After his question, Zell and the woman who'd poured his drink locked eyes. Green versus blue - cold, bombadier blue eyes. Now that she'd pulled her mask down, Zell could see her properly. She was an older lady, maybe around Fenna's age, with a look about her that suggested cool confidence and control. Zell felt like his soul was pierced in the eternal silence that she left between them as he waited for her answer, but his own gaze was unwavering. Then she grinned and Zell decided instantly that he liked her.
"Because, Zell Brooks, like you I was given a... second chance." That threw him through a loop. Not the fact that she knew his name or his party - that much was a given for the leader of a crew like this, plus; it's not like Second Chance's name wasn't everywhere right now, not least because of his own rumour-spreading, storytelling and bar-room bragging. It was the implication of her words that hit him hardest.
She went on to tell her own story and more explicitly state that she was also from another world. Zell wanted to interject and call 'bullshit' but if she was lying then she deserved a damn Oscar for this performance. "...And then, Pete here gives me good info. Tells me about you, about your little group. Second Chance. Cute name. I like it."
..............Which one of us thought up that name, again? Zell thought. Deep in his mind, the image of a figure silouetted by shadow, struggled in their chains. And the shackles cracked audibly, threatening to buckle and break................
"Tells me that your infamous little band of heroes are actually like me, not from this world. That you are people who died and woke up in this, bizarre fairy tale of a world. Where undead roam the lands, wizards cast spells, and the very souls of people can be trapped in infinite time loops of despair and horror. What fun!"
"Fucking fun indeed," Zell agreed, ignoring her tone of sarcasm. "I'm having a right old time."
"But I wasn't having any," she finished, not quite feeling the same sentiment.
One of her crew objected, making Zell aware that this woman, whoever she was, had been through a lot to get to this point. There wasn't a question if he believed her or not. It was just crazy that there were more of them. Just how many folks had these Mytherians kidnapped from the universe next door!?
"...earlier today I finally got my first real piece of that puzzle." Alison sighed, thinking about the encounter. "I met that lovely French girl, Mackenzie..."
And there she was - that silouetted figured cloaked in shadow, in the back of Zell's mind... Baphomet growled in frustration as the darkness he'd worked so hard to put over her was banished and the shackles around her wrists shattered and splintered with the sound of broken glass. MacKensie Trydant. Outside of his mind and in the actual tavern with the crew of rogues, Zell's features softened at the sound of her name. MacKensie - the lion's share of the reason he could keep so grounded and sane in this insane world. He pictured her smile and laugh, the bittersweet mix of the euphoria of being around her and the guilt that he'd ever think of betraying his team.
He'd missed a little of what the rogue leader was saying but not too much and caught back onto the conversation quickly. "It seems Mackenzie's praise wasn't misplaced. She genuinely cares about all of you."
The Englishman nodded. "She has enough heart for the whole world, that girl."
"So unfortunately fur us lot, that damn blondie bewitched our boss ere with those cute laughs and honey words about yous and now we stuck in this town. Bastard you are, ya know that? Well meanin bastard, but yous a bastard right through." one of the crew said, throwing a friendly punch into Zell's shoulder.
Zell's trademark one-sided grin appeared. "You ain't wrong, mate. This hero-business doesn't come natural, I'll tell you that much."
Another of them gave a soft laugh and praised Zell's loyalty, reaffirming that the entire crew were very-much in the know of everything that was going on, including the stakes of it all, and actually testing him this whole time. Bloody spies, Zell thought not-unkindly. They're good, I'll give them that.
The leader nodded to them both before crossing her arms and staring back at Zell. "Well, there you have it buddy. Your answer. So the next question now has a much harder answer..."
"How do we save this ship from sinking?"
Zell let out a breath. "Christ, we're better off giving out swimming lessons," was his first comment. "Nah, fuck it, we stand tall and proud and fight to the last man. I've not had a chance to speak in-depth with Commander Thorn just yet, but I imagine his plan is to defend the walls, then fall back to choke-points in the streets , finally taking a small stand at Little Bridge, then retreating up the hill." He scratched the back of his head as he thought. He was getting a lot more used to all of the foriegn knowledge of melee combat and battle tactics that were growing in his head with every Ascension. "The walls of the city are trash for a defence, they've got nothing but a couple o' towers here n there, but the Citadel Mountain is pretty defensible. The enemy outnumber us 3 to 1, at least. And that's just the infantry. It gets worse when comparing cavalry and mages. And they have necromancers too, so we have to be even more careful about throwing away our forces on bad positions. If Commander Thorn is smart, we don't spend much time at each checkpoint. Hit n Run, and make our best stand on the mountain. Let the city burn."
On another subject. "I don't like this idea that the city officials think they can wait until the last minute to evacuate the city and bring the people up the mountain though. I know they're going for efficiency and conservation of rations for being trapped up top, but they're playing with fire. The civilians should'a been squeezed up there, like, yesterday."
Zell and the crew of rogues talked until the sun came up, eventually getting Alison's name and shaking her hand for a proper introduction. He found himself quite at home amongst Thieves Guild associates and was surprised that The Source didn't give him the Rogue Class instead of Fighter, but he guessed that it was to put his gym-bro background to good use. And it was like Olaf had said earlier; Zell was heavy and clumsy when it came to sneaking about, which was likely a huge set-back in the job role of a Rogue. Nevertheless, he liked the Alison's eclectic crew and got along with them swimmingly.
"Well, I better go get a few hours of sleep," Zell said, standing up. "I'll see you at lunchtime for 'our first meeting,'" he smiled at Alison. Of course, they would act like they'd never met, later today when MacKensie introduced Alison to the gang. "A pleasure working with you all. Always nice to be amongst professionals. See you around."
And with that, he left the Brass Monkey and made his way back to The Mended Drum, hoping that he could slip inside and get to bed without bumping into anyone and having to explain where he'd been all night.