Shameless double post because I'm a monster. Well, fucking sniped.
I've got a question of the day if the GM's would indulge me.
These games have a habit of burning bright and fading out, and I can't help but wonder why.
What do you think your biggest pitfall in writing is? What's the thing that kills your motivation the most often?
What, life? You're talking about life, right? The thing that crushes all sense of joy and has left me a cynical, emotionally stunted old man of nearly forty years..?
On the creative side, I think my issue is being too hard on myself. The belief in every-expanding betterment. I've come to realize in my advancing age that maybe the drive to always make something that's better than the last isn't helpful. That it's okay to make something creatively that is by all means worse than a previous project without it invalidating the growth you've had as a creator.
<Snipped quote by Lord Wraith>
Oh god. It's not me, is it?
I... don't really do that. I kind of just try to address something new each time.
Blue Beetle was me trying to force more collaboration upon myself.
Hawkeye is... well, in part because I knew he puts me in prime position to bounce off of others... and in part because I'm aware I'm kind of falling short in the action scenes department (well timed question
@kyoka) - you could argue the best action/fight scene I wrote in my last Blue Beetle arc basically featured Blue Beetle and Booster Gold hiding behind a car in a very "Kevin Smith directed" kind of fashion.
Actually... you can't really "argue" it - that was pretty much the only option.
So I'm less "always trying to get better" and more "rounding out something I've maybe let go underdeveloped".
And I am the old guard. And I'm terrifying.