Hidden 4 mos ago 4 mos ago Post by MrSkimobile
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MrSkimobile

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"You're stark barking mad, sir!" "Oh please, miss, I know you read The Aetherial just as well as I do. With the latest innovations in travel, it's entirely feasible. Airships, steam trains, the occasional skimobile, submarine and aether jumper. Why, it's practically a stroll through the park. If I didn't know any better I'd say you were trying to discourage me so you could take all the credit for yourself."

"And if I didn't know any better, I would say you were challenging me. And what, pray tell, would be the purpose of such a journey? Beyond the sheer thrill of it, of course." "To prove it can be done! To push the boundaries of human ingenuity and showcase the marvels of modern science. Imagine the headlines! Intrepid Duo Travels Around The World In 80 Days!"

"It is an absolutely ludicrous proposal, sir, and if I didn't know any better, I'd say you knew me too well." "Then we have an accord?"
"Indeed we have. Cheers, Mister Wellington. To 80 days of adventure, wonder, and discovery!" "To making history!"

"To trains that run on time!" "To meeting all manner of fascinating characters!"
"To impeccable fashion, even in the jungle!" "To never running out of tea!"
"To not encountering rogue automatons!" "To always remembering where we parked our airship!"

"To keeping our wits about us during whirlwind romances!" "Let's not get too ahead of ourselves, Miss Hawthorne..."
"Oh alright, then; to always finding our way home, no matter how far we go!"




Welcome to Around the World in 80 Days. This RPG is inspired by the video game 80 Days (which, in turn is inspired by the classic Jules Verne adventure novel from which I stole the title, cough), but with a twist, namely that it is set in an pseudo-Victorian-era Aetherpunk fantasy world, and that it will feature 2 teams competing to travel the globe... within 80 days, of course

This will be a very loosely GM-ed RPG. It will rely on the players' imagination to get themselves into interesting situations and make up just as much of the worldbuilding and story, especially as this will be very much a slice of life and character- and interactions-driven RPG. GMing will mostly be done through setting up a region travel guide-style (defining feel, culture, landmarks, interesting events, and transportation methods), and by loosely keeping track of each team's progress with a semi-random system that I won't bore you with (distance travelled, money, challenges, etc.). There will be a discord group in which to discuss about what fun and interesting things could happen. And yes, there will be a world map that will be updated as the journey progresses.

The code of conduct:
  • Standard board rules apply.
  • Don’t be a d*ck (but don't be too easily slighted either).
  • We will post at least once every 2 weeks.
  • Though roleplay may involve mature themes, there will be no explicit 18+ roleplay.
  • Anything else can be discussed and determined by the group in OOC.
  • The GM decides on matters that can’t be resolved by the group, and can always be consulted.
  • Keep real-life politics, religion, and drama 'off the table'.
  • Most importantly: Have fun!

If you are interested, let me know! See below for the Character Sheet template. Feel free to format and prettify it. I imagine the game to be more of a jump aboard kind of deal, in which characters can weave in and out of the story and be as short lived as you'd like, but do please post in OOC/PM for approval first. If you wish to play as Miss Hawthorne or Mister Wellington (the 'team leads', if you will), please contact me.

And, as always, feel free to give suggestions and ideas. :)

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Hidden 4 mos ago Post by Dragonfly 9
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Dragonfly 9

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Interested!! :D
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Hidden 4 mos ago Post by Tortoise
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I'm interested.
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Hidden 4 mos ago Post by MrSkimobile
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@Dragonfly 9 @Tortoise That's great! Then I'll eagerly await your first character sheets. If you have any other players you'd like to join, feel free to forward this RP to them. :)
Hidden 3 mos ago Post by apheline
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apheline they/them she/her

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This sounds so fun! I'd be interested in joining! Any ideas for what sorts of crew members these intrepid adventurers might needs on their journeys?
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Hidden 3 mos ago 3 mos ago Post by MrSkimobile
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@Tortoise @apheline @Dragonfly 9 @Hawlin

This sounds so fun! I'd be interested in joining! Any ideas for what sorts of crew members these intrepid adventurers might needs on their journeys?
apheline

Not at all. That's all up to your (collective) creativity. In the end, it's all about creating a fun story together. So whether you are an escaped convict running from the law, or a wide-eyed incognito princess wanting to get in on the action: lightheartedness, drama, all are welcome, as long as it fits the theme/premise/setting in a plausible way, and you are excited to play. In fact, I'm thinking of opening it up so many players and characters can jump in and out of the story as needed or wanted, think like the Canterbury tales. The only thing I want to limit is magic: in this setting, I imagine magic/aether to be very much wild and a force of nature, about as developed as electricity was in the late 1800s, so you may play a ('realistically' limited) aether engineer, or enthusiast, sure, but a fireball slinging wizard? This is not the place for that.

I'll start up an actual RP thread + Discord in the weekend. Glad to see so many people are interested :)
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Hidden 3 mos ago Post by apheline
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apheline they/them she/her

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I'd like to play this character:


Hidden 3 mos ago 3 mos ago Post by MrSkimobile
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MrSkimobile

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@apheline Thanks for the first CS draft! I think she fits well, and I like her personal goal, sounds like something a little big roadtrip could work wonders on ;)

But! My little eye spies 'half Chinese half Italian', and I was originally planning this to be more of a (human-only, but we could discuss that) fantasy world. Heavily *inspired* by cultures and countries of our world (the story will start in the grand and glorious country of Great Albion, for example), but I did want to lean more into the unexpected and fantasy aspects. So if you could change those nationalities to their 'fantasy equivalents' that would be great. And maybe you could already start thinking about how those countries and cultures might be different from our own. Worldbuilding, high five!

@Tortoise @Dragonfly 9 @Hawlin I'll start up the discord and invite you all. I'm still writing up the text for the RP thread, including some more info on vibe/flavoring and worldbuilding, incidentally. I'll probably post that later today.

Discord link: discord.gg/6ftXJfat all aboard!
Hidden 3 mos ago Post by Dragonfly 9
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...Unfortunately, I'm gonna have to bow out from this RP, and RPG Guild, at least for a bit. I have a lot going on in real life and on Discord, and I've always forgotten to keep up with RPG Guild. I really hope you guys have fun, though! I'm not sure when I'll come back.
Hidden 3 mos ago Post by apheline
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apheline they/them she/her

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Here's a revised version explaining that the city she grew up in (Brassport) is a melting pot of diversity.


Hidden 3 mos ago Post by MrSkimobile
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@Tortoise @Dragonfly 9 @Hawlin @apheline See the newly opened thread. Note that I've added some info, rules, and one more field in the character sheet (writing sample).

@Dragonfly 9 That's a shame, but understandable, your own wellbeing is more important. Take care, and feel free to be welcome some other day perhaps! :)
Hidden 3 mos ago Post by Ruiner
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I'm going to have to roll the idea over but I'd like to claim the chef position. Something speaks to me of playing an equivalent American, post civil war, who's been drifting ever since the conflict and made it on the ship because as scary and thuggish he is the man is a damn fine chef. I have to take a look at the game itself but I think I'm seeing potential.
Hidden 3 mos ago Post by MrSkimobile
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MrSkimobile

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@Ruiner Hi! Nice to hear you're seeing potential. If you have any suggestions or thoughts, feel free to throw them in.
Hidden 3 mos ago Post by Ruiner
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Ruiner Hyper Bastard

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@MrSkimobile

Yeah quick couple, what's the exact date we were planning on? I have a couple of ideas for a character but I'd like the make the events roughly the same even if the countries are different. What's the technology level for prosthetics at, I know you have said something vague about magic being a wild force and steam power, but I've never taken a deep dive into aetherpunk so I don't know what my expectations should be.
Hidden 3 mos ago Post by MrSkimobile
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@Ruiner in the main thread I put 1899 as a rough date, and put in the seeds on fantasy ideas about automata and the like, so feel free to go a bit wild, honestly everything's somewhat flexible according to rule of cool. I imagine prosthetics to be more or less Fullmetal alchemist level at the most high end, though most will probably be more temperamental and rickety. I'd say just write a character concept draft and if anything goes a bit too far, we can just tone that down a bit when we get to it
Hidden 3 mos ago 3 mos ago Post by Sky Blue
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Sky Blue "Good, evil, I reject them both!" / God of Wrath

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Name: Gale
Gender: male
Age: 19
Team: Mister Wellington

appearance: encrypted-tbn0.gstatic.com/images?q=t…
Personality: ONE PERSONALITY IS CURIOUS, COLD, AND CAPABLE, while another is innocent, kind and naive.
Background: son of a noble family who ran away due to being looked down upon.

Personal Qualities: ONE PERSONALITY IS CURIOUS, COLD, AND CAPABLE, while another is innocent, kind and naive.

Special: can cause explosions using magic. can make them as small or as large as he wants, but very hard to aim.

Goal: to get away from a bad situation at home, which you will learn about if your characters ask.

Misc: has 2 personalities, ONE IS IN ALL CAPITALS, AND SPEAKS IN BLUE TEXT, and another is all lowercase and orange font.

Theme song: open.spotify.com/track/63x08SWaUi3U30…

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