Power: B (S) Speed: B Range: C (S) Persistence: B Precision: B Potential: D
Noble Arm Type, Element, and Range: Melee/Ranged, close-to-mid range, and based upon the Moon and its qualities of changeability, magic, and madness.
Noble Arm Abilities:
La Luna's Miraculous Evasion - Noel's speed and reflexes are enhanced to levels that would surprise even an Arms Master. At the same time, fate itself contrives to partner with that speed and reflexes to make sure that Noel can dodge bullets, and grenades, but not necessarily the resulting explosions. However, he can dodge shrapnel and even the occasional rocket, allowing him to get into melee even when under enemy fire.
La Luna's Veil of Night - Noel can cloak himself in magic that renders him invisible, a perfect example of camouflage, and which cannot be pierced by most forms of mundane and mystic surveillance; it requires a dedicated B+rank power to reveal him (with exceptions below). This Veil, however, loses its potency from 11 AM to 1 PM, when the Sun is at its highest in the sky. Sun-themed Noble Arms, even C or D-ranked ones, can also detect Noel's Veil and remove it.
La Luna's Power of Enchantment - When the Moon is shining in the sky (including when it appears in the daytime), Noel can duplicate a Noble Arm power he has seen, as many times as he had seen that power used. For example, Noel can duplicate a Healing Power 3 times if he's seen it used three times. This power works on all Noble Arms that are not Sun-themed; Noel cannot duplicate Sun-based NA Powers, nor can it duplicate other A-Rank NA abilities.
La Luna's Madness Inducement - When the New Moon has risen in the sky, Noel can raise his scythe and pronounce a curse on an enemy force within sight of his natural eyes (no telescopes or digital enhancement). This curse spreads a plague of madness which causes everyone who is not a B-Rank Arms Master (or an OC/PC) to turn violent and attack their fellows, thinking that they are enemy monsters. The more blood is shed, the more the curse spreads from fellow to fellow, ending only when either the whole enemy army is dead or the New Moon sets.
And yes, this can affect an entire city, while Sun-themed NA Powers can also dispel it.
Misc Abilities: Well-read, a good dancer, knows how to arrange flowers and cook and even sew.
Personality: Noel wants to be a good person at heart, to fight for a cause worth believing in, and also to rescue his country from the clutches of China, which he views as a plague to its citizens. He believes that the divisions between Arms Masters and mundane folk have allowed society and the world to degrade, and is glad that they are on the verge of obsolescence due to 'The Big Three', although he does believe too that the 'Paragons of Science' are courting hubris and also hoarding power which could be used to advance Humanity for themselves...
*Likes: Sweets, Dancing, Romance (both BL and Straight).
*Dislikes: People who are too gloomy (despite his Noble Arm), War Crimes.
Fears: Being captured by the enemy, of course!
Bio: Noel was born to a family catapulted from obscurity in the past few decades when they began manifesting Noble Arms with increasing regularity. A natural prodigy, the boy displayed his Noble Arm at the age of twelve, and proved himself an able fighter against Muslim Terrorists in Mindanao just two years later, which was also when the old divisions were beginning to fade due to the appearance of the 'Big Three'. When the next President-Elect was voted for, then assassinated by his own Vice President-elect (who was also the incumbent president due to a law preventing Presidents in the Philippines from running for a second term but not for the Vice Presidency), Noel helped in the coup which installed the 'Government of National Salvation'.
Nevertheless, despite being a child soldier, Noel had privileges that other children lacked, such as regular psychological counseling money, and access to friends his age. If he was the Philippine Government's 'Guard Dog', he was a well-pampered one, and for all its worth, he genuinely loves his country and its people. He also wants to find a decent boy or girl to settle down with and is glad that his current handlers are accepting of his' being bisexual...
Power: A Speed: C (S) Range: F (S) Persistence: C Precision: B Potential: D
Noble Arm Type, Element, and Range: Support/Ranged, Element of Data/Information
Noble Arm Abilities:
Data Conversion - Can convert objects and people touched by the Shield into raw data/information which are then contained in the Noble Arm; the larger the object or person, the longer it takes to convert, although an average human adult can be turned to data in a full second, while an automobile takes five minutes. This power works only through direct contact with the shield and people converted to data are knocked unconscious by said conversion. Not only that, but objects converted to data can be turned back into their material forms by a mental command alone; smaller objects become physical again instantly while larger objects, such as people take time to reappear (same pace as conversion to data).
He can store up to an entire luxury yacht's worth of matter in his shield if given 12 hours, and can theoretically store twice that if given 48 hours of constant concentration, but it is not recommended.
Data Transmission - Myron can 'connect' to a mundane electronic device, such as a radio, telephone, or internet-capable gadget and transfer the data he stores in the shield to said device, allowing objects and people to be transported at high speeds. The drawback to this is that this process is affected by anything that can jam communications IRL, such as electronic jamming, firewalls, antivirus, or just the destruction of the corresponding device before it 'downloads' the data. Living beings (people) who had been converted to data and failed to transfer reappear at the location of Myron's shield, physically damaged depending on the measures taken to stop them. This is also why Myron's Noble Arm has (S) in Range because this can theoretically allow him to exceed the dreaded A-rank by using the IRL internet (still not recommended due to antivirus programs, though).
Misc Abilities: Myron fights like a Normal person most of the time, being adept in guns, unarmed combat, and melee, with his forte being hacking and cyber warfare, also poisons and antidotes. He has, in the past, also been trained to look cute and adorable so that he can treacherously stab, gun down, and poison Arms Masters. This is because he used to be a member of the Disablers, an Anti-Arms Master terrorist organization, and he keeps using many of their techniques despite his new allegiance.
Personality: Myron is resentful of the world, resentful of the system, resentful of factions, and is working for the Philippine Government of National Salvation because they guarantee him his revenge against the members of the Hammer of Masters and Disablers, as well as pay him in cold hard cash plus confiscated haciendas (estates/plantations) from the discredited members of the previous Government. Though he has a side that wishes the best for people, he prefers to bury it with a hedonistic attitude where he appreciates the finer things in life a bit too much. And by that, he is the type to give most of the land he's given to the tenant farmers already farming it but keeping enough to ensure a comfortable life for himself.
*Likes: Coffee, Cash, Sports Cars.
*Dislikes: The Hammer of Masters, Disablers, and being forced to kill children.
Fears: The Former Head of the Hammer of Masters, [Identity is a Spoiler].
Bio: Myron was born to an American Businessman and a Filipino 'bar girl' who sought to marry him for money, but was deceived and thrown away. Raised in poverty and bearing the brunt of his mother's abuse, Myron was sold to the 'Spartan Training Program' overseas in Singapore at the age of six by people who promised that he would come back as an Arms Master. Instead, at the age of 12, he escaped with several other students and joined the Disablers, a group of Anti-Arms Master terrorists who killed Arms Masters through ambush, assassination, and bombings. Myron was thus trained further, taught to lure in Arms Masters into wanting to protect him so that he could literally stab them in the back.
At the age of sixteen, he fought against the Hammer of Masters in Northern Iraq, where their leader had established 'The Malikate', a nation for Arms Masters to rule over Non-Arms Masters, two years of hard fighting followed, where he killed several Arms Masters simply by posing as an enslaved 'Normal Person' and poisoning their water supplies, setting up IEDs and traps, or even - And this haunts him to no end - kidnapping their children, even those who had not manifested a Noble Arm, and using them to lure their Arms Master parents to buildings filled to the brim with explosives.
When he turned eighteen, in the final siege of the Malikate's base on the Syrian-Iraqi border, Myron was captured by the Hammer of Master's 'Malik', [NAME REDACTED], who had him thrown into the dungeons in order to... He refuses to speak of it, only saying that he was busted out by the Malik's second-in-command himself. However, as he trekked back to the Disablers' battle lines, he realized this: The Hammer and the Disablers had become mirror images of each other, fueled by hate. As he realized this, he grew a Noble Arm, realized that he could not go back to the Disablers, and as the world was thrown into chaos by the announcement that three groups had emerged that can give Noble Arms to ordinary people, sought asylum with the UN and returned to the Philippines.
He next emerged four years later, as a mercenary working with the coup plotters who set up the Government of National Salvation when it turned out the President-Elect had been assassinated by the Vice President-Elect, who was also the current President thanks to a loophole in the Philippine Constitution forbidding Presidents from seeking a second term but not the Vice Presidency. During the new Government's takeover, he and another Arms Master, Noel Alonso, led the Storming of Malacañang Palace, where the two put down all resistance and arrested the President and all most adult members of his family, before moving on to arresting the Old Government's supporters in the countryside, where he was granted several hundred hectares of land confiscated from those corrupt oligarchs, most of which he gave to the tenant farmers who farmed them.
Now, he has been sent to aid the newly-formed Task Force Obsidian (composed of most of the PCs) to relieve the Philippines' new allies in the Pacific...
*Current Goal: Hold on to the estates he had been granted by the Government of National Salvation and give them over to their tenant farmers as smallholdings.
Military or Civilian Rank: Special Inspector with powers equivalent to a First Lieutenant.
Imitation of Ame-no-Nuboko - A ceremonial spear that Crown Prince Shinyahito has named after the ancient jeweled spear used by the creator deities Izanagi and Izanami from Japanese Mythology to create the Japanese Archipelago.
Noble Arm Rank:
Power: C (S) Speed: A Range: E (S) Persistence: C Precision: A Potential: D
Noble Arm Type, Element, and Range: Melee, Void, Close-Range.
Noble Arm Abilities:
Mū Shoku Zenchishiki (Void That Consumes Knowledge) - When the Crown Prince touches a single object, person, or location with the speartip (not necessarily stabbing) of his Noble Arm, he sees, and can sort through without going insane, the memories and experiences of the target. Note however that sorting through does not make him able to understand everything he finds out right away. When used on himself, he can also see possible timelines and worlds where he and his sister and certain individuals in this setting do not exist at all; many of those worlds do not have Noble Arms.
That last ability is fairly useless in battle and information gathering but helps boost his self-esteem by giving him glimpses of worlds where things are much worse than they are right now. It is speculated that he can eventually refine this ability to show futures where just one specific person did not exist or died in the very next second, but that is conjecture.
Munakatanashi / Yarubekikata (Unmaking and Remaking) - The Crown Prince can stab himself with his weapon and unmake himself, dissolving his body into nothingness and making all memories, monuments, pictures, and written + computerized records of himself vanish (this can be resisted with the right Noble Arm). However, unmaking is not the same as death, and the Crown Prince can will himself to rematerialize anywhere in the world that he knows from pictures or personally visited; restoring people's memories and all monuments, pictures, and written + computerized records of his existence. This process also heals any injuries and wounds he has.
Misc Abilities:
Etiquette and Ceremony - Crown Prince Shinyahito Yamato lived a regimented life, filled with ceremonies and rituals, which he studied with genuine interest.
Literature Enthusiaist - The Crown Prince is a fan of stories of all kinds, especially Light Novels, even the ones so badly written that he feels the need to mock them in private. He has a love-hate relationship with Isekai fiction while also writing poetry and drafting a novel in his spare time which he plans to publish under a false name.
Martial Arts Training (Polearms) - With great reluctance, the Crown Prince has learned to use his spear as a practical weapon, even though he prefers using it as an analytical tool.
Political Backing - His sister wants the Succession Laws changed so she can inherit should he die; he's not blind to the implications. If she succeeds, it would be at his sufferance and not just because of her efforts, and so he keeps contacts and allies in Japan's Imperial Diet, just in case.
Personality: The Crown Prince would rather not ascend to the throne of Emperor of Japan; he would prefer to just study, read, write, and maybe play video games if he can hide it from the public. However, he does not want the throne to pass to another branch of the Family or his younger sister, Fuyuko Yamato, whom he views as 'too militaristic', to get the throne and perhaps push an agenda that would further shred Japan's slightly pacifist constitution, or bring back old-style imperialists who look back on Japan's days as a colonial power with nostalgia. At the same time, he doesn't hate his sister; he knows her views might be different than she seems to indicate. So who knows, maybe he'll give her the chance she needs...
*Likes: Books. Anime and Manga. Videogames. Gunpla.
Bio: Born one day after his cousin Prince Hishahito of Akishino (an IRL figure) to Naruhito of Japan, the birth of Shinyahito raised shockwaves throughout the Imperial Family. Raised with immense expectations, Shinyahito faced the barely-hidden resentment of his sister, born one year after him, and his nation's continued population decline and political malaise.
As he grew up, he realized that he did not want to be Emperor, but had to hide it, even from himself. His Noble Arm grew not when he was subjected to trauma or a 'trigger event', but when he realized that as much as he just wanted to hide from the world and become a hikkikomori (yes, embarrassing), not only was that not on the table, but he cared too much to allow other people to take the Throne and pursue outlandish agendas that involved bringing back Japan's darker past.
When he unlocked the Imitation of Ame-no-Nuboko, he was pushed into competition with his younger sister, whose ambitions and militaristic attitude were obvious for all to see, but managed to keep things civil, maybe even cordial, between them. When China began its war of aggression against ASEAN after the Philippine Government of National Salvation displaced the previous leadership, Shinyahito journeyed to the Philippines as well, avoiding his father's displeasure by stabbing himself with his spear, unmaking himself, then remaking himself in the regions surrounding Baguio City, hoping to find refuge in the Japanese emigré community near Kennon Road.
The Danggal Clan found him, and as they were still pretending to be loyal to the PGNS, they gave him a hospitable welcome, using up stockpiled food and luxury goods to throw a banquet for him, not noticing that he found that wasteful in wartime. Gradually, he realized that they were planning to betray the PGNS if bribed enough, and also hand him over to China if the price was right. So he unmade himself yet again and remade himself in the Philippine Military Academy building, which was under siege by traitorous forces led by the Danggal Clan.
A metaphorical baptism of fire followed, and now he is fighting in a campaign he does not want, but knows he must see through...
Update: With the Danggal Clan surrendering and returning to the Philippine Government of National Salvation's fold, Crown Prince Shinyahito has chosen to stay in the Philippines to keep track of his sister, who is still wandering ASEAN territory fighting People's Liberation Army forces.
*Current Goal: Survive. Find his path in life.
Military or Civilian Rank: Kōtaishi (Crown Prince, Japanese word)
Misc Abilities: A skilled pilot who has gone through basic training as a soldier, and a cook, and has a degree in History.
Personality: Polite, kind, and generous, even to his bitterest enemies, Mykhailo has been shaken by the events of 2022, but tries to take the high road and not give himself over to hatred. Instead, he resents how his lack of a Noble Arm meant that he could not even be of help to his own country, Ukraine, especially as his piloting skills were not enough to make a difference in the war without experience. However, he knows that strengthening his personality and development would give him a Noble Arm that can solve the problems he has, thus allowing him to gain the power he needs to save both the Philippines and Ukraine and those whom he loves.
*Likes: Contentment (rarely found nowadays), Astronomy, Flying.
*Dislikes: Russia, China, and his negative feelings.
Fears: Falling into the hands of the enemy.
Bio: Mykhailo's Father was one of the Philippines' richest media executives, his mother was a Ukrainian volunteer worker who helped run a homeless shelter. They married; he was happy, not wondering about his mother's roots - He loved the Philippines, and Ukraine to him was a distant name. Then, as he grew up, he realized he liked both boys and girls and it wounded his heart that he was something so shameful, so aberrant, so different, and he would be targeted by hatred if people found out. It became worse when he moved back to Ukraine for a few years to attend a moderately prestigious flight school where he could train as a pilot.
His wingman was also his first love; a Ukrainian boy named Artem who had an interest in astronomy, and even got Mykhailo interested in the subject. The stars, the moon, and the sky, were interesting, and so was Artem; he was such a kind and generous person and Mykhailo wanted to be with him forever.
When he turned 20; he went back to the Philippines to visit his father, just in time for China and Russia to hold 'parallel special military operations' in both Southeast Asia and Ukraine - Artem died in the first volleys of the Russian invasion; to this day, Mykhailo believes that the latter was targeted for being gay.
The young man tried to muster the anger and hate required for revenge, but could not do so; he was too kind for that, even to people who hated him for what he was. Instead, all he could feel was utter sadness... And Artem's smile, that smile when they spent time together under the stars. So he did something immensely difficult, something he found hard to justify even to himself - He let go of his desire to hate and instead chose to try and stop the Russians and Chinese so that more people do not have to be hurt.
He felt a seed of something stir within him; the very beginnings of something that if treasured and nurtured, could grant him what he needed most - The power to save his people.
And so Mykhailo joined the Philippine Air Force, hoping to strengthen himself and potentially gain a Noble Arm. Then he'd make sure that more people like Artem do not have to die.
*Current Goal: Save ASEAN, then Ukraine.
Military or Civilian Rank: Airman
*Optional
Noble Arm Name & Appearance:
La Astronomica - The Longsword on his picture above.
Noble Arm Rank:
Power: A Speed: C Range: A Persistence: C Precision: C (S) Potential: E
Noble Arm Type, Element, and Range: Melee/Sky/Long-Range
Noble Arm Abilities:
An Artificial Sky - When Mykhailo conjures up his Noble Arm, the sky above or around him is covered over with a starry nightscape or sunny sky, regardless of the actual time of day or night, light pollution from city lights, or artificial darkness from smog or storms. This zone slowly expands to cover an area the size of an entire city (New York's Metropolitan Area, to be exact), and Mykhailo can then choose to show specific images of constellations, stellar or planetary alignments, or solar equinoxes or even show the moon and sun at the same time. This does not change the existing weather, which continues as normal despite the changes to the sky.
It does, however, affect Noble Arms with an Astronomical Theme (Sun, Moon, Stars, Space, Eclipses, and Comets), boosting or debuffing them by one rank, as well as duplicating specific conditions for specific Arms' activation (like for example, the Sun and Moon needing to be up at the same time).
Astrological Omens - Under the projection of the sky that comes from his Noble Arm, luck and probability are affected in some small way, making his allies more fortunate while cursing his enemies with increased accidents and unfortunate events. This can, assuming competent allies, shift the tide of the battlefield to favor the side that should normally lose.
Heavenfall - Mykhailo, with a single command, can cause meteors to rain down from his artificial sky onto a foe; said meteors are, well, meteors and cause damage on par with high explosive artillery rounds. However, the damage they cause is purely physical, and thus attacks that render the user intangible or put them in another dimension or otherwise circumvent physical damage can work to make them immune or resistant to this power.
Power: B(A) Speed: B Range: E Persistence: B Precision: C Potential: C
Noble Arm Type, Element, and Range: Melee. Vampire/Life Through Death
Noble Arm Abilities:
Consume - The standard ability of Hopes End. The basis for the other abilities the Noble Arm possesses. Whenever Hope’s End injures an opponent, it absorbs a portion of the opponent’s power proportional to the injury inflicted.
Boost - Often used on the user of Hope’s End. Hope’s End can use the built up energy to boost the physical abilities and attributes of the wielder.
Heal - Hope’s End can expend the built up energy to heal the wielder or anyone that the wielder can lay their hands on.
Duplicate - A rarer ability of Hope’s End. If an Arms Master is killed, the energy that is gained from it can be used to duplicate the ability of the Noble Arm that belonged to the slain Arms Master. However, once that energy is used up either through boosting, healing or duplicating, those abilities cannot be used again.
Duplicate is hard to explain with a whole bunch of numbers and delving into the *energy* of Hope’s End.
It’s not as clear cut as this, but if you simplify it down…
Each person has 100hp. Every time Hope’s End deals damage to those hit points it gains a charge for every hp lost. So a paper cut might only be 1-2 hp, but losing a limb could be 60+ hp. Now all that energy goes into a pool. If the target also happens to be an Arms Master, the last hp has code for Arms Abilities. Now that code can only be applied to energy stolen from that target.
So if you deal a killing blow to a heavily injured Arms Master, you will o oh get 20-30 energy points, but they can be used to replicate the abilities of that Arms Master. Once they are used up they are gone. Some abilities will obviously have a higher cost and as such can’t be used as much.
Misc Abilities: Prior to any military service, Charles was trained in Savate by his father who was the three times world champion in his youth. When Charles later joined the Action Division of the Directorate-General for External Security, and became trained in sabotage, destruction of materiel, assassination, detaining/kidnapping, interrogation with and without using torture, infiltration/exfiltration of persons into/from hostile territory and hostage rescue. These skills would serve him well when he became an Arms Master and moved into the Private Sector.
Personality:
Likes: Expensive Wine. Coffee. “The finer things in life.” Money. Sparring.
Dislikes: Self proclaimed Gods. Relying on Noble Arms.
Fears: Charles doesn’t have many fears. Chief among them though is probably leaving a job half done. Or at least that’s what he tells people. Charles’ real biggest fear is letting people in. Scared that people will hate the real him, or worse betray him and use his feelings against him.
Bio: Born to a Savate world champion, so most of his early childhood was spent being forced to train in the French martial art. Most afternoons after school was spent in the training hall either sparring or tidying it. When he turned eighteen he signed up to the French military, and not long after that, his skills in Savate got him poached into the Action Division. He spent nearly 20 years working with the Action Division before manifesting a Noble Arm. During this time he specialised in covert operations and even tackling Arms Master threats to French National Security. On one mission Charles teamed up with a Russian Arms Master to battle a group of Russian Terrorists that were in France. Kostya, Charles’s partner at the time, was the Russian Arms Master that was wielding Hope’s End. During the mission, Kostya had his left arm cut off by one of the Terrorists that turned out to be an Arms Master. Kostya then sacrificed himself to Hope’s End to form a feedback loop of energy and passed the Noble Arm onto Charles. It was a last ditch effort that resulted in a temporary massive power boost to Hope’s End and resulted in the Noble Arm being passed onto Charles. After cleaning up the remaining terrorists, he took some time off to ponder the consequences of becoming an Arms Master.
Charles ended up deciding on moving to the Private Sector after he received an offer he couldn’t refuse. Around 20 years later he had made a name for himself as a private contractor who would take a job with whoever has the money to pay.
Noble Arm Name & Appearance: Stang A simple rigid staff that has a bright blue glow which produces a faint light, Nil can move Stang via telekinesis.
Noble Arm Rank: C rank
Power B Speed C Range A Persistence C Precision C Potential D
Noble Arm Type, Element, and Range: glowy hitty thing, Kinetic Projectile, Telekinesis, Short/Medium Range
Noble Arm Abilities:
Conjured Staffs, Stang can be create copies that are indistinguishable from the original, Nil can also control them just like the original and create more copies from said copies, maintaining a few copies has little affect on stamina but maintaining a huge amount has a much larger toll.
Telekinesis, Nil can control Stang and its copies telekinetically when doing so the staff has effectively 100 times of its original weight, which is around 1kg. Telekinetic movements are usually not particularly fast unless Nil launches the NA as a projectile in which case it can go up to 1000m/s and get ~10kms away and has equivalent power to a tank round, unfortunately unlike a tank Nil cannot shoot accurately at that range and has an effective range of 300m on a human sized target without taking impact shock into consideration.
Enhancement, Nil can boost her durability to be able to resist 1-2 additional blows or bullets but it also makes her especially resistant to shockwaves, when using this ability Nil glows blue, especially the hair, eyes and tearducts.
The target used was human sized, 200 rounds were shot for each range apart from the 270meters range where 50 rounds were shot.
Percentage of direct hits only takes into accounts hits that directly hit the target dismissing possible damage dealt through other means.
Percentage of lethal hits takes into account any shot that produced lethal damage either by a direct hit or as the effect of impact shockwave.
Misc Abilities: Nil can fluently speak Danish but can barely speak other languages such as English, Thai and Filipino. Nil can also eat many inedible materials without seemingly suffering from it, such as wrappers and paper.
Personality: Nil usually doesn't speak much but she can be direct and blunt, she usually seeks to be around people but doesn't do much when in company.
*Likes: food, people, smashing stuff
*Dislikes: too much noise, long conversations, being alone for long stretches of time
Fears: Drowning (she can swim but she panics when in deep water)
Description: Nil joined Thailand's military in 13th of May 2015, the day prior meeting with military personnel in Pattaya and being documented as an Arms Master for the first time. Nil has been unable to answer most questions about her past to the point where her age and nationality can only be assumed, the most commonly agreed theory is that she is from Denmark, as danish is the only language she can speak fluently, and that information about her was lost in the 2009 ransomware attack to the Danish government's databases where many citizen's personal data was erased. Nil displays some lack of understanding of human interactions and common knowledge, she has been a slow learner with things like learning a new language, monetary value and proper eating, despite this Nil seeks to be around other people and is uncomfortable when left alone for a long period of time. Medical scans have shown that Nil is human and the lines on her body are likely related to her Noble Arm and not some biological condition, this is exemplified when she uses her Noble Arm and the lines on her body begin to emit a stronger glow. In the last few years Nil has supported various field operations and displayed a level of obedience and calmness during tense situations, since the start of the ASEAN war she has been active in Vietnam and Thailand and joined the ASEAN joint military, she only recently arrived in the Philippines, arriving in Lingayen shortly after the fighting began.
*Current Goal: Being alive, eating
Military or Civilian Rank: Sergeant of the Thai Military and jointed ASEAN military
Noble Arm Name & Appearance: Sinagtala(Starlight), a complete dark blade with multiple white spots that is comparable to the stars in a night sky.
Noble Arm Rank: C
Power: C Speed: A Range: C- Persistence: B- Precision: C- Potential: C
Noble Arm Type: Melee Element Space Range: Close to Mid Range
Noble Arm Abilities:
Rip Space- Cristina can create a tear in spacetime by swinging her blade, allowing her to capture anything smaller than the size of a small truck that passed through into a pocket dimension she called the Imaginary Space. Her next swing would release everything she captured. -Cross Space- Cristina can hide inside the tear instead allowing her to temporarily access the Imaginary space for herself and move across it for a maximum amount of 30 seconds. While inside this space she cannot interact with objects in the real world.
Addendum: If someone was partially captured inside the Imaginary Space like having a limb covered, they will automatically be sucked into it.
Night's Edge- Cristina imbues the separation of space into her weapon, granting it unparalleled sharpness that can only be blocked by select Noble Arms. -Night's Edge Burning- Cristina burns her Noble Arm with the flames of Shooting Star allowing it to apply burns in contact.
Blink Space- Cristina can now 'blink' in short distances allowing her to achieve short range teleportation.
OPL Spells
Bind- Cristina releases a rope of energy that attaches on contact from there she can manipulate the size of the rope for her advantage.
Shooting Star- Cristina can fire starlight projectiles from her sword. They have homing properties and explode on contact with force equal to a grenade. -Blinding Star- A variant of the Shooting Star skill where instead of an explosive blast, a flash of blinding light was instead released.
Mirage Space- Cristina's greatest technique which allows her to indiscriminately trap everyone in a 30 meters long dome of the Imaginary Space . While inside Cristina has the ability to fly, fire sword beams and teleport in exchange for taking a huge strain in her body and inability to activate Rip Space due to being already inside the Imaginary Space. This ability can be canceled with overwhelming power, by defeating Amelia or voluntary deactivation.
Misc Abilities:
Swordsmanship- Cristina after the activation of her Noble Arm had sought to master the usage of her weapon, studying and practicing forms she could find until she completed a personal style.
Intrigue- Life as an mercenary had made Cristina naturally observant, allowing her to figure out the intent behind someone's words and determine if she's being swindled.
Pain Tolerance- Cristina's ability to make herself believe that she can endure more damage was far higher than the average. During her time in the facility, she will get her bones broken, muscles torn, body bleeding and tell herself to just 'finish the task'. This served her well when taking blows from other Arms Masters.
Personality: Straight to the point and doesn't mince her words. She will uphold her end of the bargain as long as the other side doesn't screw her over. Has a soft spot for children and silent bloodlust for combat.
*Likes: Night Sky watching, fighting people, children
*Dislikes: Torturers, Liars, beating around the bush
Fears: There was a silent possibility that her reunion with her sister won't be the heartfelt moment she thought it would be.
Bio: An orphan who doesn't know the identity of her parents, a young Cristina has always been aware of the struggles of life but always believes that with help of her wiser, clever older sister Basilia. This belief has persisted even when they are both sold by their orphanage to be trained in an STP program with the hopes of them developing their own Noble Arms.
It was hard, it was grueling and sometimes she wondered if she was in hell but with Basilia’s support she managed to push through the program despite failing to develop a Noble Arm unlike her sister. Things for a while are looking up for the two.
That was until one day, when the members of the Downward Descent suddenly attacked the facility, killing everyone in their path. Man, woman and children every single one of them was slain while some fled to the scene. Cristina was one of those who escaped from the attack while Basilia bought her time to escape.
Cristina ran until her legs gave out and she herself passed out. When she woke up, she learned that the facility was burned to ashes and she is one of the few survivors. She also learned their treatment of their students was actually illegal to the point of being considered torture.
When everything sank in and Cristina made a promise to herself under that night sky.
She knew her sister was alive and that she would find her. That was when Sinagtala appeared in her hands as if it was a silent gift.
From that moment forward she works as a freelancer for people, doing escort missions, espionage tasks and even extracting kidnapped children. That was until she received an offer from someone.
Items:
OPL Suppression Collar/Cuff: A device that inhibits the wearer's access to the ability to manipulate Occult Programming Language, no matter what form that may take. In a "mundane" person or raw OPL practitioner, a single restraint is sufficient to either stop them from casting OPL entirely, no matter their tools or to stop them from manifesting a new Noble Arm, should they have the potential.
> On an Arms Master, the devices do have an energy limit. They can completely suppress a Noble Arm with a Power of D or lower from even being manifested. C-Rank Power can manifest the Noble Arm but can't use its powers beyond that. B-Rank Power is only greatly weakened to 50%. And A-Rank Power at worst may be suppressed to 75% percent with a single restraint. With a total of three such devices applied, it's possible for a C-Rank Power NA to be prevented from manifesting entirely, a B-Rank Power to be suppressed to no access to its abilities, and an A-Rank to 40% of their overall strength.
> The restraint device itself is generally immune to supernatural tampering. Noble Arm powers and the weapon itself are usually incapable of damaging or removing a device, no matter how creatively interpreted the power is. The device is a black hole of OPL nullification. The only way to remove it is through physical, mundane interaction. The device also suppresses a Noble Arm from conveniently manifesting any new powers that could act as adaptations to either increase its rank or that could otherwise be specifically designed to enable escape. This nullification isn't, however, truly absolute, provided the energy is too much to quell.
OPL Bracelet- A bracelet adorned with a black gemstone. Used as a focus for OPL spells.
Noble Arm Name & Appearance:[Angel Duster] is an M1 Carbine. In most respects it looks like an ordinary weapon, but it has two cosmetic modifications. One is wooden stock, which has been carved on both sides into a relief of an angel's wing; the other is the sling, which embroidered with fractal patterns in subdued, unsaturated colors.
Noble Arm Rank:
Power: D (It's BulletsTM) Speed: C Range: B (~300m effective range, no splash effect) Persistence: B Precision: S (Precision is dependent on Mikey's own marksmanship, rather than any property of Angel Duster itself) Potential: C
Noble Arm Type, Element, and Range: Transposition / Support / Long Range
Noble Arm Abilities:
Note: Maximum range of all abilities is the maximum effective range of the weapon, i.e. 300m
[Get It] - Objects shot with Angel Duster can be "captured" and stored in its automatically reloading magazine. The objects captured this way are not harmed by the impact of the bullet. Angel Duster cannot capture anything with a soul (i.e. people) or any object larger than Mikey herself, and it can only store 15 objects maximum at any time. Objects stored this way are frozen in time until they are freed. Objects can be freed either by Mikey manually ejecting the magazine and finding the bullet containing it, or via the ability below.
[Love Again] - Objects stored using Get It can be loaded into the chambered bullet and fired; when the bullet they are loaded into impacts something, the object appears again.
[Panther Like a Panther] - Mikey can load herself into Angel Duster and shoot herself at a target as with Love Again.
Misc Abilities:
Though barely a soldier, Mikey has had intensive training; in addition to basic military training, she's received additional training as a designated marksman, in addition to the intense small-unit training given to all NA wielders in the US Armed Forces.
Related to the above, Mikey is a talented (though not supernaturally gifted) marksman, and is only getting better as she gains more experience.
Mikey's favored sport of choice is free-running; she's been doing it since she started high school, and she's pretty good at it
She has a pleasant singing voice, and can play the harmonica
Personality:
*Likes: - Fruit cups with tajin and chamoy - Kimbap - Freerunning - Trashy fantasy/romance novels
Fears: Losing her family; being stuck in the military forever
Bio: Mikey was born in 2002, to immigrant parents living in Santa Ana, CA. The oldest of five and the first person in her family to have US citizenship, she lived a relatively normal childhood--going to school, getting decent grades, and so on. Her parents' undocumented status caused them some hardship, and her family was never wealthy, but overall her life was a happy one. The summer before her senior year in high school, her future looked bright, and she was beginning to apply to colleges where she planned to pursue an engineering degree.
Unfortunately, that same summer was the one in which her parents were threatened with deportation. Worse yet, Mikey was partially responsible; she had fallen in with a crowd of troublemakers, and her arrest for trespassing was the event that led the authorities to zero in on her famliy. Yet, regardless of whose fault it might be, the important fact was that her parents, both brought over from Mexico when they were young children, were at risk of being ripped away from her and her siblings, and there was no way her family was going to stay together in the aftermath.
Those months where her parents were held in detention were the worst of Mikey's life (at least, up until then). It was the stress of that situation which led Mikey to manifest her Noble Arm, and in turn for an Army officer to approach her with a deal. Join the military--become a gun in the hand of Uncle Sam--and the Army would keep her family together.
It would be a lie to say she didn't hesitate, but she also didn't see any other choice. She dropped out of her senior year of high school, enrolled in the army, and was put through intense training to bring out the potential of her Noble Arm. She did not exactly excel at this; though she had always been athletic and turned out to be a natural marksman, she was temperamentally unsuited to military discipline, and likely would have been discharged before the end of basic training were she not considered a vital military asset.
The last time she saw her family in person was during her Basic Military Training graduation, at age 18. Once the ceremony was complete and her bags were packed, she was shipped across the country to be attached to a special forces unit.
The last two years for her have been filled mostly with additional training; she has yet to get any experience in the field, due to factors including the US's isolationist military policy, her relative inexperience, and her superiors' lack of faith in her abilities. However, with the US now entering the ASEAN war, she has been earmarked as a "unit" that the Joint Chiefs can deploy as a show of support for their new allies without diverting any of the Arms masters they consider more valuable, and it's in that capacity that she's been seconded to Task Force Obsidian.
Anchorbound Gauntlets - A pair of sleek, black bracers permanently attached to Archer's forearms. As he masters the bracers' abilities, they evolve into higher levels of armour, eventually covering his entire body. Although the bracers are always adorned, Archer can switch between the bracers and the other forms as a power-up.
N O B L E A R M R A N K : N O B L E A R M R A N K :
Drains energy: although strong, maintaining this form drains energy incredibly quickly
Permanent Attachment: The bracers are permanently attached to Archer's arms, providing a constant baseline boost to his physical abilities. Although the bracers are always adorned, Archer can switch between the bracers and the other forms as a power-up.
Negative Effect:
Unpredictable Power Surges: The bracers' power is difficult to control, making abilities unreliable.
Emotional Influence: Amplifies abilities based on emotions, which can cause uncontrollable surges of power.
M I S C A B I L I T I E S : M I S C A B I L I T I E S :
Archer embodies a devil-may-care attitude with a laid-back and adventurous spirit. He’s charismatic, quick-witted, and enjoys being the life of the party. However, beneath his carefree facade lies a complex individual shaped by the dichotomy of British traditions and modern influences.
Archer is adept at navigating social situations, using his charm and wit to disarm tension and build connections with ease. His ability to blend traditional British values with a contemporary outlook grants him a unique perspective. Yet, this duality often leaves him grappling with an inner conflict. The strict discipline instilled by his military upbringing contrasts sharply with his yearning for freedom and self-expression.
Despite his relaxed demeanor, Archer is deeply introspective and sensitive to the world around him. He often contemplates the expectations placed upon him by his parents and society, striving to find a balance between honoring his heritage and forging his own path.
Archer's loyalty to his friends and allies is unwavering, and he is always willing to stand up for what he believes in, even if it means going against the grain. His adventurous spirit drives him to explore new horizons, pushing the boundaries of his abilities and discovering the true extent of his power.
In moments of solitude, Archer reflects on his journey, drawing strength from his experiences and using them as a guiding force in his quest for self-discovery. He finds solace in music, often playing his guitar to unwind and express his emotions. His love for adventure and thrill-seeking activities, such as parkour and martial arts, keeps him physically and mentally sharp.
Archer Griffin was born and raised in London to a family with a storied military heritage. Both of his parents served in the British Army, which ingrained a sense of discipline and duty in Archer from a young age. Growing up in a bustling city, he found solace in physical activities, developing an early interest in martial arts and parkour.
Attending a local primary and secondary school in London, Archer quickly adapted to his environment, making friends and excelling academically. He embraced traditional British values and combined them with a passion for adventure and exploration. He took up martial arts, excelling in Karate, and also discovered a passion for parkour, using the urban landscape of London as his playground.
During his high school years, Archer continued to excel academically and athletically. He was an honor roll student, consistently achieving high grades in his coursework. His extracurricular activities included:
Karate: Achieved a black belt and competed in regional tournaments, winning several medals.
Parkour Club: Led the school parkour club, organizing events and training sessions.
Music: Played electric guitar in the school band, performing at various school events and local venues.
Archer graduated from high school with a strong academic record and a well-rounded portfolio of accomplishments.
Between graduating from high school and starting university, Archer took a gap period to explore his interests and decide on his future path. One evening, after attending a local concert with a friend, they were walking home through a dimly lit alleyway. Suddenly, a group of thugs approached them, demanding their money. When the thugs grabbed his friend, Archer protested and tried to intervene. One of the thugs, wielding a metal pipe, swung at Archer's head. Instinctively, Archer raised his arm to defend himself, and in that critical moment, a pair of sleek, black bracers materialized on his forearms, absorbing the impact and protecting him from serious injury. The manifestation of his Noble Arm caused the thugs to panic and flee, leaving his friend thankful but the incident left Archer feeling ashamed and bewildered by the sudden and uncontrollable display of power.
Recognizing his potential as an Arms Master, Archer was recruited by Task Force Obsidian. Despite his sub-par Noble Arm, Archer's extensive training in martial arts, parkour, and his strategic mindset made him a valuable asset to the team.
Muscular, yet lean, Henri is 187 tall and weights 85 kg. On his right shoulder there's a badge depicting Canis Major, symbol of the Laelaps-unit.
Name:Henri Janssens
Age:27
Nationality:Belgian
Noble Arm Name & Appearance:Leonidas
Noble Arm Rank:
Power: B Speed: B Range: D Persistence: C Precision: D Potential: D
Noble Arm Type, Element, and Range: Counter, Void, Melee/Short-Range
Noble Arm Abilities:
Leonidasis an Anti-NA weapon. It was born out of Henri's reserved nature and distrust of Arms Masters.
Phalanx Leonidas' passive default power. Any NA attack upon it is blocked. However, it only works on its own surface area. Anything else goes right through, so Henri will have to grouch, if he wants to spare his lower body from an attack larger than Leonidas' surface.
Fighting in Shade By placing Leonidas above his head, Henri forms a bubble of 20 meters in diameter around himself that nullifies NA attacks within. However, it offers no protection from mundane arsenal whatsoever. Indirect NA attack (such as telekinetically thrown rock) also passes through. The protective area of the bubble is also indiscriminate in its nullifying effect, suppressing enemy and ally NA powers alike(though it doesn't unsummon said noble arms, only allowing arms masters to theoretically use their NA as regular weapons, if said NA can be used as a regular weapon, or the Arms Master knows how to use their NA as a regular weapon). As such Henri needs to keep a distance from other Arms Masters, both for the efficiency of allies, and in a case of enemy Arms Master, Henri's own safety. The field activates immediately after Henri puts the shield up and says the Password "Fighting in Shade". The field shuts down when the shield is lowered or Henri no longer has the strength to do so. 30 seconds is the maximum, after which Henri needs a breather. Breathers increase in length the more times Henri uses the power. Henri can put Leonidas up without activating the effect. Misc Abilities: Henri is a trained soldier, skilled in firearms, engineering and survival tactics. These come useful if and when he needs to keep Leonidas dormant.
Personality: As a professional soldier, Henri attempts to not let emotions get in the way. He's not made of stone, however, and can connect with other people, though he's not sure if he should.
For Henri, powers should only be given to the responsible. As such he tends to be distrustful of Arms Masters, particularly the young ones, who for him are likely to misuse it. At the same time, he wishes that the young would be allowed to grow on their own and make their on decisions, something granted to him, but not many others.
Although highly trained and prepared, Henri still feels some nervousness. He is out here to prove the capabilities of the Laelaps-unit, so much is at stake.
Henri doesn't trust either Seven Virtues or Downward Descent, seeing the former as liars and the latter as nutcases.
Likes: Routine, good food
Dislikes: Deceivers, power-seekers
Fears: Loss of close people, Powerlessness
Bio: Henri grew up in the Flanders region of Belgium. Though his home country was relatively peaceful, the chaos of a world with Arms Masters reached there. At a young age, Henri decided to become a soldier, and excelled quite well in the Belgian Defence Force. Something unexpected happened after a year the Big Three appeared. Henri was summoned to Berlin along with other soldiers across the EU to form a special task force to deal with the increasing Arms Master threat: The Laelaps-unit.
Trained to fight Arms Masters and granted Noble Arms by the Paragons of Science (when the soldiers weren't Arms Masters already), the Laelaps-unit was designed to keep the Europe safe and stable. Henri himself received Leonidas, an anti-NA shield born from his distrust of Arms Masters.
The original first mission of the Laelaps-unit was to act covertly in studying the supposed Downward Descent infiltrators among the influential people of Europe, but the Chinese and Russian Crises forced the unit's reveal ahead of schedule. Henri was sent to the Philippines to assist ASEAN forces. This will be his baptism in fire.
Current Goal: Finish the mission in the Philippines
Age: 22 Gender: Female Sexuality: Bisexual, as far as she is able to tell. Height: 165 cm Weight: 63 kg
Nationality: Half-English, half-unknown
Noble Arm Name & Appearance:
‘Charter’ (naval officer’s spyglass)
Noble Arm Rank:
Noble Arm Type, Element, and Range: Support-Ranged/Space/Long-range
Noble Arm Abilities: Leaguespanner: Wielding Charter allows Callie to realign the fabric of the universe to join one space to another, effectively creating a two-way portal in any shape that she desires. She may only create one such connection at a time and may only do so between places that she is able to see. Seemingly as an inherent safeguard, this portal cannot form inside or otherwise ‘cut’ sentient beings or other Noble Arms, though it can do so for non-sentient life and non-living things. Whenever she does so, Callie must fix both ends of the portal in space in relation to another object; she frequently uses the ground, the Earth as a whole or some part or all of her body for this purpose, though she cannot use any part of another sentient being or Noble Arm. Creating a connection takes a small amount of energy and time that both scale with the portal’s size and the distance that it bridges; the amount of energy continuously consumed from Callie until she releases it also increases with the portal’s area (see hider).
Where Callie’s stamina is represented as 500 of an arbitrary unit…
Portal Creation Time (seconds) = Portal Area^2 (square metres) x Distance Bridged (km) Stamina Cost upon Portal Creation = Portal Area^2 (square metres) x Distance Bridged (km) + Distance Bridged (km) x 0.1 + 10 Stamina Cost while Portal remains (per second) = Portal Area^2 (square metres) + 1
While Callie can push herself beyond this limit, she risks unconsciousness or death by doing so.
Sight Unbounded: Charter is far more capable than a spyglass of its apparent age or, indeed, any spyglass at all has any right to be: it has the ability to project Callie’s vision, allowing her to bypass non-solid objects. Solid objects inhibit the projection of her vision in this way, while liquids slow the projection depending on its density rather than it being instantaneous. Commander’s Aim: While looking through Charter and wielding a projectile weapon or in contact with a person who is, Callie can will the spyglass to direct her gaze to the point where the projectile, as the weapon is currently aimed, will land. When she does so, she gains an instinctive sense of this point. Guidance: Whether a precognitive subpower of Charter itself, a quirk of her hyperactive mind or a combination of both, Callie often finds herself drawn to details that are or will be important for herself and/or her allies when looking through Charter, even if she doesn’t know how they are or will be important yet. This helps Callie both when she is scouting or infiltrating a location or when she’s picking out a target in the chaos of a fight. Forewarning: Being hunted by Cambodian soldiers in Phnom Penh has seen Callie’s foresight expand, taking on a reactive edge. She now often gains awareness of threats to her and/or her allies several seconds before they come to fruition, including an understanding of their general nature (e.g. ‘angry person with assault rifle’ or ‘cruise missile’).
Misc. Abilities: Determined Adaptability: Callie’s open-mindedness and sheer drive allow her to take on problems and learn new skills more capably than most, throwing sufficient energy and ingenuity at difficulties and mental blocks that others would give up on solving. Trained Operative: With some Arms-tailored military training under her belt, Callie has had the chance to experiment with her Arm in battlefield conditions. As such, she is thoroughly familiar with her Arm’s basic capabilities and has even come up with a few unconventional ‘tricks’ with them, as well as appreciating the basics of tactics and operational warfare. She has also been given a more rapid coaching in the art of covert operations, allowing her to hold her own in a number of tight spots even without her Arm.
Personality: Callie is characterised by drive above all else; she launches herself towards her own and others’ success and even when ‘relaxing’ is constantly looking to find growth in everything she does. Unlike many of this archetype, however, she doesn’t naturally chafe against authority to any great extent, only that with which she disagrees for other reasons; she instead demands that she be accomplishing something in every waking moment, set by others or, if they do not, by herself. This makes her an invaluable asset to any team – focused, unfailingly energetic and downright inspiring, a champion for her allies and a constant harrier against their enemies – but can also come across as brashness, insensitivity and arrogance. She is, needless to say, a little polarising.
Likes: Achieving goals (especially by creatively efficient means), feeling capable, learning, helping others, using her Noble Arm, dogs and cats, Ribena
Dislikes: Helplessness (especially not being able to help others), duplicity among friends and teammates, indecisiveness, overbearing nationalism, excessive reliance on others
Fears: Being powerless, causing harm to those she cares about, becoming an emotionless killer
Callie Lidmann was born in the UK and lived there for four years or so. That she knows. In truth, her mother has always been cagey about the first few years of her life and, indeed, about Callie’s father, who Callie herself only knows by scattered half-memories. She didn’t especially care, to start with; her mum, Mary, has always been as good a parent as possible to her, as has her aunt Sandra, with whom the two live.
Good intentions or no, Mary’s actions rendered Callie somewhat poorly formed at first. The two only settled down with Sandra six or seven years after arriving in the USA; before then the two lived hand-to-mouth and constantly on the move. Mary took jobs and found schooling for Callie wherever she could but always became more and more alert, cautious, nervous over the months they stayed in a single place and then swept the two away again, as if running from something. By the time they came to live with Sandra, the damage had been done; Callie, despite a natural keenness of mind and a relative affability that let her just about coast through schoolwork and friendships, was behind on more or less every academic metric and had a lack of motivation to match. If, after all, her teachers and schoolmates changed so regularly, any effort she put into making a good impression or form connections would just go to waste. Why make the effort?
That changed a few months after Callie’s thirteenth birthday. Taking a stroll past a lake just outside the town that had – surprisingly to her – been her home for a good length of time now, her ear caught an odd series of sounds accompanied by what resembled an alarmed voice in the distance. Turning to look, she saw a woman thrashing at the water, small rowboat upturned and floating away over the rippling surface. In that instant, Callie reached out to help – and found that there was nothing she could do. For the first time, she fully regretted her indifference; she regretted not having had the presence of mind when walking here before to memorise where any of the lifebuoys were, dotted around the lakeside; she regretted having let learning to swim go by the wayside somewhere in her various relocations; she regretted being sufficiently apathetic as to not bring a phone with her or, indeed, to know what this lake in particular was called so she could guide an emergency responder to it; and she regretted not paying attention to the assembly given by a lifeguard on one day in one particular school whose name she couldn’t remember, that she might have properly known what to do in the first place.
For the first time in her life, Callie wished she might have done things differently.
She wished she could do something now.
And, from within her, something answered.
A brilliant flash of light in her palm, materialising into solid form. Moments later, a pulse in the air beside her; shimmering, marine light on the grass, followed by a deluge that knocked her off her feet and dropped one sopping wet ex-drownee onto the ground beside her. She had tried – and the world had made clear to her that that would make an impact.
How far could she go?
From that point on, Callie’s every action was infused with energy. Between the story being picked up by the local newspaper, the touch of renown that she gained in the community as a result and her generally more pleasant demeanour, she started to make some proper friends (and, of course, some enemies among those whose carefully constructed cliques were disrupted); astute enough to realise that a lot of these relationships were superficial but sufficiently determined and free-thinking enough to decide to forge them into actual bonds, Callie began building a network that not only further propelled her emotional rise but also brought those others with her towards fulfilment, her joyful and determined demeanour infectious. Simultaneously, realising that the key to her future and her growth laid in her new Noble Arm, she began practising with it on her own and doing research and joining several Arms fora online to start investigating its powers.
Eventually that research led her to the US’ Arms Master Cadets programme, in which Callie saw an opportunity to finally use her newfound power for good. Mary saw something else; Callie would often catch sight of her mother watching her out of the corner of her eyes, wringing her hands, muttering, every tic and negative signal of body language multiplied a thousand-fold. Sandra’s stabilising influence helped; Callie, on the other hand, could not decide whether her presence was causing her mother more pain than she would by leaving, even as her past, so long unquestioned, began to bubble in the back of her mind. With her new impetus driving her on, however, doing nothing simply wasn’t an option and, though she had picked up in school, it was clear that academics would be a path of far, far greater resistance given her track record. Her aunt in her corner and covering for her mother’s concerns, Callie eventually signed up for the programme, packed her bags and made her way onwards.
From there, everything accelerated. Entirely separate from the regular JROTC programme, auxiliary to a normal education, the AMC’s work is simply to take young Arms Masters and turn them into soldiers – to explore and actualise the martial potential of each cadet and especially their Arm’s powers and then integrate them as seamlessly as possible into their armed forces, all while securing their loyalty. For Callie, it achieved one of those three very effectively! With experienced Arms Masters and experts in their study helping her and dedicated testing facilities and events to experiment within at her full potential and full of sharpness and conviction, she became a skilled, diligent and distinguished warrior. Once again, her energy was infectious and she quickly made close friends amongst the other young Arms Masters on the programme (not so hard – being the person to near-instantly evacuate you to your team’s medic in a training exercise tends to endear you to them).
As for the other two… As she went on through the programme, Callie began to realise that she was being pushed in a certain direction: that of special and covert operations, reconnaissance, assassination. On a purely strategic and tactical level, she could understand that – information gathering, rapid movement and precision striking power were her Arm’s specialities – but she also wasn’t naïve. Even the brief period of research she’d done before she entered the AMC had told her what the country she and her mother had come to was capable of; while she’d put that to the back of her mind at the time it increasingly weighed on her thoughts as she approached the end of her training, something only reinforced by the patriotic tendencies of her fellows and their superiors.
The war in South-East Asia offered a way out. While the US has so far refused to commit to a full military response to Chinese aggression, for fear of escalation to unrestricted conflict between their Arms Masters with a level of accompanying global devastation unseen since WW2, they were willing to send materiel, military advisors and training and, off the table, covert military support. As a capable fighter who had not yet seen action and so was not identifiable by the enemy, Callie was in an ideal position to take advantage – and she knew it, seizing what she felt was an opportunity to use her training and skills to do something fairly unambiguously good. And so, after intensive training in Filipino and in the Philippines’ culture and geography and picking up some new skills over a period of six months, Caroline Lidmann, officially an unaffiliated Arms Master volunteering with the Philippine Army from abroad, headed for her new posting.
Current Goal: Support the Philippine resistance to Chinese invasion without revealing her true role.
Military or Civilian Rank: As a participant in covert operations, Callie has technically been transferred out of the US Armed Forces to become likely the youngest member of the CIA’s Special Operations Group, though the rapid development of the ASEAN War and the lack of need for much of the usual process (parachute training, for instance, was considered basically irrelevant for her) has left some holes in her preparation for the latter.
Noble Arm Type, Element, and Range: melee, Earth, close-range.
Noble Arm Abilities:
Heart of the Juggernaut: When he activates His heart of the Juggernaut he becomes stronger and more durable to the point he can easily shift disabled tanks aside and take gun fire from a machine gun for up to 60 seconds before showing any sign of harm, this does however also affected his mental state as when he use this he becomes much more aggressive and reckless.
Earthen Shaping: He can mold most types of earth or metal like it was clay, he must be touching it to mold it and it will retain the shape he molded it to even after he has stopped touching it. He cannot mold silver, gold, lead, glass or anything non earthen like rubber or plastic.
Tremor sensing: He can read vibrations into the earth to "see" anything within 30 feet of him. He must be touching a solid or semi-solid ground to be able to use this.
Misc Abilities: Oskar is both a heavy weapons expert and a demolitions expert. He used to box back home before becoming a solider. He has medical training from his time as an EMT.
Personality: Oskar is a tough man to get close to as he seems to always be in a foul mood, but those few who have gotten to know him will know that despite a rough outside he's a loyal and caring friend. He is very protective of those few he calls friend and those that can't protect themselves, in fact some would say over protective as he will do anything in his power to protect them. He is also very stubborn, very early changing his mind once it's been made. He is very good with animals and can be seen feeding birds in the morning and feeding any stray he finds before sending them on their way. This is in stark contrast with his very serious, grumpy/unfeeling mask he gives those he works alongside with but haven't gotten to know. This is furthered by his remorseful view of the enemy as he has been known to be brutal in the elimination of the enemy.
*Likes: Animal's, chocolate, whisky, and home cooking.
*Dislikes: people hurting animal's, white chocolate, liars, and cheap booze.
Fears: Losing the ones he cares about, centipedes.
Bio: Oskar grew up in Scotland on a small farm with his Da and Ma as an only child, even as a youngster Oskar was large and physically strong and he only got stronger as he helped out on the farm. His parents taught him all there was to being a decent man, not to lie, always help those in need, and too never go back on your word. He lived by those words and grew up into an absolute Ox of a man who most in town knew for being the kindest soul you could meet despite his looks and size.
He was 22 when he moved out to strike out on his own. He moved into town and stayed afloat the first few months with what he saved and doing a few odd jobs for folk every now and again. He ended up going as an EMT, as he figured he could help people while making a living. It wasn't an easy job and he saw some horrible things but he was helping people and he was happy. After ten years as an Emt he joined the military as he saw a chance to help and protect many more people. He was 32 then after 6 years in service he is now a Noble Arm user and he has seen things that have hardened him but he is still the same man under that's protective shell, someone who wants to protect.
*Current Goal: Protect the innocent and those he cares for.