Avatar of Mangrale

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Recent Statuses

15 days ago
Current Despite what Joker 2 would have you believe, the REAL Joker works for Nintendo. Check mate, Batman!
1 like
1 mo ago
Okay but like seriously though, let's not tell Nintendo about this... About what, you ask? Exactly!
2 mos ago
"We hear your enthusiasm for exciting survival experiences, and we're proud to announce even more realistic dino-survival sandbox sims." - Game Devs, apparently
1 like
2 mos ago
Some games make you feel like a hero, and others make you feel like you're playing a tree in the school play.
3 likes
3 mos ago
Alright fine. I could have images for my projects hosted on-site, but you gotta promise me you won't go snooping in there. There might be spoilers, y'know?

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Greetings visitor! I hope you're having a good day! Whether you've seen me around the guild or not, I should admit that it's only been within year-6 of my time on this site that I've bothered to start work on this here "bio". I feel like I should apologize for not making it a higher priority much sooner, but lately I've adopted that "better late than never" mindset when it comes to introductions, and besides, I doubt there was much to tell in my early years anyway. I'm pretty much an amateur writer who got my start as a minor tag-along player in a fandom AU campaign ran by a small, close-nit remnant of a community formerly in association with a notable strategy-gaming youtuber. I'm being vague for brevity's sake. In the end, I value my first exposure to roleplaying as a personal learning experience more than anything, as I'm definitely the kind of person that sequesters themselves in any given community they find themselves in and RPG is certainly no exception.

That pretty much explains what I've been up to for the last several or so years, with only occasional public posts from me, as private 1x1 roleplays are easily where the lion's share of my attention goes to. Details regarding my particular interests and even approach as a prospective partner can be found in the interest check I update very rarely, but if you'd like to have a link to it or want to work with me in a similar capacity, then PMs are the best way to reach me. As for what you can expect in very broad terms, I'll say that I'm a 90s kid who'd grown up on Nintendo and Cartoon Network where, thanks to Toonami, I've developed an appreciation for the Japanese style of animation, a style that commonly influences my own creative endeavors to this day. That is in no way to say that I'm an avid watcher of anime and the like (I have my tastes and while that does sometimes coincide with what's current, it usually doesn't), just that I gravitate toward the ludicrous, extraordinary concepts and settings they commonly facilitate. That style aligns with what excites me creatively. That's the long and short of it. Exceptions do exist of course.
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Most Recent Posts

@RedXIII@seanmcchapman@Blackmist16
Thanks for the comments guys. I honestly wasn't expecting Durango to receive so much support right out of the gate, being from a really niche mobile game and all. On the other hand, mech-based RPs do come around pretty often, and I suppose there is plenty more uncertainty involved with a space opera. Really I'd be pretty glad to happen by an RP with dinosaurs that wasn't JP/JW related too.


Hello anyone who happens to catch this early stage IC of mine.

I've been on this site for a decent amount of time now, but while I've attempted joining the occasional group RP, I could never really last for very long, whether I ultimately become unable to keep up with it or otherwise find that I couldn't see myself being a part of the campaign in the long term. In the end, I may yet only be able to follow through with RPs that I lead myself. That's definitely something I'd like to find out in the not too distant future.

Of course, I hope it's understandable enough that before I proceed with the work needed to make that happen, I would first want to know which of my concepts and idea, if any, will have enough interest behind it to make it worth the effort. Below are three projects that I feel comfortable enough to bring to everyone's attention, those that I could possibly see being expanded to the scope of a group RP, though of course only one can be worked on at a time.

And so, I'd appreciate it if you guys could let me know what you would like me to develop into a full RP over the course of the new year. As the chosen project develops further, I'll probably have a better idea of how many players I could accept, but for now it might be safe to expect openings of about 5 - 10 for each (though it is entirely possible that I end up taking proactive measures to avoid becoming overwhelmed as I have been in the past).

With that in mind, I expect the interest from those of you kind enough to engage with this thread to drop off by at least half by the time the chosen RP is ready. So if nothing else, I'd like to gauge the level of interest these concepts will get on a random day. And if this IC fails to get the sort of attention I feel is necessary, then I'll know that these ideas of mine probably aren't meant for group RPs. Kind of a shame, but the important thing is that I know now rather than later.



Project Selection











I hope that even what little information I was able to muster for each project was enough for you guys to at least approach a decision, but I'll try and entertain questions as best I can, even if/when a project is chosen. Thanks for reading this far, guys. Feel free to let me know what you think and have a nice day. Oh right, also Happy New Year.
I might as well update this thing. It's probably a bad idea, but it's hardly the worst one out there given current events. Also, the above "bumps" are still largely relevant, so consider those if nothing else.

I'll get to any offers that come my way sometime tomorrow. Later guys.
@IceHeart I'm set in my decision. Take care.
@AmpharosBoy Thanks but I don't think that'll be necessary. I can already tell that I'm not gonna be in any position to keep up with this. When two days is all it takes for me to be left in the dust then all I can see myself doing for the majority of this is playing catchup, and that's no fun for anyone involved. In the end, I'd rather quit than have everyone slow down. Eh, what can I say, I'm a really terrible fit for group RPs it seems.

@IceHeart I think it's best that I be leaving. I was planning to do so after the mission was done anyway, which I'm convinced would have happened within the next few days. Gastrod didn't factor in any meaningful way regardless, so I believe fazing him out should work nicely for this. I'm sincerely grateful for the incentive for my writing up Gaston. I wish you luck with this RP.

Goodbye everyone.
[removed]
@IceHeart Well I guess this rate of posting is something I should have asked about when I signed up for this RP. I'll just cut what I have short then.
@IceHeart I'll get to posting sometime today, so if you could postpone you're next post for a bit, I'll appreciate it.
I'm not sure if I should bother mentioning anyone in my posts in a group this small, but I can do so next time if it's preferred.
It would be a little while longer still before Gastrod would fully get used to the insistent beeping that he associated with the notifications his personal communicator received, a low enough volume that only he could effectively hear. In picking the device from his robes and fiddling with it until he eventually got it to show him what he wanted to know, it occurred to him that this little lunch break of his was pretty much over.

With a general sense of how to approach this new mission, the namekian returned to the Scather, keen to gather as much intel from the ship's available systems as he could competently understand. Since these latest offenses affected multiple villages by the looks of it, it felt appropriate to confer with the onboard holographic map readings to get a proper visual representation of the settlements already hit and those projected as most at risk. For Gastrod, the idea was to pick the most outstanding one of the latter and station himself there. The idea did occur to him that searching through a previously assaulted village might allow him a chance to come across some manner of clue to where the victims could have presumably been taken, but he decided on saving that option for the possibility of the stakeout taking too long.

"... There's no guarantee that the victims will still be alive by the time we arrive, little one. Our first objectives are to defend the natives who haven't been captured yet, and make contact with the trappers if at all possible. Anything else is too early to predict," responded the namekian to Burnet's question, taking to his self-imposed responsibility to prepare the "budding lad" for the horrors of conflict with all the sobriety he could spare and none of the tact.

After signing up for the quest, a task certainly expedited by the helpful operators nearby, Gastrod made his plan of attack known and patiently awaited for dispatch via Yardrat, his arms crossed in silent introspection. How his fellow fighters factored into the mission, he couldn't say nor did he feel it urgent to group up just yet considering how they didn't have a read on where the attackers were located. If the aggressors were indeed getting bolder with each hit, then he couldn't even discount the possibility that multiple settlements may yet be attacked at once.
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