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15 days ago
Current Going to be out of town from tomorrow until Tuesday--I'll be in and out of service, but I almost certainly won't be making any posts.
1 mo ago
Got a new interest check up--thinking about running a Scum and Villainy game.
1 mo ago
you must embrace the cringe. let it flow through you and strenghten you.
7 likes
2 mos ago
got the itch to write, but holding back from joining/creating any more threads at the moment because two of the ones I'm already in haven't even started yet :^Y
2 mos ago
thank you behindthename randomizer for blessing me with the name "Yoda Hopkins"
5 likes

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he/him
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Active Threads

Eidolon: Conspiracy Theory as The GM
Scum and Villainy: Plentiful Bounty as The GM
Noble Arms: The ASEAN War as Warrant Officer Michaela "Mikey" Rangel
2100: Badland Republic as Rory Arcadia
Nerves in Carbonox as Sanro & Nero Marques

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<Snipped quote by Ariamis>

Now that is good news to me but what does @ctrlsaltdel think?


I hadn't planned on it but I'm not one to pass on some combining mecha action. Remus seems to lend itself pretty easily to being an expansion pack for other Framewerks; I'd have to think on what Romulus's Kattai form looks like, but I can probably come up with something fun.
WO "Mikey" Rangel



Mikey's gaze finished tracking over the faces of her new comrades. For the most part, they looked... pretty well stunned, if maybe not as shocked as she felt. There were a handful of exceptions, which she took note of. The condescending Frenchman--whose suggestion that the director eat his own Noble Arm made Mikey's face wrinkle even before the man in question compared it to eating his own dead skin--was one. Another was the young woman (Mikey repressed the urge to think of her as a kid; Cristina--Crystal? No, definitely Cristina--was maybe a couple or three years younger than her) who the Director addressed directly.

Superior officer or not, Mikey had some ideas on where exactly this "Director" guy could stick his offer to tinker with her Noble Arm. The fact that this younger woman was not only entertaining the offer, but didn't seem particularly disturbed by the prospect...

Mikey shivered and turned her gaze away from Cristina. She wasn't sure she wanted to know what would drive a person to accept that sort of deal.

(Something in the back of her mind understoood that was because she had already been coerced to accept one deal she didn't like; what was to say there was much difference, in that regard, between her and Cristina?)

Her eyes landed on the young soldier standing next to her. In a way, his nervousness was a comfort. At least someone looked as tense as she felt. She glanced around the room one more time and, satisfied that none of the people she thought might fuss at her were looking in her direction, bumped Archer lightly with her shoulder.

"So," she whispered at a volume she hoped wouldn't get her in trouble, "what duty do y'think you're gonna pull? Hostage rescue in a perv dungeon, or Normandy 2: Norm Harder?" Her words were flippant, but the way her voice cracked and wavered betrayed her own nervousness as if she had announced it.
Decided to go the duo pilot route; let me know if that's not ok.





Gonna post this here for review, though I may make some changes depending on what we find out about the lore.


giant robot go brrrrrrrr

i'm interested and working on a char sheet, but I'm curious--the backstory mentions 2590 as the date that the nature of the enemy was finally discovered, is the "present day" still pretty much there or has some time passed?

ETA: I'm not sure if I just missed it--do mechs get only 1 each from the Primary and Secondary systems by default?
WO "Mikey" Rangel



“We are at war. I assume we are getting a new mission.”

Mikey rolled her eyes at the Frenchman's back--Charlie? no, Charles--but stayed silent. Half of her knew that already. They wouldn't have woken the whole unit up for anything less important. What she wanted was details. The other half of her... wasn't necessarily convinced that was the wrong conclusion, but it emphatically did not want to know. An actual mission? Where people were going to shoot at her? And she was going to have to shoot them?

Suffice it to say her blood was already running cold by the time their group walked down the corridor to Director Bathala's office; even so, she was not oblivious to the feeling of dread that grew stronger the closer they got.

(Before manifesting her Noble Arm, Mikey would never have described herself as the kind of person who reached for a weapon when she felt afraid. Now, as she entered the office, she had to make a noticeable mental effort not to arm herself. The realization was not a welcome one.)

Mikey wasn't sure whether the school's director was military or civilian, and after the last two and a half years of military discipline that left her a little uneasy, but she decided she could probably get away with just loitering in the background. Even having been in-country for less than a week, she was already getting the impression that Task Force Obsidian didn't exactly stand on military formality. She was still getting to know everyone, but by her count, somewhere between a quarter and a third of their Arms Masters were mercenaries, or at least here in a volunteer capacity, and half of the "regulars" were drawn piecemeal from foreign units. That sort of mix apparently didn't lend itself to strict discipline.

One of their number was already waiting--one of the volunteers, if she remembered right. From the U.S., even, though Mikey would be damned if she had caught which branch. And she was... waving at Mikey? Oh man, what was her name? Carol? No, Caroline, I think... Mikey started to say something to her, glanced back at the group filing into the office, decided against it. Instead she returned the smile and gave Caroline a thumbs-up that even she had to admit looked awkward. Smooth.

She took a spot standing next to the wall as the group gathered, resisting the urge to fidget and squirm despite the nervous energy working its way through her veins and the tingle of fear at the base of her brainstem. She could at least try to look like a proper soldier, as much as she disliked the idea.

A few minutes later, her "proper soldier" pose was being hindered by her slack jaw. Was she cleared to know any of this? Did her superiors even know this? What the hell even was Occult Programming Language? Whatever it was, it was apparently able to erase the world she knew and replace it with... no, she couldn't. She wouldn't. If she tried to wrap her brain around the whole thing she thought she would vomit and pass out, and not necessarily in that order.

Her eyes wide, she looked around the room, taking in everyone else's reactions.
@rush99999, I'm going to give Haruki a chance to post before I throw anything up, but in the meantime, trying to charm the creature out of the kitchen sounds like a Dazzle to me. Your cards are:

The Magician - Positive - You achieve the impossible
Temperance - Neutral - You are met with an equal and opposite reaction
The Hanged Man - Negative - You must make an impossible choice

Temperance is The Crow's dissonant card. Pick what you want, of course, but I want to remind everyone that you get experience not just for picking negative cards, but for picking neutral cards when a positive card is in your spread.
This looks cool--consider me interested!
"You do know that there's a gas leak here right?" Ashley tried to misdirect using previous events as the basis of her story as she concentrated on the 'script' she once saw.

A different word, a different act can change the future. For a want of a nail, a battle is lost and all of that.

So she is observing not just the present but also the future in whether this man is worthy of any trust.

The Wheel of Fortune - Neutral - You are at the mercy of the fates

Ashley, you reach out to your Eidolon and bid it show you the future, and something different happens. The first time you tried this, [Bootstrap Paradox] showed you a single, coherent vision of the events to come--a vision which was immediately preventing from coming to pass, thanks to your actions and the interference of The Crow. Having absorbed that, you've come to a deeper understanding of your power, and opened yourself up to the inherent multiplicity and uncertainty of the future.

Of course, knowing that the future can follow many paths is not the same thing as being able to absorb all of the information contained within them. You vaguely hear Emily next to you, trying to convince Agent Simonsen to stand down, but most of your attention is locked on the man himself. To your sight, he seems to have split into multiple copies, all superimposed on each other. One stands, hand on his gun, listening intently to your friend but not relaxing. Another has drawn his gun and begun blasting away at the three of you. The last one watches someone--or someones--exit the front door of the diner, then draws his gun and moves out of the "frame", vanishing. As he does, the three copies collapse in on each other, resolving into the first image.

You're not foolish enough to think that you've seen every possible future, but the impression you get is that, unless something dramatic changes about the situation, there's currently no future in which Simonsen retreats without at least attempting to fulfill his mission, whatever that happens to be. Moreover, he's definitely willing to escalate this into violence if he needs to.

Emily answers the man, "You may call me the Writer for now. Agent Simonsen, are you truly an agent, or are you a mindless zealot, bending to the will of a cult without question?"

She then explains with a chuckle, "As Ashley mentioned, there's a gas leak. Or at least, that's what the Head Waitress told everyone in order to get both customers and employees to evacuate this diner before both of your arrivals,"

She then gave the Agent a hard stare through the ceremonial mask, "Do you realize that if we had not interfered and warned the Head Waitress, you would have incinerated every living soul in this diner just to accomplish your mission? What kind of justice permits sacrificing innocent lives in order to see a mission done?"

Alas, her skill doesn't completely translate in this situation: There is still the element of unpredictability. One may think that upon hearing this revelation, they may think of their actions carefully and change their ways. But...there are people who double down on their beliefs upon realizing that they are in a cult, and refuse to listen to reason.

There is a chance that Agent Simonsen may be such a person and not listen to her...Emily could feel that worry chew away at her.

Death - Neutral - A complication prevents your skill from fully translating to this situation

Emily, Agent Simonsen is listening intently, and as you speak, he looks back and forth between you and the kitchen entrance. His face is hard, devoid of emotion, but something tells you that's a mask.

"I wasn't going to--look." He takes a deep breath in through his nose, then lets it out slowly. "I don't even know who you people are. You just showed up while I was in pursuit of a target, dressed like a bunch of weirdos, and starting giving me grief. Besides," he sniffs the air, "I don't smell any gas, so I don't know what you're on about. I won't deny that sometimes our missions involve... collateral damage, but I don't make it a point to hurt civilians, and the work we do is extremely important."

His face suddenly changes; you can almost see the lightbulb turn on above his head. "Hey, I don't know who you people are. And I don't know how you could possibly know what I would have done if you hadn't been here." He doesn't move, but the tension in the room grows ever so slightly. "I think you need to explain some things to me, 'Writer'."

It doesn't look like your attempt to dissuade Ray from his mission entirely has been successful, but you've got him on the back foot now, and if no one on your side escalates--and there are no drastic changes to the situation--you can keep him talking. You might be able to find out something important if you ask the right questions--or at least give someone else the chance to get the drop on him.

@rush99999 - Luka, you're barely taking in the events in front of you, reeling as you are from the... well, it would be insufficient to call it a "vision", though you're pretty sure you didn't go anywhere physically. There's a warmth coming from your pocket; if you are so inclined as to check on it, you will find the card Santana gave you, with the artwork for The Wheel of Fortune still engraved on it. You understand instinctively that the card is tied to you, and can be summoned and dismissed at will. The other side, previously that indeterminate fractal pattern, has changed to the card you just saw in the courtroom: Justice.

You hear another loud crash from the kitchen; apparently the creature that Simonsen was chasing hasn't yet found the back door.

@XxFellsingxX - The Crow, wherever you currently are, the phone attached to the wallet you just pilfered buzzes. If you choose to look at the screen, you can see several notifications (though whether you can read them, much less determine what they are, is an open question). Two are missed calls, from a contact titled "Agent Bullshit". The last is a text from the same person: "pick up ur dam phone ray"





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