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Hidden 3 mos ago Post by Loksfjoer
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Loksfjoer Lucky flame

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I'm going on a vacation for a week so I will probably miss one deadline. I'll be back to posting Thursday 5th.
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Hidden 3 mos ago Post by Zapdos
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@Loksfjoer enjoy your vacation!
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Hidden 3 mos ago Post by xenon
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I'm going on a vacation for a week so I will probably miss one deadline. I'll be back to posting Thursday 5th.


Okay Lok, thanks for letting me know, have a great time!
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Hidden 3 mos ago Post by Zool
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@LoksfjoerHave fun!
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Hidden 3 mos ago Post by Jay009
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@Loksfjoer Enjoy your time away
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Hidden 3 mos ago Post by Zool
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I adore Eren and Isabella lol xD
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Hidden 3 mos ago Post by Zapdos
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@Zool no respect for Tyrion, huh :P

Jay and I planned something neat for this sequence that will appear soon, it will be fun to write :)
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Hidden 3 mos ago Post by Zool
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Oh alright, Tyrion's lovely too lol

I'm all for it, keep the posts coming xD
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Hidden 3 mos ago Post by Teyao
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Will post tonight, got a couple stuations IRL these last days
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Hidden 3 mos ago Post by xenon
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Will post tonight, got a couple stuations IRL these last days


No problem, brother. I've been swamped these last few weeks myself. Thanks for your efforts!
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Hidden 3 mos ago Post by Zapdos
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@Teyao hopefully all is well with you, I'm sure your post will be good!
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Hidden 2 mos ago Post by Teyao
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A little busy IRL, will try to post today or tomorrow
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Hidden 2 mos ago Post by xenon
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@SaiyanThat reminded me of The Simpsons. "Hi, I'm Troy McClure. You may remember me from such things as..."

Haha, Zell is a fool!
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Hidden 2 mos ago Post by AvaP
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Heyo. This seems really interesting! Would you guys have any room at the moment?
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Hidden 2 mos ago Post by AvaP
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Very good, I'll get a character sheet up soon! I've been reading some of the lore and whatnot, but would anyone mind summarizing the situation? Also, just from some brief skimming, I'm seeing lots of cool classes outside of typical DND stuff. Any specific restrictions? Like, how would, say, an Artificer or something similar work?
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Hidden 2 mos ago Post by xenon
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Very good, I'll get a character sheet up soon! I've been reading some of the lore and whatnot, but would anyone mind summarizing the situation? Also, just from some brief skimming, I'm seeing lots of cool classes outside of typical DND stuff. Any specific restrictions? Like, how would, say, an Artificer or something similar work?


Hey brother!

I've sent you a PM, so we can go through the process there. Thanks for you interest!
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Hidden 2 mos ago Post by Zapdos
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@Jay009 knocked it out of the park with his post! My post's first part was going to just be a few sentences, but his prompted me to write more, and hopefully it was a good resolution to everything.

@AvaP welcome to the thread, this is a fun RP! Everyone's writing has resulted in an engaging story.
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Hidden 2 mos ago Post by AvaP
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@Zapdos

I appreciate the welcome. Regardless of whether I end up being accepted or not, this has been pretty fun to read as I have been gradually going through the posts of the IC. Everyone has some fun characters!
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Hidden 2 mos ago Post by Zapdos
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@AvaP no problem! Good you're enjoying the antics of our cast, the characters are s huge part of this RP's success.
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Hidden 2 mos ago Post by AvaP
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Alright, here is my character! I will be making an introductory post shortly. Hope you all like your new spook edition!

-



Name:
Alison Walker(?)

Age:
35

Country on Earth:
United States of America

Appearance:
Stands around 5'8, lean build. Typically, she keeps her hair in a messy ponytail as pictured. She is perpetually tired and unkempt due to constantly flying around the world and the nature of her job.

Personality:
Alison Walker is a ruthless operative in the CIA, known for her pragmatic approach and willingness to bend ethical rules to achieve her objectives. Confident and assertive, she commands authority in high-stakes situations and operates in morally ambiguous territory. Her methods can be harsh, but she also shows a protective side toward her team, balancing strategic calculation with a sense of responsibility. Ultimately, Alison believes in going to any lengths to protect the ideals, goals, and achievements her country strives for, even if she must do so outside the very rule of law she seeks to preserve.

Brief Backstory:
Alison Walker grew up in a modest, working-class neighborhood in the city of Norfolk, Virginia. Her father was a dock worker, and her mother was a nurse, both instilling in her a strong work ethic and a sense of determination. Her parents were of Polish descent, and made sure to instill in her the value of their new homeland, and how important it was to participate and give back to the nation. Needless to say, civil service was a given for her future. After high school, Alison took on various jobs to support her family and pay for college, where she studied criminal justice.

After graduating, she began to work with civilian law enforcement but increasingly became frustrated, never losing the feeling that they were merely reactive at worse, and at best, treading water to keep from drowning in the ever-escalating violence of the drug trade. This drove her into contact with people outside of the Department of Justice, and she soon transferred to the DOD as an "intelligence analysis advisor". Despite the mundane name, she became increasingly involved in the nation's more clandestine operations to combat the rise of the cartels across the border, and other key international drug operations abroad. This time further hardened Alison into what she is today, seeing the kind of monsters she had to take down.

Drives in unmarked SUVs, hours watching drone footage, hostage taking, and so on became a regular part of Alison's life. Through successful operations she garnered a reliable, if controversial, reputation in her department, soon running her ops and taking the lead. She was no full-on door kicker, she had a team for that. Her job was to get her superiors results, put bad guys in the ground, and create a semblance of control over a rapidly deteriorating security environment. It was finally the sort of freedom she wanted to go after the people who threatened the country she loved so dearly.

And so it went, thousands of miles traveled, takedowns planned, raids executed, and until one fateful day. Of all things to bring her down, to remove her from the mortal realm, it was not a gunman's bullet, a car bomb, or anything exciting like that. No much like the rest of us, it was painfully mundane. She would pass after getting into a serious car accident on the way home one night.

Adventurer Class:
Rogue

Starting Common Gear:
Crossbow, a quill of bolts, a dagger, padded leather, cloak, thieves tools, spyglass, and a scarf. Various poisons and potions.

Special item:
A cloak of invisibility. A magical item that blends light to blend the wearer into their surroundings.

Notable skills or abilities:
While fairly capable in a fight, Alison's true strengths lie in her previous job. She possesses in-depth knowledge of how asymmetric warfare works, and how a state can be torn apart from the inside. She knows which bones to crack to get you to talk, or if a more psychological attack will be more effective to get the intel that she needs. This is further enhanced by the world she now finds herself in, with the imbued skills of her class providing the talents of lockpicking, thieves cant, and more. An operator, intelligence gatherer, and analyst who can help put together a strategy to truly defeat an enemy.

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