Hidden 8 yrs ago 8 yrs ago Post by Hawlin
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*crumples up cs*
Hidden 8 yrs ago Post by ERode
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Why do you have six physical skills, when the limit is three?
Hidden 8 yrs ago Post by Hawlin
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I thought the limit for magic was three.
*rifles through first post* Ah, right. Deleting bits, now...
Hidden 8 yrs ago Post by Superman
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Why do you have six physical skills, when the limit is three?


What he said. That and the three magic abilities max. Weapons/armor limited to one enchantment. So if you're good at Magic, a sword, and a bow, you won't be as good as if you say specialized in less things (for now).

But that's just my opinion and knowledge that I have, although if you want more help I'd talk to the GM.
Hidden 8 yrs ago 8 yrs ago Post by Rune_Alchemist
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@CrystalApple
I'm going to be honest. The more we talk about this, the less I'm understanding what you want this magic to be. Every post you make, it seems like you want it to be something else. So, I'm going to attempt to understand this one more time. Explain it in simple terms and a few sentences.

Ritual magic empowers spells he already knows, at a cost of a bit of time, and using no more mana? Yet, you'd essentially be casting two spells simultaneously? The Arcane Magic and the Ritual Magic? (Or does the Ritual magic somehow not rely on the Arcane magic at all?)

That is my current understanding of it. If that's not it, then I apologize, but I can't go accepting this magic the way you're currently describing it. As to me, it seems like you keep changing what exactly you want for this magic, and it still seems rather poorly balanced.

For one, I think you've done a rather poor job of doing just that - explaining it - and it could cause some headaches further down the road for people. That's the problem you've had through all of this, is that you are still failing to clearly state what the limits of this magic are, and to clearly state what it does.

So again, I apologize but this magic is too convoluted, complicated, and not clearly explained enough for me to accept. Go take a look at the other CS's and their skills and magic. Each one more or less clearly states what their magics and skills are capable of, their limitations, and how they're more or less used.

@Hawlin

I saw the CS before you threw it out, and I'll go ahead and say I quite like this character~
Since the other RPers beat me to it, I don't have to tell you about the physical skills~

I have no problems with him then once you make those changes. The fact he's more of a ranger-mage is quite evident, I think, and while his sword skills are lacking at the moment since he's focusing more on marksmanship and magic, there will definitely be time for him to become more experienced and pick up more skills in all areas later~
Hidden 8 yrs ago 8 yrs ago Post by Hawlin
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@Rune_Alchemist

Not so much lacking in sword skills as non-existent. 'Swords are just another in a long list of things humans carry around, why shouldn't I have one?'
I read the CS outline wrong, at first, but I suppose a few bits aren't worth mentioning so much as simply implied by their design. Really, I was hoping you would reply to the pm, but got a bit impatient after having computer troubles a bit ago.

Oops on my part.

Hidden 8 yrs ago 8 yrs ago Post by Rune_Alchemist
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Ahaha, it's fine.

Sorry for taking awhile - I've only been up for a few hours and had...well, something I had to take care of this morning that I won't go into detail about. I've just now been able to sit down and type up a reply to everyone and look at things thoroughly.

Anyways~

I'll probably be a bit scarce for the next few hours as well, but I'll get around to replying to anything after I return.

EDIT: And yes, I think he looks good to me. Go ahead and move him to the CS tab if you wish.
Hidden 8 yrs ago Post by Superman
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Well I actually have two questions. One, when are we starting? And two, how will groups work?

Other than that I'm pretty solid chief :p
Hidden 8 yrs ago Post by agentmanatee
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Is this still open? It says in the opening that you'd accept up to 8 characters and their are six in the CS tab... just wondering
Hidden 8 yrs ago Post by Hawlin
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@Rune_Alchemist
Thanks a ton.

@agentmanatee
Hey, ya big goof! :U
Hidden 8 yrs ago Post by ERode
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That's because two people have yet to finish their CSes.
Hidden 8 yrs ago Post by Lauder
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I am in the works, I have been busy with work today and I had no free time. Luckily I should be free tomorrow.
Hidden 8 yrs ago Post by Rune_Alchemist
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Well I actually have two questions. One, when are we starting? And two, how will groups work?

Other than that I'm pretty solid chief :p


Well, once everyone get their CS's in, we'll probably start. Failing that, Sunday afternoon at the latest if not everyone gets their CS's done in time.

As for the groups. That can go a number of ways. We can simply let them form naturally in the IC (As I have plans for that) Or you can decide OOCly who your characters will first be grouping with. I say first, because there will be many times the groups probably cross paths, and later on there might be a chance the groups become lopsided in some manner with someone having say...five in one group, and three in another.

But to start with, it's going to be an even 4/4 split (Hopefully) simply so I can better manage things to begin with. It'll also give the characters some fairly good chances at interaction with the others, and decide just how much they either like or hate the others, which might also lead to some problems later on~

Is this still open? It says in the opening that you'd accept up to 8 characters and their are six in the CS tab... just wondering


As ERode has said, there are two people who have yet to finish a CS, plus a few others who have expressed interest before you, so you'll be put at the bottom of the list. I'll let you know when a spot opens.

I am in the works, I have been busy with work today and I had no free time. Luckily I should be free tomorrow.


Take your time, though I am planning on getting the IC up by Sunday at the latest. It'll probably be a few days before the Characters officially leave Oars Rest though, and get to their adventure. It really just depends how frequently all of you post.
Hidden 8 yrs ago Post by Hawlin
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Ehh. On second thought, I'm withdrawing from the thread.
Offer my spot to people on the list.
Hidden 8 yrs ago Post by Rune_Alchemist
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@Hawlin
Oh?

Well, that's unfortunate - I really did love your character, but that's fine. Though if its something I'm doing as a GM or in regards to the RP, I would much rather you tell me instead of withdrawing if it's something we could possibly talk about.

If you're sure about leaving though, that's fine. I'll see you around the forums, then~
Hidden 8 yrs ago Post by Ariamis
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@Rune_Alchemist
How are the groups determined? First come first serve?
Hidden 8 yrs ago Post by Rune_Alchemist
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@Ariamis
Well, as I said. It can happen naturally ICly as I have some things planned to get the characters together and get them moving to one of two beginning areas, each with their own little beginning quest to motivate them onwards. Each 'quest' though, will only allow for four people to take it with the way I'm going to have it happen. So, it'd sort of be whichever four decides to take the quest first ICly if we go that route.

Of course, your character might not want to help with the quest at all - I can easily come up with proper motivation for them to get going, though if I need too, if they simply wouldn't venture forth on their own.

Or, If you want, you can all discuss OOCly which characters you think would work good together and go from there.

Lastly, if all of you want me too, I can pair the characters up myself.

I'll be getting some lore up on either of the two beginning areas soon in the CS tab that your characters would likely easily know about. The locations of which, would likely draw some of your characters to them more than the other. As far as barring it from being somewhat uneven to begin with, well, I suppose it could. That's why I said hopefully would be an even 4/4 split. I can easily adjust for whatever, if I need too.
Hidden 8 yrs ago Post by Pyromania99
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That being said, who wants to stick with the Bunny?
Hidden 8 yrs ago Post by Superman
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@Pyromania99 *ponders it* well it seems like you are a certified cleric of some sorts, I wouldn't mind stealing welcoming you to my group! Current population: me.

I was gonna solo it and take all the good XP and loot but... Eh.
Hidden 8 yrs ago Post by ERode
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Only person that Tsukiko will not hang with is the Mind-flayer, if he makes his identity as a mind-flayer obvious. So yeah, she'd probably hop along the bunny train, as long as the bunny doesn't object to her eating bunnies.
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