Events of the world: 1916To the Russian Tsar it seemed that defeat was imminent, and he took power into his own hands. Despite the expectations being low, he quickly won the support of his staff by ordering General Brusilov to create a doctrine out of his thought. General Brusilov obeyed his emperor and wrote down a simple version of his thought that was subsequently adopted as the doctrine of the Russian Army in this war. It called for the creation of an enormous amount of weaponry, and the transport of this strained the entire country to the most simple level - that of delivering grain to the cities.
[+3 army level, -2,082,992,620]
Another expansion of the army was ordered by his majesty. He encouraged voluntary service in the armed forces, which attracted about 40,000 young men. A revolutionary order was also passed as the Tsar ordered 70 new aircraft built.
[+40,000 regulars and 50 fighter aircraft, +20 tac. bombers in 1 turn, -106,730,000]
The British Armed Forces, falling behind its European counterparts, is reformed thoroughly by War Secretary Richard Haldane. It is also found necessary that the British army is expanded to a standing force of 320,000 men. Work had to be completed quickly, as the new army quickly faced its first test. With Ireland descending into civil war, the government ordered the British Army into Ulster to disarm both the Ulster and Irish volunteers. Once this had happened, both sides would negotiate terms over Ireland's government and come to a solution.
[+120,693 regulars, +3 army level in 2 turns, +2 navy/air level in 3 turns, -1,456,870,709]
In theory, at least. Once the British army entered Belfast a Mêlée à Trois erupted between them, the Ulster Volunteers, and the Irish Volunteers. Whilst they did not know the territory, the superior skill of the army combined with the aid of local volunteers led to them controlling most of the city by day, confiscating various weapons caches that were full of German-manufactured weapons which sent uproar throughout the British Isles.
Ulster Volunteers in BelfastTo the south, Spain entered the war and began work on submarines. While the designs of earlier failed, the flaws were known and fixed, leading to two prototypes entering trials.
[+2 submarines in 2 turns, -5,500,000]
The Spanish enry into the war came, of course, with a draft. With the Spanish public not even knowing why their country went to war, conscription riots broke out troughout the country as young men refused to fight in a war they didn't know the purpose of. The scene was the same in Greece, where the partial mobilisation turned into riots and the Greek Expeditionary Force, which would be made up of volunteers, had merely twenty-eight men sign up.
As the continent around Scandinavia was still on fire, King Gustav toured his nation reassuring them Scandinavia would not enter the war, which gave the people hope for peace as German promises of Finland were common.
[+1 public opinion, -2,017,836]
Of course, these promises were enticing and the Scandinavian Secret Service was sent on a mission to gain the support of the Finns and Fennoswedes for joining Scandinavia by claiming the Russian soldiers raped, pillaged and murdered countless Finns and Fennoswedes. The locals didn't really buy it, since they thought they would've noticed if something like that had truly happened. The secret agents' claims were the talk of the town, getting noticed by the Okhrana. Like so many German infiltrators before them, the Scandinavian agitators were never heard from again.
It was ten years since Dr. Sun Yat-sen sealed the fate of Qing rule over China, and it had to be celebrated spectacularly! While the festivities were unarguably something to behold and for all the people, the planned infrastructural development fell short of expectations, again highlighting China was corrupt to the bone.
[+1 infrastructure in 4 turns, -19,507,806]
Another drive to modernise the National Revolutionary Army came as the artillery batteries of China were expanded and improved vastly. While the army finally had some artillery, it was still nothing to write home about - And a very costly affair
[+1 army level in 4 turns, -419,533,816]
President for a decade: Sun Yat-sen and his Aide-de-campThe year in Daito started well, with the infrastructural state of both Japan and Korea improving rapidly. In Korea, the railroad network begins at Pusan and has a line going across the Yalu into China. This industrial connection goes to show that Daito is not just an island, but connected to the outside world.
[+3 infrastructure in 2 turns, -136,224,354]
The attempted alliance with Afghanistan lead to Britain severing ties with Daito, which came as a massive blow to the foreign reputation of the Empire. While the economy was hit hard as well, British not supplying ships to the navy forced Daito to build its own ships without having the capacity to construct a grand fleet, starting an achingly slow process
[+5 dreadnoughts in 3 turns, +5AC in 4 turns, +5 AC in 5 turns, -92,400,000]
In the midst of a faltering economy and agricultural production still dropping, the government continued meddling in the culture of the armed forces in the guise of an "independent" investigation in light of the "attempted coup". It concluded that thorough reforms were required for the army to function, and it had to eradicate part of the military culture. The military establishment didn't think high of this move and life continued.
Siamese authorities continued to improve the educational system as the universities were standardised with European institutions. It was an arduous and costly affair, but that is expected as a nation modernises.
[Education set to above average in 4 turns, -36,091,232]
More succesful was the move to create basic industries. With government investment a small number of textile factories were created. The government assured that from these humble beginnings an industrialised economy would arise.
[+2 industry in 1 turn, -583,187]
To make sure Canada's economy was revitalised, the government went on another round of subsidies and supported the creation of new industries, and subsidised agriculturalists to create new farms. It worked and economic activity soon enough expanded.
[+102 industry in 1 turn, +1801 agriculture base in 2 turns, -68,319,293]
The Great War: 1916
Following the most embarrassing battles since the days of Napoleon, the Russian army found it imperative to remove the recent German advance into the Baltic state. Tapping into seemingly unlimited manpower reserves, a mass army advanced onwards to Lativa, intercepting Hindenburg during his march to Petrograd. The Russians employed a strategy of 'divide and conquer', but nevertheless their casualties mounting up at a horrifying rate in light of the German's superior weaponry and discipline. With the battle bloodier by the day with no end in sight, General Evert sought to both relieve the forces to the north and to push back the Germans to the sea by assaulting Lithuania. Unfortunately for him, General Mackensen had taken watch over any such offensive and stepped in to defend the occupied territories. No matter how hard the Russians pushed, they were unable to evict the Germans - but no matter how hard Hindenburg pushed, he was unable to push on to Petrograd. Over half a million dead later, the strategic situation was no different than it was in 1915.
[-3,209 Regulars and -221,465 Conscripts to Germany, -1,209 Regulars and -367,505 Conscripts to Russia]
German soldiers as they defend their position in the Baltics.Despite the failure to evict the Germans from the Baltic states, the Russian High Command relented and instead pursued a strategy against the weaker of German powers. A Second Brusilov Offence was planned, this time in an attempt to conquer the rest of Galicia-Lodomeria. In order to pave way for this grand offensive, the Germans within Belarus were targeted so as to ensure their lack of meddling. Unfortunately for the Russians, this part of the plan couldn't have gone any more awry. Unlike the stalemates to the north, the Germans managed to not only bring a stop to the Russian assault but thoroughly smash their lines. With this came a push for Upper Ukraine, where Austria armies station in Lublin joined the fray. Despite having wrecked defeat on the Russian attack in Belarus, the Central Powers were unable to dislodge their enemy no matter how many men rushed to the battlefield.
[-1,077 Regulars and -87,319 Conscripts to Germany, -231 Regulars and -64,637 Conscripts to Austria, -367 Regulars and -231,102 Conscripts to Russia]
With the stalemate in Ukraine came a strategic impasse - but one that allowed for a tactical victory for the Central Powers. Despite the elaborate plans and doctrinal use of stormtroopers, the Second Brusilov Offence came to a stuttering halt as all sequels do. The German assault on Ukraine may have arrived to a stalemate, however they had emerged victorious in Poland - and this all but ensured a 2nd Encirclement of Krakow would follow. With low morale beginning to seep in amongst his troops and his strategy all but useless, Brusilov's brush with bad luck only worsened as the Austrians descended upon Galicia. But by then it was too late. The Russians, weary of constant struggles over Galicia and dismayed by their recent lack of victories throughout the Eastern Front, put on a terrible defence as the Austrians advanced forwards. Ironically this only contemplated the recent string of defeats and stalemates suffered by the Russians this year, but it did much to bolster the Central Power's own morale knowing that yet again, Galicia was theirs.
[-189 Regulars and 76,171 Conscripts to Russia, -198 Regulars and 55,404 Conscripts to Austria]
The shocking loss of Alsace-Lorraine had came as a complete surprise to the German High Command, especially given how poorly their own army had performed during the defence - and they used that term lightly. Fortifications across the river Rhine quickly began to line the new Franco-German border in an attempt to dissuade and destroy any attempt by the French to push into the German heartland, and the soldiers amassed across the Rhineland itself were the most vigilant of all. Germany knew it could afford no more losses across the Western Front, and decided to take the lead by probing the French lines. With a lack of any enemy forts, it was easy for the Germans to find a weak spot - and how they exploited it. Waves after wave of Germans poured in as they ventured forward to displace the French lines, and it proved all too much for the French. General Joffre was unable to resist effectively, no thanks to the superior German numbers, and was forced to retreat back to safer territory beyond the province so coveted by the French. Luckily for the trembling Kingdom, General Foch still held onto Colmar, and with that half of Aslace was secure in French hands - but for how much longer?
[-11,856 Regulars and -25,416 Conscripts to Germany, -19,078 Regulars and -37,095 Conscripts to France]
A wounded Frenchman after the German assault.Inspired by German successes across the Western Front, the Austrian High Command had drafted up steps to not only crushing the Italians within Trento but ensuring that no further territory could be lost. The immense fortifications of the Austrians were impressive, but all the more when combined with the natural defences provided by the Alps and the rivers separating Italy from Austria. The K.u.k army had taken to using the gifts of mother nature as a new line of defence against any Italian assaults. Safe in their positions, the planned attack could now begin. The counter-offensive began with the intent of removing the Italians before they too could make use of the Alps as a defensive measure, but it proved to be in vain. Committing the vast majority trained army to the defence of the town, Italy was determined to keep the territory at all costs - and they did. Heavy losses were inflicted upon both sides, with the glaciers and hills providing for a deadly battle, but the Italians managed to successfully repulse the attack and hold onto reclaimed land proudly.
[-543 Regulars and -59,382 Conscripts to Austria, -343 Regulars and -54,089 Conscripts to Italy]
With the Ottomans in occupation of Armenia, a grand offensive was imagined with the aim of removing the Russians from the Caucasus. Unfortunately for them, the Russians with their immense reserves had taken measures not only to reinforce their fleeing army but to also strike first and remove the Turks. Despite having the added security of the mountains to bolster their own defences, the Ottomans were unable to prevent the Russians from penetrating their lines. A bloody battle ensued, with the meat grinder contributing heavy losses to both sides. As the dust settled it became clear that the current situation in Armenia was untenable, with the Ottomans retreating to safer defences.
[-139 Regulars and -53,075 Conscripts to Russia, -318 Regulars and -138,939 Conscripts to the Ottoman Empire]
Russian soldiers hold captured Turkish bannersElsewhere, the Ottoman Empire met success in its aim to bolster its defences in both Libya and the high seas. Newly built coastal fortifications began to appear upon both the Aegean islands and the Turkish straits as the Ottomans sought to repel the naval advantage of the Entente. Sea mines were also invested in by the Ottoman state, in order to inflict devastating damage upon any naval incursions despite the lacking nature of the Ottoman fleet. However, the Ottoman fleet did have its uses. Successfully evading both the Italian and Spanish navies – who had taken to bombarding the town of Benghazi - new reinforcements numbering around 4,000 conscripts managed to land at Tobruk. From there they would link up with Omar Al-Mukhtar’s men, and enact a strategy of resisting from the countryside and trapping the Italians within Tripoli.
[Light fortifications across the Aegean Islands and Turkish Straits, -$15,000,000]
A new belligerent within the war, Spain had taken actions not only to reinforce the Italian invasion of Libya but to also carve an image as a strong power in their own right. The Spanish decided to attack the Ottoman Empire at a place coveted by Christians since the days of Saladin – The Holy Land. Despite possessing one of the smaller navies of the Entente, the plan was given the green light and the Spaniards set sail. The thorough surprise faced by the Ottoman garrison in Palestine did not last long, as the Spaniards began to inflict heavy losses as a result of their modern weaponry. But despite their best attempts the Spanish were unable to establish a strong beachhead and found themselves retreating with a sense of embarrassment.
[-873 Regulars to Spain, -79 Regulars and -1,383 Conscripts to the Ottoman Empire]
Statistics: 1917
The Emirate of Afganistan
Treasury: 23.257.323
Income: 12.235.302
Gross Domestic Product: 56.344.985
Debt to GDP: -41,28%
Loan Payments (in gold): -
Loan Interest Rate: 5,00%
Population: 5.301.750
Colonial Population: 0
Total Population: 5.301.750
Literacy: 40,66%
Average Education Level: Extremely Poor
Prestige: 76
Public Opinion: 7
Industry: 12
Non-Industrial Base: 1.381
Argricultural Base: 791
Goods & Services Base: 383
Resoure Base: 208
Average Growth Rate: -3,52%
Industrial Growth Rate: -3,25%
Argricultural Growth Rate: -3,93%
Goods & Services Growth Rate: -3,73%
Resource Growth Rate: -3,18%
Average Tax Rate: 15,00%
Corporate Tax: 15,00%
Excise Tax: 25,00%
Sales Tax: 15,00%
Income Taxes: 5,00%
Trade: 16.903
Tariff: 60,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: -3,56%
Argricultural Growth Rate: -3,78%
Goods & Services Growth Rate: -3,73%
Resource Growth Rate: -3,18%
Infrastructure: 11
Infrastructure Spread: 53,00%
Colonial Infrastructure: -
Economic Stability: 6
Economic Condition: Shallow Recession
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 33%
Regulars: 5.000
Conscripts: 70.000
Army Level: 15 [+1 in 2 turns]
Navy
Predreadnought Battleships: 0
Armored Cruisers: 0
Light Cruisers: 0
Destroyers: 0
Coastal Gunboats: 0
Transport Flotillas: 0
Navy Level: 0
Air Level: 0
Airships: 0
At War With: NONE
Leader: Habibullah Khan
Player: Kho
The Republic of Argentina
Treasury: 1.657.278.716
Income: 61.651.511
Gross Domestic Product: 25.304.770.447
Debt to GDP: -6,55%
Loan Payments (in gold): -
Loan Interest Rate: 4,97%
Population: 9.266.908
Colonial Population: 0
Total Population: 9.266.908
Literacy: 91,39%
Average Education Level: Average
Prestige: 317
Public Opinion: 4
Industry: 16
Non-Industrial Base: 112.740
Argricultural Base: 83.657
Goods & Services Base: 25.692
Resoure Base: 3.391
Average Growth Rate: 1,95%
Industrial Growth Rate: 2,63%
Argricultural Growth Rate: 2,15%
Goods & Services Growth Rate: 1,35%
Resource Growth Rate: 1,69%
Average Tax Rate: 14,00%
Corporate Tax: 16,00%
Excise Tax: 20,00%
Sales Tax: 10,00%
Income Taxes: 10,00%
Trade: 6.324.821
Tariff: 50,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: 1,43%
Argricultural Growth Rate: 1,25%
Goods & Services Growth Rate: 1,35%
Resource Growth Rate: 1,69%
Infrastructure: 18
Infrastructure Spread: 49,00%
Colonial Infrastructure: -
Economic Stability: 5
Economic Condition: Stable Growth
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 83%
Regulars: 66.000
Conscripts: -
Army Level: 21
Navy
Predreadnought Battleships: 3
Armored Cruisers: 4
Light Cruisers: 5
Destroyers: 0
Coastal Gunboats: 6
Transport Flotillas: 2
Navy Level: 23,75
Air Level: 0
Airships: 0
At War With: NONE
Leader: President Julio Roca
Player: NPC
The Austro-Hungarian Empire
Treasury: 548.941.994
Income: -6.113.046.117
Gross Domestic Product: 28.479.781.897
Debt to GDP: -1,93%
Loan Payments (in gold): -
Loan Interest Rate: 4,96%
Population: 17.874.921
Colonial Population: 0
Total Population: 17.874.921
Literacy: 100,00%
Average Education Level: Above Average
Prestige: 1.350
Public Opinion: 7
Industry: 127 [+21 in 2 turns]
Non-Industrial Base: 73.102
Argricultural Base: 42.367
Goods & Services Base: 9.472
Resoure Base: 21.262
Average Growth Rate: -1,02%
Industrial Growth Rate: 0,42%
Argricultural Growth Rate: -1,21%
Goods & Services Growth Rate: -1,80%
Resource Growth Rate: -1,48%
Average Tax Rate: 18,50%
Corporate Tax: 20,00%
Excise Tax: 25,00%
Sales Tax: 14,00%
Income Taxes: 15,00%
Trade: 4.699.294
Tariff: 30,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: -1,72%
Argricultural Growth Rate: -1,88%
Goods & Services Growth Rate: -1,80%
Resource Growth Rate: -1,48%
Infrastructure: 20
Infrastructure Spread: 60,00%
Colonial Infrastructure: 8
Economic Stability: 5
Economic Condition: Recovery
Blockaded: No
Mobilization Penalty: 6%
Mobilization Level: Mobilized
Army
Equipment: 70%
Regulars: 135.308
Conscripts: 3.000.000
Army Level: 22
Navy
Predreadnought Battleships: 7
Armored Cruisers: 1
Light Cruisers: 5
Destroyers: 8
Coastal Gunboats: 14
Transport Flotillas: 6
Navy Level: 16
Air Level: 4
Airships: 1
At War With: NONE
Leader: Emperor Franz Joseph I
Player: Giant
The Kingdom of Belgium
Treasury: 1.289.555.289
Income: -17.122.121
Gross Domestic Product: 32.829.936.959
Debt to GDP: -3,93%
Loan Payments (in gold): -
Loan Interest Rate: 4,96%
Population: 8.421.822
Colonial Population: 5.079.883
Total Population: 13.501.705
Literacy: 100,00%
Average Education Level: Above Average
Prestige: 212
Public Opinion: 7
Industry: 639
Non-Industrial Base: 21.263
Argricultural Base: 14.898
Goods & Services Base: 2.730
Resoure Base: 3.635
Average Growth Rate: -0,72%
Industrial Growth Rate: 1,13%
Argricultural Growth Rate: -1,47%
Goods & Services Growth Rate: -1,46%
Resource Growth Rate: -1,08%
Average Tax Rate: 7,00%
Corporate Tax: 10,00%
Excise Tax: 10,00%
Sales Tax: 5,00%
Income Taxes: 3,00%
Trade: 3.611.288
Tariff: 20,00%
Total Colonial Base: 5.184
Colonial Argricultural Base: 3.835
Colonial Goods & Services Base: 598
Colonial Resoure Base: 751
Average Colonial Growth Rate: -1,35%
Argricultural Growth Rate: -1,53%
Goods & Services Growth Rate: -1,46%
Resource Growth Rate: -1,08%
Infrastructure: 24
Infrastructure Spread: 100,00%
Colonial Infrastructure: 6
Economic Stability: 6
Economic Condition: Recovery
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 75%
Regulars: 120.000
Conscripts: -
Army Level: 23
Navy
Predreadnought Battleships: 0
Armored Cruisers: 0
Light Cruisers: 2
Destroyers: 3
Coastal Gunboats: 13
Transport Flotillas: 3
Navy Level: 19
Air Level: 5
Airships: 0
At War With: NONE
Leader: King Albert I
Player: Just a Belgian
The Empire of Brazil
Treasury: 1.586.828.979
Income: 126.349.796
Gross Domestic Product: 58.516.414.381
Debt to GDP: -2,71%
Loan Payments (in gold): -
Loan Interest Rate: 4,92%
Population: 27.100.833
Colonial Population: 0
Total Population: 27.100.833
Literacy: 97,08%
Average Education Level: Below Average
Prestige: 339
Public Opinion: 6
Industry: 29 [+1 in 1 turn]
Non-Industrial Base: 209.829
Argricultural Base: 152.449
Goods & Services Base: 47.457
Resoure Base: 9.923
Average Growth Rate: 5,06%
Industrial Growth Rate: 5,82%
Argricultural Growth Rate: 5,25%
Goods & Services Growth Rate: 4,37%
Resource Growth Rate: 4,80%
Average Tax Rate: 10,75%
Corporate Tax: 10,00%
Excise Tax: 15,00%
Sales Tax: 10,00%
Income Taxes: 8,00%
Trade: 14.626.944
Tariff: 50,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: 4,51%
Argricultural Growth Rate: 4,35%
Goods & Services Growth Rate: 4,37%
Resource Growth Rate: 4,80%
Infrastructure: 24 [+2 in 1 turn, +1 in 3 turns]
Infrastructure Spread: 53,00%
Colonial Infrastructure: -
Economic Stability: 5
Economic Condition: Bubble
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 78%
Regulars: 74.000
Conscripts: -
Army Level: 19
Navy
Predreadnought Battleships: 2
Armored Cruisers: 2
Light Cruisers: 3
Destroyers: 0
Coastal Gunboats: 3
Transport Flotillas: 2
Navy Level: 24
Air Level: 0
Airships: 0
At War With: NONE
Leader: Empress Isabel I
Player: PousoAlegre
The Dominion of Canada
Treasury: 3.840.177.427
Income: 150.333.359
Gross Domestic Product: 62.744.301.071
Debt to GDP: -6,12%
Loan Payments (in gold): -
Loan Interest Rate: 4,92%
Population: 6.521.150
Colonial Population: 0
Total Population: 6.521.150
Literacy: 100,00%
Average Education Level: Above Average
Prestige: 65
Public Opinion: 7
Industry: 1.076 [+160 in 1 turn]
Non-Industrial Base: 76.530
Argricultural Base: 53.067 [+1801 in 2 turns]
Goods & Services Base: 16.622
Resoure Base: 6.841
Average Growth Rate: 1,52%
Industrial Growth Rate: 3,54%
Argricultural Growth Rate: 1,20%
Goods & Services Growth Rate: 0,53%
Resource Growth Rate: 0,83%
Average Tax Rate: 11,25%
Corporate Tax: 15,00%
Excise Tax: 20,00%
Sales Tax: 5,00%
Income Taxes: 5,00%
Trade: 33.364.336
Tariff: 24,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: 0,55%
Argricultural Growth Rate: 0,30%
Goods & Services Growth Rate: 0,53%
Resource Growth Rate: 0,83%
Infrastructure: 29
Infrastructure Spread: 73,00%
Colonial Infrastructure: -
Economic Stability: 5
Economic Condition: Slow Growth
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 108%
Regulars: 50.000
Conscripts: -
Army Level: 23
Navy
Predreadnought Battleships: 6
Armored Cruisers: 1
Light Cruisers: 26
Destroyers: 37
Coastal Gunboats: 24
Transport Flotillas: 55
Navy Level: 25
Air Level: 0
Airships: 0
At War With: NONE
Leader: Duke of Connaught and Strathearn
Player: SaintArey
The Republic of China
Treasury: 414.216.719
Income: 993.671.532
Gross Domestic Product: 190.741.361.684
Debt to GDP: -0,22%
Loan Payments (in gold): -
Loan Interest Rate: 4,75%
Population: 448.602.284
Colonial Population: 0
Total Population: 448.602.284
Literacy: 67,18%
Average Education Level: Average
Prestige: 200
Public Opinion: 7
Industry: 77
Non-Industrial Base: 577.649
Argricultural Base: 412.624
Goods & Services Base: 91.231
Resoure Base: 73.794
Average Growth Rate: 4,14%
Industrial Growth Rate: 3,74%
Argricultural Growth Rate: 4,73%
Goods & Services Growth Rate: 3,95%
Resource Growth Rate: 4,13%
Average Tax Rate: 27,50%
Corporate Tax: 35,00%
Excise Tax: 30,00%
Sales Tax: 20,00%
Income Taxes: 25,00%
Trade: 5.436.032
Tariff: 5,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: 4,01%
Argricultural Growth Rate: 3,95%
Goods & Services Growth Rate: 3,95%
Resource Growth Rate: 4,13%
Infrastructure: 18 [+3 in 1 turn, +1 in 4 turns]
Infrastructure Spread: 55,00% [+12% in 1 turn, +5% in 2 turns]
Colonial Infrastructure: -
Economic Stability: 7
Economic Condition: Bubble
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 50% [+10% in 1 turn]
Regulars: 300.000
Conscripts: 700.000
Army Level: 20 [+1 in 4 turn(s)]
Navy
Predreadnought Battleships: 2
Armored Cruisers: 2
Light Cruisers: 10
Destroyers: 14
Coastal Gunboats: 27
Transport Flotillas: 8
Navy Level: 17
Air Level: 0 [+2 in 2 turns]
Tactical Bombers: 0
At War With: NONE
Leader: President Sun Yat-Sen
Player: MagnificentOne
The Kingdom of France
Treasury: 17.887.002.529
Income: -9.028.853.744
Gross Domestic Product: 68.354.758.612
Debt to GDP: -26,17%
Loan Payments (in gold): -
Loan Interest Rate: 4,91%
Population: 42.346.210
Colonial Population: 80.403.141
Total Population: 122.749.351
Literacy: 100,00%
Average Education Level: Good
Prestige: 940
Public Opinion: 8
Industry: 1.724
Non-Industrial Base: 125.333
Argricultural Base: 75.354
Goods & Services Base: 30.891
Resoure Base: 19.087
Average Growth Rate: -6,09%
Industrial Growth Rate: -4,46%
Argricultural Growth Rate: -6,81%
Goods & Services Growth Rate: -6,69%
Resource Growth Rate: -6,40%
Average Tax Rate: 16,00%
Corporate Tax: 15,00%
Excise Tax: 25,00%
Sales Tax: 10,00%
Income Taxes: 14,00%
Trade: 18.869.567
Tariff: 46,00%
Total Colonial Base: 30.394
Colonial Argricultural Base: 25.240
Colonial Goods & Services Base: 3.885
Colonial Resoure Base: 1.269
Average Colonial Growth Rate: -6,65%
Argricultural Growth Rate: -6,87%
Goods & Services Growth Rate: -6,69%
Resource Growth Rate: -6,40%
Infrastructure: 26
Infrastructure Spread: 90,00%
Colonial Infrastructure: 13
Economic Stability: 4
Economic Condition: Depression
Blockaded: No
Mobilization Penalty: 4%
Mobilization Level: Mobilized
Army
Equipment: 90%
Regulars: 619.716
Conscripts: 2.000.000
Army Level: 25 [+1 in 1 turn]
Navy
Predreadnought Battleships: 17
Armored Cruisers: 17
Light Cruisers: 33
Destroyers: 35
Coastal Gunboats: 43
Transport Flotillas: 35
Navy Level: 23 [+1 in 1 turn]
Air Level: 6 [+2 in 1 turn]
Airships: 0
At War With: NONE
Leader: King Philippe VIII
Player: ArchadianEmpire
The German Empire
Treasury: 13.274.421.350
Income: -10.028.870.992
Gross Domestic Product: 476.767.990.150
Debt to GDP: -2,78%
Loan Payments (in gold): -
Loan Interest Rate: 4,37%
Population: 74.888.121
Colonial Population: 13.100.439
Total Population: 87.988.559
Literacy: 100,00%
Average Education Level: Exceptional
Prestige: 980
Public Opinion: 8
Industry: 10.079
Non-Industrial Base: 221.291
Argricultural Base: 118.840
Goods & Services Base: 60.856
Resoure Base: 41.594
Average Growth Rate: 5,31%
Industrial Growth Rate: 7,50%
Argricultural Growth Rate: 4,42%
Goods & Services Growth Rate: 4,53%
Resource Growth Rate: 4,80%
Average Tax Rate: 11,75%
Corporate Tax: 15,00%
Excise Tax: 20,00%
Sales Tax: 5,00%
Income Taxes: 7,00%
Trade: 102.968.514
Tariff: 40,00%
Total Colonial Base: 9.227
Colonial Argricultural Base: 6.223
Colonial Goods & Services Base: 946
Colonial Resoure Base: 2.057
Average Colonial Growth Rate: 4,52%
Argricultural Growth Rate: 4,28%
Goods & Services Growth Rate: 4,51%
Resource Growth Rate: 4,78%
Infrastructure: 27 [+2 in 1 turn]
Infrastructure Spread: 90,00%
Colonial Infrastructure: 8
Economic Stability: 6
Economic Condition: Bubble
Blockaded: No
Mobilization Penalty: 8%
Mobilization Level: Mobilized
Army
Equipment: 95%
Regulars: 938.146
Conscripts: 1.900.000
Army Level: 27
Navy
Predreadnought Battleships: 14
Armored Cruisers: 4
Light Cruisers: 14
Destroyers: 20
Coastal Gunboats: 39
Transport Flotillas: 7
Navy Level: 25
Air Level: 8
Airships: 0
At War With: NONE
Leader: Kaiser Wilhelm II
Player: Pirate
The Kingdom of Greece
Treasury: -338.064.750
Income: 20.561.814
Gross Domestic Product: 7.535.787.212
Debt to GDP: 4,49%
Loan Payments (in gold): 16.869.480
Loan Interest Rate: 4,99%
Population: 5.687.677
Colonial Population: 0
Total Population: 5.687.677
Literacy: 100,00%
Average Education Level: Average
Prestige: 134
Public Opinion: 6
Industry: 47
Non-Industrial Base: 13.577
Argricultural Base: 7.647
Goods & Services Base: 3.716
Resoure Base: 2.214
Average Growth Rate: -1,24%
Industrial Growth Rate: -0,51%
Argricultural Growth Rate: -1,17%
Goods & Services Growth Rate: -1,80%
Resource Growth Rate: -1,48%
Average Tax Rate: 18,50%
Corporate Tax: 20,00%
Excise Tax: 25,00%
Sales Tax: 14,00%
Income Taxes: 15,00%
Trade: 2.072.230
Tariff: 55,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: -1,72%
Argricultural Growth Rate: -1,88%
Goods & Services Growth Rate: -1,80%
Resource Growth Rate: -1,48%
Infrastructure: 19 [+2 in 2 turns]
Infrastructure Spread: 68,00%
Colonial Infrastructure: -
Economic Stability: 6
Economic Condition: Recovery
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 53%
Regulars: 15.000
Conscripts: -
Army Level: 15
Navy
Predreadnought Battleships: 0
Armored Cruisers: 10
Light Cruisers: 6
Destroyers: 15
Coastal Gunboats: 5
Transport Flotillas: 1
Navy Level: 28
Air Level: 3
Airships: 0
At War With: NONE
Leader: King George
Player: Tyriet
The Kingdom of Italy
Treasury: 2.189.390.014
Income: -340.981.069
Gross Domestic Product: 53.985.572.638
Debt to GDP: -4,06%
Loan Payments (in gold): -
Loan Interest Rate: 4,93%
Population: 37.813.870
Colonial Population: 494.419
Total Population: 38.308.289
Literacy: 90,92%
Average Education Level: Average
Prestige: 545
Public Opinion: 7
Industry: 939
Non-Industrial Base: 110.053
Argricultural Base: 73.505
Goods & Services Base: 15.159
Resoure Base: 21.389
Average Growth Rate: 0,67%
Industrial Growth Rate: 1,96%
Argricultural Growth Rate: -0,17%
Goods & Services Growth Rate: 0,23%
Resource Growth Rate: 0,65%
Average Tax Rate: 17,50%
Corporate Tax: 20,00%
Excise Tax: 25,00%
Sales Tax: 15,00%
Income Taxes: 10,00%
Trade: 18.137.174
Tariff: 60,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: 0,39%
Argricultural Growth Rate: 0,18%
Goods & Services Growth Rate: 0,34%
Resource Growth Rate: 0,65%
Infrastructure: 22 [+2 in 2 turns]
Infrastructure Spread: 80,00%
Colonial Infrastructure: -
Economic Stability: 5
Economic Condition: Slow Growth
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 75%
Regulars: 105.677
Conscripts: -
Army Level: 20
Navy
Predreadnought Battleships: 12
Armored Cruisers: 12
Light Cruisers: 22
Destroyers: 33
Coastal Gunboats: 61
Transport Flotillas: 5
Navy Level: 22
Air Level: 0
Airships: 0
At War With: NONE
Leader: King Victor Emmanuel III
Player: ppllzz
The Empire of Japan
Treasury: 816.459.356
Income: 169.691.160
Gross Domestic Product: 44.603.187.118
Debt to GDP: -1,83%
Loan Payments (in gold): -
Loan Interest Rate: 4,94%
Population: 55.639.725
Colonial Population: 4.775.709
Total Population: 60.415.434
Literacy: 100,00%
Average Education Level: Above Average
Prestige: 400
Public Opinion: 5
Industry: 360
Non-Industrial Base: 71.971
Argricultural Base: 37.263 [+1179 in 1 turn]
Goods & Services Base: 14.391
Resoure Base: 20.317 [+450 in 1 turn] (KOREA)
Average Growth Rate: 0,80%
Industrial Growth Rate: 2,46%
Argricultural Growth Rate: -0,11% [+0.02% in 1 turn]
Goods & Services Growth Rate: 0,30%
Resource Growth Rate: 0,55%
Average Tax Rate: 25,00%
Corporate Tax: 25,00%
Excise Tax: 45,00%
Sales Tax: 15,00%
Income Taxes: 15,00%
Trade: 10.360.007
Tariff: 40,00%
Total Colonial Base: 2.969
Colonial Argricultural Base: 2.135
Colonial Goods & Services Base: 311
Colonial Resoure Base: 523
Average Colonial Growth Rate: 0,20%
Argricultural Growth Rate: -0,05%
Goods & Services Growth Rate: 0,18%
Resource Growth Rate: 0,48%
Infrastructure: 21
Infrastructure Spread: 83,00% [+15% in 1 turn]
Colonial Infrastructure: 9
Economic Stability: 5
Economic Condition: Slow Growth
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 75%
Regulars: 293.110
Conscripts: -
Army Level: 20
Navy
Dreadnoughts: 0 [+5 in 3 turns]
Armored Cruisers: 1 [+5 in 4 turns, +5 in 5 turns]
Light Cruisers: 22 [+8 in 1 turn]
Destroyers: 15
Coastal Gunboats: 36
Transport Flotillas: 15
Navy Level: 26
Air Level: 5
Airships: 0
At War With: NONE
Leader: Emperor Mutsuhito
Player: Flylittlecat
The Kingdom of the Netherlnds
Treasury: 2.529.540.968
Income: 54.896.896
Gross Domestic Product: 94.605.035.588
Debt to GDP: -2,67%
Loan Payments (in gold): -
Loan Interest Rate: 4,87%
Population: 6.746.962
Colonial Population: 160.929
Total Population: 6.907.892
Literacy: 100,00%
Average Education Level: Above Average
Prestige: 384
Public Opinion: 5
Industry: 119
Non-Industrial Base: 70.323
Argricultural Base: 47.334
Goods & Services Base: 18.382
Resoure Base: 4.607
Average Growth Rate: -5,87%
Industrial Growth Rate: -4,43%
Argricultural Growth Rate: -6,54%
Goods & Services Growth Rate: -6,45%
Resource Growth Rate: -6,06%
Average Tax Rate: 8,13%
Corporate Tax: 10,00%
Excise Tax: 15,00%
Sales Tax: 5,00%
Income Taxes: 2,50%
Trade: 12.280.636
Tariff: 22,00%
Total Colonial Base: 1.039
Colonial Argricultural Base: 737
Colonial Goods & Services Base: 110
Colonial Resoure Base: 192
Average Colonial Growth Rate: -6,37%
Argricultural Growth Rate: -6,60%
Goods & Services Growth Rate: -6,45%
Resource Growth Rate: -6,06%
Infrastructure: 27
Infrastructure Spread: 98,00%
Colonial Infrastructure: 11
Economic Stability: 6
Economic Condition: Depression
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 93%
Regulars: 60.000
Conscripts: 84.000
Army Level: 23
Navy
Predreadnought Battleships: 0
Armored Cruisers: 5
Light Cruisers: 14
Destroyers: 16
Coastal Gunboats: 23
Transport Flotillas: 7
Navy Level: 27
Air Level: 4
Airships: 0
At War With: NONE
Leader: Queen Wilhelmina
Player: Jeeshadow
The Ottoman Empire
Treasury: 1.416.976.774
Income: -11.577.517
Gross Domestic Product: 4.544.434.378
Debt to GDP: -31,18%
Loan Payments (in gold): -
Loan Interest Rate: 4,99%
Population: 21.199.479
Colonial Population: 0
Total Population: 21.199.479
Literacy: 69,26%
Average Education Level: Below Average
Prestige: 200
Public Opinion: 6
Industry: 48
Non-Industrial Base: 41.457
Argricultural Base: 28.736
Goods & Services Base: 4.948
Resoure Base: 7.772
Average Growth Rate: -6,18%
Industrial Growth Rate: -5,33%
Argricultural Growth Rate: -6,65%
Goods & Services Growth Rate: -6,60%
Resource Growth Rate: -6,16%
Average Tax Rate: 10,75%
Corporate Tax: 13,00%
Excise Tax: 15,00%
Sales Tax: 10,00%
Income Taxes: 5,00%
Trade: 777.106
Tariff: 30,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: -6,46%
Argricultural Growth Rate: -6,63%
Goods & Services Growth Rate: -6,60%
Resource Growth Rate: -6,16%
Infrastructure: 19 [+2 in 1 turn]
Infrastructure Spread: 25,00%
Colonial Infrastructure: -
Economic Stability: 6
Economic Condition: Depression
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 85%
Regulars: 55.000
Conscripts: -
Army Level: 17 [+2 in 1 turn]
Navy
Predreadnought Battleships: 5
Armored Cruisers: 6
Light Cruisers: 2
Destroyers: 4
Coastal Gunboats: 19
Transport Flotillas: 4
Navy Level: 21
Air Level: 0
Airships: 0
At War With: NONE
Leader: Sultan Mehmed V
Player: Outcast
Philippines
Treasury: 384.885.188
Income: 69.529.807
Gross Domestic Product: 4.476.017.066
Debt to GDP: -8,60%
Loan Payments (in gold): -
Loan Interest Rate: 4,99%
Population: 10.422.009
Colonial Population: 0
Total Population: 10.422.009
Literacy: 54,36%
Average Education Level: Poor
Prestige: 71
Public Opinion: 4
Industry: 6
Non-Industrial Base: 13.912
Argricultural Base: 8.736
Goods & Services Base: 3.506
Resoure Base: 1.670
Average Growth Rate: 1,31%
Industrial Growth Rate: 1,13%
Argricultural Growth Rate: 1,09%
Goods & Services Growth Rate: 1,35%
Resource Growth Rate: 1,69%
Average Tax Rate: 14,00%
Corporate Tax: 16,00%
Excise Tax: 20,00%
Sales Tax: 10,00%
Income Taxes: 10,00%
Trade: 1.206.740
Tariff: 50,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: 1,43%
Argricultural Growth Rate: 1,25%
Goods & Services Growth Rate: 1,35%
Resource Growth Rate: 1,69%
Infrastructure: 13
Infrastructure Spread: 49,00%
Colonial Infrastructure: -
Economic Stability: 4
Economic Condition: Stable Growth
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 78%
Regulars: 30.000
Conscripts: -
Army Level: 17
Navy
Dreadnoughts: 0
Armored Cruisers: 0
Light Cruisers: 0
Destroyers: 0
Coastal Gunboats: 5
Transport Flotillas: 1
Navy Level: 25,75
Air Level: 0
Airships: 0
At War With: NONE
Leader: Governor General William C. Forbes
Player: Ab Ovo
The Kingdom of Romania
Treasury: 319.385.534
Income: 178.793
Gross Domestic Product: 7.391.446.668
Debt to GDP: -4,32%
Loan Payments (in gold): -
Loan Interest Rate: 4,99%
Population: 7.781.806
Colonial Population: 0
Total Population: 7.781.806
Literacy: 85,95%
Average Education Level: Below Average
Prestige: 155
Public Opinion: 6
Industry: 9
Non-Industrial Base: 30.239
Argricultural Base: 21.397
Goods & Services Base: 3.614
Resoure Base: 5.229
Average Growth Rate: 4,85%
Industrial Growth Rate: 5,71%
Argricultural Growth Rate: 4,92%
Goods & Services Growth Rate: 4,28%
Resource Growth Rate: 4,52%
Average Tax Rate: 17,00%
Corporate Tax: 16,00%
Excise Tax: 25,00%
Sales Tax: 10,00%
Income Taxes: 17,00%
Trade: 1.847.692
Tariff: 50,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: 4,30%
Argricultural Growth Rate: 4,11%
Goods & Services Growth Rate: 4,28%
Resource Growth Rate: 4,52%
Infrastructure: 20
Infrastructure Spread: 43,00%
Colonial Infrastructure: -
Economic Stability: 6
Economic Condition: Bubble
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 63%
Regulars: 65.000
Conscripts: -
Army Level: 24
Navy
Predreadnought Battleships: 5
Armored Cruisers: 0
Light Cruisers: 0
Destroyers: 0
Coastal Gunboats: 3
Transport Flotillas: 1
Navy Level: 22
Air Level: 0
Airships: 0
At War With: NONE
Leader: King Carol I
Player: Fingon888
The Russian Empire
Treasury: 7.451.643.343
Income: -12.669.716.477
Gross Domestic Product: 215.053.348.011
Debt to GDP: -3,47%
Loan Payments (in gold): -
Loan Interest Rate: 4,72%
Population: 114.225.370
Colonial Population: 0
Total Population: 114.225.370
Literacy: 100,00%
Average Education Level: Average
Prestige: 560
Public Opinion: 8
Industry: 4.273
Non-Industrial Base: 366.203
Argricultural Base: 285.794
Goods & Services Base: 32.386
Resoure Base: 48.023
Average Growth Rate: 1,92%
Industrial Growth Rate: 3,13%
Argricultural Growth Rate: 1,96%
Goods & Services Growth Rate: 1,13%
Resource Growth Rate: 1,46%
Average Tax Rate: 19,63%
Corporate Tax: 20,00%
Excise Tax: 25,00%
Sales Tax: 16,00%
Income Taxes: 17,50%
Trade: 68.816.432
Tariff: 50,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: 1,23%
Argricultural Growth Rate: 1,10%
Goods & Services Growth Rate: 1,13%
Resource Growth Rate: 1,46%
Infrastructure: 23 [+1 in 2 turns]
Infrastructure Spread: 60,00%
Colonial Infrastructure: -
Economic Stability: 6
Economic Condition: Stable Growth
Blockaded: No
Mobilization Penalty: 8%
Mobilization Level: Mobilized
Army
Equipment: 90%
Regulars: 501.461
Conscripts: 3.750.000
Army Level: 26
Navy
Predreadnought Battleships: 21
Armored Cruisers: 48
Light Cruisers: 5
Destroyers: 49
Coastal Gunboats: 29
Transport Flotillas: 23
Navy Level: 27
Air Level: 6
Fighters 50
At War With: NONE
Leader: Tsar Nicolas II
Player: Dutchbag
The Kingdom of Scandinavia
Treasury: 1.267.015.821
Income: 244.064.657
Gross Domestic Product: 76.003.065.729
Debt to GDP: -1,67%
Loan Payments (in gold): -
Loan Interest Rate: 4,90%
Population: 13.357.950
Colonial Population: 0
Total Population: 13.357.950
Literacy: 100,00%
Average Education Level: Good
Prestige: 496
Public Opinion: 8
Industry: 280
Non-Industrial Base: 85.029
Argricultural Base: 47.657
Goods & Services Base: 10.098
Resoure Base: 27.275
Average Growth Rate: 4,72%
Industrial Growth Rate: 5,78%
Argricultural Growth Rate: 3,93%
Goods & Services Growth Rate: 4,47%
Resource Growth Rate: 4,72%
Average Tax Rate: 14,25%
Corporate Tax: 18,00%
Excise Tax: 25,00%
Sales Tax: 6,00%
Income Taxes: 8,00%
Trade: 16.415.119
Tariff: 40,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: 4,46%
Argricultural Growth Rate: 4,20%
Goods & Services Growth Rate: 4,47%
Resource Growth Rate: 4,72%
Infrastructure: 30
Infrastructure Spread: 50,00%
Colonial Infrastructure: -
Economic Stability: 6
Economic Condition: Bubble
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 100%
Regulars: 25.000
Conscripts: -
Army Level: 18 [+3 in 1 turn]
Navy
Predreadnought Battleships: 13
Armored Cruisers: 9
Light Cruisers: 13
Destroyers: 25
Coastal Gunboats: 68
Transport Flotillas: 2
Attack Submarines: 0
Navy Level: 24
Air Level: 6
Airships: 0
At War With: NONE
Leader: King Gustav I
Player: Noco
The Kingdom of Serbia
Treasury: 112.099.111
Income: -672.489.178
Gross Domestic Product: 2.185.627.446
Debt to GDP: -5,13%
Loan Payments (in gold): -
Loan Interest Rate: 5,00%
Population: 2.911.624
Colonial Population: 0
Total Population: 2.911.624
Literacy: 100,00%
Average Education Level: Below Average
Prestige: 134
Public Opinion: 4
Industry: 21
Non-Industrial Base: 10.996
Argricultural Base: 6.082
Goods & Services Base: 1.958
Resoure Base: 2.956
Average Growth Rate: -6,18%
Industrial Growth Rate: -5,51%
Argricultural Growth Rate: -6,14%
Goods & Services Growth Rate: -6,72%
Resource Growth Rate: -6,36%
Average Tax Rate: 16,75%
Corporate Tax: 16,00%
Excise Tax: 25,00%
Sales Tax: 14,00%
Income Taxes: 12,00%
Trade: 601.124
Tariff: 55,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: -6,66%
Argricultural Growth Rate: -6,85%
Goods & Services Growth Rate: -6,77%
Resource Growth Rate: -6,36%
Infrastructure: 22
Infrastructure Spread: 73,00%
Colonial Infrastructure: -
Economic Stability: 4
Economic Condition: Depression
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 73%
Regulars: 46.189
Conscripts: 325.197
Army Level: 18
Navy
Dreadnoughts: 0
Armored Cruisers: 0
Light Cruisers: 0
Destroyers: 0
Coastal Gunboats: 0
Transport Flotillas: 0
Submarines: 0
Navy Level: 0
Air Level: 0
Airships: 0
At War With: NONE
Leader: King Peter I
Player: Vaexa
The Kingdom of Siam
Treasury: (41.961.635)
Income: (3.057.440)
Gross Domestic Product: 1.536.382.979
Debt to GDP: 2,73%
Loan Payments (in gold): 2.097.227
Loan Interest Rate: 5,00%
Population: 9.261.010
Colonial Population: -
Total Population: 9.261.010
Literacy: 49,95%
Average Education Level: Average [Set to above average in 4 turns]
Prestige: 257
Public Opinion: 4
Industry: 8 [+2 in 1 turn]
Non-Industrial Base: 16.378
Argricultural Base: 10.637
Goods & Services Base: 4.198
Resoure Base: 1.544
Average Growth Rate: 1%
Industrial Growth Rate: 0
Argricultural Growth Rate: 0
Goods & Services Growth Rate: 1,35%
Resource Growth Rate: 1,65%
Average Tax Rate: 15,00%
Corporate Tax: 20,00%
Excise Tax: 20,00%
Sales Tax: 0
Income Taxes: 10,00%
Trade: 422.476
Tariff: 1
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: 0
Colonial Resoure Base: -
Average Colonial Growth Rate: 1,42%
Argricultural Growth Rate: 1,25%
Goods & Services Growth Rate: 1,35%
Resource Growth Rate: 1,65%
Infrastructure: 13 [+2 in 2 turns]
Infrastructure Spread: 51,00%
Colonial Infrastructure: 0
Economic Stability: 5
Economic Condition: Stable Growth
Blockaded: No
Mobilization Penalty: 0
Mobilization Level: Unmobilized
Army
Equipment: 53%
Regulars: 40.000
Conscripts: -
Army Level: 18
Navy
Dreadnoughts: -
Armored Cruisers: -
Light Cruisers: -
Destroyers: 0
Coastal Gunboats: 3
Transport Flotillas: 1
Navy Level: 17
Air Level: -
Airships: -
At War With: NONE
Leader: King Rama VI
Player: Heyitsjiwon
The Kingdom of Spain
Treasury: 784.594.887
Income: (120.848.329)
Gross Domestic Product: 16.535.215.434
Debt to GDP: -4,74%
Loan Payments (in gold): -
Loan Interest Rate: 4,98%
Population: 20.685.253
Colonial Population: 2.697.964
Total Population: 23.383.217
Literacy: 73,49%
Average Education Level: Above Average
Prestige: 532
Public Opinion: 6
Industry: 47
Non-Industrial Base: 59.234
Argricultural Base: 39.842
Goods & Services Base: 9.004
Resoure Base: 10.388
Average Growth Rate: 2%
Industrial Growth Rate: 0
Argricultural Growth Rate: 0
Goods & Services Growth Rate: 1,37%
Resource Growth Rate: 1,72%
Average Tax Rate: 13,75%
Corporate Tax: 18,00%
Excise Tax: 19,00%
Sales Tax: 0
Income Taxes: 8,00%
Trade: 6.018.279
Tariff: 1
Total Colonial Base: 801
Colonial Argricultural Base: 567
Colonial Goods & Services Base: 84
Colonial Resoure Base: 150
Average Colonial Growth Rate: 1,46%
Argricultural Growth Rate: 1,29%
Goods & Services Growth Rate: 1,37%
Resource Growth Rate: 1,72%
Infrastructure: 21
Infrastructure Spread: 53,00%
Colonial Infrastructure: 8
Economic Stability: 5
Economic Condition: Stable Growth
Blockaded: No
Mobilization Penalty: 0
Mobilization Level: Unmobilized
Army
Equipment: 90%
Regulars: 180.000
Conscripts: -
Army Level: 24
Navy
Dreadnoughts: -
Armored Cruisers: 7
Light Cruisers: 6
Destroyers: 7
Coastal Gunboats: 16
Transport Flotillas: 8
Navy Level: 23 [+1 in 1 turn]
Air Level: - [+2 in 1 turn]
Airships: -
At War With: NONE
Leader: King Alfonso XIII
Player: myfy
The United Kingdom of Great Britain and Ireland
Treasury: 24.711.163.009
Income: 823.474.323
Gross Domestic Product: 410.018.452.527
Debt to GDP: -6,03%
Loan Payments (in gold): -
Loan Interest Rate: 4,46%
Population: 44.886.351
Colonial Population: 75.155.678
Total Population: 120.042.029
Literacy: 100,00%
Average Education Level: World-Class
Prestige: 1.100
Public Opinion: 8
Industry: 7.271
Non-Industrial Base: 110.711
Argricultural Base: 36.474
Goods & Services Base: 57.386
Resoure Base: 16.851
Average Growth Rate: 1%
Industrial Growth Rate: 0
Argricultural Growth Rate: 0
Goods & Services Growth Rate: 0,61%
Resource Growth Rate: 0,93%
Average Tax Rate: 7,63%
Corporate Tax: 10,00%
Excise Tax: 15,00%
Sales Tax: 0
Income Taxes: 3,00%
Trade: 138.354.115
Tariff: 0
Total Colonial Base: 48.210
Colonial Argricultural Base: 34.067
Colonial Goods & Services Base: 5224
Colonial Resoure Base: 8.919
Average Colonial Growth Rate: 0,64%
Argricultural Growth Rate: 0,40%
Goods & Services Growth Rate: 0,61%
Resource Growth Rate: 0,93%
Infrastructure: 30
Infrastructure Spread: 100,00%
Colonial Infrastructure: 21
Economic Stability: 6
Economic Condition: Slow Growth
Blockaded: No
Mobilization Penalty: 0
Mobilization Level: Unmobilized
Army
Equipment: 100%
Regulars: 320.000
Conscripts: -
Army Level: 23
Navy
Predreadnought Battleships: 57
Armored Cruisers: 14
Light Cruisers: 175
Destroyers: 168 [+32 in 1 turn]
Coastal Gunboats: 120
Transport Flotillas: 50
Navy Level: 29 [+2 in 3 turns]
Air Level: 4 [+1 in 1 turn, +2 in 3 turns]
Airships: -
At War With: NONE
Leader: King George V
Player: KeldoniaSkylar
The United States of America
Treasury: 25.895.759.288
Income: 2.960.574.627
Gross Domestic Product: 780.431.233.868
Debt to GDP: -3,32%
Loan Payments (in gold): -
Loan Interest Rate: 3,97%
Population: 112.592.405
Colonial Population: 572.361
Total Population: 113.164.766
Literacy: 100,00%
Average Education Level: Good
Prestige: 590
Public Opinion: 8
Industry: 11.980
Non-Industrial Base: 388.292
Argricultural Base: 285.937
Goods & Services Base: 70.248 [+2662 in 1 turn]
Resoure Base: 32.107
Average Growth Rate: 5,44%
Industrial Growth Rate: 7,66%
Argricultural Growth Rate: 4,74%
Goods & Services Growth Rate: 4,58%
Resource Growth Rate: 4,80%
Average Tax Rate: 8,25%
Corporate Tax: 8,00%
Excise Tax: 10,00%
Sales Tax: 5,00%
Income Taxes: 10,00%
Trade: 144.823.107
Tariff: 32,00%
Total Colonial Base: 2.682
Colonial Argricultural Base: 1.927
Colonial Goods & Services Base: 292
Colonial Resoure Base: 463
Average Colonial Growth Rate: 4,55%
Argricultural Growth Rate: 4,40%
Goods & Services Growth Rate: 4,48%
Resource Growth Rate: 4,77%
Infrastructure: 28
Infrastructure Spread: 95,00%
Colonial Infrastructure: 10
Economic Stability: 6
Economic Condition: Bubble
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 110%
Regulars: 70.000
Conscripts: -
Army Level: 19 [+1 in 3 turns]
Navy
Predreadnought Battleships: 15
Armored Cruisers: 56
Light Cruisers: 28 [+18 in 1 turn]
Destroyers: 98
Coastal Gunboats: 34
Transport Flotillas: 5
Navy Level: 27 [+1 in 1 turn]
Air Level: 0
Airships: 0
At War With: NONE
Leader: President T. Woodrow Wilson
Player: tfk
The Dominion of Australia
Treasury: 2.492.827.670
Income: 222.696.333
Gross Domestic Product: 76.433.526.502
Debt to GDP: -3,26%
Loan Payments (in gold): -
Loan Interest Rate: 4,90%
Population: 5.183.741
Colonial Population: 0
Total Population: 5.183.741
Literacy: 100,00%
Average Education Level: Above Average
Prestige: 71
Public Opinion: 7
Industry: 32
Non-Industrial Base: 84.708
Argricultural Base: 60.038
Goods & Services Base: 18.714
Resoure Base: 5.956
Average Growth Rate: 2,46%
Industrial Growth Rate: 4,28%
Argricultural Growth Rate: 2,20%
Goods & Services Growth Rate: 1,53%
Resource Growth Rate: 1,83%
Average Tax Rate: 11,25%
Corporate Tax: 15,00%
Excise Tax: 20,00%
Sales Tax: 5,00%
Income Taxes: 5,00%
Trade: 30.026.735
Tariff: 20,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: 1,55%
Argricultural Growth Rate: 1,30%
Goods & Services Growth Rate: 1,53%
Resource Growth Rate: 1,83%
Infrastructure: 28
Infrastructure Spread: 54,00%
Colonial Infrastructure: -
Economic Stability: 7
Economic Condition: Stable Growth
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 103%
Regulars: 20.000
Conscripts: -
Army Level: 23
Navy
Predreadnought Battleships: 0
Armored Cruisers: 0
Light Cruisers: 5
Destroyers: 10
Coastal Gunboats: 20
Transport Flotillas: 4
Navy Level: 25,75
Air Level: 0
Airships: 0
At War With: NONE
Leader: N/A
Player: Grim327
The Dominion of New Zealand
Treasury: 476.359.201
Income: 55.450.378
Gross Domestic Product: 19.403.006.353
Debt to GDP: -2,46%
Loan Payments (in gold): -
Loan Interest Rate: 4,97%
Population: 1.086.080
Colonial Population: 0
Total Population: 1.086.080
Literacy: 100,00%
Average Education Level: Above Average
Prestige: 71
Public Opinion: 7
Industry: 34 [+3 in 1 turn]
Non-Industrial Base: 21.262
Argricultural Base: 13.932
Goods & Services Base: 4.266
Resoure Base: 3.064
Average Growth Rate: 2,46%
Industrial Growth Rate: 4,28% [+0.2% in 1 turn]
Argricultural Growth Rate: 2,20%
Goods & Services Growth Rate: 1,53%
Resource Growth Rate: 1,83%
Average Tax Rate: 11,25%
Corporate Tax: 15,00%
Excise Tax: 20,00%
Sales Tax: 5,00%
Income Taxes: 5,00%
Trade: 6.077.219
Tariff: 24,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: 1,55%
Argricultural Growth Rate: 1,30%
Goods & Services Growth Rate: 1,53%
Resource Growth Rate: 1,83%
Infrastructure: 28
Infrastructure Spread: 54,00%
Colonial Infrastructure: -
Economic Stability: 7
Economic Condition: Stable Growth
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 103%
Regulars: 5.000
Conscripts: -
Army Level: 23
Navy
Predreadnought Battleships: 0
Armored Cruisers: 0
Light Cruisers: 2
Destroyers: 5
Coastal Gunboats: 10
Transport Flotillas: 2
Navy Level: 25,75
Air Level: 0
Airships: 0
At War With: NONE
Leader: N/A
Player: PyroDash888
The Union of South Africa
Treasury: 209.421.792
Income: 50.273.128
Gross Domestic Product: 21.499.830.143
Debt to GDP: -0,97%
Loan Payments (in gold): -
Loan Interest Rate: 4,97%
Population: 5.803.548
White Population: 1.525.723
Non-White Population: 4.277.825
Literacy: 100,00%
Average Education Level: Good
Prestige: 71
Public Opinion: 7
Industry: 25
Non-Industrial Base: 22.352
Argricultural Base: 12.867
Goods & Services Base: 3.919
Resoure Base: 5.566 [+614 in 1 turn]
Average Growth Rate: 2,22%
Industrial Growth Rate: 3,31%
Argricultural Growth Rate: 2,18%
Goods & Services Growth Rate: 1,55%
Resource Growth Rate: 1,86%
Average Tax Rate: 11,06%
Corporate Tax: 13,75%
Excise Tax: 22,00%
Sales Tax: 4,25%
Income Taxes: 4,25%
Trade: 2.153.797
Tariff: 24,75%
Total Colonial Base: 1.214
Colonial Argricultural Base: 936
Colonial Goods & Services Base: 193
Colonial Resoure Base: 85
Average Colonial Growth Rate: 1,56%
Argricultural Growth Rate: 1,28%
Goods & Services Growth Rate: 1,55%
Resource Growth Rate: 1,86%
Infrastructure: 25
Infrastructure Spread: 54,00%
Colonial Infrastructure: -
Economic Stability: 7
Economic Condition: Stable Growth
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 93%
Regulars: 25.000
Conscripts: -
Army Level: 23
Navy
Predreadnought Battleships: 0
Armored Cruisers: 0
Light Cruisers: 2
Destroyers: 5
Coastal Gunboats: 10
Transport Flotillas: 2
Navy Level: 25,75
Air Level: 0
Airships: 0
At War With: NONE
Leader: N/A
Player: Nex
The Union of Mexico
Treasury: -111.589.924
Income: -2.009.063
Gross Domestic Product: 89.773.127
Debt to GDP: 124,30%
Loan Payments (in gold): 10.042.960
Loan Interest Rate: 9,00%
Population: 16.786.637
Colonial Population: 0
Total Population: 16.786.637
Literacy: 54,41%
Average Education Level: Poor
Prestige: 209
Public Opinion: 6
Industry: 15
Non-Industrial Base: 13.580
Argricultural Base: 10.540
Goods & Services Base: 652
Resoure Base: 2.387
Average Growth Rate: -0,86%
Industrial Growth Rate: -0,10%
Argricultural Growth Rate: -0,78%
Goods & Services Growth Rate: -1,46%
Resource Growth Rate: -1,11%
Average Tax Rate: 10,25%
Corporate Tax: 13,00%
Excise Tax: 20,00%
Sales Tax: 5,00%
Income Taxes: 3,00%
Trade: 12.281
Tariff: 24,00%
Total Colonial Base: -
Colonial Argricultural Base: -
Colonial Goods & Services Base: -
Colonial Resoure Base: -
Average Colonial Growth Rate: -1,41%
Argricultural Growth Rate: -1,68%
Goods & Services Growth Rate: -1,46%
Resource Growth Rate: -1,11%
Infrastructure: 20
Infrastructure Spread: 37,00%
Colonial Infrastructure: -
Economic Stability: 2
Economic Condition: Recovery
Blockaded: No
Mobilization Penalty: 0%
Mobilization Level: Unmobilized
Army
Equipment: 70%
Regulars: 25.000
Conscripts: -
Army Level: 16
Navy
Predreadnought Battleships: 0
Armored Cruisers: 0
Light Cruisers: 1
Destroyers: 2
Coastal Gunboats: 12
Transport Flotillas: 1
Navy Level: 18,5
Air Level: 0
Airships: 0
At War With: NONE
Leader: Secretary-General Zapata
Player: Maxwell500