@Gareth you better not mean GAREN, he's FUCKING CANCER
Well well well, look what we have here? Some of you have led very interesting lives...others not so much, but hey, every little bit counts, right? But no matter what abilities you'll find you still have--whether it be the knowledge of a memory, or a translation of practice into power--remember that I don't allow "cheats" and I don't give a crap how "talented" you think you are. You can consider these nothing more than...good genetics. Getting lucky.
It won't mean squat if you can't do something with it.
@Kazemitsu
You're used to just pushing through the pain, aren't you? A handy thing in some cases. But pain is there to remind you how weak you are. It tells you when it's time to pull back, to try something different. There's a difference between resilience, and just plain stubborn.
Skill Gain: Overwork I - Push through, break the limit, and--probably need a nap later. When you really need it, you’re able to summon up just that little extra bit of power, at the cost of slowly stressing yourself to death. If you’re not careful it might end up just like before...
@UltraCraftGames
Even by some standards in this world, it seemed like you had a pretty shit life, eh? Amazing, how "advanced" and "enlightened" your precious Earth seemed to me at first. Yet places like that still exist. Perhaps they will always exist.
Skill Gain: Keen Sight I - Your eyesight is sharper than normal, both in terms of distance and in details. At this low rank, it’s essentially better than 20/20 level for each eye, though not quite superhuman.
@Duoya
Well now, aren't you just mister perfect? By all accounts you did everything right. Studied hard, a doctor, helping mankind's furry friends...why wouldn't a woman want someone like that? Do you think...maybe she saw through the act?
Skill Gain: Monster Analysis I - Flat teeth indicate herbivore, binocular vision implies a predator or gatherer. Your past as a veterinarian and biologist allows you to analyze animals and monsters, even those you’ve never seen before. NOTE: You can’t see their stats, abilities, or weaknesses, you’ll just gain some “generalized” information at this level.
Skill Gain: Rabid Fit I - Fly into a mindless rage, and destroy the enemy! A sudden burst of fury grants you increased strength and damage, but you’ll become more vulnerable to damage yourself.
@Knox
By all accounts, rather plain, weren't you? But you know what? You considered yourself to be "happy." Or at least "happier." In a way, I think that makes you quite unique. On both our worlds.
Skill Gain: Plant Analysis I - Both of these flowers look pretty, but the guidebook says one of them will kill you. Your past hiking and camping has granted you some basic field knowledge of botany. At this rank, using this skill only grants you “generalized” information.
@Guy0fV4lor
Ah. Power, control, savagery...A man after my own heart in many ways. Maybe that's not high praise to you, though. I wonder, did you recognize one of those other souls I gathered up? Of course not. I bet you don't remember how many breads you've eaten either.
Skill Gain: Warcry I - In your past life you were familiar with the horrors of war and the rallying of your soldiers. In the heat of battle, you can unleash an echoing roar of fury. At this rank, it might hurt someone’s ears, but its real effect is to cause enemies to focus on you for a short amount of time.
@Tatsu
...Wait, you had a husband and kids...but you're also a man? How...does that mean...Where do they put...
I now have far more questions about your world.
Skill Gain: Targeting I - Your mind may have once forgotten, but did you ever notice the twitch in your finger, the darting of your eye? The lingering feeling of warm metal and the smell of burning powder? The memories of muscles, reflexes honed through long hours at the range, cannot be taken by amnesia. Your attacks are slightly more accurate.
@Rune_Alchemist
A researcher, eh? And tell me, just how much good did those high marks and all that knowledge do you? What did you sacrifice? Time, relationships, health...Was it worth it? I sincerely want to hear your answer.
Skill Gain: Alchemy I - Sodium and water go boom. Bleach and vinegar is a warcrime. The knowledge of basic, non-magical chemical science from your past life gives you an edge in figuring out effective alchemical uses.
Skill Gain: Overwork I - Push through, break the limit, and--probably need a nap later. When you really need it, you’re able to summon up just that little extra bit of power, at the cost of slowly stressing yourself to death. If you’re not careful it might end up just like before...
@ReusableSword
From what I understand about this "paramedic," you have seen a great deal of death and suffering. I wonder if the many tragedies about to befall you will seem tame by comparison?
Skill Rank Up: Minor Heal II - Your dedication to helping and healing others in your past life, and your medical knowledge gained from being a paramedic, means your healing magic is more effective.
@Renny
You don't learn to fight from books, boy. You wanted to be a Hero? Hahaha...I hope you make it to my Palace. We could have quite the discussion about Heroes.
Skill Gain: Muffle I - Despite those heroic dreams, you took the coward’s way out and avoided conflict wherever you could. Even in a new body, you remember how to stay out of sight. Slight bonus to being stealthy.