Hidden 2 mos ago Post by Dyelli Beybi
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Dyelli Beybi A prince among men

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“I looked, and there before me was a pale horse! Its rider was named Death, and Hades was following close behind him. They were given power over a fourth of the earth to kill by sword, famine and plague, and by the wild beasts of the earth.”



Munich 1923:

The Great War has come to an end, but the world seems as much on a precipice as it did a year ago. The Russian Czar and his family have been executed by Bolsheviks while the flames of revolution have spread to Germany as well; There have been multiple coup attempts this year, French and German troops have occupied the Ruhr and both inflation and political violence are on the rise.

Against this backdrop, you have received a mysterious letter inviting you to a meeting of the ‘Nachtwache’ out the back, after the show at one of Munich's more infamous cabaret's. Apparently, someone has recommended you to them, though who that was and who they are, is a mystery…

Welcome to the Wild Beast of the Earth, a Gothic Horror inspired RP set in the interwar years with our first 'case' in the city of Munich. In this RP, you will take on the role of one of the 'Night Watch', or 'Nachtewache', tasked with investigating paranormal and occult phenomena and putting a stop to them.

Character death will be a real thing. While I don’t intend to play this unfairly, if you make a suicidal decision, the results will be predictable and, as such, I will recommend that people consider making a second character, just in case number one ends up getting eaten by an eldritch horror.

You will be outclassed by most, if not all, of the creatures you encounter, but you have a team at your back and by working together you should be able to prevail. There will also, usually, be more than one possible way to tackle the beast… provided you have investigated thoroughly.



WHO ARE YOU?



You can be anyone you want to be, provided the person is someone who could have existed in 1923 Munich. Perhaps your character is a big-game-hunter? A reporter? A demobbed soldier? A nurse? A member of the clergy?

The RP is set in Munich though I am very flexible about backgrounds. If you can write a reasonably sensible reason for them to be there though bear in mind their might be some bitterness against you if you were on the other side of the war (bear in mind the section on early 20th century attitudes).

I’m assuming everyone is generally competent, but depending upon your background, at certain points, I may give you with additional information that other people might not be able to glean on their own, so a mix of different backgrounds will make the team stronger.

The only limits to your character are:

  • You are not a child. It doesn’t make sense for the setting – this is gothic horror, not an anime or YA novel.
  • Magic users/carriers of magical artefacts are currently not allowed, though I may open these apps up later.
  • You are not a supernatural creature. The supernatural monsters you will encounter are not misunderstood or secretly nice, they are hard-wired to want to kill you in creative and horrible ways.
  • If you create multiple characters, make them separate, not people with pre-existing relationships. Feel absolutely feel free to make a pre-existing relationship with someone else’s character though!





THE SECRETS OF THE WORLD, KNOWN ONLY TO A FEW...



This section will be expanded as the RP goes on and you discover more about the world.

Monsters
There are monsters in the world. They want to kill you.

This section will be expanded with the information you learn from the various things you encounter in your travels.

Demons
Demons exist in Wild Beasts of the Earth and they are extremely dangerous. Demons cannot be killed though you can exorcise them or kill the host body. The exact wording of the exorcism is unimportant, though it’s likelihood of success depends upon the righteousness of the person attempting it.

Magic
Magic similarly exists in the setting and can, theoretically, be learned by people, though the spells are subtle and generally involve gathering ingredients before they can be cast. Similarly there are magical artefacts in the world, most of which are extremely dangerous to people unfamiliar with the mystic arts. Probably best not to play with them if you value your limbs or sanity.

Religion
The existence of demons and hell is established in the setting and some characters may decide that this implies the existence of a deity/force for good as well. That being said, there is no direct IC evidence for or against the existence of a benevolent higher power and you may realistically write a character of any religion or philosophical belief.



EARLY 20TH CENTURY ATTITUDES



While OOC, racism, sexism etc. is definitely NOT, in any way shape or form, ok, many forms of bigotry were alive and well 100 years ago. Hence why I've marked this as 18+.

While I do not, in any way, condone any of them, I also don’t think it is helpful to sanitise the setting and pretend they didn’t exist; that does a great disservice to all the people who campaigned against them over the last century. While the Night Watch, in this RP, is an egalitarian society, and the world is increasingly as well, some of the NPCs you encounter may display bigotry of one form or another (which might well be exploitable to a cunning character). Similarly, if you want to explore those topics in your own characters (an older gentleman being opposed to women’s suffrage, for instance), I’m not going to censor that, provided you do it sensitively.

NB: This is not an invitation for you to spout hate speech. Remember that you are still writing in the 21st century and some words are ALWAYS unacceptable. If you have any doubts, ask.

The bigotry you almost certainly see in the thread is classism and (if someone brings in a character from the Allied Powers, particularly the French or Belgians) hatred of the people seen as Germany's oppressors... at least while we're in Munich. This will probably flip later.



CHARACTER APPLICATION



You will notice some things about this character application form aren’t normal.

First, I haven’t asked for equipment. When you go into a mission you will be given equipment from the Night Watch's armoury, so there is no need to say you have a pistol and six bandages before the thread starts up. The Order don’t want you to die and will give you the stuff you need to stay alive, if you ask for it. That being said, there is the option to list some personal effects, to help develop your character.

I also haven’t asked what your skills are. As I said previously, I’m assuming all characters are generally competent, however, what you’ve written in your background will determine whether I make things easier for you, or not, if you attempt something. For instance, a librarian might know how to use a rifle, but probably won’t be as good at hitting a moving or distant target as a former Ottoman sniper.

Finally, there is no personality section. Your backstory should give a good idea of how your character is going to behave, but more importantly, I don’t want you to feel like your character is fixed. In a good RP, characters grow and develop over the course of the story and might end up being totally different from how they started.

All of this is intended to make it easier for you to write an app… while also allowing me to throw an occasional plot curve-ball your way!

When it comes to actually making an OOC app, delete the bits in parentheses - they are there to give you guidance.



... so you've got to the bottom. Awesome work! Does this thread interest you? If so, do you have some idea of the type of character you would like to have in it?
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Hidden 2 mos ago Post by Demencia
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Demencia Unreasonable Confidence

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Character Description

    Name: Quinn O'Hearn/Sophie Quincy
    Gender: Female (presents as male to avoid discrimination)
    Age: 22
    Nationality: American
    Appearance:
    Quinn is 5'4

Personal Effects: Men's suits in various styles ranging from a casual Norfolk suit to a formal Mackinaw jacket or summer white with cane, M1917 (S&W) revolver in .45 ACP, a locket with a picture of a woman in it, a lighter engraved with Tank Corp's insignia and a pack of cigarettes.


Background:

    What is your job Former soldier (Cpl., 1st Tank Brigade, 344th Battalion, Fifth Corps)
    Backstory: Sophie Quincy was born in central Indiana to a less than well-off family not too far from Indianapolis. Life was relatively unassuming until she was sent to Catholic school where she met a girl and suddenly found herself burdened with a dark secret. The two of them had a friendship that... went beyond the bounds of polite society and very dishonest in the eyes of the church, so neither of them were keen on letting anyone in on it. They were willing to keep living their lie as normal until the war in Europe was getting close to dragging America into it, and Sophie's friend joined the Army Nurse Corps out of a sense of obligation to her country. Sophie didn't want to be a nurse, but she also wasn't ready to be left alone while her lover went to Europe without her, so she altered her appearance and faked her name to impersonate a man so she could join the Army. Now using the name Quinn O'Hearn to lean into her Irish heritage, she was sent to Bourg, France as a student of Captain George Patton's experimental tank school. She was assigned the Commander/Gunner role of the Renault FT, and given to the 327th(later reorganized to the 344th) Tank Battalion where she saw combat from Saint-Mihiel through the Meuse-Argonne Offensive all the way to Lorraine. While they didn't see each other often, Quinn being frequently on the front and her paramour being at field hospitals behind it, the Army made it very easy for letters to be exchanged quickly between the two.

    After the war was over, the pair didn't feel like they were ready to go back to the United States, having been fascinated by the big city feel of European metropolises like London and Paris. They would spend some time in the UK before returning home to their small town, if they ever could. When a mysterious letter awaited them at their hotel asking for a meeting, Quinn was sure she'd been found out, and she'd do anything to stop someone from spilling her secret.
Hidden 2 mos ago Post by Pragia12
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Pragia12 Chaos and Conspiracy

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You have my interest. Going to start an app for a white russian nobleman on the run.
Hidden 2 mos ago Post by Andreyich
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Andreyich AS THOUGH A THOUSAND MOUTHS CRY OUT IN PAIN

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Looks fun. I was thinking a White Emigre of Baltic German descent who only recently arrived in Germany. The Night's Watch would let him live up to the familial boast of being descended from Teutonic Knights
Hidden 2 mos ago Post by Tesserach
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I will have to give some character consideration here.
Hidden 2 mos ago Post by Dyelli Beybi
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Nice to see a bit of interest, particularly in white Russians.
Hidden 2 mos ago Post by Theyra
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Theyra

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Interested and expect my Manx character from last time unless I go with a Lithuanian one that I have an idea about.
Hidden 2 mos ago Post by Terrans
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Character Description

Name: Theodosius "Theo" Rautenbach
Gender: Male
Age: 26
Nationality: German
Appearance: A large shouldered man; Theo looks the part of the stereotypical burly German at a muscular 1.9 meters. Light brown hair in a overgrown crew cut helps hide the shrapnel scars that mar the left side of his temple. He possesses stormy grey eyes that are sit underneath thick eyebrows that seem dull but with a hint of intelligence within. His left hand is missing his ring and little finger at the first knuckles. [/hider]
Personal Effects: A few changes of clothing, An Iron Cross (2nd Class), Luger P-08, Trench Knife, and a personal journal.


Background:

What is your jobFormer Unteroffizier of the Imperial German Army; Militiamen
Backstory: A product of the Ruhr Valley; Theodosius Rautenbach was born the first child of five to a coal miner father and a school teacher mother. His young days were spent running lunch's from his childhood village to the mineshaft his father and uncles worked in. While never having left the valley proper; Theo didn't see much of a future outside the family businesses of mining. A mine collapse in 1910 however, took his father's legs and the lives of two uncles along with fourteen other miners. Despite being only a teen, Theo knew he had to help contribute to his family's situation and so he began to travel. Taking odd jobs and hopping trains; sending money back as he followed the jobs first across the valley; and then Germany.

An exciting and frightening journey for a young man but one he enjoyed. Soaking in the experiences and sights of the lands beyond hos hometown. So it was a adventurous and independent seventeen year old man the Army recruiters found when war was declared in 1914. The promise of steady pay and a patriotic fervor were all Theo needed to sign up.

Theo found quickly that the poster's and promises of the recruiting halls were a stark contrast from the trenches he found himself in. Made a machine gunner by virtue of his large size; Theo quickly found a distaste for the job. Not only because of the return fire and attention his gun brought but the carnage he had brought onto the field. Bogged down in Flanders; Theo's nightmares were filled with mud and twisted corpses as his waking moments were lit by the muzzle flashes of his Spandau.

He escaped Flanders in 1917 after a mortar round landed short. Ripping off his helmet and giving him a concussion serious enough to be transferred to the rear to recover. Upon recovering after a month in a field hospital; he was hastily bundled into a replacement unit slated to reinforce a new concept; the Stormtroopers. His new unit was stood up in time for the German's last counteroffensive in the spring. It was here that Theo earned an Iron Cross; taking a Canadian mortar section with only a pistol and knife despite being bayoneted in the attempt. A grenade however wounded him severely enough to be pulled out of the front; losing two fingers in the process. Infection nearly killed him; and it was in a Red Cross hospital that he heard of the war's end.

The inter-war period was a rough time for Theo. His previous existence of nomadic worker was untenable given Germany's current state. As a former soldier he was viewed as no better then the mobs of his former comrades that roamed the streets and roads; little more then bandits in tattered uniforms. However, his view of this militia was shared by several comrades; with Germany's military in shambles. They all but welcomed the government friendly militia's that battled the various anti-Wiemaer groups that embroiled the nation.

The irony of going from a war to a civil war was not lost on Theo. However, the somber man just saw it as a price his generation had to pay for the next one. Their generation of war would lead to a generation of peace...hopefully. It was this oddly optimistic, and yet cynical, man that found himself in Munich in 1923. One of his old captains had pressed a note in his hand and said; "They need dependable men like you my boy."

So here he was. A borrowed suit and his few worldly possessions the only showing of his time with the army and the militias.
Hidden 2 mos ago Post by Tesserach
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I believe I now have focussed in on a stage magician/skeptic who half convinced this whole 'supernatural' thing is just more new age, spiritualist clap-trap.
Hidden 2 mos ago 2 mos ago Post by Pragia12
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Pragia12 Chaos and Conspiracy

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Hidden 2 mos ago 2 mos ago Post by Tesserach
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Tesserach

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Character Description

Name: Ciprian Rudeanu aka Rudy Rudeanu
Gender: Male
Age: 34
Nationality: Romanian-Hungarian
Appearance:

Personal Effects: Suitcase and stage-trailer - Rudeanu possesses a number of personal items, including live pistols for acts, along with a number of other pieces of equipment common to a prominent magical stage performers of the era, including things like straight-jackets, restraints, small pyrotechnics, and specialized equipment for the performance of illusions.


Background:

What is your job Stage Entertainer - escape artist, magician, illusionist, stunt performer
Backstory: Ciprian Rudeanu was born to a Hungarian tenant farmer and a mother of Romanian-Roma descent. The family was not wealthy, but nor were they as poor as some others in the part of the countryside they grew up in. Ciprian managed an education, learning English and German and developing an interest in the natural sciences after reading a book about stage magic.

At a young age he began honing his skills at simple performances, gradually transitioning into a travelling performance against the wishes of his parents before he'd turned 16, joining a road show where he learned from other performers, improving his magic acts and apprenticing with some of the acrobats and other physical performers during his time there. Ciprian proved to have a driving interest in performing his craft, constantly reading, corresponding with other leading magicians and devising some of his own innovative techniques and devices for his acts.

Ciprian and his group were beginning to gain some local acclaim, in large part because of Ciprian's magical performances, he and several other members of the troupe were drafted into the war, effectively ending their collaboration. Even early in the war the poor conditions for common enlisted men was notoriously well known, and Ciprian was fortunate an officer among the Hungarian pioneer units recognized his name, and advocated for Ciprian to be taken in among the pioneer corps. Through the rest of the war Ciprian served in engineering units as as an enlisted man, serving primarily on the eastern front before brief postings in France and Germany.

After the war Ciprian was determined to renew his career where he left off. Having seen more of Europe, he realized the need to relocate and tour larger cities, and generate his own publicity. Seeing more of Europe convinced Ciprian of the need to tour more widely, particularly among the larger cities where venues paid much better. During this time he began gaining some small fame for his grandstanding escapist tricks and stage illusions - drawing large crowds for his grand exhibitions, including being suspended in restraints from the Eifel tower and other prominent landmarks through his growing European and American tours.

During this time he became heavily involved in the magic community, exposing many fraudulent performers claiming actual supernatural powers or scamming unwitting victims out of their hard-earned money.

Recently several newspapers around Germany published high-profile stories made following Rudeanu's debunking of a psychic defrauding grieving parents and spouses of their money in which Rudeanu claimed that organizations like "Nachtewache" were almost certainly defrauding their financiers, and that ever case of 'alleged' monsters or claims of magic he'd investigated had turned out to be cases of rampant quackery, mental illness, or people genuinely confused as to what they truly saw.

Shortly thereafter while preparing to headline a performance at a Munich Caberet, he received a letter inviting him to a private get together after the show.
Hidden 2 mos ago Post by Dyelli Beybi
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Dyelli Beybi A prince among men

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Well I was going to get a proper OOC up at some point, when I was sure there was a bit of interest! The apps all look grand so far.
Hidden 2 mos ago Post by Bingelly
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Bingelly

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Ah hell yeah. I am mulling over a few concepts myself right now.
Hidden 2 mos ago Post by Dyelli Beybi
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Dyelli Beybi A prince among men

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I suppose I should get an OOC up some time soon!
Hidden 2 mos ago Post by Tesserach
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I'll add that, if anyone were interested, my character could really use either a stage hand or assistant.
Hidden 2 mos ago Post by Dyelli Beybi
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Dyelli Beybi A prince among men

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Want an assistant who is a Mulder to his Scully?
Hidden 2 mos ago Post by Tesserach
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Tesserach

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Yes. Sign me the fuck up!

I can't Scully this shit without a proper Mulder
Hidden 2 mos ago Post by Eviledd1984
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Eviledd1984 Narn Liberator

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@Dyelli Beybi

I would like to make a character sheet if you would be okay with me joining this roleplay.
Hidden 2 mos ago Post by Dyelli Beybi
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Absolutely! The more the merrier... or creepier since we're going Gothic horror.

I'll get the OOC up tonight, I hope.
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Hidden 2 mos ago Post by Eviledd1984
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Eviledd1984 Narn Liberator

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Absolutely! The more the merrier... or creepier since we're going Gothic horror.

I'll get the OOC up tonight, I hope.


In the meantime, I will be working on a character sheet.
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