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Hidden 3 yrs ago 3 yrs ago Post by Tortoise
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Through the Rifts: Progeny



Do your people remember their homeland? The Plane from which they first came? It is called Gaia, a massive and beautiful world, full of life and magic, a world of swords and spells and mystery and longed-for beauty. Or, at least, it was. Before the Cataclysm ended that pretty old song.

We are the survivors of that Cataclysm. We are Gaia's disparate children, sent haphazardly through the Rifts- magical gateways that led us from the world of Gaia to new homes. Each one went somewhere different, a different Plane of existence. Our people were spread across countless extraplanar realms, some living in worlds wreathed in flame and inhabited by demons, others finding themselves lost in great green forests. We were spread apart, disconnected from each other and our home.

Now, five hundred years later, the Rifts have reopened. And we are beginning to find one another.



-~-~-




General Idea


This is a fantasy spin-off of my successful science-fiction NRP, Through the Gateways: Humanity.

Now, for me, the most interesting part about NRP has always been the interactions between different cultures. How does the warmonger react to the pacifists? What happens when a group of religious faithful meet a society of atheists?

As we have in Gateways, that's what I want to focus on in this RP. But instead of sci-fi, we're going fantasy this time around. We're going to each be playing as a roughly medieval nation, descended from the original settlers who were sent through the Rifts and into other Planes. The world we came from was the typical fantasy realm, where magic is real, and elves and dwarves probably hopped around. But when the Cataclysm happened, an apocalyptic event that caused the environment of Gaia to become uninhabitable, we were forced to open magical portals to other worlds and flee there instead. That's where your people have been living for 500 years.

Now think about what might have happened to them in this time. Did they land on a harsh plane, and used dark magic to survive? Are they ruled over by a ruthless tyrant? Have they made pacts with whatever creatures live there already? Or have they managed to stay true to some chivalrous, knight-like ideals? I want this to be heavily culture-focused, so your imagination is the limit. (As long as you don't break the medieval tech limits, don't be afraid to go somewhere that isn't typical fantasy.)

Now, for reasons unknown, the Rifts have reopened. All at once. For the first time in five centuries, our poor little countries will be sending their scouts into the Rifts and finding one another. And personally, I think it could be pretty fun to RP these early 'first contact' interactions. Seeing how our different people respond to one another. And as the RP goes on, I'm not opposed to anything; war, trade, diplomacy, or whatever else.



-~-~-




How Do the Rifts Work?


Magically!

Alright, alright, more importantly, there are some rules that make this RP work. Like:

1.) All Rifts connect to all other Rifts
The Rifts magically offer anyone who enters them a choice on where they want to go, so long as their desired location also has a Rift. This means that every Plane can get to every other Plane, so that none of us are prevented from interacting with one another because we're not close enough together on a map

2.) There's no way of traveling throughout the Planes other then the Rifts
When you step into a Rift, it automatically (and magically) offers you a choice on where to go. As above, this means any other active Rift.

3.) Since the Cataclysm, the magic to create new Rifts has been lost.
This is to prevent anyone from spreading out into new Planes, so that the focus stays on us interacting with each other rather than trying to expand throughout the extraplanar worlds :



-~-~-




Magic and Technology:


This is a Medieval Fantasy RP. I'm imagining that the world of Gaia was in the Medieval Ages when we left for the rifts, probably around the equivalent of 12th century Europe. Hoooowever, what happened on the other side of those rifts is up to you. Maybe your people had an Enlightenment as soon as they got there. Or maybe the centuries of isolation have allowed them to forget much of what was once known, slipping them back into antiquity. As a result, I'm allowing tech levels to be from anywhere to the early Iron Age to the very start of the Renaissance. (Guns, however, are a banned tech.)

All that said, I'm just one man, and I can't reasonably research, debate and rule on every technology. So when you fill out your NS, you only need to give me a general idea of what they know. As long as you're not coming at me with machine guns and tanks, or with sticks and stones, it'll probably be chill.

With magic, I'm going to play it by ear.

You can go high or low, from fireballs to simple card tricks, when imagining the magic that your people use. It may be that your Plane lends itself to a particular kind of magic- perhaps you live in a place where there are new gods that empower your wizards in new ways? Or, perhaps, the whole of the Plane seems to make mysticism fizzle out and spells go awry. Maybe the only spell that works in your world is the one that summons pink frogs. Use your imagination and give us something interesting!



-~-~-




The Crossroad and Gaia Now:


The first Rifts, the ones that our people fled into to find their refuge in new Planes, existed in different places all over the world of Gaia. There were dozens, perhaps hundreds, which myriad peoples and races fled into. But, now that they've reopened, our nations will find that there's only one Rift left in Gaia. Any nation who steps into their Rift and sets course for Gaia will find themselves in the same place. Here many peoples will no doubt meet: we call it the Crossroad. A neutral ground. It is a stone courtyard in the midst of a grassy field, nothing else in sight but the hills and a distant forest.

Which is another odd thing, isn't it? The Cataclysm should have destroyed all life left, and yet, nature still remains. It makes one wonder what else they would find, if they ventured out from the Crossroad.



-~-~-




On Joining and Leaving:


If someone wants to join after the game has already begun, I've decided I'll just say that the Rift leading to their plane has only now opened. Likewise, if someone leaves or goes MIA, we can say the their plane's Rift just shut down as mysteriously as it had reactivated. In this way, the NRP should be able to accept new players whenever, and survive losses without grinding to a halt. It has worked so far for Gateways; here's hoping it'll work here too.



-~-~-




Interested?


Worry not, you don't need to have been in Gateways to play with us here. The NS is below!



Also, here's the Discord link!: discord.gg/znnVCxCX



-~-~-




Rules


1.) No godmodding, or controlling other player's characters/nations
A basic rule in any RP. You know it, you love it.

2.) Cannot fully conquer other player's nations without permission.
You can go to war with another player. But you will need the a-okay from them before I allow you to completely exterminate/assimilate/remove another nation from the game.

3.) If conflicts cannot be decided, the GM will arbitrate.
This goes for IC and OOC conflicts. I always prefer for people to work things out mutually. Ideally, everyone can agree about who wins/loses wars, or who has the upper hand in trade, or so on. But if you can't, I'll step in to try playing judge fairly.

4.) When using concept art for your NS/posts, avoid anime pictures.
I'll allow some! But I don't want the RP to feel too anime, so try to keep it light. (This one is less of a rule and more of a guideline.)

5.) No way to stop others from entering the Rift into your plane
You can set up defenses around it, of course. But you can't actually prevent someone from entering their Rift and heading through to yours. You'll just have to stab them when they get there. (This is so that wars and other fun interactions don't just grind to a halt with a player saying "I'm closing my Rift!")
Hidden 3 yrs ago Post by Tortoise
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Hidden 3 yrs ago Post by Antediluvixen
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Hidden 3 yrs ago Post by Dark Cloud
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Dark Cloud 💀Vibin' beyond the Veil💀

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@Tortoise You forgot to @ me.
Hidden 3 yrs ago Post by InsertANameHere
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I hope everyone is as eager as I am!
Hidden 3 yrs ago 2 yrs ago Post by Sigma
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Hidden 3 yrs ago 3 yrs ago Post by Enigmatik
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Hidden 3 yrs ago 3 yrs ago Post by Perihelion
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Ported over from the interest check:


Hidden 3 yrs ago Post by Tortoise
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@Tortoise You forgot to @ me.


So sorry! I was sure I had gotten you.
Hidden 3 yrs ago Post by Tortoise
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Also, @Irredeemable and @Timemaster are my co-GMs. Timemaster first voiced the idea of a fantasy spin-off of Gateways, and Irredeemable is just an unfairly good NRPer who's co-GM'd with me before.

(@Lady Lascivious Also had a lot to do with this RP coming into existence and is a good sounding board, but there's only two co-GM slots, so she's... idk. Honored Elder? The Lady of the RP?)
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Hidden 3 yrs ago 3 yrs ago Post by Timemaster
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Ported it over. @tortoise with the changed thingy that we talked about.

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Hidden 3 yrs ago 3 yrs ago Post by Crusader Lord
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@Tortoise@Timemaster@Irredeemable Well, here is my mostly done but still a definitely WIP submission. Hopefully it work in the end. Maybe. Sorta-kinda? I'll get to see after things are done at least. ^^;

1/28: So outside of the one section that is currently blank due to the need to develop it over time or add over time, whether far sooner or much later, the app should be generally done! Should be.






Edit: 2/4: ((Ignore The Above App, Because Yes Tort I Did The Thing And Made A New Overhauled App IN 6 HOURS, AAAAAAAAAAAAA))



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Hidden 3 yrs ago 3 yrs ago Post by InsertANameHere
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A few edits to what I wrote so far, expanding on culture, governance, and military somewhat, and noting the existence of significant mineral resources in the land. If there are any details in particular that I'm forgetting and someone feels I should mention, feel free to let me know.

At the moment, I'm considering the role my nation will play, relative to other nations. I think it'll primarily involve trading, at least at the beginning, though, of course, that remains to be seen. I can't wait to get started.

(Also, for the sake of clarity, I've specified the Vivesperian Empire, or the Empire, to refer to the nation, while specifying Vivesper to refer to the land, but "Vivesper" will probably be used interchangeably outside of the nation sheet.)
Hidden 3 yrs ago 3 yrs ago Post by Darkspleen
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Still very much a WIP. Total population size/makeup is still subject to change. I'm hoping to knock out one or two more sections at work tonight, but no promises. At the very least this'll give you guys a heads up as to what direction I'm going.


Edit: A lot of things have been added. Its essentially done outside of adding in details.
Hidden 3 yrs ago Post by Dark Cloud
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Unfortunately I'm not gonna have time for this, sorry @Tortoise. For now I gotta focus on other stuff. Hope maybe sometime later I can join again.
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Hidden 3 yrs ago Post by Sigma
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@Dark Cloud Sorry to hear that. As you said, you can always rejoin later! :)
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Dark Cloud 💀Vibin' beyond the Veil💀

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@Sigma I mean if things keep slowing down here it might be sooner but I appreciate your ping :D
Hidden 3 yrs ago Post by Tortoise
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Unfortunately I'm not gonna have time for this, sorry @Tortoise. For now I gotta focus on other stuff. Hope maybe sometime later I can join again.


It's alright. Hope you can rejoin us one day :P
Hidden 3 yrs ago Post by DX3214
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Unfortunately I'm not gonna have time for this, sorry @Tortoise. For now I gotta focus on other stuff. Hope maybe sometime later I can join again.


No problem my mate and good luck on your stuff
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