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Hidden 7 days ago Post by Yankee
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Yankee God of Typos

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Added a small bit to beach collab (below you Qia, I saw you were still WIP). Will probably jump into other scenes from here. @The Savant maybe visit Asterion since we haven't been able to collab in canon yet and have mentioned it a few times before haha.
Hidden 6 days ago Post by flux
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Alrighty I'll be going away for the next 3-4 days (should be back no later than the 18th of March), but I'll check in occassionally while I'm on my trip.

We are also getting close to the 2 week mark that Esty has unfortunately been required to leave and unable to return. I think we need to consider the possibility that she may not return (at least not within a time frame of a few months). So I propose the following actions (More or less what I have previously mentioned):

- We complete the Beach Episode intermission while we play in IC, getting back into IC normal play on the 25th of March (Or approximately) with a new resource system (Single resource - Supply). Territory wars Continue.

- We complete the Beach Episode intermission first, then enter back into IC normal play on the 15th of April (Or approximately) with a new resource system (Single resource - Supply). Terrirory wars Freeze.

- We complete the Beach Episode intermission first, then enter back into IC normal play on the 15th of April (Or approximately) with the old resource system (Dual resources - Personnel and Wealth). Territory wars Continue.

- We complete the Beach Episode intermission first, then place Nocturnia Memoirs on indeffinate hold for Esty's return (If she wants to continue it after returning as well).

I have drawn up plans, arcs and systems to continue IC normal play that I'm getting close to being happy to share, but if people aren't comfortable to continue the game in Esty's abscence I understand~. Let me know your throughts and I'll chip in when I have time.
Hidden 6 days ago Post by SporkoBug
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SporkoBug The Cosmic Engineer

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Dropped my response and also dropped Glade into the mix!
Someone flirt with him I want to write him awkwardly heheh
Hidden 6 days ago Post by LanaStorm
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beach...
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Hidden 5 days ago Post by The Savant
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The Savant The darkening

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Added a small bit to beach collab (below you Qia, I saw you were still WIP). Will probably jump into other scenes from here. @The Savant maybe visit Asterion since we haven't been able to collab in canon yet and have mentioned it a few times before haha.


You could definitely have Adel visit Asterion. Asterion does enjoy company.
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Hidden 5 days ago Post by Herald
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Added. My beach bastard turncoat is available to anyone for interaction(or Leon if you want to approach the grill). Spreading the word that the grill is open free of charge.
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Hidden 3 days ago Post by Qia
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Qia A Little Weasel

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Alrighty I'll be going away for the next 3-4 days (should be back no later than the 18th of March), but I'll check in occassionally while I'm on my trip.

We are also getting close to the 2 week mark that Esty has unfortunately been required to leave and unable to return. I think we need to consider the possibility that she may not return (at least not within a time frame of a few months). So I propose the following actions (More or less what I have previously mentioned):

- We complete the Beach Episode intermission while we play in IC, getting back into IC normal play on the 25th of March (Or approximately) with a new resource system (Single resource - Supply). Territory wars Continue.

- We complete the Beach Episode intermission first, then enter back into IC normal play on the 15th of April (Or approximately) with a new resource system (Single resource - Supply). Terrirory wars Freeze.

- We complete the Beach Episode intermission first, then enter back into IC normal play on the 15th of April (Or approximately) with the old resource system (Dual resources - Personnel and Wealth). Territory wars Continue.

- We complete the Beach Episode intermission first, then place Nocturnia Memoirs on indeffinate hold for Esty's return (If she wants to continue it after returning as well).

I have drawn up plans, arcs and systems to continue IC normal play that I'm getting close to being happy to share, but if people aren't comfortable to continue the game in Esty's abscence I understand~. Let me know your throughts and I'll chip in when I have time.


I think option 2 is the safest tbh. But of course, it's up to the group as a whole.

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Hidden 1 day ago Post by LanaStorm
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Is there a collab I'm missing
Hidden 1 day ago Post by ERode
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ERode A Spiny Ant

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Nothing other than the beach one's going on right now.
Hidden 1 day ago Post by LanaStorm
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LanaStorm

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Gimme the beach link
Hidden 1 day ago 1 day ago Post by flux
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Gimme the beach link


Sorry for the delay! Got home late and got a bit sick.

Beach link here~!
docs.google.com/document/d/1HpfxtaCyd…

Edit: up to the lunch round now too ^_^
Hidden 1 day ago 12 hrs ago Post by flux
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Also, a draft rule set we could use in Esty's absence during the Aid Crisis arc, the point being to freeze Wealth and Personnel at the moment without leaving people with nothing to do game play wise. Let me know what peoples thoughts are and I'll adjust/reword accordingly.

I'll introduce 6 world factions that are simply there as a tool for me to expand world building that players would be welcome to attack, work with or ignore. If players have any alterations or ideas for the very brief descriptions I've posted let me know~. They'll also add their own quests to a quest board for players looking for direction during rounds. Background factions are:

- Gendarme: Nocturnian locals recruited and supported by the Military to keep their city alive. A stop gap to ensure that Aid continues to flow into the city without direct Military assistance.

- Spelunkers: Engineers, Scientists and Adventurers trying to unveil the mysteries of the under city catacombs while trying to maintain and improve Nocturnia's infrastructure.

- Datenkorsaren: A conglomerate spanning globally trying to harness Nocturnia's secrets for themselves. They operate in secret as cell based organizations.

- Lunatics: Punks, Radicals and Revolutionaries seeking the best for Nocturnia despite the risks so they can have larger parties and better trash it in their shenanigans.

- Cultists: Seekers of the Gyft and worshipers of mythical things. Secret societies that have made the underground their home and learned to co exist with the horrors below.

- Corporate: The status Quo of Nocturnia, an allegory for royalty in the modern age. Those who rule the common Nocturnian seek to maintain the city as it is for their own reasons.

Supply will be required to keep districts at their current upgrade level (upkeep costs below in Supply Costs hider). Not having enough supply for all your districts will mean downgrading a district OR completing a quest to subvert the lack of supplies.

There is a finite amount of supply points to be won per round (initially there is only 30 supply, enough to maintain all districts as Comfortable). Each quest a player wins earns victory points(VP), supplies being handed out according to (player's_VP/round_total_VP) x supply_pool (I'll do all the tracking math for this).

Players can perform up to 1 quest a round, Quest types being the following:
- Solo quests: d6 VP
- Collab quests: Minor victory = 4VP to winners, 3VP to losers. Major Victory = 5VP to winners, 2VP to losers. Total Victory = 6VP to winners, 1VP to losers
Note: World factions cannot gain VP.



Also to keep the game evolving, players can put VP to game modifiers that put more supply in the supply pool to win through different rules. The highest voted for modifier goes up a level, the lowest voted modifier with points loses a level. Supply modifiers below:






Tier 1Tier 2Tier 3
Total supply available = 35Total supply available = 45Total supply available = 60
1 Comfortable District Supplied1 Rich District Supplied1 Aristocrat District Supplied
6 Supply x Aristocrat owned/Aristocrat total15 Supply x Aristocrat owned/Aristocrat total30 Supply x Aristocrat owned/Aristocrat total
1 Free supply per round15/Players Free supply per round30/Players Free supply per round
1Poor District Supplies 1 Comfortable1 Poor District Supplies 1 Rich1Poor District Supplies 1 Aristocratic
2 Free supply per Industrial District5 Free supply per Industrial District10 Free supply per Industrial District


Again, I'm keen to hear any and all feedback. I apologize if the notes are a little rough at the moment but I'll try clean them up and formalize a proper rule set for continued IC play that preserves Wealth and Personnel when I'm not as sick~.
Hidden 1 day ago Post by ERode
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ERode A Spiny Ant

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And thus, the beeg dump has been unleashed.
Hidden 12 hrs ago Post by flux
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Also next round of Beachday is up! Theme is lunch, and there's also a water gun war going on for those not inclined towards culinary delights lol.
Hidden 11 hrs ago Post by Andre Valias
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Andre Valias Local Lizard Wizard

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H-Hello.





Presenting my characters for judgement. ✨🙏✨
Hidden 7 hrs ago Post by The Savant
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I'm not trying to be stingy or rude with this statement though I don't believe it's appropriate two have control over two characters that are active heads of different districts as a player and writer in this roleplay.

No one else in this roleplay has multiple active characters in the sense of main characters. Everyone has main characters than NPCs.

I understand that I'm not apart of the judgement making when it comes to characters though I am putting my two cents in anyways.
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