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3 yrs ago
Current is sexualizing Pokemon a variation of bestiality?
3 likes
3 yrs ago
lol. lmao
7 likes
3 yrs ago
JOHN TABLE!
1 like
4 yrs ago
hearing rumors that rebornfan is storming the US capitol, looking for whoever's responsible for everyone ghosting his RPs
14 likes
4 yrs ago
you got a fat ass and a bright future ahead of you. keep it up champ
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Bio

Most Recent Posts



Our Ensemble of Heroes


Fujiwara Chiasa, The Tinkerer's Apprentice - played by @TGM

Hayashi Sumiko, The Artist - played by @Yankee

Masaki Kenichi, The Physician' Apprentice - played by @webboysurf

Seimei Keiko, The Signkeeper's Apprentice - played @Asura

Sengo Tsubasa, The Blacksmith's Apprentice - played by @Hero

Takamori Fumiko, The Master's Heir - played by @JessieTargaryen

Takao Itsuki, The Woodsman - played by @DruSM157

Tsurugamine Yuki, The Shrine's Caretaker- played by @Feyblue


In ancient days mankind dominated the earth. They built towers of glass that pierced the heavens, crossed the clouds on wings of iron, and mastered the use of magic; some day even the stars themselves may have been brought to heel. Unbridled ambition sent humanity marching ever onward into the future, never mind who or what they crushed under foot. Their arrogance burned that world to sunder, and this world is built on its ashes.

You are the residents of Heiseina, a small, lakeside village in the middle of a large valley. There are perhaps a hundred people in the valley in total, and these are the only other human beings you've likely ever met- for the world outside the valley is shrouded in mystery, and all you know of it are the transmissions that come in through the radio tower. Life in Heiseina is simple, idyllic. There's only a single, proper weapon in the whole village, and the Master has never removed it from its case in all the time you've lived here.

But on this day unlike any other, a man in black rides into the valley, a hunk of iron strapped to his hip...
After much deliberation, back and forth, and stalking people's posting history, I've come to my final decision. I'd like to thank everyone again for showing interest in Heiseina- I appreciate all the time and effort you put into your sheets and characters, and I wish I could've made room for all of them. That being said, here's the final list- now expanded to eight- of accepted players:

Fujiwara Chiasa, played by @TGM
Hayashi Sumiko, played by @Yankee
Masaki Kenichi, played by @webboysurf
Seimei Keiko, played @Asura
Sengo Tsubasa, played by @Hero
Takamori Fumiko, played by @JessieTargaryen
Takao Itsuki, played by @DruSM157
Tsurugamine Yuki, played by @Feyblue

And here's your OOC link!



Welcome to Heiseina: Memories Long Forgotten, a 'post-post-apocalypse' where nearly all remnants of the old world's destruction have been washed away. Replacing it is a world retaken by nature, where creatures from fairy tales live alongside what's left of the human race. Magic is as much a part of life in Heiseina as breathing. Near everyone uses it, in some fashion, to make up for advancements in technology lost in the apocalypse. Violence is a foreign concept, only found in stories told 'round campfires in the dead of night, or in the natural cycle of life and death. Heiseina is a place without warriors or weapons, and even the laws of magic prevent it from being misused to harm other people. It is as if the very concept of murder died with the old world.

That's what your elders have told you, anyway.

This is the story of those ancient laws being broken, of worldviews being shattered by a stranger's arrival. Themes of power and violence will be re-occurring throughout this roleplay, and the beliefs your characters have grown up on will be challenged at every turn. There is an overarching plot that will govern much of our game's pacing, but it isn't linear; your choices will radically shape what direction the story goes in, and you'll be making those choices very frequently. I'm drawing on a lot of different sources as inspiration, but I'll be leaning into the archetypes of samurai films, certain anime, and post-apocalypse stories. Our tale may get dark at points, but our heroes will have plenty of opportunities to make things right.


I'll keep the rules section light as I expect you to know the Guild's guidelines already:

-> No one from Heiseina village has traveled beyond the valley. Your character's knowledge of broader history and worldview will be shaped by the very narrow perspective of their home and its elders. Included in this is the belief that both the laws of nature- in regards to magic- and the village's most sacred customs prevent violence between people. Animals are also protected by similar laws, outside the specific context of hunting.


-> I'll do my absolute best to accommodate your character's arc and development. Your enjoyment of the game is my chief concern, and your characters will be the primary engine by which the RP functions. If there's a specific arc you want to follow and you need my help to make it happen, I'll do it.


-> Character death is always on the table. I won't be gunning to kill you or anything of the sort, but the world's a dangerous place and you aren't at all prepared for what it'll throw at you. Write your characters as if this possibility exists, and you'll more than likely make it through to the end.


-> As for posting requirements, I'll be pretty lenient, but I expect at least one post every two weeks. If you won't be able to meet that deadline make sure to let me know so I can work accordingly, but be assured: I'll be keeping the game moving. If I have to move past your character to make sure the RP doesn't die, I'll do it.


-> We'll be starting a week away from the Dance of the Serpent, a holiday based around the dragon, Miorochi, and his waking. It is a time celebrating new beginnings, the start of spring, and a chance to make amends with those you've wronged. Preparations for the holiday are well under way: gifts are being prepared, offerings made at the shrine, and paper dragon crafted. There will be a period of time where characters will be able to interact with each other and the rest of the village— before things kick off properly.





The first leg of the game will take place in Heiseina, an idyllic village in the center of an unnamed valley. The valley's total population hovers 'round a hundred people, with the largest percentage of them living in Heiseina proper. Its society is agrarian, focused on being self-sustaining and little else. Sign magic is the backbone of the local economy and culture, with salvaged technology as more of a curiosity than anything else. The singular radio tower in the center of the village mostly functions to play music during holidays and other celebrations, though its rumored that Ayano, the valley's only mechanic and tinkerer, uses it to speak with other, distant villages as well.

All that truly remains of the old world are scattered, broken ruins, picked clean by salvagers over the course of generations. The surviving technology of the old world is early twentieth century, pre-television. Ayano is responsible for repairing and maintaining salvaged tech, as well as manning and maintaining the radio tower. She keeps a number of half-baked and failed inventions scattered across her workshop. The biggest of these projects is the cobbled together pile of junk on wheels that sits under a tarp out front.

The world is a place of magic and wonder. Many creatures out of old world fairy tales now wander the landscape alongside more mundane animals: giant eagles whose wingspan eclipses the sun, dragons hug the peaks of mountains, and Yōkai of all shapes, sizes and kinds inhabit the valley. Most of the largest creatures have only been glimpsed on the horizon or seen as a shadow passing above the clouds, but interactions with mischievous and helpful spirits are common enough. There's little nearby that would ever threaten a human's life, however.

Magic, called Signs, is woven through all parts of human society as well: the blacksmith lights his forge with the Heat Sign, the hunter cleans her kill with the Purify Sign, and the farmer ensures a bountiful crop through daily castings of Growth. These spells are helpful and utility-based; none of them are meant to cause direct harm to another human being. Indeed, many Signs simply will not function if the caster intends to hurt someone with them.

Learning Signs is a time-consuming skill that anyone can attempt, usually in the form of a year or two of intensive study per Sign, though some take to it quicker than others. Heiseina's magic is taught by Seimei Tomo, the Signkeeper, who keeps a meticulous archive of every Sign in recorded memory, and who experiments with Sign combinations that might benefit the village. Sign combinations are essentially casting two or more Signs in succession to produce different effects, such as a Heat Sign + a Water Sign creating a burst of steam.

I'll put together a list of Signs as the Roleplay progress, but I want to leave a lot of that development up to the group(s) Signkeeper(s).

The Master of the Village is an old man named Takamori Kenji, whose family has ruled over Heiseina since its inception. It is his job to settle quarrels between villagers, uphold the law, and protect the valley from any sort of danger. Kenji is also rumored to be a master swordsman, though such claims are never made to his face-- he is forbidden by ancient customs to ever draw his ancestral weapon except under extraordinary circumstances.





Does that mean that applications are now closed? If not, when?


Applications won't be closed for a day or two, so anyone looking to get in still has some time.
Added the last of the setting information to the OP. At this point I'm going to start looking over Character Sheets and making my choices- I may contact some of you if I have any questions or need anything to be clarified. Once I've made my selections I'll inform you via PM, then update my final list in the Int Check, and the accepted players will all move to the OOC.

I'd like to thank everyone for showing so much interest! Its really a little overwhelming, to be honest. Didn't expect so many people to get excited 'bout this, and I hope ya'll have fun with it.
<Snipped quote by Cybermaxx>
Could I have my character be black, belonging to a single family that lives alone. Due to his skin tone, not a lot of other villages will accept - neverminding that said villages also don't like foreigners. So when his mother, brother, and father died due to disease, my character traveled to Heiseina. Of course, they did not like him but offered him to stay on the condition that he worked off a loan placed on him from out of the blue.


The race of your character would be purely aesthetic at this point, honestly. The social dynamics from the old world died with it, so someone from the valley having darker skin would matter less than, say, whether they were born in an outlying hamlet or within the village proper.
Is there any racism in the village?


In a fashion, perhaps:

A number of hamlets dot the valley, the largest of which reach two or so dozen people and the smallest only a family or two. Those from outside Heiseina are seen as suspicious by its populace, who have many a story about foreigners being sorcerers, killers and other ne'er-do-wells who would threaten their peace.
I appreciate all the interest, everybody! There’s...a fuckin ton of you, wow. So I’ve been thinking on how many players I’m shooting for these past couple’a days and while I’m still not putting down a hard cap, I think anywhere from five to seven is the sweet spot. This isn’t first come first serve, I’ll be weighing everybody’s sheets as well as how well ya mesh with the group and how reliable ya are to post.

It’ll feel bad to turn folks away, but a twenty-one person roleplay’s a little out of my wheelhouse.
Is a woodcutter a viable peasant profession?


Absolutely, there's a logger's camp not too far into the Mumbling Wood
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