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Be the ride you want the amusement park to have
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About me

Hi! MrSkimobile here. I've been RP'ing and occasionally GM'ing for close to a decade now.
I like RP's that are on the Casual/Tabletop side, that are preferably original settings. No genre preferences.
This thread holds the full archive of my antics on this site.
Always feel free to contact me. See you around!

Playing

DELTΔ HYPER - as Kais Zenix, Supersoldier-turned-Racer

GMing

(currently not GMing any games)

Contributed Articles

Fate: Accelerated (Play-By-Post) Edition


Most Recent Posts



“Hmmm, it’s a fast one, Captain. Sloop, about 70 feet, and I think I see spells on the mast. I don’t think we’ll make it back to port in time with this one.” Phazmun said to his captain, a burly man with a moustache any sailor would be jealous of, curled up and down in an almost S-like shape. It was only most fitting for the captain of the Sea Serpent, as he himself said. “I wasn’t planning on it, Chief. We have no man-at-arms, there’s no way we’d fare well in a full-frontal attack. And even if we'd make it back to port, the harbor’s defenses haven’t been the best since the last time pirates got to her.”

“So what is your plan? Make a break for it, safety in numbers?” The captain shook his head. “No, we meet them headlong. We draw them away, give 'em the biggest challenge we can, and the others a chance to get away...”

Phazmun snickered. “Never saw you for a hero.”

“... then we give ourselves up for ransom.”

“Grand.”

“No arguing, Chief Mate Phazmun. And look alive, we’ve got some pirates to outsmart!”

“Fine,” the Dragonborn grumbled as the captain ordered the alarm bells to be tolled in a pattern coding a message to the other boats. Turning to the rest of the crew, Phazmun started barking orders. “Crew! Offload our valuables to the rowboats and head for the other ships! Helm! Make sail and turn to starboard, hard! We’ll meet them headlong, and give the others a chance to escape!” He paused for a moment, and stroked the graying scales on the underside of his maw. “And shave some of the mahogany into tinder and stuff them with the rum! If the Serpent's gonna be captured, the least we can do is give them a fiery surprise…”

The captain smiled. “Now we’re talking.”
To any and all who still dwell here: I unfortunately have decided to pull the plug on the game.



Kais Zenix @ASZenix:
"I'm excited about the season and looking forward to work with Layla and show our fans and opponents what The Falcons can do.
#AlSaqrRacing #DeltaHyper #FormulaAG #LetsGO"



Hello Kais, welcome to Delta Hyper! how are you feeling about the season, and what's your thoughts on working with Layla?

Kais squinted his eyes when the spotlight shifted over to him. The lights were always too bright. You’d almost think they did it on purpose just to make him look even more annoyed than he already was with this whole circus. Every time“Hello…” he quickly glanced over at the holographic title-card next to his interviewer. “... Aurora.” He wondered if she even was a real person or if they just cranked up the happy-go-lucky AI settings since last time.

“The season is shaping up to be a damn interesting one. I’m happy to see some of my favorites back in the lineup. Wadi Rum, Istanbul, Dubai Sky, Mare Austral on Luna. Veeerrry challenging tracks, just as I like them. And with Luna, we have the home-field advantage. I swear, if I hear Layla brag one more time about how many times she’s already looped that thing I’m gonna…" Kais stopped his train of thought just in time. That was close. Come to think of it, what was he supposed to say again? Whatever…

"Layla and I, we're two different kinds of beasts. She’s a strong racer, I don't think anyone can deny that. Impossible not to be when you’ve got mods all the way up your [CENSORED - To view, turn off PG13 settings]. But the heart and soul of racing isn’t about how much of your body shines gold when you stand in the spotlight."

Kais paused to wait at Aurora's nodding animation to stop, a tiny hint of a smirk curling his lips. "Tech means nothing when you cap your energy management at just 100%, and let me tell you, I will fight at least twice as hard as that for every single millisecond. That’s how I'm going to win." He said as he glanced off-camera slightly. "And sure, some are gonna feel stepped on their toes about that, so be it. Reaction time in antigrav’s too short to take each others’ feelings into account. It's a battlefield, after all." He shrugged. It was as cut and clear as that.

Then he leant forward with a glint in his eye. His gaze locked tight with the camera. "Layla brings the shine. I bring the fire. And together, we're gonna make something very special happen. It’s gonna be one hell of a ride."



“Did you have to go so hard again, Kais? Manager’s not gonna be too happy about it.” Layla said as the two met up off-stage, somehow managing to look elegant even with her feet propped up on the table, her striking gold bionic eyes following Kais as he walked by. “Ach, when is he ever?” Kais answered. “You reckon he’s gonna last longer than the last one? I don’t think I’ve ever seen Omar smile even once.” Layla laughed. “I know, right? Is that why the two of you get along so well?” “Very funny, Layla. Why don’t you tell me about the moon again?”



Group chat: Al-Saqr PR

Omar (Manager):
“Damnit Kais.”
“Is this how you treat all our interns? Making them clean up the messaging after your mess?”
Kais:
“The audience loves a good show. Who am I to keep it from them?"
"Besides, gotta give Nadia something to do, how else is she gonna learn things?”

Omar (Manager):
“She’s studying *electrical engineering*, Kais.”
Kais:
“Yeah, and my job’s driving in circles. Welcome to the real world, Nadia! :)”

Nadia (Intern):
“The vacancy didn’t say anything about this lol.”
“But will do my best.” (Kais Liked this)

Omar (Manager):
“Thanks, Nadia. Let’s try to keep our messaging at least semi-professional.”
“Gotta admit though, Fire and Shine has a nice ring to it…”




DELTΔ HYPER


Episode One: Finding their Feet





Team Radio: Al-Saqr Racing

“Kais, look out on the bay. Layla reports wind and water turbulence.”

“Then we better get through that part fast.”

“Wouldn’t advise it.”

“Tell her I’ll wait for her at the finish.”

(some time later)

“This thing steers like a drunk cow.”

“Told you to be careful.”

“What pos we in tomorrow?”

“You’re on P11. Layla's on 5.”

*tsk* Damn. Ah well. Nice run. Rematch tomorrow.”

“Rematch tomorrow.”









"You're stark barking mad, sir!" "Oh please, miss, I know you read The Aetherial just as well as I do. With the latest innovations in travel, it's entirely feasible. Airships, steam trains, the occasional skimobile, submarine and aether jumper. Why, it's practically a stroll through the park. If I didn't know any better I'd say you were trying to discourage me so you could take all the credit for yourself."

"And if I didn't know any better, I would say you were challenging me. And what, pray tell, would be the purpose of such a journey? Beyond the sheer thrill of it, of course." "To prove it can be done! To push the boundaries of human ingenuity and showcase the marvels of modern science. Imagine the headlines! Intrepid Duo Travels Around The World In 80 Days!"

"It is an absolutely ludicrous proposal, sir, and if I didn't know any better, I'd say you knew me too well." "Then we have an accord?"
"Indeed we have. Cheers, Mister Wellington. To 80 days of adventure, wonder, and discovery!" "To making history!"

"To trains that run on time!" "To meeting all manner of fascinating characters!"
"To impeccable fashion, even in the jungle!" "To never running out of tea!"
"To not encountering rogue automatons!" "To always remembering where we parked our airship!"

"To keeping our wits about us during whirlwind romances!" "Let's not get too ahead of ourselves, Miss Hawthorne..."
"Oh alright, then; to always finding our way home, no matter how far we go!"




Welcome to Around the World in 80 Days. This RPG is inspired by the video game 80 Days (which, in turn is inspired by the classic Jules Verne adventure novel from which I stole the title, cough), but with a twist, namely that it is set in an pseudo-Victorian-era Aetherpunk fantasy world, and that it will feature 2 teams competing to travel the globe... within 80 days, of course

This will be a very loosely GM-ed RPG. It will rely on the players' imagination to get themselves into interesting situations and make up just as much of the worldbuilding and story, especially as this will be very much a slice of life and character- and interactions-driven RPG. GMing will mostly be done through setting up a region travel guide-style (defining feel, culture, landmarks, interesting events, and transportation methods), and by loosely keeping track of each team's progress with a semi-random system that I won't bore you with (distance travelled, money, challenges, etc.). There will be a discord group in which to discuss about what fun and interesting things could happen. And yes, there will be a world map that will be updated as the journey progresses.

The code of conduct:
  • Standard board rules apply.
  • Don’t be a d*ck (but don't be too easily slighted either).
  • We will post at least once every 2 weeks.
  • Though roleplay may involve mature themes, there will be no explicit 18+ roleplay.
  • Anything else can be discussed and determined by the group in OOC.
  • The GM decides on matters that can’t be resolved by the group, and can always be consulted.
  • Keep real-life politics, religion, and drama 'off the table'.
  • Most importantly: Have fun!

If you are interested, let me know! See below for the Character Sheet template. Feel free to format and prettify it. I imagine the game to be more of a jump aboard kind of deal, in which characters can weave in and out of the story and be as short lived as you'd like, but do please post in OOC/PM for approval first. If you wish to play as Miss Hawthorne or Mister Wellington (the 'team leads', if you will), please contact me.

And, as always, feel free to give suggestions and ideas. :)



On a ship not too far away, there stood a grayish-blue Dragonborn on watch with his looking glass, billowing a puff of smoke from the pipe leisurely hanging from his mouth. Around Phazmun was the usual bustle of their ship’s operation - deck being cleaned and tarred after their loading at port, some were eating some of the fresh apples, can’t let those go to waste, and then there were those few brave but unlucky new souls turning their stomachs inside out at the edge of the ship in between curses and pleas to whatever deity they fancied most at the moment.

The morning had a favorable breeze in store for them, and they had set off well on schedule to the next port of trade. And a good trade it would be - cacao and tobacco, mahogany and pelts, salted pork, and peas and plums in excess, even some silver. And of course the rum, can't forget the rum. Yes, they’d get more than enough profits from it that he’d be able to send some back to his family. That'd be a good day.

And there, in the distance, coming out of the morning dew, he saw a flag. It was one he knew well from all his time at sea. The black flag never bode anything but misfortune, and this one would bode even less judging by the ship's mangled figurehead. He bared his teeth as a grimace came over his face. "Captain! Two points off the starboard bow, in the fogbank, pirates!"



Revised draft of my character ready for approval.


@Izurich @Eviledd1984 @AwesomeZero5 @KazAlkemi @Expendable OK, so this seems like a good point to end the session and start a new one. Everyone has either gone through some action, or are in the middle of a bit of a cliffhanger. So imagine the dramatic music swelling, all your scenes cut to black, credits roll with a ‘next time on Neon Noir’, and all that jazz.

With each new session, your fate points (the points you use to invoke aspects to influence rolls, or to use your stunts/abilities) are refreshed to at least your character sheet’s refresh rate. If you have more, you keep them all.

Furthermore, I think that we’ve hit a minor milestone here - everyone has had a significant enough event or choice in their story to develop in some way -, so for the next session you may CHOOSE from the following as a reward:
  • RENAME a character aspect
  • SWITCH the bonuses of 2 approaches
  • REPLACE an existing Stunt
  • GAIN a new Stunt


@KazAlkemi I changed Varis Hark's name because I liked the 'Harm' typo (?), makes him more ominous.




Session 01: SYN-SENT




@Izurich Lenneth, ART-ficer Workshop, Lower City

A lazy cat lazed outside the workshop as cats tend to do. The workshop was the usual modular box, barely bigger than a garage, and there were no signs outside hinting at what lay inside. The best artisans don’t need much, and rarely draw attention to themselves, and that's exactly why the Master chose the ART-ficer for his personal ripperdoc: his clinic wasn't much, and he didn't draw attention to himself. Save for his strange doorbell, that is. When it spotted Lenneth, the cat stretched its legs, then waddled inside, its neon-lit fur undulating in all the colors of the rainbow, 'nyaaa NYAAAA'-ing loudly as it went. "No, you stupid old cat, tell them to go away, business hours are from… What the--?" Derek Burris stopped in his tracks as he saw Lenneth’s battle-damage.

Frantic moments later she was laid out on his table, and his arms had opened up in an octopoidal arsenal of tools, whirring at the base of her skull and chassis like the fingers of a concert pianist. "I swear, that master of yours is going to be the end of you. My masterpiece.” The ripperdoc's face had softened from his usual gruff concentration as he looked onto Lenneth's doll-like face. Derek scanned the diagnostic readouts holographically projected above her. Stable vitals, and her system had performed a solid feat of auto-first-aid -exactly as he programmed it- but the stress on the systems were evident. "Even the finest creation has its limits, Lenneth, even those of my making," he said, as he plugged Lenneth into a recharge station with a face that was halfway between a preacher and your regular know-it-all at the pub. The cat purred as it jumped onto Lenneth’s lap. "And it’s not just the body that takes its toll, eh… I worry your master forgets that sometimes. No more playing the hero for at least a few days, doctor's orders.”



@EvilEdd1984 Benjamin Markus Zebrowski, Black Sun Neurostim Den

"Blood is everything to us." Gretchen said. "So much can be told from just a drop of it: where you've been, what you're like, who your relatives are. And whether you’re born with a chrome stick up your arse, or from the tank, when it gets down to it, we all bleed the same. So this..." she gestured towards the sample taken from Ben's flesh. "You could call this our insurance policy, our oath, our essence."

Ben saw tiny lines of text scroll up at the back of Gretchen's iris, undoubtedly cross-referencing what he said with whatever data was available to them. She nodded. "At least you're not lying: quite the spotless record, your worst crime I'd say is getting drunk off of that cheap synthetic stuff. Interesting..." She then grew serious. "P.I. business, huh?" she said, one of her eyebrows lifting the slightest bit. She shifted her eyes to the guard behind him. Ben heard him stir for a moment, but then the door shut behind him, before opening again a short while later. The lanky man came back in, placed two glasses in front of them and a shared bottle - whisky, without the 'e' and all, and with a name on its label you couldn't pronounce even on your most slurring-drunk days, the real deal, in other words. Then he left again with a bow, leaving the two alone. Gretchen poured both of the glasses, then bounced one of them towards Ben, and taking the other one, leaned back into her chair.

"We share a lot here, in the Blutwölfe. Shared blood, shared... history." Ben swore he heard something akin to pain in her voice, even if it was supposedly bred out of her. "If you hurt one of us you hurt all of us. A victory for one of us is the victory for all of us. And a transgression of one of us..." She looked at Ben with a piercing gaze. "I'll come straight to the point. We have reasons to believe there is a rogue element in our midst. Jäger-model, someone from my very own gene-seed. But with his... own agenda. We believe he has been involved in unauthorized activities, disruptions, including the disappearance of valuable assets. His actions threaten the secrecy and stability of our organisation, and make a mockery of who we are. I want you to find out who this is." She swirled her glass and raised it in cheers, never once having taken her eyes off of Ben. "Have you ever killed someone, Mr. Zebrowski?"



@AwesomeZero5 Kit Cochrin, In Virginia’s Car

A little while later, Kit and Virginia were cruising in her car up to her office at a pace almost too leisurely for the chase Kit had just a short while ago. Rizzo had taken the previous car for the usual decommissioning protocol: fly it to one of their bought-off fabricator furnaces in the city, and watch the evidence be thoroughly reduced into its constituent components for creating other vehicles or foodstuffs. But not before grumbling things about disguises, cover stories and all the other details that they would have to think about, of course.

Finally, Virginia spoke up, still more business-like than anything. "You have no idea of the crew that’s coming. It’s the whole deal. Something big’s coming up. SatoCorp and Parker industries seem to be especially interested in going, then some small fries, Pleasure King Subach’s coming, all their lackeys will be there. As will ours, of course. Some NYSF infiltrants, no doubt, and then some shadowy figures we still haven’t identified yet. Do you have any in mind we should be wary about, having had an ear close to the ground the last few years?”

She smiled, fully realizing the awkward excuse of a question she asked, and for a second, Kit could see through the lawyer-boss facade when that usual mask of hers dropped for just that brief second. "I miss our talks, Kit. It pays well, up in the chrome towers, but you lose touch with… it, you know.” She said, staring out into the vast neon landscape that stretched out in front of them.



@KazAlkemi Zain Anders, Sprocket’s Scraphouse

V4ris Harm’s visor lit up in an angry red as Zain's knuckledusters sent sparks flying from its frame. V4ris stumbled, servos whirring, then they leapt behind cover and drew a sleek blaster, set to stun, which started to whine in an increasing pitch as it charged up to undoubtedly very painful power levels. "You’re making a big mistake, Anders!" Harm growled through their modulator. "You think Ratface is just gonna let this go? You’re an accomplice now, and we’re going to enjoy hunting you!" And Zain knew they meant it - their bounty hunter’s name wasn’t ‘Harm’ for nothing - they may have been a robotic creature more than a man, but their thrill of the stalking, the trapping, and the pain, was still just as great as any of the all-too-human psychopaths Zain knew. What’s worse, all 4 of its shard-mind bodies were.

"Zain, cover me!" Sprocket shouted as she dove behind the counter and frantically clicked and clacked at her terminal. The security shutdown activated, doors slammed shut, lights in the shop shut down, and the spider-bots leapt into action with a vengeance Zain didn’t think they had in them. They wouldn’t be much good against V4ris -cameras aren’t the best weapons- but they could keep him busy and distracted. Zain could hear Sprocket open a safe and grab the holo-cloak Anders indicated through her prompt, and with a final tap on her screen, the emergency exit opened to a narrow escape tunnel. "This way!" she shouted, as V4ris' blaster discharged its charged bolt.



@Expendable Niner, Lower City Alley

The drone rattled and froze briefly in its flight pattern, as if it only noticed a bug had landed in it. Niner stumbled when the full countermeisures of its internal security systems hit her. Rho caught her just in time as she stumbled. The digital punch didn’t feel right, as if an entire networked security system mobilized against her instantly, not just the drone’s, but much, much more. She felt the digital tendrils run through her, feel at her, scan her, distract her, claw at her.

"Talk to me, Niner” Rho transmitted through their mental comm-link as she took a defensive position, her silenced rifle at the ready. "My heat-vision spots three guards coming this way, but they’re moving haphazardly, not tactically. We’re not being flanked. Can you divert them, or do I engage?” In the distance was Dex’ voice, only reduced to a noise of static now. Were they being jammed?

There was more going on here than simple implant manufacturing.



GM’s prompts and Actions:
  • [@All] FP Refresh to at least your REFRESH rate, if you have more, you keep them all. Minor Milestone reached, CHOOSE from the following as a reward: RENAME a character aspect, OR SWITCH the bonuses of 2 approaches, OR REPLACE an existing Stunt, OR GAIN a new Stunt
  • @Expendable: roll to hack/‘attack’ the drone/network (0 to merely stop the drone/countermeisures, 2 to take full control of the drone and scan the network), roll to divert/attack the oncoming troops (2 is success).
  • @KazAlkemi: V4ris Defends Forcefully against Zain’s punch (1, gets 4 stress, incurred via Mild Consequence and 2 Stress). GM compels Zain’s Relationship aspect that Ratface finds out (accept to gain 1 FP, or refuse and try to talk your way out of it at a cost of 1 FP). Whatever you do (try to escape or keep attacking V4rus), roll 1 Defend roll against V4ris’ Forceful Attack (difficulty: 3).
  • @AwesomeZero5: please describe a misadventure or a faction you had ‘Trouble’ with in the past.

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