Pain. Sometimes Chrome will resupply whatever I had in boxes if I hit the back arrow after a connection fails. But yeah, sorry to hear that, man
C H A R A C T E R C O N C E P T P R O P O S A LM I D N I G H T π£ S O N SMAGIK π£ π£ π£ CONSTANTINE π£ π£ π£ THE HOOD SUPREMEπ£ π£ π£ ZATANNA π£ π£ π£ BLADE
β¦ Magically Various β¦ Midnight Sons β¦ Multiverse 668 - PrimeW H A T I F...?:β...The Hood sacrificed everything to stop an evil Sorcerer Supreme?Doctor Steven Strange was never humbled out of his egoistical edge even after he broke his fingers in that car accident that ruined his career as a surgeon. In his quest to find a cure, he finds the Ancient One who refuses to cure his hands. Bitter, Strange then encounters Mordo and pledges to assist in killing the Ancient One in exchange for a cure. The tutelage of Mordo in the magical arts leads to Strange excelling leading to the pair killing the Ancient One.
With their common enemy out of the way, Strange, in a move to try and gain more power, betrays Mordo to obtain the Ancient Oneβs power in order to become the Sorcerer Supreme. With his power he becomes a tyrant in the mystical arts, finding ways to steal power from other practitioners and coveting every magical artifact. There would be no hope if Strange continued but an unlikely player would give up everything to stop Strange. Enter The Hood.
Up to this point, Parker Robbins has had the same life leading him to become The Hood. His father died, his mother comatose, he reverted to crime to make his wealth and with one of his heists leading him into obtaining his signature occult artifacts. In a bid to stop him, The Hood makes a dark pact with Dormammu to give him the power to defeat Strange at the cost of his soul to become a vessel of Dormammuβs possession. The Hood defeats the Sorcerer Supreme as planned but exploits a clause in his pact to avoid giving his soul to Dormammu: βBy next Midnight, youβre soul will be mine.β
In the previous possession of Steven Strange, the Time Stone has become the very artifact that Parker relies on to avoid his possession. Just before the clock strikes midnight, he reverses time on himself to one minute after midnight on the same day. Time goes on around him but he must constantly revert his day back to the beginning, sparing him possession but sacrificing himself all the same with his memory being reverted.
Time has lost all meaning to Parker Robbins and at some point and the days blend together. In one of those days, John Constantine, his best friend and original guide into the occult, must have visited him in Sanctum and their discussion must have been productive because the Midnight Sons was formed. Utilizing the Sanctum, the Midnight Sons operate to help protect the new Sorcerer Supreme and the mystical items kept in the Sanctum Sanctorum.P L O T ( S ) & G O A L ( S ):So I stumbled upon this RP and thought of some twist on a character that I could play. The Hood was originally appealing and specifically to take him from starting as a villain to redeeming himself to become a hero. Since it plays more into the mysticism aspect, I decided that Sorcerer Supreme would be a good angle for him, but then I thought what if it came at a cost?
The cinematic universe presented an idea with the time stone, specifically the idea of being stuck in a time loop. Looping a single day over and over again would be very interesting play, but heβd be limited in engagement since his memory doesnβt carry over. so I thought heβd have a small crew to help him operate. I picked a few good mystical characters from DC and Marvel to form the backbone of the mystical side for this RP.C H A R A C T E R N O T E S:Steven Strange may be dead in 668, but there is plenty of potential for another Steven coming from somewhere. Any other mystical characters Iβd like to get involved with should others propose them. Ultimately, I should be able to jump into plots that others do fairly easily as well.P O S T C A T A L O G:N/A
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I keep a PM with myself on the Guild for all my CSes and posts and whatnot. Went to reply to it, internet went out, bye bye all my work.
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The Midnight Sons are accepted. Welcome aboard!
E T E R N A L S
E T E R N A L S
"Protecting the world and for what? To be disregarded? No more!"
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C H A R A C T E R P O R T R A I T
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C H A R A C T E R S U M M A R Y
The Eternals
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Wardens of Judgement | The Celestials
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Multiverse 668 - Prime | Open_________________________________________________________C H A R A C T E R N O T E S
C H A R A C T E R N O T E S-M E M B E R S
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βΊ Each Eternal has the same abilities. They have superhuman strength, agility, durability, and agility. They have impressive reflexes and are immortal. Each Eternal has an ability specific to them, leading them to be the judge of that particular field.
Sersi: The Judge of Creation - Sersi is able to transmute matter. As such, she is the judge in matters of creation.
Ikaris: The Judge of Strategy - Ikaris can shoot optic blasts from his eyes. Due to his keen intellect, he is the judge in matters of strategy.
Thena: The Judge of War - Thena is able to materialize any handheld weapon she can imagine, forged with cosmic energy, and is a skilled combatant. She is the judge in matters of war.
Kingo: The Judge of Entertainment - Kingo is able to summon blasts from his fingers and is skilled at boosting morale. He is the judge in matters of entertainment.
Phastos: The Judge of Technology - Phastos is able to create constructs from cosmic energy, able to do a wide array of things, though he prefers technological advancements. Due to this, he is the judge of all matters relating to technology.
Makkari: The Judge of History - Though each eternal is fas, Makkari is the fastest among them, able to move at epic level speeds. She is also able to summon shockwaves. Due to her desire to help shape history, she is the judge in those matters.
Druig: The Judge of Mind - Druig is able to manipulate minds, including reading the minds of others and possessing others to do his bidding. He is the judge in matters of the mind.
Gilgamesh: The Judge of Connection - Gilgamesh is able to infuse himself with cosmic energy, enhancing his durability and strength. Due to his wise nature, he is the judge in matters of connection.
Sprite: The Judge of Illusion - The youngest-looking Eternal, Sprite is able to form illusions that, may not be discernible to the naked eye. She can use her illusions to turn invisible and produce sensory illusions as well. She is the judge in matters of illusion and deceit.
Ajak: The Judge of Healing - Ajak is able to use cosmic energy to heal others, though she is also able to create pain. She is the judge in matters of healing and health.
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P O S T C A T A L O G-P O S T C A T A L O G
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βΌ
- ________________________________________________________________________________________W H A T I F...?
W H A T I F...?They were created with one goal in mind: Protect humanity at any cost. Created in human image, they were given this task and set about protecting and ensuring humanity continued. They were warned never to step in or overextend themselves. But after countless wars and tragedies, it began to take its toll. Why be granted so much power only to watch those you care about burn? And even with their aid in all matters of human life, they were never credited. Never thanked. Never rewarded. Good people can only be good for so long until the cracks start to show.________________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )I am generally here to create worthwhile stories. This would be my first go-around in writing for a whole team, though my intention is to have each individual Eternal get their moments. I am also open to collaborating with others, especially if you feel a specific Eternal would be valuable for your story. I plan to play these guys as Antiheroes, possibly entering into Villainous routes also. I am using the same models a appeared in the movie, though there are definitely some changes (Ikaris is around, Ajak is around, etc.).
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With 24hrs on the clock, The Eternals are now accepted.
I'll probably regret this later.T H E P U N I S H E R
T H E P U N I S H E R
"Do you know the difference between justice and punishment?"
C H A R A C T E R P O R T R A I T_________________________________________________________
C H A R A C T E R P O R T R A I T
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C H A R A C T E R S U M M A R Y
Francis "Frank" Castle
Charles Forte
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Grocery Store Manager | N/A
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Multiverse 668 (Prime) | Closed (for now)_________________________________________________________C H A R A C T E R N O T E S
C H A R A C T E R N O T E S-M I S C E L L A N E O U S
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βΊ Ignore the eyepatch, there's like no good images of Frank with a beard without it.
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P O S T C A T A L O G-P O S T C A T A L O G
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βΌ ISSUE #1: WE DON'T SELL THAT HERE
βΌ ISSUE #2: THE NEIGHBORS
βΌ ISSUE #3: ANOTHER DAY
βΌ ISSUE #4: CHARLES FORTE RIDES,
AGAIN?
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W H A T I F...?... FRANK CASTLE RETIRED AFTER AVENGING HIS FAMILY?
Frank Castle had a good life. He had a loving wife, two daughters, a good job as a vice detective in the NYPD. He saw the worst of people in that job, but his family carried him through it, reminding him that there was still good in the world. Six years ago, Frank shut down a drug running operation helmed by the Saint mafia family and killed the family's heir, Bobby Saint, in the process. Needless to say, the head of the family, Howard Saint, wasn't very happy with this.
Two weeks later, the Castles were killed by a car bomb, with Frank as the only survivor. Frank swore revenge, embarking on a one man war against the Saints, tearing apart their operations and killing prominent members of the family. He came to be known as the Punisher, an unstoppable killing machine that was swiftly and brutally ripping a hole into the fabric of NYC's criminal underworld. At the end of his crusade, he held a gun to Howard Saint's head and pulled the trigger. Frank had half a mind to put the gun to his own head after that, but some part of him held onto the hope that he could still be saved. That there was still something to live for.
On that day, Frank Castle died.
Six months later, a man named Charles Forte walked into Greene's Groceries asking for a job.
For the past five years, Charles Forte has lived a good life. He has a little dog named Chip and a good job at Greene's Groceries. He sees a lot of people everyday, the best of them he hopes. But pretty soon, the worst will rear their ugly heads.________________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )It's been a minute since I've played The Punisher in one of these games and I've wanted to revisit my idea of a retired Frank since the last time I did it. Hopefully, this time it won't bomb. While I'm placing Frank in the prime multiverse, I don't plan on taking a big part in the Skrull invasion due to Frank being a more street level character and my own lack of knowledge on that particular part of Marvel lore.
At the start, I plan to be self contained, telling the story of Frank's return to vigilantism after a gang intrudes upon his neighborhood and begins to terrorize it. After my initial arc, I will be open to collaborating with other players and getting up to all sorts of hijinks.
Alright I think I have my concept, I'll try to put my sheet together asap. scared.
Who's Ragwoman supposed to be, by the way? Is the suit of souls just on a gal for the time? Or a stylistic gender swap?
The Suit of Souls now resides with Anna Levina, a mid level Gotham criminal with some perhaps not so distant ties to the organized crime of a distinctly Russian flavor. Given the theme of the Shadowpact we wrote up, I wanted to lean into a Ragwoman that is less a law abiding citizen and more a woman working to redeem herself, much like the souls trapped in the Suit of Souls, who can only find freedom by willingly helping the Ragwoman do good. It's not quite a curse as with Guillotine and the demonic sword she is forced to wield, but I'm hoping to explore a bit more the idea that Ragwoman understands/sympathizes much more with the criminals/villains/evil-doers she interacts and that she isn't exactly happy to have to carry the heavy (to her mind) mantle of Ragwoman.
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I'm not familiar with the character of Anna, did you create her specifically for the RP?
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Yep!
I can go lore hunting though if you'd like me to stick to someone more established (my main goal is just to swap out the original Ragman with someone with a much more nuanced perspective).