In that case she's good to go, @Villamvihar; just wanted to clarify that. You can place her in the Character Tab.
Yes.
I more think about how my character works in terms of mechanics, and Vitality and life force have been used interchangeably for so long I've forgotten the difference between the two. I was thinking that the target of her kisses take some of their "Hit points" and then said hit points are used to close her wounds. If you have a suggestion that most closely matches that, I'll use it when making edits.
If you wouldn't mind me asking, what is the difference between the two?
My original idea was that Suki was going to have a close range/grappler sort of fighting style. She can fight in close weapon range with her blood magic, but that's just to weaken targets enough for her to close the distance and use her more potent abilities. Not every fight is going to play out that way, but I'd like it to be an option.
Given how close Suki has to be to a target to harm it, I figured that she'd be getting beaten up a lot. It's not especially important to me that Suki can recover gobs of HP from her kisses, but I thought it was a nice way to handwave Suki getting beat up like a loony toon character during certain encounters. But I'm up for hearing your thoughts and concerns regarding that.