But, then you have to take into account natural selection. An entity would have to infer whether a species out of its influenced evolved to combat and survive occurrences and phenomena in their surrounding area or if they evolved for some other preconceived notion that isn't obvious from simply grazing its surroundings. It'd be generally difficult for an entity to determine if there are more like it in one space. I think this is where Termite wants us to get creative in how we interact with each other. ;o
I think this is where it becomes interesting and if an entity is reasonably paranoid or seems to have found the identity of another entity without its knowledge, then it's up to that entity to plan accordingly. I'd personally become sneaky and I think that's how Sower would act as well, in the beginning, that is... when it gets rolling, it won't care who knows of its existence. Fooling other entities may be difficult, though it may not, depending on how we play around with evolution. Obvious changes that don't fit with the surrounding habitat or doesn't necessarily help in a species survival, per se, is going to stick out like a sore thumb, but underlying changes by attributing them to the environment and how natural selection and mutations work would generally keep an entity's identity (lelelel) in the unknown.
So, depending on an entity's intent, we might be able to tell who's going to out themselves first. Of course, that doesn't mean someone's species is immediately going to get annihilated. There are advantages and disadvantages to everything. They have more room to work than the entities that are still in "hiding", but they lose the safety of the unknown in the process. SO MANY CHOICES.
@_@ This is so much like chess, but I think I actually find this easier to play out than chess.
I think this is where it becomes interesting and if an entity is reasonably paranoid or seems to have found the identity of another entity without its knowledge, then it's up to that entity to plan accordingly. I'd personally become sneaky and I think that's how Sower would act as well, in the beginning, that is... when it gets rolling, it won't care who knows of its existence. Fooling other entities may be difficult, though it may not, depending on how we play around with evolution. Obvious changes that don't fit with the surrounding habitat or doesn't necessarily help in a species survival, per se, is going to stick out like a sore thumb, but underlying changes by attributing them to the environment and how natural selection and mutations work would generally keep an entity's identity (lelelel) in the unknown.
So, depending on an entity's intent, we might be able to tell who's going to out themselves first. Of course, that doesn't mean someone's species is immediately going to get annihilated. There are advantages and disadvantages to everything. They have more room to work than the entities that are still in "hiding", but they lose the safety of the unknown in the process. SO MANY CHOICES.
@_@ This is so much like chess, but I think I actually find this easier to play out than chess.