Avatar of Tortoise

Status

Recent Statuses

10 mos ago
Current Sad to say I'm currently experiencing Writer's Block. Luckily I learned Writer's Kung Fu and I can chop the block in half with my hands like Bruce Lee
8 likes
12 mos ago
Why is the sun like bread? It rises in the yeast, and sets in the waist. Haha! Isn't that so cute? Join my RP or more puns will come.
8 likes
1 yr ago
What's the difference between a Hollywood actor and a piece of driftwood? One is Justin Timberlake. The other is timber, just in a lake. Hahathisiswhati'mdoinginsteadofwriting
4 likes
1 yr ago
Hey, folks: I've just kicked off an RP, a fantasy where you can worldbuild as much as you can adventure. So if, like me, you like worldbuilding nearly as much as writing, check out Pilgrim's Caravan
1 like
3 yrs ago
That moment when losing a character in a rougelike makes you want to shed tears. No backup. It's gone.
4 likes

Bio

Current RP I want you to join: roleplayerguild.com/topics/191461-car…

Hey y'all. I've been at this for about 10 years, and I've played a lot of kinds of RP. I like fantasy and sci-fi the most, just because they give me the most to play around with, but I'm cool with almost anything. I just like writing.

Most Recent Posts

@Randomness

*ahem*

"Dweeb," he muttered under his breath


(But for real, that's a decent explanation for why they didn't all pass out right away)
Announcement


And there's our conlusion, everyone! Now we'll have a few days (maybe longer, depending on how it goes), of pure free time.

In the meantime, a GM's work is never done. I've updated the initial OOC with new info, primarily a new "How to Join" section. I've also decided to start summarizing our finished adventures on the "0th post" at the top of the IC's first page. And then I finally got around to updating the "Notes for Consistency," that include notes on ideas we've all added to the RP, to stop us from contradicting ourselves. All that should make it easier for new players to join.




Speaking of new players:
Yeah, @Xandrya, you can make a character for practically any position you can think of.

I'd recommend reading the one-paragraph "adventure summary" I posted at the top of the I.C., plus the Notes for Consistency. That way you can be fully caught up without having to force your way through 42 posts

Current Adventure: What is Truth?


And there it was. Alpha team had the hostages secured, and the pirates officially had no bargaining chips.

"Signal for a cease-fire. Hail them," Captain Carabello ordered. The crewmen obliged, but when the pirates answered the hail, the viewscreen was completely blank. Weird, Carabello thought, but out loud he said: "The battle must have damaged their communications array." Then, speaking up: "Pirate vessel, can you hear me?"

A tense pause from the other end. Finally, a dazed voice speaks through static: "...yeah, yeah, we hear you."

"Good," Carabello replies. At least that went right. "Uh, good. We are hailing to negotiate your surrender. The human hostages have been released from your cargo hold."

"Oh," the dazed voice says back. "Have they?"

What? How could he not have noticed? "Um, yes, sir, they have."

"...when?"

Realization dawned on Carabello, along with a smirk. Robin's poison must have finally had an effect. The pirates were all drugged and feeling half-drunk. That would be why their torpedoes never hit directly. Okay, yeah, that's pretty hilarious.

"The Prize accepts your surrender, pirate vessel."
"...huh? Did we... surrender?"
"Yes," Nick lied, "just a moment ago. Captain Du-Vos ordered it."
"...oh. Okay."

-----


With the pirate's "surrender" accepted by both parties, getting the hostages safely onboard the Prize was an easy enough job. Within just a few hours, the hostages were back on their way to New Paris, and a dedicated ISA policing vessel had boarded the pirates.

Du-Vos and Winky were both found dead, along with the Prize security officer named Rod. During the debriefing, Nick held a moment of silence for his lost officer. The rest of the pirate crew was being delivered handily into police custody. Easy work, since half of them had fallen asleep at their posts. Everything was well.

Well, almost everything. The pirate's torpedoes had damaged the Prize just enough to make repairs necessary. So instead of heading valiantly through the wormhole, the Prize headed valiantly back to a nearby ISA starbase for repairs. But that was just fine with Nick. After such a stressful mission, the crew deserved some rest.

And they would have it. The starbase, named Deep Solar 3, was a decent enough place. It was partly a military base, set up to keep on eye on the Kepler's Passage wormhole. On the side, though, it worked as a trading post between ISA and the humanoid natives of a planet in the same system. It had shops, restaurants, a medical bay, ferries to the planet, and (reportedly) even a bar.

Which was good, because the Prize would be there for at least a few days. In the brief briefing, Nick gives every member of his crew permission to spend as much off time on Deep Solar 3 as they wish. And as the airlock opens and his crew steps out onto the starbase, Nick thinks: Have fun while you can, everyone. We'll be at it again before you know.
Heads up, everyone: I'm posting the conclusion and starting our "Free time" in about 2 hours.
Every crew of every ship in every show: "We will do whatever it takes to bring our fallen heroes back home to be buried there."
I.S.S. Prize crew: "Let's plant a grenade in this dead guy and drown our enemies in blood and intestines!"


It's just what he would've wanted with his body: blasted in an EPIC fiery explosion! Thank you @Randomnessfor the beautiful and thoughtful funeral.


I saw these before I read the IC post, and now I'm a little afraid to read it.
Is @datadogie still participating with us?


Honestly, I just figure they're a bit overwhelmed. A LOT of us have interacted with Cake, like making a request. They did mention that it was making posting hard:

<Snipped quote by Raylah>

Reason I haven't posted yet: I write part of my post, someone else posts. I then add to my post, someone else posts, I add to my post. Then I decide I don't like my post and rewrite my post. XD


So, I assumed that's all the absence is.

(...is it, @datadogie?)
Haha alright. Sounds like a plan. I’ll go ahead and do a wrap up post for the hostages. It should be out no later than tonight.


That's cool, but don't feel rushed.
Alright, and there's our climax.

I was hoping to complete the entire thing in one big post, but looking over our IC so far, I see we still need to have Alpha team beam the pirates on board the shuttle. So, once a post is up about the hostages being rescued, I can finish the adventure.

(Plus, I wouldn't want to rob anyone in Beta from having a chance to write about actually fighting the pirates. So, now's the chance for that )

After this, there will be a small break before the next adventure. That way, we can have some time to make more relaxed posts about life on the Prize, talking to other characters, forming romances, killing redshirts for sport, or whatever. Free time, basically.



Tortoise said they wanted to wrap this adventure up this weekend so I did my part. :P


Yeah, I had wanted that, but work grabbed a hold of me yesterday when I hadn't been expecting it. Adult life has more grabby tentacles than Du-Vos

I'd like to keep rolling out new red shirts unless that gets too annoying


Not at all! If you go on with it for a few adventures, I'm thinking of making it one of the official rules. Like Rule 4: Zanavy characters can never survive a full story.
Lt. Jessica Beadle, 22, first assignment. Nick mentally kicked himself. In the confusion of this morning, he had completely forgotten about her. She should have been in the meeting. "No, no," Nick waved her apologies away with a hand, "you did nothing wrong. That was a normal reaction to something nobody could have seen coming." Remembering the way Winky tried to use her shock as proof the Prize was weak, he adds "And it's not your fault the pirates are so cold-hearted. It only means you have a good soul."

Before he can give the crew any further instructions, Nick is cut off. A familiar voice speaks over the intercoms: "The Moray is now in position and ready to commence the operation. I believe the term is, 'it's go time'."

Hard to suppress a smile at that. "Yes, Lieutenant," Nick radios back, "that's the term."

-----


Yeah, it was go time.

3 minutes later, the Moray and the Prize are firing in tandem at a ship full of unsuspecting (and drugged) pirates. Captain Carabello is gripping his communicator like it's a phaser pistol, issuing commands like: "Alpha team, get the hostages!" and "Beta team, there's a weak point in their hull!" Without even pausing for a breath, he's spitting out the same kind of orders to his Bridge crew: "Focus shields forward!" All the while, the Prize is shaking from the shockwave of a pirate torpedo that scraped their shields.

He was trying to sound calm. He was failing. But there's no time to worry about that now. As soon as Alpha says they have the hostages safely on board, Nick was going to demand surrender from the pirates. And if that doesn't work... well, the galaxy would be safer without them around.
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