Current
Tsukimichi Moonlit Fantasy has an ordinary-looking MC that to the world he'd been Isekai'd to, the humans find him incredibly ugly.
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19 days ago
I have the flu. Wheee.
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1 mo ago
Gkids did a special theater showing of My Neighbor Totoro, tonight was the last night. Pity.
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1 mo ago
Heaven has exactly one lawyer, but don't tell anyone. Mary Todd's still looking for him.
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2 mos ago
Woke up Christmas night and there was Santa glaring at me from the door. At least I think it was Santa. We had a marine neighbor, or maybe it was dad? Only neither one had a beard.
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Bio
I am a seven-foot tall minecraft-playing hindu guru drag-queen alien.
Possessor of an Ancient Device™ Model 17. No, I don't know what it does. No, you can't play with it.
Pronouns: It. As in: "What is it? What does it want? Why is it here? Oh my god, it's got my... <insert random body part or object here>"
Likes: World Domination, Writing, Rpg, scifi/fantasy, anime, sketchup 3d models, and anime music videos.
Companions: a host of characters from other games, my personal muse Penny (as in Bad), and the Badger gang - Toothpick, Buttons, Shark, and Mongo. They grew up in the balcony of an old theatre that played a lot of gangster movies. Normally benign, but may invade the OOC forums.
When those eyes reached Ilyana, a deep chill ran through her soul. Like the ocean drawing out all her heat, making her heart flutter for a moment.
"So, uh, I guess that's the one we have to fight?" she asked quietly. Prison and boarding actions quickly taught you to save your pain - falling apart would have to wait for later.
"Sorcerer?" she asked, trying to figure out if there was anything she'd got that migh work.
@Tortoise - I've reworked Siri from before. She's a retired apothecary (witch) now working as a Wanderer cleric. I don't recommend snitching a cookie without leaving a copper in the donation box after service. Boxing your ears would be the least of your worries.
Name: Siri
Race, Age, Time in the Caravan: Human, 67, 5 years
Appearance: This woman puts you in mind of a mysterious raven. She has narrow, dark, disapproving eyes that are like an upright executioner's axe just before it falls. Her thick, straight, salt & pepper hair is worn in basic bun. She is very tall and has a wiry build. Her skin is like alabaster - to her shame, she has never managed to grow so much as a wart on her nose or a hairy mole on her chin. She has hollow cheeks.
History: A country farm girl who became an apothecary under the tutelage of Esmeralda Le Blank. She's spent fourty years as an apothecary before deciding to become yet another penitent soul joining the Pilgrim's Caravan - and a new profession, as a Wanderer cleric, companioned by her raven Zephyr and her black cat Spooky.
Not that she seems to be all that penitent. Or priestly, wearing a black skirt instead of breeches, and giving anyone asking why the hairy eyeball. You get the impression if the Wanderer himself showed up, she'd do the same to him. But she does maintain the boxes and shelters set up by the previous Wanderer, and holds services on every rest day. However, if you want a cookie after the service, remember to leave a donation in the box. It'll help you sleep at night....
Nor does she walk the road like the other Wanderers. She'll hold up her cane, and tell you a wagon makes sense for an old woman to have (despite never seeing her so much as stumble) - but there's a lot of strangeness about her wagon.
For a start, it's pulled by four jet-black horses with glowing red eyes, who look more carved than born. And in the front seat is a scarecrow with a painted face, but its eyes glow red, too. Sometimes, she gives the reins to the scarecrow while she goes to tend to something in the back - and it's a better driver than she is. The wagon is also carved like a stone fortress, with carved and painted eyes on the front, sides, and back (nobody seems to notice the one on top or below the dromedary box).
Rumors in the caravan says late at night, the scarecrow climbs down for a stretch. Of course, they also say Zephyr can grow as big as a horse and Spooky is sometimes a panther. It doesn't stop there, of course. Some who've been inside claim the inside is bigger than the outside, with all sorts of rooms. But if you ask Siri, she gives you the hairy eyeball and demands to know what you've been drinkin' of late that you'd listen to such tom-fool stories like that? She's just an old country apothecary and it's just a plain old wagon needin' a lick of paint. And why would she want more to clean inside?
But iffen you need any doctorin', medicen', birthin', marryin', dyin', or prayers, let her know.
Personality: Siri seems to have a vast knowledge of a lot of things and places, with an over-abundance of common sense and old-fashioned wisdom and personal opinions she's willing to impart as needed. Nor is she afraid to be blunt or to knock anyone down a peg, but will when necessary keep private matters private.
The knockin' of heads (or parts lower), she remarks, is a free service she provides on an at-needed basis. But if you use your head first, you'd might not be needin' it.
Motivation: She's seeing the world and tending to her ever-changing flock, with the occasional late night visitor.
Skills, Strengths and Weaknesses, and Tools:
Animal handling - has a way with animals Apothecary - Master in the art of combining various medical herbs into pills, powders, and tinctures. Cooking - a five-star chef in the kitchen. Might be best to wait a few days before asking what it is you ate? Fortune-telling - it's almost like she's got a direct line with Fate, with a very large collection of Tarot cards. Herbology - knows many uses for many plants, always eager to examine new ones. Knitting - it may not be the prettiest sweater or whatever it turns out to be, but it will be warm with room to grow. Medicine - a master at the craft of tending to illness and injury, can perform surgery. Mimicry - she can make realistic animal calls. Needlework - keeps her fingers nimble. Orphic Line of Ikalis - a master in the Orphic Laws of Sacrifice (these spells often have some nasty costs) - Automata, Dowsers, Elementalism, Familiars, Furies, Wyrd Tech, Poltergeists. Orphic Line of Idaqiohne - a master in the Orphic Laws of Sympathy (like calls to like) - Basic, Battle Magic, Constructs, Golems, Magic Eyes, Rune Magic, Wards, Zombies. Painting - Don't touch the paintings, sometimes they touch back.... Potion-making - a master in the creation of potions, explosions are rare. Singing - good singer, knows a lot of songs. Violin - very good musician with the violin.
°Strengths - Clever - Dedicated - Caring
°Weakness - Fondness for alcohol and sweets - Sense of duty - Blunt
°Tools - Four Horse constructs that pull her wagon - "Scarecrow" construct that drives her wagon - Fortified & warded living wagon that uses glyphs and other magic to allow itself to expand its interior as needed; only people she names can enter - not even if they try the cat flap. - Magic eyes around the exterior of the wagon that allows her to observe what's going around it. - A small library of books, maps, and papers (she is not a lending library, some of these are chained for a reason.) - A small library of unique Tarot decks - A moderate library of glyphs - Painting easle, brushes, canvases, and various jars of paints in trays - Knitting basket with balls of yarn and long knitting needles of wood and bone - Needlework basket with various threads - Black medicine bag - Small distillery - Potion brewing stand - A large apothecary chest - A small crystal ball kept in a padded box or covered when not in use to prevent fires (and peeking) - Orphic reservoir - a pet cat and a pet raven - various boxes with various impliments like trowels, hand saws, hatchets, etc. - a kitchen - a small stove - other fittings that might be found in a living wagon (bed, etc)
What They Most Want: Knowledge and new horizons
If They Had a DnD Alignment, It Would Be: Neutral Good
Three Likes: - Books - Music - Alcohol
Three Dislikes: - Needless violence - Abusers of the weak - Stubborn stupidity
Do They Follow Their Heart or Their Mind?: Their head. If she uses her heart, there could be a lot more craters in this world.
Worst Fear: To be trapped
Favorite Color: Red
Most Like The Animal: A Raven
Favorite Time of Day: Sunset
How They Dress: - A green cloak, patterned like bricks, with eye-shaped cloak clasps. Pockets can be seen on the inside. - A tan tunic - A multi-colored scarf (it's warm) - A dark skirt (breeches? Aren't you the odd bird, wantin' ta see an old woman wearin' those.) - Sandals - Socks (needs to keep me toes warm) - A slouched, wide-brim pointed leather hat that's seen better days, with willow-reinforcement inside to protect the head. The embroidered hat band is magic eyes, allowing her to see all what's around her. - Walking stick with a brass ferrule. Some claim if she thumps it hard on the ground, it makes sparks... - A Calabash pipe and a pouch of tobacco.
Favorite Season: Spring, the renewal of the world
What Gods/Spirits/Whatevers They Worship (If Any): The Wanderer (You have to wonder when she's preaching if his ears are burning)
There were four of them, grayish in this half-light. Was this what she was, now? Why? Why would anyone bring her here and make her look like that? And for what reason?
The fallen pebble didn't distract them at all, fortunately. They were watching... gelatin? Well, it might look like gelatin, but it was waving tentacles and flashing a weird light, over and over again. Dit dit dit, dah dah dah, dit dit...
She moves without thinking, landing quietly behind the four and dashing between them, scooping up the gelatin creature in her free hand as she pivots, pointing her tiny blade at the four.
"Mine," Sam snarls, baring her teeth at them. A challenge, yes. Would they understand her? She couldn't be sure if she spoke English or whatever they spoke. Or if what she did was safe. Was this thing going to try to eat her? Maybe the four of them were staring with surprise at her for doing something so incredibly stupid.
But it flashed an SOS. If that man turned her into this, maybe he turned someone else from Earth into this light-blinking gelatin!
So what were these four going to do about it?
No, what was she going to do about it?
"Oh god, I hope this was worth it...?" she said, bolting for the nearest tunnel with her prize.
"Full" means you're at capacity. I wouldn't mind it if people would edit their titles to say "closed" or "cancelled" more often, but I've had a few ghost on me.
The miasma was thicker on the second level, not unlike the sickly sour smell of a sickbay after a long battle, with the stench of fear, charred and rotting flesh, vomit and soiled bodies. She remembers that smell all too well. Her stomach cramps - not as bad as before the battle, but this wasn't a good time, gritting her teeth as her sword slashes at yet another skeleton, only for another to appear in its place.
What was that necromancer doing? If Terilu could raise them, why couldn't he put them down? And what was the giant doing, or any of the others? If she knew magic, she'd be throwing around fireballs, destroying the miasma and the skeletons all at the same time!
"How..." Ilyana yells, knocking aside a spear jabbing towards her as her blade separated the owner's skull from the rest of its skeleton, "Is everyone? We having fun, yet?"
"In our world," Jack said carefully, studying the bridge with concern, "When the wildlife grows quiet, it's either because it's about to rain, or they're afraid of something."
"Do you have rivals who would think it right to ambush you?" he asks Silbermine softly. "I wonder if we were to move back, if others would appear?"
"Ladies and gentlemen," he said, keeping his voice light as he bowed slightly towards the other members of the crew, "it is now the spot in this evening's program for you to prepare what weapons you have, as I feel the necessity of using them is nigh upon us."
Whoever was out there waiting, Hopefully they weren't too deep into their trap. But then he doubted they expected a walking, burning tree mage to land in it with them.
"Apparently, we are fated to live in interesting times," he shrugs.
I am a seven-foot tall minecraft-playing hindu guru drag-queen alien.
Possessor of an Ancient Device™ Model 17. No, I don't know what it does. No, you can't play with it.
Pronouns: It. As in: "What is it? What does it want? Why is it here? Oh my god, it's got my... <insert random body part or object here>"
Likes: World Domination, Writing, Rpg, scifi/fantasy, anime, sketchup 3d models, and [url=https://www.youtube.com/watch?v=jmKRgqWGrWc]anime music videos[/url].
Companions: a host of characters from other games, my personal muse Penny (as in Bad), and the Badger gang - Toothpick, Buttons, Shark, and Mongo. They grew up in the balcony of an old theatre that played a lot of gangster movies. Normally benign, but may invade the OOC forums.
<div style="white-space:pre-wrap;">I am a seven-foot tall minecraft-playing hindu guru drag-queen alien. <br><br>Possessor of an Ancient Device™ Model 17. No, I don't know what it does. No, you can't play with it.<br><br>Pronouns: It. As in: "What is it? What does it want? Why is it here? Oh my god, it's got my... <insert random body part or object here>"<br><br>Likes: World Domination, Writing, Rpg, scifi/fantasy, anime, sketchup 3d models, and <a target="_blank" rel="nofollow noopener" href="https://www.youtube.com/watch?v=jmKRgqWGrWc">anime music videos</a>.<br><br>Companions: a host of characters from other games, my personal muse Penny (as in Bad), and the Badger gang - Toothpick, Buttons, Shark, and Mongo. They grew up in the balcony of an old theatre that played a lot of gangster movies. Normally benign, but may invade the OOC forums.</div>