn't change Blind GM rolls for things like Recall Knowledge where I may need to lie to you depending on your roll ^_^.

@PatientBean As far as Fleur goes for right now, Investigation is a focused activity. You could Search the room with a Perception check (feel free to roll in your post), and when/if you find something of note, then you can Investigate it with another check.

Also, yeah you could totally put that request here in OOC or in IC.
Quick pulse check/retro on the first combat:

How does everyone feel about how it went, how fast it went, the kinds of detail I gave in response, did you like having me post images of the battle grid, etc. Any feedback is appreciated to make it better. Rolling damage with attacks is one example of a takeaway. Another would be the 48 hours between turns resulting in a Delay free action, until the end of the next character/enemy's turn.

Anything you would like to see changed?
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