I feel very good about the glory that awaits us, and how that glory would be achieved through the pure spirit of friendship. Also that we don't perish in a horrible space related, catastrophic disaster that may or may not relate to aliens.
I've finished a lot of the magic information and the character sheet. It ought to be up tomorrow~
In the meantime, would anybody like to ask me any questions about things before that? It would help me get some information out quicker, so you can prepare your ideas and sheets before I have to finish the larger scale writeup.
Also, there will definitely be a character limit in place. Just thought I'd let you guys know, since there are just so many of you~
I've finished a lot of the magic information and the character sheet. It ought to be up tomorrow~
In the meantime, would anybody like to ask me any questions about things before that? It would help me get some information out quicker, so you can prepare your ideas and sheets before I have to finish the larger scale writeup.
Also, there will definitely be a character limit in place. Just thought I'd let you guys know, since there are just so many of you~
what magic would you say is off limits, and what is your rules on divine magic? Like do deities exist in this universe?
All the things you've ever wanted to know about magic blasts. Warning: Meaningless babble up ahead. Read at your own peril. WIP.
Basic Description Magic is the natural progression of the ability to manifest the soul that humans achieved, not so long ago. But, what is the soul, and by extension, what is magic? There is much that mankind has yet to understand about the soul, but as of now, we know that the soul is something like the "culmination of your existence". Normally, it stays in a "realm outside of reality", but through sheer chance, human scientists stumbled upon a method of temporarily bringing the soul into the real world, and allowing it to interact with things through what they would call "Magic".
Souls possess an incredible power, far beyond anything that can be found in normal reality, but it takes a certain toll on the body to harness and draw forth this power in any large quantity, so despite its unlimited potential, only a limited amount of the soul's true power can be used at any given time. This limit, however, is not static, and is controlled by a hard to define factor called "Resonance". The higher the magic-user's "Resonance", the more of their soul that can be manifested at a time, and the stronger their magic becomes.
Resonance Resonance is, to put it in genre-savvy terminology, friendship power. It is the quality of "resonating" with another's soul, or with one's own, to produce a power-amplifying effect and allow one to express more of their true feelings. It increases "oneness" between the soul and the resonance target, allowing two individuals to better understand and draw power from one another, or to allow the user to come to a better understanding with their self.
Resonating with others can accomplish a few things, most notably, boosting one's power and ability to accomplish their goals relating to that individual such as killing them, or becoming their friend. By resonating with themselves, a magic-user can increase their determination, fighting spirit, and drive to succeed.
Additionally, although it is not known how, it is possible to minutely resonate even with things that do not possess souls themselves, particularly if they have a close attachment with the user. For example, a Magical Girl was once observed resonating with her locket (an object she had great attachment to) in order to increase her power, and defeat a previously impossible obstacle.
The true implications and consequences of this phenomenon have yet to be studied in any great depth, due to its unreliability.
Brief History Magic has been a reality for close to a hundred years, but many of the projects that were planned for it have only really came into fruition in the last thirty or so.
The reason is that, for a while, it was considered unethical to use children for these magic-based projects, and so scientists had to make do with what turned out to be far inferior adult subjects. It was due to the revolutionary research of a certain institution that eventually the United Nations had no choice but to recognize their results, and allow the continued use of children in Magic research, so long as they were treated well.
The years that followed this decision were tense, and full of equal helpings of triumph and despair. While the use of small children, especially girls, as conduits for magical power proved successful, it was quickly realized that the power these girls grew to possess was far higher than they had ever predicted.
It was during this time that public and political unease began to gather around the magic research, and the idea that they could be turning hundreds of little girls into human weapons right underneath the world's noses. A handful of countries with the resources and know-how scrambled to start their own magic programs, recruiting young girls from all around their respective nations to be turned into Magical Girls and help protect their homeland.
And then, terrorism struck.
Militarization The military use of magical girls is an incredibly controversial topic that arose particularly during the dark period following the legalization of Magical Girl research. While it was never spoken of openly, it was a well-known secret that there was some sort of weapons and combat training going on behind the scenes in the so called "Magical Girl Academies", alongside the normal research and education. The world had no idea of the actual combat ability of Magic, since up until that point, it had never been used in anything but simulations and controlled testing.
At some point, tension reached its peak worldwide and something had to give. However, in the end, it came from a source that nobody expected.
An anti-magical faction that had been growing over the years had been secretly amassing resources in preparation for the day that they would strike, and as a result, the world finally grew to understand the incredible and terrifying power of the soul. During a series of coordinated attacks against academies and government facilities in Japan, a certain trio of Magical Girls were caught up in the fighting, and were forced into combat.
The resulting catastrophe ushered the planet into silence.
See, it had been the start of a new "school" year at the Magical Girl Academy, so a majority of the girls present had been virtually untrained newcomers, besides a small handful of girls who had stayed behind to teach their juniors. So, when chaos ensued, the poor unhardened little girls had nothing to do besides cry, run and hide. In order to protect the younger girls, a few of the seniors stood up to the assailants, but to little avail.
That was, until those three stepped in.
At that moment, the strongest of the trio could feel something, an amazing power welling up inside of her. In her heart of hearts, she could feel the souls of every girl behind her resonating with her at once, giving her a rush of power unlike anything she had trained to handle.
So, not knowing what to do, she lashed out, trying to incapacitate the men surrounding her and her friends. Instead of knocking them out, like she expected, she fired off a beam that proceeded to vaporize both the men and three blocks worth of buildings all in one fell swoop. Several hundred innocents got caught up in the attack, but somehow, they were only put into a temporary coma from the damage.
The conflicts in Tokyo ended. Over the course of the next three days, this trio of Magical Girls moved on to completely uproot the anti-magic faction in Japan, before finally the U.N. came to a decision to ban the militarization of Magical Girls. But, during this period of time, the world had a chance to see into the true nature of the power they had been casually toying with.
Stricter regulations were put in place regarding Magic, and its usage, and since then the world has been in a near-utopian period of growth. That brings us to today...
Current State The world is now in a time of peace and prosperity, with Magic having made many prior impossibilities a reality. With access to magic, cold fusion and soul-based energy generation means that there is no shortage of safe, reliable power for the entire world.
Technology in all fields has advanced in leaps and bounds, leaving the face of the Earth radically different than it was only a hundred years prior. With the advanced colonization of the Moon and nearby planets due to faster travel and more abundant resources, the planet is no longer so overcrowded as it was before, and both famine and poverty are at an all-time low for the human species.
On the Magical Girl side of things, Girls now attend their Academies free from many of the worries of their predecessors. Without the looming threat of war or the rush to break new scientific ground with each passing day, they are able to live something close to an ordinary school life, while learning to control powers far beyond the scope of ordinary girls. Magical Girls are idolized in modern culture, and even parents are starting to let up on their worries about their children going to learn Magic as a profession.
Combat training has largely been replaced by a so called "Mock Battle" system, where girls will engage in playful sports such as capture-the-flag, only using non-lethal and non-painful magic instead of tagging. Several Magical Inter-School Sporting Leagues and Festivals have started being held, and it seems like the start of a long tradition of sporting activities between magic-users. Of course, these new traditions do have their roots in the battle training of the previous generations, but without the shadow of war hanging over them, it feels like more of a light-hearted game than anything else.
Character Sheet
(Put appearance image here, if you have one)
Name(s): (What you are called. Include any nicknames or titles here, as well.) Age: (Self-explanatory. Magic-users, especially Magical Girls, have noticeably slower aging than normal humans.) Gender: (Y-You're not going to be one of those disgusting people who apps a male, are you?) Personality: (A general description of how your character acts and thinks.)
History: (A brief history of your character's life.)
Magic
Style: (Describe your character's fighting or magic style here. You can be brief, and just say something like "Aerial Combat" or "Support", or you can fully flesh out all of the nuances that separate your character's style from others.) Colour: (Your soul's colour. Decides what colour your attacks are, and pretty much nothing else. Supposedly.)
Here, you should list and describe all of the things your character is capable of doing with their soul, from the basic, general stuff, to your crazy unique finisher move with the energy pancakes. Attacks- (The attacks are magic that you use in a tussle, and usually don't do much outside of battle. Things like beams and bullets go here.)
Spells- (Non-attacking magic. Binds, healing, barriers, doubles, stuff like this goes here.)
Special Moves- (Different from ordinary spells and attacks, these could be called your character's "Signature" or "Finishing" moves. They can be really cool regular attacks, if you want, but most signature moves have some sort of gimmick unique to your character. Naming your special move is not optional.)
Equipment
Magical Equipment: (Any gear that coincides somehow with your magical abilities. Can be as simple as a Tamagotchi powered by your soul, to something as varied and complex as a toaster.) Combat Equipment: (Weapons go here. Think sci-fi, and I'm sure you'll manage. If it's powered by magic, it should go above.) Misc. Equipment: (Other things go here. Like hats, or items with deep emotional value.)
Other
Combat Experience: (Talk to me before putting anything here besides "Inexperienced". Limited to a single Magical Girl player, but non-Magical Girl players are allowed to have it for free.) Hopes, Dreams, Goals: (What are you trying to obtain?) Fears, Flaws and Anxieties: (What is it that's holding you back?) Living Family: (Who is waiting for you back home?) Yuri: (Enabled or Disabled. Female characters only.)
I've finished a lot of the magic information and the character sheet. It ought to be up tomorrow~
In the meantime, would anybody like to ask me any questions about things before that? It would help me get some information out quicker, so you can prepare your ideas and sheets before I have to finish the larger scale writeup.
Also, there will definitely be a character limit in place. Just thought I'd let you guys know, since there are just so many of you~
Hmm...about how many characters will you be accepting? Just asking, because I'm probably gonna be a bit busy these next few days, and I'ma go ahead and start working on one if there's not going to be many.
Kind of. Its' late here, and I really should sleep...xP
Age: 10, due to slowed aging looks slightly younger, at around nine. Given her young age the slower aging is not particularly noticeable.
Gender: Female
Personality: Chiyoko is a fairly sweet and outgoing young girl, who wants to be friends with just about everyone around her. She doesn't really get people who are antisocial, and feels like being alone when you're sad about something is the worst thing anyone can do. If you have problems, you should let people out. This is firmly what Chiyoko believes. She wants to help people, believing that anyone should help anyone else whenever they can. She has an unfailingly optimistic view of the world around her and a belief that friendship can help out anyone. Really, she wants to be friends with everyone(thought someone who truly, truly destroys all sympathy anyone can have for them will stop being a friend candidate) Chiyoko wants to understand others around her, and if that means trying to understand why someone is fighting, then she'll try as best she can to do that. That being said, she won't hesitate to fight, and seems to have a somewhat intense appreciation for high levels of magical firepower that comes as a surprise to others at times. Not that she actually says anything about it, but excessive magical firepower seems to be one of her favorite methods of attack. Chiyoko is very determined and incredibly focused, not one to give up at all. She refuses to back down, to the point of needing others to force her to back down if it comes to it. However, she throws her all into everything, and this can be rather dangerous, especially for a little girl. On top of that, Chiyoko still has typical little girl desires, such as liking sweets, cute things, and cute outfits.
History: For much of Chiyoko's early life, her mother suffered from illness. On some days, when it was particularly bad, her father would seclude himself, stricken by grief at the thought that his wife may die at any moment and he couldn't even see her. This seclusion formed part of Chiyoko's beliefs. The more her father secluded himself, the more cynical and hopeless he got. Even though he loved his daughters, he barely had energy to do anything but work and wallow in sadness. Chiyoko's belief that seclusion only made those suffering sadder was formed by this. Her desire to help her parents, too, influenced her willingness to help others. She remained hopeful that her mother would survive, and when she did, making a full recovery, Chiyoko felt as if her faith had fully paid off. From there, she wanted to help other people, to meet new friends, to make everyone she could her friend. Naturally, being a magical girl allowed her to do these things, to help others and to make new friends. Chiyoko was noted as being incredibly enthusiastic about the Mock Battle system. She thinks it is possibly one of the most fun things anyone could think of.
Magic
Style: Semi-Aerial Bombardment. Lots of ranged spells and flight capabilities, not much melee ability. Unless you could blocking with her staff as a last ditch effort.
Colour: Blue
Attacks:
Spark Bullet: A single magical orb fired from her staff. Can be fired rapidly.
Spark Swarm: A swarm of magical orbs that launch out from the tip of her staff and have a weak homing effect.
Excel Buster: A beam of magical energy that explodes from the tip of her staff. More dangerous than Spark Bullet or Spark Swarm.
Astral Barrage: A barrage of magical beams that bombards the target.
Stinger Shot: An array of arrow-shaped blasts that form around Chiyoko in a set of eight and fire from small magic circles.
Gale Song: A pressurized burst of magical energy designed to help disrupt barriers from a distance.
Spells:
Excel Shield: A circular shield of magical energy that can resist attacks for long enough for Chiyoko to prepare a counter.
Exceed Heat: A buffing spell that increases Chiyoko's magical output by fifty percent. She cannot yet manage to use it properly.
Orb Bind: A set of orbs form around the target's limbs, temporarily locking them in place if successful.
Spark Jet: A basic flight spell. Chiyoko cannot move in flight while aiming or charging.
Special Moves:
Strike Buster: An orb of magical energy charges at the tip of Chiyoko's staff and explodes outwards in a thick beam, roughly the height of a grown man. It is the less costly of Chiyoko's two more powerful attacks.
Astral Breaker: Chiyoko gathers magical energy in the tip of her staff. This attack has to charge, pouring magical energy into three huge orbs orbiting the tip. When it reaches one hundred percent, the orbs fire beams towards the center and an enormous destructive wave of magic blasts forward. Chiyoko's strongest and most difficult to use attack, which she is currently unable to use properly.
Equipment
Magical Equipment: Blazer Gale, a staff used as a channel for Chiyoko's magic. It is capable of speech, but only to recite how charged a spell is or initiate a spell. It has no intelligence.
Combat Equipment: N/A
Misc. Equipment: Chiyoko carries a cookbook, her ambition being to cook sweets for her friends. She also has several stuffed animals.
Other
Combat Experience: Inexperienced
Hopes, Dreams, Goals: To help people and make lots of friends, meet new people, and keep everyone safe.
Fears, Flaws and Anxieties: Not being able to help others, jumping into things too quickly, losing her friends.
Living Family: Asagami Chiyuri(Mother), Asagami Yuuichi(Father), Asagami Fujioka(older sister)
Yuri: Enabled, but she's 10. Not going to be much more than innocent crushes and "she's so pretty!" here.
So I have nearly everything but backstory now. I have... no clue what to do for backstory. ^^;
@Black Alice I'm confirming my interest here and also,I have a new round of questions before I decide between a couple of ideas.
I have an idea to do as genetically engineered character. A girl that was built to be the best possible magic user, and thus is has some animal DNA embed in her own genes, would that be good? The reason for this would be simple. Of the past of magic depends on the purity of one's heart, and there's nothing purer than animals (after all, that don't lie, don't betray, have no greed, so on and so forth...), then an animal magic user should be the strongest mage ever, but since only humans have the cognitive power required to master magic, than a compromise has been made and a hybrid creation project was born.
Obviously, said project was headed by a mad scientist (think Jail Scaglietti), who could be a potential antagonist down the line.
My character would be older looking and a knight type mage since she would focus on melee attacks with a sword that has many forms. If possible, I would like her to have some combat experience, because I plan her to be a runaway from the doctor who created her who was later befriended and taken under custody by the people behind the mission.
Personality wise, she would be a bit of an air headed (naive) big sister-like character and obviously have one of the most endowed chests between all the crew members. So she would have a childlike heart in a bomb shell body, just like the hentai doctor planned.
If my main idea isn't available, I'll default to a green horn mahou shoujo, like most of the rest. However,I would really appreciate of you could consider my first idea.
@VitaVitaAR It looks nice, and obviously, I'll allow you to update it once we have more information out in the open. In particular, I don't expect you to have a finished history section yet because there is pretty much no world info released. O-Oh, and you can remove Resonance Style, I must have been drunk when I made that sheet, because I can't for the life of me remember what that was supposed to be used for.
Also, those Nanoha attack names... .3.
@KoL Um, but animals do all of those things. And if they were as intelligent as humans, they would probably do it even more. And in-universe, their souls are actually way weaker than a human's. So yeah. That's not to say you can't have a genetically modified character, just that your logic isn't really sound concerning how they would be stronger than others. Sorry if this comes off as mean~
<Snipped quote by Black Alice>
Hmm...about how many characters will you be accepting? Just asking, because I'm probably gonna be a bit busy these next few days, and I'ma go ahead and start working on one if there's not going to be many.
Kind of. Its' late here, and I really should sleep...xP
Mmm, somewhere around 5 girls seemed like a good enough number to me. I might stretch for 6 if somebody really impresses me, and I'll also probably maybe allow one or two non-Magical Girl characters besides, depending on sheet quality and my general impression of the player.
<Snipped quote by Black Alice>
what magic would you say is off limits, and what is your rules on divine magic? Like do deities exist in this universe?
I won't confirm or deny the existence of deities, but they are in no way related to any of the current events of this RP and don't really have any effect on character creation or abilities.
Well, it's magical girls. Since this feels pretty Nanoha, I am guessing it will involve over-the-top befriendings.