𝔇.𝔒.𝔅: 774·Dec·02 | 𝔄𝔤𝔢: 20 | 𝔊𝔲𝔦𝔩𝔡: Fenix Tear
ℭ𝔩𝔞𝔰𝔰
Herald
ℑ𝔡𝔢𝔫𝔱𝔦𝔱𝔶
All Jaina Dalton wanted was to study and be the best Sorceress in the land. Burying herself in books, sailing to far lands to explore ancient libraries and temples, and eventually, becoming an Archmage who would closely advise her father, mother, and brother in the proper management of Magic. But with the presumed deaths of her father and brother in a freak storm, she is now the heir to the throne of her small coastal country and she has mixed feelings about that, especially as the existence of her God Slayer Magic means that she would have her people demand that she use it as a weapon when again, she just wanted to study, drink coffee and eat a sweet pastry before readying herself for a dinner of eel stew.
Then again, being royalty has its perks, and being a member of Fenix Tear, the neighboring Kingdom's most powerful Independent Guild, brought opportunities to use those perks. With her comrades at her side, she would make it as the Lady Admiral of Snaerverold or find out if her father and brother were really dead and bring them back!
𝔉𝔞𝔦𝔯𝔶𝔱𝔞𝔩𝔢
Jaina was born in the Kingdom of Snaerverold, a land whose people relied on the sea and magic to survive whenever the farmlands were devastated by stronger nations. Thus, she was fascinated by the study of Magic from an early age, bugging the Court Wizard to teach her all the time. Eventually, she showed talent and was able to receive formal training in Magic, eventually becoming known as one of the most promising young Magicians in the land, always seeking out new lore to decipher, learn, and master.
One day, she received a mysterious clay tablet that was inscribed with an ancient script, one that was eventually revealed to contain the secrets of Memory God Slayer Magic, which allowed her near-perfect memory and the ability to extract and rewrite others' memories. Of course, she was not interested in the latter except when it allowed her to learn more magic and cram it into her head. And so her life passed uneventfully until one day, her father and brother went sailing with a squadron of Snaerverold's best warships to intercept some Pirates.
They instead ran into a storm of abnormal, potentially cursed, power, which destroyed most of the flotilla and caused the disappearance of the father and brother... Who were also the King/Lord Admiral of Snaerverold and his heir, the Lord Admiral-in-Waiting.
She now had to cease her magical studies and learn administration, economics, and warfare instead. Her mother, now the Lady Admiral of Snaerverold until she grew up, was busy rebuilding the naval strength of her nation to keep away invaders. The worst part of all was that the strongest neighboring nation, Pergrande, just got invaded by Devils, who in turn would invade her nation eventually. Oh, and she was invited by Pergrande's most powerful Independent Guild, Fenix Tear, to join their ranks, with a couple of promises; one, she would find out whether the storm that killed her father and brother was natural and if it wasn't, who cast it, and two, if her father and brother were actually dead.
Wait, if they weren't dead, can she return the heirship to the throne?
𝔄𝔱𝔱𝔯𝔦𝔟𝔲𝔱𝔢𝔰
Affinities
Law
Advancery
Eye Magic | Sensor | Illusion
𝔓ath: Rainbow | 𝔒rigin: Second | 𝔚orth: A-Rank | 𝔈thos: Ether | ℜite: O²
Affinities
Law
Advancery
Eye Magic | Sensor | Illusion
𝔐𝔞𝔤𝔢𝔠𝔯𝔞𝔣𝔱
Magic
Memory God Slayer Magic
Rooted from the Ankhseramic Pantheon, Alexandria is the primordial Goddess of Knowledge & Wisdom, who've aligned within Jaina as its many Heralds.
Jaina takes after the Wisdom half of Goddess Alexandria instead of the Knowledge halves that most her contenders tend to be. The Wisdom Bearers are attuned with an anemoia phenomenon, an empathic inkling of unknowing resonation to feel the emotions around them. By extension of emotions, intentions are unveiled as a day in a manner that makes Jaina, an empathic seer who separates the truth from lies.
Knowing lies means that Jaina gets headaches, she don't compel to tell the truths but detects that people are lying to such extent, getting the person to come clean is the most difficult thing to do.
By virtue of being Goddess Alexandria's Herald, Memory God Slayer Magic allows Jaina to amplify her memory power to wisdom, memorizing Magic by feel instead of logic. Jaina may store Magic that strongly resonated in her memories while the distant ones are forgotten or simply stored deep inside the super archivers of her memories, that she'd need to resonate once more.
Abilities
The functions of Jaina's Memory God Slayer Magic abilities are divided and summarized into:
– Mimic: Jaina mimics Magic that's within the Panhuman History, she can't mimic anything from the Age of Gods such as Slayer Magic, Lost Magic & Ancient Spells.
Jaina cannot copy Enchanters, Take-Over Mages because of the uniqueness of their Souls, the rule of being an Enchanter and T.O is that each individual soul is different including those with Holder Magic & Celestial Magic.
Jaina mimics in empathy level, once she resonates with someone, she makes a full replica of their Magic & Spells.
She gets both pros and cons, hence her carefulness.
– Super Archive is accessed by Jaina's Eye Magic, she gets to keep an internal database of the things she came across, worth 11 Terrabytes of memory that's based on her Magic Power.
– Memory Control amplified Jaina's E.Q, making her more emotionally intelligent, befitting an Empath. All she needs is her charming voice to compel, alter, extract or enhance Memories of herself and others, lest one is in the higher spectrum of magic or muscle, this illusive hypnosis won't work.
This also works as Psychometric, by touching an inanimate object that has been used by a person, or a location occupied by a person or people, for a long time, Jaina can see the powerful memories of those who have used the object or been in that location, and in some cases, can turn the memories into holograms that other people can see.
"Hate Reaction" - Causes a monster or otherwise nonsapient beast to hate her, pursuing her even to the point where it ignores everyone else trying to attack it.
"Calm Reaction" - Can tame a monster or otherwise nonsapient beast, this would still take effort because many of them are berserkers/predeators.
Memory Manipulation Beam - Jaina emits a golden, but black-tinted beam from her hands that can erase, enhance, alter, or extract the memories of those it hits. Other PCs are resistant or even immune to this due to heroic willpower.
Memory Manipulation Vortex - Jaina creates a black-tinted vortex of golden light from her hands and arms that can erase, enhance, alter, or extract the memories of those it hits. Other PCs are resistant or even immune to this due to heroic willpower.
Spells
The list of things Jaina copied.
@Letter Bee