@Vlad Tepes
I know from my own experience that mental health is a struggle, and wish you the best in recovery. I also understand the pain of having to pull out of managing a game when you really wish it would continue, and want to encourage you to use it as a learning experience going forward.
However, I also want to express some disappointment. If you felt the RP was moving too slowly, why not let us know? Looking back at it, it looks like we were easily averaging about a post a day (with some days having multiple posts offsetting days where there were no posts). I've been on the Guild a while, and let me tell you, there are lots of RPers around here that would kill for that pace. Lots of people would settle for two or three posts a week, because this is a hobby and a lot of folks have jobs, school, family obligations, and all that. It's unrealistic to expect a rapid-fire pace, especially in Casual games where people typically hold their writing to a higher standard compared to the Free section. (Nothing wrong with rapid fire one-liners if that's the kind of RPing one likes, I'm just pointing out the difference in expectations.)
Communication between a GM and players is ESSENTIAL to maintaining an RP community. There are no such things as stupid questions, the players don't (or shouldn't) expect you to be a perfect human being with an infallible schedule (and vice versa) and so on. Be willing to let your players know what's expected of them. It's okay to tell us, "Guys, would you mind picking up the pace a bit?"
I also want to express that I feel it's unfair to leave off like this with the comment that the RP's too slow, when you as the GM also have had a good opportunity to post in the last round of interactions. I and Shadowsaint had both posted, and while Kaze hadn't yet posted, 2/3 of the Chapel group had directly interacted. If you wanted to spur some action along, you could've easily made your next post for the "turn order," introducing something for Alistair and Chance to deal with, as well as having something "interrupt" Valentina and Naevys just as Kharne's about to give his piece. (No offense to Kaze, but he and I have RPed a long time together and I feel pretty confident telling you he wouldn't mind at all if he got to skip the talking and go straight to the skull-cracking.)
But again, I understand if there are other factors and pressures at play, and don't want you to feel beholden to this game if it's going to hurt your self-care. Like I said, I wish you the best, and just hope that this experience can be one you'll build upon in the future.
I know from my own experience that mental health is a struggle, and wish you the best in recovery. I also understand the pain of having to pull out of managing a game when you really wish it would continue, and want to encourage you to use it as a learning experience going forward.
However, I also want to express some disappointment. If you felt the RP was moving too slowly, why not let us know? Looking back at it, it looks like we were easily averaging about a post a day (with some days having multiple posts offsetting days where there were no posts). I've been on the Guild a while, and let me tell you, there are lots of RPers around here that would kill for that pace. Lots of people would settle for two or three posts a week, because this is a hobby and a lot of folks have jobs, school, family obligations, and all that. It's unrealistic to expect a rapid-fire pace, especially in Casual games where people typically hold their writing to a higher standard compared to the Free section. (Nothing wrong with rapid fire one-liners if that's the kind of RPing one likes, I'm just pointing out the difference in expectations.)
Communication between a GM and players is ESSENTIAL to maintaining an RP community. There are no such things as stupid questions, the players don't (or shouldn't) expect you to be a perfect human being with an infallible schedule (and vice versa) and so on. Be willing to let your players know what's expected of them. It's okay to tell us, "Guys, would you mind picking up the pace a bit?"
I also want to express that I feel it's unfair to leave off like this with the comment that the RP's too slow, when you as the GM also have had a good opportunity to post in the last round of interactions. I and Shadowsaint had both posted, and while Kaze hadn't yet posted, 2/3 of the Chapel group had directly interacted. If you wanted to spur some action along, you could've easily made your next post for the "turn order," introducing something for Alistair and Chance to deal with, as well as having something "interrupt" Valentina and Naevys just as Kharne's about to give his piece. (No offense to Kaze, but he and I have RPed a long time together and I feel pretty confident telling you he wouldn't mind at all if he got to skip the talking and go straight to the skull-cracking.)
But again, I understand if there are other factors and pressures at play, and don't want you to feel beholden to this game if it's going to hurt your self-care. Like I said, I wish you the best, and just hope that this experience can be one you'll build upon in the future.