Joining my RPs means having Breaks and free talk no jutsu therapy, a Work-Life-Hobby balance 😎
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like
2 mos ago
@Feline, I have regained self control.
2 mos ago
@Tlaloc, both is good 😊
3 mos ago
The only horror I have, is dealing with RPers making alts, thinking they could hide under pretense by rebuilding their identity yet fail because old habits expose them.
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Bio
Shalom!
Danyel from Southeast Asia, pleased to meet those that're curiously unboxing this profile for eternal blessings awaits you.
You are hereby given heavenly rights to commune with me about your Roleplay plans and mine in an opportune time. Heavenly so godsent, just so you know all my Roleplays follow break schedules for I'm a firm believer of Work-Life-Hobby balance and mental health for I have a dream. My ambition is to promote this ideology in where everyone is in control of their own destiny, prospering in every aspect of your life regardless of hardships for we're Overcomers in the eyes of God.
Worry not about my Christian, Hebrewphile & Japanophile aesthetics, we all have quirksy tastes. I am in principle nondenominational as a Reborn Christian as one may humor to so label me, that is fine and as far as my dogma goes, I will never shove my beliefs downright to anyone's throats. I see myself as a Benevolent Gamemaster, content creator of RPs and one who fans the flames of progress, be subjective on what you share & I will do you right in the Lord.
Amen.
If you're here and reached this far, that's good, the next one is about my dislikes, so I am telling you to backout if it's offensive to your principles, if not, keep reading.
My petpeeves are simple: I'm not fanatical about "Grammar Experts" because my rebuttal to them is simple; go find a job, get paid for being what you pose yourself as, don't waste time correcting people. In the same vein, I don't tolerate Elitist RPers, if you're an Elitist & reading this, do yourself a favor; find a job that gets you paid to be an Elitist, you have no business on forums, put me on your blacklists, don't bother me and I won't bother you, go forth and find a job that pays you to be an Elitist. Identity-disaccountability is another one that I don't accept, if you've messed up your reputation so bad, I don't have a big problem with shedding your skin to a new identity, however if your attitude comes to light, then all of this are for nothing!
Learn to take the Ls of your RP-times regardless of where you're from, I don't care where you're from. I'm willing to give you chances to change but if your old nature don't repent, then you're fooling yourself. These no-nos of mine is warranted to those who see oneself as some form of RPer-Police, and overall a total jerk, don't waste my time, go out there and touch some grass, get paid for your self-righteous etiquettes, woe to you.
For those who read up to this point, you're a gold fresh from the hearth, rejoice. I rather indulge in the harsh truths than beautiful lies. I see RP as a Business, a friend is earned but until then I'm civil enough to treat you right. I see RP as a Church, it's when different people learn to be diverse under a singular goal and I am your Pastor.
My likes are simple; I'm a Fantasy and Crime Fiction goer.
Indulgent Beloved This section is for RPers who helped shape my life IRL, physically friends IRL, we met IRL, no homo. · @Cu Chulainn · @Grey
I give thanks and praise to everyone who have reached this point regardless of the struggling circumstances in life but that's life, we relax to forthcomingly move with the pieces, like magic, we cultivate betterment and reap what we sown to see the light at the end of this valley of darkness, we fight a good fight of faith.
Under the overseeing hawkeye of Ifrit, Eris leads her first S-Class Quest since her recent promotion over the last two-years.
Quoted as Fenix Tear Team B or better yet popularized as Team Eris, their Quest entailed the rebuilding of the monumental Great Glacia Bridge. The Mages that're part of this S-Quest; Lucas Gutenberg, Ceri, Ayuna, Nirvana, Jericho Nightingale and Gwen Odnskade, individuals with exceptional magic & skills yet questionable Teamwork. They encountered and passed through a Time Rift with little info about the timeline they entered, soon to know or later, once they return to the Guild.
After passing the Time Rift, all but Ifrit & Ceri felt the sudden vaccuum, snapping from their erased timeline blipping into the current timeline. This means that only Ifrit & Ceri are unaffected of any possible timeline changes, sensational headaches indicate their vivid memories of the previous Timeline while gaining acute info of the new Timeline, will be gradual.
Team Eris encountered Isenfeur, the Thunderous Snow Jotun but because a shell of its former self, it ignored them because of external reasons beyond reason, the Team are now out of the invisible chronofield with memories of Isenfeur are gone including their interactions within the Time Rift.
Only Ifrit and Ceri retained their memories as Team Eris is out of the chronofield, residues of the Time Rift, one is a Time Mage & the other an Etherious, the list of beings immune to Timeline changes are Gods, Angels, Devils, Dragon Gods, Time Mages, Celestial Mages, Demons and Etherious.
KABOOM!
The massive red ice beast grumbling as it set itself into position, it would be accurate to call it a living artillery piece.
The Blimp malfunctioned as its engines were frozen and torn apart, crashing and burning as the red ice consume the Blimp like decaying as the red freezing spreads.
Chancellor Elektra was nowhere to be found at all because her Thought Projection disappeared.
Not only things looked bad but Ifrit & Eris was snatched away by a Darkness-Make Magic portal of swarming murder crows, coffin style, leaving the non-s-classes set to crash and burn without their leaders.
Can they react fast enough to leave and live to fight on?
OOC Info: Storm Advancery It is fabled that the Storm Aspect grants Ayuna mastery of her Affinities, however she will suffer by facing the wrath of the Arc Villain Boss at first hand, meaning she or someone suffers as the first casualty of said arc > Activated Effect
Consequence: Ifrit & Eris, snatched away by Brandon Krow
"Kekkakakakakajaja! You're kinda sloppy, Liv. We don't want Hellgate Zagrebal to be mad about leaving such a mess, I followed Lady Setsuka's instructions, you might want to freeze these two S-Class, my darkness cannot hold them much longer." Brandon recalled having used a hefty amount of Magic Power against Kaiga and Kotaro earlier, but luckily, they were left with the more capable, Vergil Dantes and in front of Setsuka, even.
"Leave the handsome man to me. He'd make a fine corpse puppet." Yaorin said.
@Polaris North@JrVader@King Kindred@Rune_Alchemist@Deide@Digmata Isenfeur though bondagely deterred by the sadistically malevolent tetherizinger chains was still the deific guardian of the storms that protects the once bustling pathways of the Great Glacia Bridge for all pilgrims that move to-and-fro upon a timely place, a fate so grim of perpetual burden yet so blissful.
He that moved to-and-fro the surrounding spacetime perimeter, that is Isenfeur, the Collosus Thundersnow Bifrost, a reluctant daily mythic figure to Icebergan folk that was enchained by Glacia eons ago. A Titan that dissipates in auroric snowdust of nigh-omnipresence, Isenfeur judges not the weight of objects such as vehicles in tow but one's heart, so lo and behold his exposed Lacrima-beating blue heart that shows character mirages of people. These images are uniquely tailored to one and each are reminded of their causal relationships; their past, sins and longing for the end.
However, Isenfeur is dysfunctional now, he cannot show the mirages because he lost his lacrimized heart and he's seen crying, suddenly diffusing from Fenix Tear Team B, granting them passage.
Gwen uttered: "A shell of his former glory, Isenfeur begotten by Glacia once justly permit passer-bys to her bridge like the good son he is, but ever since he lost his heart, that he know not where to find, the mighty giant is unfortunately exploited by... and sad."
Furthermore Gwen nodded to Eris, hinting as if she noticed that the Great Glacia Bridge was disappearing and forming. It's no question that the burdened son of Glacia was traversing back and forth in weaving his magic body to rekindle the boulevard of broken dreams. His magic was clearly unfit to repair the bridge and many had fallen under the deceiving illusion and unto their deaths because of the falsified bridge.
Gwen knew the legend because she grew up in Iceberg.
She turned her attention to Ceri & Jericho, who seemed uncertain on how to answer Ceri because he was ready to fight Isenfeur with his flight or fight response.
"Ceri. How about you stick close to me and I'll stick close to you, I grew up in Iceberg, after all and I'm curious, what have you read so far?" Gwen squatted down to Ceri's height level to get a closer look at her. still stripped
Gwen was also giving the glare towards Jericho to calm down and most likely not go after Isenfeur, whether he'd as brain-dead as Natsu, that's a close call.
The Thought Projection of Elektra returned, she stood next to Eris, all connections were stabilized.
"Reminds me of certain stubborn lily, don't you think so? Good job, looks like the sad blue giant didn't want to argue, Azuria seemed right to have chosen those deserving of being S-Class." @Sho Minazuki Somewhere in Fortuna, Azuria apparated to where Reuel is, not by magic means like Thought Projection but real time as Azuria Rutines in the flesh as the sun rises and epically signaled her entrance.
"Nah, you actually did it."
Moreover, she expected nonetheless that Reuel, who acclaimed to be the weakest S-Class was ironically the most efficient to finish the job sooner than expected.
"There's more to be done, I know you don't play well unless you need to, but bro... Running off like that without reassuring the safety of your comrades isn't something I'll make a fuss about but still, I take it as because Amaya was there, anyway catch!" Azu tossed a Lacrima for Reuel to catch.
It was a Lacrima Smart Footage.
The footage contained KKK Members who weren't just doing despicable acts over the course of four days but kidnapping kids to be the vessel for they worshipped a Demon as some god.
"This is your final mission for this journey. I have no qualms killing children, especially if they're going to be demonic doors for entrance, as a Devil Slayer, I know full well. We better get moving before Amaya destroys Fortuna in the next sunset, and fast, Fylkirlén is not so far from here. So kill the Starblood Vessel, unfortunately a child. Try not to kill my disciple."
Azuria entrusts Reuel his final mission: kill the Starblood Vessel to prevent Hellgate Rajabel from returning. @Iamme@The Jest@Gerlando "Setsuka-sama, the line-up of kids for the ritual has been examined properly, truly worthy of being Starblood Vessels." Brandon said in sadistic glee.
In this valley of darkness situation, Brandon has met worked with the Hawkband, a Guild better known as the Band of Hawks from the Alvarez Empire, who exported slaves for the Rajabel ritual.
"This fox runt was troublesome, but in the end no one clowns with me, your choice milady. Either we feed him to the dogs or what, should I slit his throat for extra measure or leave him be for the Rajabel ritual or feast in his blood or what!" As we can see, hungry Werewolves were outside the castle.
"Liv beat me to it but this punk don't get the memo, ice beats fire!" Brandon vented his frustrations into his prisoner, a boy with blue hair, implied to have tried saving said approximately 10 year old boy.
Brandon stepped and kept kicking the blue haired young man whose blood was frozen from the inside.
"How about I feed you to those dogs, flame brain..."
"I got nothing to say to you punks, you are trespassing executive territories. If I may so humor you then I compel you to listen. Oldest trick in the book I have no part with the KKK, what are you gotta do about it.
Yūdōboshi Star Guide 誘 導 星 Guiding Star Type: White Arts, Shaman Exorcism, Organic Link Magic, Ancient Spell, Enchantment, Law Range: AoE Target: Yōkai Exclusive The venerated reijutsu of Hizuru no Senko-Tai that's bequeathed to Kotaro by the highest honor of discipleship as a coming of age rites upon the culmination of the Raigetsu Magics.
An ablazingly enchanted radiant blueflame-solacing starbeads illuminated mirage, Guiding Star glistens wayward with the unresting souls, emotionally entangled and pacifying to its mechanism. A wordysome series of prayerful sacraments divised to encroach yet quell the unresting souls from their earthly strongholds, flickering set ablazing them to resoluting rest by sevenfold. An Ancient Spell requiring heartfelt sincerity to cast, therefore ineffective if the heart is at the wrong road.
Those without remorse of their actions, cancels this Ancient Spell immediately.
Poetically built to precise in Kitsune aesthetic, Hizuru no Senko-Tai is established handling nine spirits at once and at a time in a bustling 99-meter radius likened to the Mythical Nine Tailed Fox. Kotaro by virtue of high magic potency is established with three tails, making him a Sanbigitsune whose range is 33-meters radius true to his moniker; Tenko no Kotaro, Heavenly Fox Kotaro. Neophyte in his skill grasp, Kotaro earnestly trains to master Guiding Star.
Likewise, the penalty of improper execution is likened to abusing and finding a cheating loophole for kicks will warrant users to be cursed by Ankhseram.
Yūdōboshi Star Guide 誘 導 星 Guiding Star Type: White Arts, Shaman Exorcism, Organic Link Magic, Ancient Spell, Enchantment, Law Range: AoE Target: Yōkai Exclusive The venerated reijutsu of Hizuru no Senko-Tai that's bequeathed to Kotaro by the highest honor of discipleship as a coming of age rites upon the culmination of the Raigetsu Magics.
An ablazingly enchanted radiant blueflame-solacing starbeads illuminated mirage, Guiding Star glistens wayward with the unresting souls, emotionally entangled and pacifying to its mechanism. A wordysome series of prayerful sacraments divised to encroach yet quell the unresting souls from their earthly strongholds, flickering set ablazing them to resoluting rest by sevenfold. An Ancient Spell requiring heartfelt sincerity to cast, therefore ineffective if the heart is at the wrong road.
Those without remorse of their actions, cancels this Ancient Spell immediately.
Poetically built to precise in Kitsune aesthetic, Hizuru no Senko-Tai is established handling nine spirits at once and at a time in a bustling 99-meter radius likened to the Mythical Nine Tailed Fox. Kotaro by virtue of high magic potency is established with three tails, making him a Sanbigitsune whose range is 33-meters radius true to his moniker; Tenko no Kotaro, Heavenly Fox Kotaro. Neophyte in his skill grasp, Kotaro earnestly trains to master Guiding Star.
Likewise, the penalty of improper execution is likened to abusing and finding a cheating loophole for kicks will warrant users to be cursed by Ankhseram.
ℑ𝔡𝔢𝔫𝔱𝔦𝔱𝔶 All Jaina Dalton wanted was to study and be the best Sorceress in the land. Burying herself in books, sailing to far lands to explore ancient libraries and temples, and eventually, becoming an Archmage who would closely advise her father, mother, and brother in the proper management of Magic. But with the presumed deaths of her father and brother in a freak storm, she is now the heir to the throne of her small coastal country and she has mixed feelings about that, especially as the existence of her God Slayer Magic means that she would have her people demand that she use it as a weapon when again, she just wanted to study, drink coffee and eat a sweet pastry before readying herself for a dinner of eel stew.
Then again, being royalty has its perks, and being a member of Fenix Tear, the neighboring Kingdom's most powerful Independent Guild, brought opportunities to use those perks. With her comrades at her side, she would make it as the Lady Admiral of Snaerverold or find out if her father and brother were really dead and bring them back!
𝔉𝔞𝔦𝔯𝔶𝔱𝔞𝔩𝔢 Jaina was born in the Kingdom of Snaerverold, a land whose people relied on the sea and magic to survive whenever the farmlands were devastated by stronger nations. Thus, she was fascinated by the study of Magic from an early age, bugging the Court Wizard to teach her all the time. Eventually, she showed talent and was able to receive formal training in Magic, eventually becoming known as one of the most promising young Magicians in the land, always seeking out new lore to decipher, learn, and master.
One day, she received a mysterious clay tablet that was inscribed with an ancient script, one that was eventually revealed to contain the secrets of Memory God Slayer Magic, which allowed her near-perfect memory and the ability to extract and rewrite others' memories. Of course, she was not interested in the latter except when it allowed her to learn more magic and cram it into her head. And so her life passed uneventfully until one day, her father and brother went sailing with a squadron of Snaerverold's best warships to intercept some Pirates.
They instead ran into a storm of abnormal, potentially cursed, power, which destroyed most of the flotilla and caused the disappearance of the father and brother... Who were also the King/Lord Admiral of Snaerverold and his heir, the Lord Admiral-in-Waiting.
She now had to cease her magical studies and learn administration, economics, and warfare instead. Her mother, now the Lady Admiral of Snaerverold until she grew up, was busy rebuilding the naval strength of her nation to keep away invaders. The worst part of all was that the strongest neighboring nation, Pergrande, just got invaded by Devils, who in turn would invade her nation eventually. Oh, and she was invited by Pergrande's most powerful Independent Guild, Fenix Tear, to join their ranks, with a couple of promises; one, she would find out whether the storm that killed her father and brother was natural and if it wasn't, who cast it, and two, if her father and brother were actually dead.
Wait, if they weren't dead, can she return the heirship to the throne?
𝔐𝔞𝔤𝔢𝔠𝔯𝔞𝔣𝔱 Magic Memory God Slayer Magic Rooted from the Ankhseramic Pantheon, Alexandria is the primordial Goddess of Knowledge & Wisdom, who've aligned within Jaina as its many Heralds.
Jaina takes after the Wisdom half of Goddess Alexandria instead of the Knowledge halves that most her contenders tend to be. The Wisdom Bearers are attuned with an anemoia phenomenon, an empathic inkling of unknowing resonation to feel the emotions around them. By extension of emotions, intentions are unveiled as a day in a manner that makes Jaina, an empathic seer who separates the truth from lies.
Knowing lies means that Jaina gets headaches, she don't compel to tell the truths but detects that people are lying to such extent, getting the person to come clean is the most difficult thing to do.
By virtue of being Goddess Alexandria's Herald, Memory God Slayer Magic allows Jaina to amplify her memory power to wisdom, memorizing Magic by feel instead of logic. Jaina may store Magic that strongly resonated in her memories while the distant ones are forgotten or simply stored deep inside the super archivers of her memories, that she'd need to resonate once more. Abilities The functions of Jaina's Memory God Slayer Magic abilities are divided and summarized into: – Mimic: Jaina mimics Magic that's within the Panhuman History, she can't mimic anything from the Age of Gods such as Slayer Magic, Lost Magic & Ancient Spells.
Jaina cannot copy Enchanters, Take-Over Mages because of the uniqueness of their Souls, the rule of being an Enchanter and T.O is that each individual soul is different including those with Holder Magic & Celestial Magic.
Jaina mimics in empathy level, once she resonates with someone, she makes a full replica of their Magic & Spells.
She gets both pros and cons, hence her carefulness.
– Super Archive is accessed by Jaina's Eye Magic, she gets to keep an internal database of the things she came across, worth 11 Terrabytes of memory that's based on her Magic Power.
– Memory Control amplified Jaina's E.Q, making her more emotionally intelligent, befitting an Empath. All she needs is her charming voice to compel, alter, extract or enhance Memories of herself and others, lest one is in the higher spectrum of magic or muscle, this illusive hypnosis won't work.
This also works as Psychometric, by touching an inanimate object that has been used by a person, or a location occupied by a person or people, for a long time, Jaina can see the powerful memories of those who have used the object or been in that location, and in some cases, can turn the memories into holograms that other people can see.
"Hate Reaction" - Causes a monster or otherwise nonsapient beast to hate her, pursuing her even to the point where it ignores everyone else trying to attack it.
"Calm Reaction" - Can tame a monster or otherwise nonsapient beast, this would still take effort because many of them are berserkers/predeators.
Memory Manipulation Beam - Jaina emits a golden, but black-tinted beam from her hands that can erase, enhance, alter, or extract the memories of those it hits. Other PCs are resistant or even immune to this due to heroic willpower.
Memory Manipulation Vortex - Jaina creates a black-tinted vortex of golden light from her hands and arms that can erase, enhance, alter, or extract the memories of those it hits. Other PCs are resistant or even immune to this due to heroic willpower.
ℑ𝔡𝔢𝔫𝔱𝔦𝔱𝔶 Eris became widely known as someone who is reliable due to her bullheaded stubbornness regarding completing a contract by any means necessary, even if it comes with great personal harm. Many believe it is because she doesn't take well to failure. To an extent, that would be correct. She fears that any personal failure of hers would be tacked alongside the guild's name and that doesn't sit well with her. She feels a sense of protectiveness for the guild and its members, a feeling that stems from seeing it grow into what it is today.
To those who know her personally, Eris is a go-getter who has a particular thirst for getting stronger. She has kept the reason a secret this entire time, hidden under lock and key for only the Fenix Tear founders to have heard. It wouldn't be rare to see Eris practically perk up at the mere mention of a beast problem. She would be front and center for these kinds of problems, often letting any other interested guild members tag along so they get to have the experience of being in scenarios that should be above their pay grade.
𝔉𝔞𝔦𝔯𝔶𝔱𝔞𝔩𝔢 Eris was born in the islands of Enca. She doesn't speak much of her childhood there but she often referred to them as the darker times of her life, forced to survive under duress. Her life truly began when she escaped to Bellum as a stowaway and promptly had to use her underdeveloped magic to earn some form of money. She found herself at the steps of a treasure hunter guild. In her desperation and naivety, she joined the guild despite how sketchy their policies were regarding membership.
She would end up getting taken advantage of by her team as they paid her marginally less. This had reached the point where Eris lacked the funds to pay for the ever-increasing membership fee of the guild. Frustrated by the circumstances, Eris ended up leaving the guild without a word to continue her journey on the continent, finding herself in Pergrande to escape her past. She ended up becoming a mercenary, being hired to do menial tasks for those who didn't want to pay a local guild or were too far away to request it. At times, she would be hired to help protect towns if need be due to the conflict of the civil war.
While within the confines of Pergrande, shortly after the end of the civil war, Eris found herself hearing about Fenix Tear. Rumors about how it was founded and run by children. Interested in this startup guild, she made her journey to where it was. Though she was initially caught off-guard that the rumors were true, Eris still joined the guild. This was where she was allowed to flourish without the predatory attitude of greedy guilds.
Eris would go on to be one of their most hardworking members as if she had something to prove, a sort of desperation to be able to stay. She was eventually reassured of her spot in the guild when she had reached A-Rank. Still, her stalwart determination to get stronger continued. She began to go for stronger and stronger beasts to add to her records, challenging herself continuously. There were undoubtedly many times where she would have kicked the bucket had it not been for her guildmates covering for her mistakes but she only learned how to be better, how to be smarter, and how to tackle stronger opponents.
This knowledge would all be useful in one fight— a fight against a dragon. Joining Azuria and a couple of other mages to an emergency situation regarding a dark guild, it was supposed to be a pretty routine fight. It was until a dragon came from the earth, enraged, and began its destructive warpath through all the guilds present. Anything that moved was an enemy and no one was safe. Eris was tasked with keeping the dragon temporarily stalled while they cleaned up the dark guild.
It had taken all of Eris's recorded beasts and her magic power to stall it for even a few more minutes. However, it was all the others needed to wrap up their previous fights and join in incapacitating the enraged dragon. With their help, the dragon had been defeated and Eris reveled in their win and took the risk. She attempted to use her Take Over magic on the dragon to record it. To her surprise, it had been successful and she could access the dragon without losing control over her own body.
Shortly after that, Eris was visited to have her take the S-Class exam. The process had been marginally different from how she rose from the other classes but she had passed both of the exams. Then, the responsibilities of having a high rank came swinging almost immediately as she began joining the demon fog raids whenever she was called. Nowadays, most of her time was spent either on guild quests, government-sanctioned missions, or cooking in the guild during her downtime to decompress.
𝔄𝔱𝔱𝔯𝔦𝔟𝔲𝔱𝔢𝔰
𝔓ath: White | 𝔒rigin: Third | 𝔚orth: S-Rank | 𝔈thos: Mana | ℜite: M³
Affinities Sky | Darkness | Wood
Advancery High Speed | Spatial | Telekinesis| Sensor
𝔐𝔞𝔤𝔢𝔠𝔯𝔞𝔣𝔱 Magic Beast Take Over Magic A subset of Take Over magic, it allows the user to transform themselves into beasts that they have defeated and recorded into their repertoire. This allows the user to enhance their own physical capabilities as well as use the beast's abilities.
Currently, Eris has access to common beasts and most high-ranking beasts. Her strongest Take Over is currently a Cavern Dragon.
Spell List
Beast Soul: Partial Transformation The user only transforms part of their body into a beast's. Often used for quick responses to danger.
Beast Soul: Full Transformation The user transforms entirely into the beast in question. This allows the user full access to all of the beast's abilities.
Beast Soul: Amalgamation An offshoot of Partial Transformation, this spell allows the user to transform into various beasts all at the same time to access certain abilities of each beast to combine in tandem with others.
Bestial Command The user can command beasts that are weaker than them to follow their command. This often doesn't work with beasts of higher intelligence.
Hunting: Eris is excellent in this field, finding it easy to track enemies and guess their behavior based on the few variables in an environment. While once it was used to simply hunt down beasts, she has since been able to track down more intelligent beings if need be.
Combat Analysis: Even in the thick of combat, Eris has the ability to study her opponent to seek for their weaknesses and strengths, to find openings wherever and whenever it was available.
Cooking: She has a wide repertoire of recipes gathered from lands far and wide. If there is a dish she doesn't know, she would do her best to acquire the knowledge to cook it.
Pic goes here 𝔇.𝔒.𝔅: Y.M.D | 𝔄𝔤𝔢: ? | 𝔊𝔲𝔦𝔩𝔡: ? OC name has to be from the fontmeme generator.
ℭ𝔩𝔞𝔰𝔰 Your Class
ℑ𝔡𝔢𝔫𝔱𝔦𝔱𝔶 Personality
𝔉𝔞𝔦𝔯𝔶𝔱𝔞𝔩𝔢 Backstory
𝔄𝔱𝔱𝔯𝔦𝔟𝔲𝔱𝔢𝔰
𝔓ath: Your Class | 𝔒rigin: 1-3 | 𝔚orth: Your Rank | 𝔈thos: Your MP | ℜite: Level
Affinities ?
Advancery ?
𝔐𝔞𝔤𝔢𝔠𝔯𝔞𝔣𝔱 Magic ?
Items ?
𝔗𝔞𝔩𝔢𝔫𝔱𝔰 Your Talents
𝔇.𝔒.𝔅: 773.Nov.11 | 𝔄𝔤𝔢: 23 | 𝔊𝔲𝔦𝔩𝔡: Fenix Tear
ℭ𝔩𝔞𝔰𝔰 Magus
ℑ𝔡𝔢𝔫𝔱𝔦𝔱𝔶 Easy on the eyes, Gwen might just be fanservicing material for the general deviant populace, a zestful wanderer, devoid of any sound aspirations as many exasperatingly claim. Contrary to the norm, Gwen is anything but aimless, she's objective to a fault and a firm believer of trust & respect is to be earned and not free to be given. Offtimes, this principle comes off as callous and delivered in swaggering mannerisms that quickly ticks people.
Gwen is calm yet playful, teasing people to drive them nuts and get under their skin with her jabs. In general, a frivolous chatterbox who claims that silence might kill her, so she sets the record straight of underhandedly winning fights than fairly. Knowing her chances of success are slim against formidable obstacles, Gwen goes as far as demeaning people mercilessly. A petty enough M.O of hers is to usually assist one's spiralling into madness to the point of self harm. Despite Gwen's stark reputation for crudeness, she knows well enough when to stop heckling, she won't apologize and rather let her actions speak for itself.
Gwen addresses all disposition accordingly on how it should be treated with reflection.
𝔉𝔞𝔦𝔯𝔶𝔱𝔞𝔩𝔢 A Doppelganger of Eris Carios,
Gwen hails from Iceberg & descended from the Óðnskaðe Family, an Ice Mage Clan that produced the 3rd ranked, Seven Star Wizard Saint, Ur. Related only by surname and never immediate in bloodline that is too distant, Gwen relishes with pride about her relation to the Saint as a clansman and Ice Mage. She too hope to reach said greatness with her own might.
In X-777, Hellgate Devil Deliora attacked Iceberg and nearly wiped out her family, Gwen was among the too many refugees that fled to Pergrande. Blessed to still have an immediate family, Gwen unlike most orphaned, has her parents & siblings with her being the firstborn child yet she's never satisfied with anything. Her family is renowned even in the holy lands due to its history of producing Ice Devil Slayers, being Icebergans with the most capable magical disposition to venture into the deep snow wilds. Whenever Pergrande seek an Ice Mage, it's got to be someone as tenacious from the Óðnskaðe, virtually without peer, be it from the Main Family or Retainers. Gwen finds herself in a sinkhole of repressed insecurities relating to being as expected to surpass her predecessors, be an aristocrat to maintain status and die with a legacy.
Absolutely not.
While Gwen puts up a facade of an entitled aristocrat as what her parents wanted her to be, she hates their classist outlook. Gwen's also pushed beyond her limits because her cousins are more talented, though this is logically because they're older and accomplished than her. She had enough of being compared, the contrast even extended to her siblings who were more of an insurance in case she fails.
Seven years ago, Gwen used to be an amiable Magic Knight under the Exorcist Brigade, that changed when cowered in the presence of Devils during the Demonic Fog Raids. She was outcold for about seven days and lost the only friend she had yet she's initially a candidate for an Ice Devil Slayer Magic from the Angel, Zerod, ironic, Gwen may not have shown fear against an abominable yet benevolent spiritual figure but it was too late. Her cries can never bring her best friend back and the platoon she served, till this day she refrains from answering Zerod's call that reminded her shortcomings.
Can she truly say she passed?
Gwen went on her life with Fenix Tear, a year after said incident, she joined because she wanted to be away from her previous peers and family.
𝔄𝔱𝔱𝔯𝔦𝔟𝔲𝔱𝔢𝔰 𝔓ath: Blue | 𝔒rigin: Third | 𝔚orth: A-Rank | 𝔈thos: Spiria | ℜite: M²
Affinities Abyss
Advancery Chain | Unison Raid | Thought Projection
𝔐𝔞𝔤𝔢𝔠𝔯𝔞𝔣𝔱
Alchimia: Creo Grando | Ice-Make [Chain] A Transmutation branchling that makes the select inanimated and animated substances remixed into icified projections of creativity at the cost of insatiable stripping habit.
Under imminent disposition of looming black seas, Dior gazed upon the presence of his fellow contenders in a sublime manner on this based caucus, indifferent yet objective in each cryptic look he gives to each member.
Most have already heard of the recent yet questionable allegiance of the Dangal to the alliance & as the clanhead or better addressed as the young Hunnid Mafiaboss of the Malayan turfs. Dior has a lot of expectations to exceed that's summarized to be the walking sacrifice for the atonements of his clansmen in these uneasy roads of justice, forgiveness wasn't something he relates nor wish. Hells is something for service & Dior is the atoning reaper that will drag the unjust for their dues, packing the right blend of souls.
Violence is the question and the answer is yes.
"I jest the fact that you're putting up questions, after everything that's said and done, this portrays your failure of credibility to address basic information, implying hidden information that may be vital and supposed we play right through it, then what?" Dior willingly mocked the addressor, after all he's not used working in the open and back in the day, under his father's tutelage and battlefield, there wasn't much talking because all they do is fulfill the mission and that's by killing anyone that is a liability and threat.
He was just nitpicking pettily or just outright skeptical but then again these people aren't Assassins
"As long as you lot don't get in my way, I won't kill you." Dior said so with a casual tone yet innocent smile like an angel, he is baby-faced after all, often mistaken as a middleschool kid, that includes the way he sounds, a kid yet he's factually an adult.
Rank: B Type: AoE, Long Distance Sniping, Melee, Defense, Copy Theme: Mirror Element: Water
PWR: B (S) | RNG: B (S) | SPD: C | PER: B | PRE: C | PTN: D
Mirrorwater (A Mirror Locket) Mirrorwater bring 6, 2-way mirrors with sharp ethereal blue rose-borders as the visual appeal of the mirrors, taking after rippling waters. The 7th mirror being the locket is the core, not only can it be worn by its heirloom but also ascertain its functions with no hindrance even when conveniently hidden in pockets, sleeves and wallet, etc. When the mirrors are shattered, they dissipate like blue dust and can be resummoned as long as the locket isn't stolen or exhausted from cooldowns.
Abilities
Mirrorweave, Age of Kafagway Dior reshapes any of his mirrors into weapon constructs, if not, he'll stand stationary and shoot a volley of cold beams, which at minimum has the output of a machine gun and the maximum output of multiple six barrelled shotguns in each mirror with explosive effects, enough to puncture defenses like metals, his maximum range is 60 meters.
Refraction, Baguio Mirrors Refraction allows Dior to redirect incoming attacks from any Noble Arms at the cost of a mirror(s). If the attack is weak, no mirror is lost, if the attack is intermediate, the mirror cracks while multiple attacks in succession destroys a mirror or two. However, powerful attacks can destroy three mirrors at once and even immobilize Dior's Noble Arm.
Emulation, Made in China Dior can store different ability themes of a Noble Arm, six at a time, exceeding said count, resets all of the themes he copied, every time. The ability themes he copied would be used in tandem to attribute to his Noble Arms temporarily, lasting for as long as his Noble Arm is active until disabled. Usually, he makes his own version of the fancied abilities he have into his arsenal. On the other hand, Dior has no control on which ability themes he comes across, the first six people his mirror shines upon are always the ones he mirrors.
Dior cannot copy what he don't understand.
Dior ain't having additional elements.
If he has to copy, he has to see it first.
He cannot copy NAs that also Copies.
He must copy from the Direct Owner.
He cannot outright copy, he has to reinvent it as his own.
Misc-Abilities
Mystic Eyes of Dangal De La Dios These are surgically modified eyes bestowed to the finest Assassins of Dangal, its ocular prowess boast dynamic visual acuity of 20/5.
Seeing movements in fluid motion, scoping 20-feet at default and adapting quickly to low-light, dimmed & dark environments including resistance to UV radiation. It's said that Dangals with these eyes, per hyperbole are capable of looking Gods at their eyes without fear. Bringing death with style against those who cross paths with them.
Beware.
Dangal Assassination Techniques Dior is versed in the assassination arts, this ranges from espionage to subterfuge, guerrilla tactics and even knowing the human anatomy to kill including falsifying of evidence and resistance to the common poison.
Dancing Specifically in downtimes, Dior takes the chances to one-up his dance rival and friend, Noel, admittedly, Noel lasts longer and has the better stamina while Dior is the equivalent of the stereotypical Asian Kung-Fu reflexes guy who incorporate it with dancing moves.
Marksmanship Dior's skill is cut to precise, he's even trained in Shuriken, Kunai and Needles.
Personality
Dior is someone plunged into critical decision making regardless of character disposition, reflecting characteristics of people accordingly that are sound to a fault. He commits to objectives with unwavering impartiality yet what his heart reflects is to read between the lines and embrace the inevitably of the situation to discreetly find options. Most of the time, Dior is emotive and cheerful while he withholds his true intentions and may only disclose to those he trusts.
Dior is the firstborn of Lakan. Jion De Dangal, an esteemed awardee stemming from the Order of Sikatuna for outstanding diplomatic relations between Spain, Philippines, America & Japan. By the extension and shadow of his father, the Lakan (Commanding Officer), Jion De Danggal, Dior and the rest of his family members are Maginoo aka Maharlikans, Nobleborns sorted into Politics and Medicine. This is just a distraction and a facade to the masses in the Philippines, the Dangal are actually a family of Assassins, hitmen for hire, with enough clout and fear in the Philippine Criminal Underworld across Baguio, Makati & Taguig.
Dior himself don't exactly have a nice childhood, he's sheltered by the confines of homeschooling that of a Prince with stationed Mentors. He was always compared to his more gifted younger sister yet as the eldest, he's expected to lead the clan one day. At age 11, he was trained in the ways of the assassin and manifested his Noble Arm, 4 years later, in which he continuously polish.
By the age of 13, he participated in Assassination Missions, and assumed many fake identities that gained connections such as Franchising Owner of a Pizza Hut for vantage point missions and meetings with his Assassination Squads, he also traveled to Norway and gained sponsorship with Geir Ness Perfume, a fellow assassin ally, he loves Norway due to its Aurora View.
He partake the same program with an esteemed friend, Noel Alonso during the coup at Mindanao as a Second Lieutenant.
With the recent revolt of the Dangal clan, Dior is plunged into an Unwanted Situation as the pipeline and leader of said revolt while his father is actually the man behind the scenes, though clearly
[color=gainsboro][color=deepskyblue]Shalom![/color]
[color=deepskyblue]Danyel[/color] from Southeast Asia, pleased to meet those that're curiously unboxing this profile for eternal blessings awaits you.
You are hereby given heavenly rights to commune with me about your Roleplay plans and mine in an opportune time. Heavenly so godsent, just so you know all my Roleplays follow break schedules for I'm a firm believer of Work-Life-Hobby balance and mental health for I have a dream. My ambition is to promote this ideology in where everyone is in control of their own destiny, prospering in every aspect of your life regardless of hardships for we're Overcomers in the eyes of God.
Worry not about my Christian, Hebrewphile & Japanophile aesthetics, we all have quirksy tastes. I am in principle nondenominational as a Reborn Christian as one may humor to so label me, that is fine and as far as my dogma goes, I will never shove my beliefs downright to anyone's throats. I see myself as a Benevolent Gamemaster, content creator of RPs and one who fans the flames of progress, be subjective on what you share & I will do you right in the Lord.
Amen.
If you're here and reached this far, that's good, the next one is about my dislikes, so I am telling you to backout if it's offensive to your principles, if not, keep reading.
My petpeeves are simple: I'm not fanatical about "Grammar Experts" because my rebuttal to them is simple; go find a job, get paid for being what you pose yourself as, don't waste time correcting people. In the same vein, I don't tolerate Elitist RPers, if you're an Elitist & reading this, do yourself a favor; find a job that gets you paid to be an Elitist, you have no business on forums, put me on your blacklists, don't bother me and I won't bother you, go forth and find a job that pays you to be an Elitist. Identity-disaccountability is another one that I don't accept, if you've messed up your reputation so bad, I don't have a big problem with shedding your skin to a new identity, however if your attitude comes to light, then all of this are for nothing!
Learn to take the Ls of your RP-times regardless of where you're from, I don't care where you're from. I'm willing to give you chances to change but if your old nature don't repent, then you're fooling yourself. These no-nos of mine is warranted to those who see oneself as some form of RPer-Police, and overall a total jerk, don't waste my time, go out there and touch some grass, get paid for your self-righteous etiquettes, woe to you.
For those who read up to this point, you're a gold fresh from the hearth, rejoice. I rather indulge in the harsh truths than beautiful lies. I see RP as a Business, a friend is earned but until then I'm civil enough to treat you right. I see RP as a Church, it's when different people learn to be diverse under a singular goal and I am your Pastor.
My likes are simple; I'm a Fantasy and Crime Fiction goer.
[color=deepskyblue]Indulgent Beloved[/color]
This section is for RPers who helped shape my life IRL, physically friends IRL, we met IRL, no homo.
[sup] · [@Cu Chulainn] · [@Grey][/sup]
[color=deepskyblue]Indulgent Nakama[/color]
If you're not on this list. Don't worry, we're amicable and friends, these friends of mine are the ones I typecast and trust when it comes to making rightfully overpowered characters, they're also frequent joiners, but not every time:
[sup]· [@Gerlando] · [@Sho Minazuki] · [@BlackMaiden] · [@JrVader] · [@Polaris North] · [@Landaus Five-One]
· [@Digmata] · [@Iamme] · [@Rune_Alchemist] · [@The Jest] · [@Petulant] · [@The Man Emperor] · [@paingodsson] · [@Alfhedil] · [@Aku the Samurai] · [@Deide] · [@King Kindred][/sup]
[color=deepskyblue]Indulging Fandoms[/color]
· Naruto
· Fairy Tail
· Jujutsu Kaisen
[color=deepskyblue]Indulging Worrks[/color]
I don't usually create my OG RPs but when I do, I will.
[url=https://www.roleplayerguild.com/topics/192886-fenix-tear-invite-ask-only/ooc]· Fenix Tear[/url]
· [url=https://www.roleplayerguild.com/topics/192563-just-another-hero-invite-only/ooc]Just Another Hero[/url]
[/color]
<div style="white-space:pre-wrap;"><font color="gainsboro"><font color="deepskyblue">Shalom!</font><br><br><font color="deepskyblue">Danyel</font> from Southeast Asia, pleased to meet those that're curiously unboxing this profile for eternal blessings awaits you.<br><br>You are hereby given heavenly rights to commune with me about your Roleplay plans and mine in an opportune time. Heavenly so godsent, just so you know all my Roleplays follow break schedules for I'm a firm believer of Work-Life-Hobby balance and mental health for I have a dream. My ambition is to promote this ideology in where everyone is in control of their own destiny, prospering in every aspect of your life regardless of hardships for we're Overcomers in the eyes of God.<br><br>Worry not about my Christian, Hebrewphile & Japanophile aesthetics, we all have quirksy tastes. I am in principle nondenominational as a Reborn Christian as one may humor to so label me, that is fine and as far as my dogma goes, I will never shove my beliefs downright to anyone's throats. I see myself as a Benevolent Gamemaster, content creator of RPs and one who fans the flames of progress, be subjective on what you share & I will do you right in the Lord.<br><br>Amen.<br><br>If you're here and reached this far, that's good, the next one is about my dislikes, so I am telling you to backout if it's offensive to your principles, if not, keep reading.<br><br>My petpeeves are simple: I'm not fanatical about "Grammar Experts" because my rebuttal to them is simple; go find a job, get paid for being what you pose yourself as, don't waste time correcting people. In the same vein, I don't tolerate Elitist RPers, if you're an Elitist & reading this, do yourself a favor; find a job that gets you paid to be an Elitist, you have no business on forums, put me on your blacklists, don't bother me and I won't bother you, go forth and find a job that pays you to be an Elitist. Identity-disaccountability is another one that I don't accept, if you've messed up your reputation so bad, I don't have a big problem with shedding your skin to a new identity, however if your attitude comes to light, then all of this are for nothing!<br><br>Learn to take the Ls of your RP-times regardless of where you're from, I don't care where you're from. I'm willing to give you chances to change but if your old nature don't repent, then you're fooling yourself. These no-nos of mine is warranted to those who see oneself as some form of RPer-Police, and overall a total jerk, don't waste my time, go out there and touch some grass, get paid for your self-righteous etiquettes, woe to you.<br><br>For those who read up to this point, you're a gold fresh from the hearth, rejoice. I rather indulge in the harsh truths than beautiful lies. I see RP as a Business, a friend is earned but until then I'm civil enough to treat you right. I see RP as a Church, it's when different people learn to be diverse under a singular goal and I am your Pastor.<br><br>My likes are simple; I'm a Fantasy and Crime Fiction goer.<br><br><font color="deepskyblue">Indulgent Beloved</font><br>This section is for RPers who helped shape my life IRL, physically friends IRL, we met IRL, no homo.<br><sup> · <a class="bb-mention" href="/users/cu-chulainn">@Cu Chulainn</a> · <a class="bb-mention" href="/users/grey">@Grey</a></sup><br><br><font color="deepskyblue">Indulgent Nakama</font><br>If you're not on this list. Don't worry, we're amicable and friends, these friends of mine are the ones I typecast and trust when it comes to making rightfully overpowered characters, they're also frequent joiners, but not every time:<br><sup>· <a class="bb-mention" href="/users/gerlando">@Gerlando</a> · <a class="bb-mention" href="/users/sho-minazuki">@Sho Minazuki</a> · <a class="bb-mention" href="/users/blackmaiden">@BlackMaiden</a> · <a class="bb-mention" href="/users/jrvader">@JrVader</a> · <a class="bb-mention" href="/users/polaris-north">@Polaris North</a> · <a class="bb-mention" href="/users/landaus-five-one">@Landaus Five-One</a> <br>· <a class="bb-mention" href="/users/digmata">@Digmata</a> · <a class="bb-mention" href="/users/iamme">@Iamme</a> · <a class="bb-mention" href="/users/rune_alchemist">@Rune_Alchemist</a> · <a class="bb-mention" href="/users/the-jest">@The Jest</a> · <a class="bb-mention" href="/users/petulant">@Petulant</a> · <a class="bb-mention" href="/users/the-man-emperor">@The Man Emperor</a> · <a class="bb-mention" href="/users/paingodsson">@paingodsson</a> · <a class="bb-mention" href="/users/alfhedil">@Alfhedil</a> · <a class="bb-mention" href="/users/aku-the-samurai">@Aku the Samurai</a> · <a class="bb-mention" href="/users/deide">@Deide</a> · <a class="bb-mention" href="/users/king-kindred">@King Kindred</a></sup><br><br><font color="deepskyblue">Indulging Fandoms</font><br>· Naruto<br>· Fairy Tail<br>· Jujutsu Kaisen<br><br><font color="deepskyblue">Indulging Worrks</font><br>I don't usually create my OG RPs but when I do, I will.<br><a href="https://www.roleplayerguild.com/topics/192886-fenix-tear-invite-ask-only/ooc">· Fenix Tear</a><br>· <a href="https://www.roleplayerguild.com/topics/192563-just-another-hero-invite-only/ooc">Just Another Hero</a></font></div>