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The sounds of conversation from inside the waiting room had caught Derrick slightly by surprise; he had expected the call to action to have been the cue for everyone to start gathering, not to have already been waiting in the wings prior to them. It was, admittedly, a bit embarrassing to arrive last. He was the youngest person on the team, after all, and the young man was fairly certain that at least one or two of the others with him would treat him as such. For what it was worth, though, he didn't actually know any of them all that well beyond their names and whatever little introductions they had been given during the briefing... And given how he hadn't actually spent much time socializing, getting any feel for them would have to wait until after they hit the battlefield.

Trying not to draw too much attention to himself, Derrick slipped into the room and took a seat as the airship began to descend. There had clearly been an invite of some sort, given what little he had caught from the tail end of their conversation, but he simply pushed the thought out of his mind as the door outside slowly opened up. The Conduits at his side moved into position as he rose back up, nodding towards the rest of the group before following Freyja outside.

With wary steps, the young man kept his distance from the woman in front, his eyes darting to and fro as he watched for any sort of ambush. The immediate activation of some automated turrets as the vanguard slowly pressed forth at least confirmed that there was someone trying to stop them, but as to whether they were recently activated or not...

Well, that required disabling them first.

Without missing a beat, Derrick ducked for cover before sending four of his Conduits towards Freyja; immediately, they began to glow, forming a cylindrical barrier around her.

"I'll handle the defense," he said, looking around to make sure he wasn't going to get flanked from his current position, "so just clean up here and keep pushing forward."

Hopefully the others would take that as less of an order and more of a suggestion.

@VitaVitaAR@Wayward@Pyromania99@thecatinaction
"Paper, huh...?"

Misaki quietly stared at the scrolls splayed out across the floor, mentally chastising herself for not realizing that their presence didn't necessarily imply the ability of this settlement to create paper. She couldn't exactly create anything to leave behind without something like that, but with five days left to go before their (supposed) departure, that became a higher priority than it might have been otherwise.

"I'll see what I can do, then; I wish you the best of luck in your negotiations," she said, bowing towards Enli before exiting the building. Of course, the only thing at the front of her mind at the moment was figuring out what method of papermaking to pursue... Which, as far as she could tell, could only be ascertained once she knew what sort of plants lived in the area. A trip to the herbalist would be prompt, at least—she could drop off her haul there for the moment, provided the owner was willing. More importantly, though, maybe she could see if there was anything suitable for making paper in the first place; wood pulp methods were likely out of the question, but if there was something more akin to bamboo...

Maybe a trip to Lady Mie was in order as well?

@VitaVitaAR@Rune_Alchemist
Unlike how he usually was on a longer mission—that is, to say, completely nonplussed about the job ahead—Derrick was actually fairly intrigued by the job set out in front of him this time around. An Alvadian research facility was seldom a place to visit without any reason, and most of them had likely been stripped of anything valuable by this point in time. In other words, being sent to visit one and retrieve something meant that there was just as likely a chance for something equally valuable waiting besides their quarry.

That being said, if it was a simple retrieval mission, then they wouldn't have needed to ship a team out in the first place; beinging him along meant that injuries were to be expected. Neither was a sign of anything good, but a clean job was rare, and safe, rarer still.

Derrick had spent the last hour reading—a familiar pastime since his younger years—but the announcement from the Blue Lily's pilot swiftly brought him to attention. The young man wordlessly slipped his bookmark between the pages of the book he had been reading before setting it aside on his bed and standing up. Without any sort of flourish or fanfare, Derrick took a hold of his bag and promptly left the room. It was, admittedly, rather empty—other than his tools, most of the empty space was reserved for seeing what else he could... 'Recover' from the site beyond their objective.

With deployment imminent, Derrick raised his hand as he walked towards the staging area. A set of five prism-like objects soon slipped out of his bag and took their positions at his side, each floating in tandem with one another as if they were a single object. With a cursory glance towards each one—Conduits, as they were called—the young man gave a nod to himself before proceeding.

Ideally, the others were prepared for fights to break out once they touched down; Derrick had no doubt that they would be ready to fight, of course, but being prepared and being ready were not one and the same.

@VitaVitaAR@Pyromania99@thecatinaction@Wayward
  • Name: Derrick Errance
  • Age: 21
  • Gender: Male
  • Appearance: "Nope, not here."
  • Personality: Preferring to take a more methodical approach to problems, Derrick tends to sit back and observe before acting whenever possible. He is rather reserved when it comes to dealing with people and tends to be rather blunt, which can occasionally come off as standoffish or rude to those not used to dealing with him. With that said, he cares quite a lot about those close to him, often prioritizing their health and well-being over his own (and occasionally even those of others).
    Interpersonal relationships aside, though, Derrick is intensely curious about the wider world, and has a non-insignificant number of documents and books scrounged up from traveling around in his room. This has given him a surprising amount of knowledge that one might not expect for someone with his upbringing, and maybe even less so someone of his profession. With that said, his own curiosity may rarely override his tendency towards analysis, which... May or may not be a good thing.
  • Brief Backstory: Derrick was born to a young Embrian woman in the midst of the war; he never knew who his father was, but the bitter look on his mother's face whenever he had asked gave the young child more than enough reason to stop asking eventually. The town where he would have grown up—Kalan—had been razed to the ground by the invading Alvadians, which left a young Derrick next to no time to be a child. He spent much of his childhood away from the ruins that were slowly being rebuilt; few of the survivors (if any) wanted to have anything to do with him, and though the village had since begun to be rebuilt, Derrick had been left with little else besides his mother and the clothes on his back.

    As the war finally drew to a close, Derrick found that the gap between himself and the rest of the townsfolk had only widened. More than a few seemed to dislike him—for what, though, he could only wonder. His mother seemed to receive only pity where he found scorn, but the fact that she continued to give him her affection despite all of this only further question his place here. If it was any solace, though, the young boy found a few books to keep to himself, hidden away from judging eyes in the safety of his home

    Things changed, however, when a wanderer passed through the region. Most of the other townsfolk seemed to pay him no heed, but the young Derrick could not help but be intrigued by the odd-looking case he kept with him. When he collapsed on the side of the road, it was Derrick who acted out to help, if only out of sheer curiosity; though his mother disapproved of the wanderer's presence, she could not well refuse the earnest (if not somewhat self-serving) desire of her son to help.

    Said wanderer, as Derrick would soon learn, was a man by the name of Arden. He introduced himself (however hesitantly) as a researcher from Alvad to the young boy. He explained that he had escaped from his home country once his heart could not in good faith help the war any longer, and that he had taken his equipment with him to assure that he could prevent it from continuing further in what little way he could. Though Derrick's mother seemed less than pleased with that sort of information, the young boy, curious about what that equipment was and about the only other person who treated him with something other than disdain, begged for him to stay—at least, for a while. He wanted to learn, and if nobody else would teach him, then a stranger and a refugee could at least help bridge that gap.

    Eventually, if only through sheer perseverance, Derrick succeeded. Arden had initially been less than receptive to the idea (he would have liked to have sought asylum with what he had and left as soon as he could have), but a few days of rest was probably for the best, given that he had collapsed on the road. Those days soon began to extend, though, as he learned of Derrick's aptitude for knowledge.

    Days turned to weeks, weeks into months; before long, Arden had become more than just a stranger to Derrick; he was a teacher, someone to look up to who he had never had before. But those days soon came to an end; news of a group of hunters seeking him eventually met Arden's ears, and the researcher knew that what time he had left was fleeting. To the young man who had insisted on keeping him around, though, the researcher gave unto him one thing before leaving: the Air Grid, the tool that Derrick had been so curious about until now. There was no guarantee that his work would make it out, and given that it was him they were after, losing the Grid for all the goodwill he had been shown was not much of a loss.

    Arden leaving meant that Derrick was once again left with just his mother, who would continue to work herself to the bone trying to make ends meet. Meeting the researcher had changed Derrick, though, and the young man found himself working to try and understand what it was that had been left in his hands. He succeeded eventually, if only through sheer force of will; understanding everything.

    Having been long since aware of his status as a pariah, Derrick chose to leave Kalan and pursue work elsewhere once he came of age. A single letter to his mother was all he had left behind as he travelled to the border, and the young man eventually found himself employed as a mercenary at Wild Rose. Even if he didn't have any direct combat experience, the group accepted him so long as he was willing to put in the effort—something he was more than willing to do.
  • Skills: Rather than being specialized for combat like many of his peers, Derrick has placed more of his effort into making sure that everything remains running smoothly. In other words, things like gear maintenance and medical work are a part of his usual activities. As a result of using the Air Grid, Derrick is also uncannily apt at multitasking, leaving him able to flick between multiple jobs at once without losing track of himself in the process.
  • Abilities: Derrick's spells mostly focus around supporting and reinforcing his allies, mitigating the damage they take and keeping them alive enough to continue fighting. The method for doing so—the Air Grid—allows him to use Cure and Protect where it might prove dangerous for most other medics, though it may take up his concentration in the process. He can also cast Ruin with the Grid, but as it is not optimized for offensive spells, doing so may put unnecessary strain upon its equipment.
    The number of Conduits from the Grid that he uses to cast spells also affects their output; while a Cure may be cast with one, for example, two would be optimal; similarly, while he could cast it with two Conduits, three would be optimal for a Protect.
    • Limit Break — Aegis of Heaven: Derrick overclocks the Air Grid, pushing it beyond its usual capabilities to create a massive barrier in front of him. This barrier is able to protect him as well as anyone behind him, and is able to deflect or absorb an absurd amount of damage before faltering. This ability is not without drawbacks, though; the barrier is incredibly taxing upon the Grid, and the heat damage that they sustain can outright put Conduits out of commission if not damaging the mechanisms within.
  • Equipment:
    • Air Grid: A prototype tool 'relieved' from Alvad in the years prior to their collapse. The Grid itself consists of five 'Conduits', prism-like structures with a refined Lumo core at their center. Each Conduit is able to fly about according to it's user's commands independent of any physical command, and unlike most other magitech objects, does not need to be refueled with Lumium to function. Conduits can also be used to cast spells—a function that would have in theory made Alvadian combatants all the more problematic should the project have reached fruition.

      With that said, the Grid itself is not without faults; in exchange for not requiring Lumium to function, each Conduit requires a near-constant stream of mana when in use, and that amount only increases when used to cast spells (hence the term 'Conduit'). Despite the high barrier of entry to being able to use the Air Grid, its versatility and maneuverability allows Derrick and any of his allies a lot more breathing room in the heat of battle.

      The Air Grid can, in theory, be upgraded, and the Conduits increased in efficiency and power; that would, however, require finding someone who could create the components necessary to do so. Derrick himself understands the fundamentals of how the Grid works and has learned to use it effectively (enough) in the decade or so to be able to maintain and repair it, but the possibility of him screwing something up in the process has given him enough pause to at least find someone who has more 'professional' experience before attempting anything.
I haven't seen any Masters, but at this point it might be better to just assume playing Masterless is the ideal option.

Oh right, for official purposes:
@1Charak2: Quetz okayed. This was said privately to you, but may as well just state it publicly now.
  • Name: Derrick Errance
  • Age: 21
  • Gender: Male
  • Appearance: "Nope, not here."
  • Personality: Preferring to take a more methodical approach to problems, Derrick tends to sit back and observe before acting whenever possible. He is rather reserved when it comes to dealing with people and tends to be rather blunt, which can occasionally come off as standoffish or rude to those not used to dealing with him. With that said, he cares quite a lot about those close to him, often prioritizing their health and well-being over his own (and occasionally even those of others).
    Interpersonal relationships aside, though, Derrick is intensely curious about the wider world, and has a non-insignificant number of documents and books scrounged up from traveling around in his room. This has given him a surprising amount of knowledge that one might not expect for someone with his upbringing, and maybe even less so someone of his profession. With that said, his own curiosity may rarely override his tendency towards analysis, which... May or may not be a good thing.
  • Brief Backstory: Derrick was born to a young Embrian woman in the midst of the war; he never knew who his father was, but the bitter look on his mother's face whenever he had asked gave the young child more than enough reason to stop asking eventually. The town where he would have grown up—Kalan—had been razed to the ground by the invading Alvadians, which left a young Derrick next to no time to be a child. He spent much of his childhood away from the ruins that were slowly being rebuilt; few of the survivors (if any) wanted to have anything to do with him, and though the village had since begun to be rebuilt, Derrick had been left with little else besides his mother and the clothes on his back.

    As the war finally drew to a close, Derrick found that the gap between himself and the rest of the townsfolk had only widened. More than a few seemed to dislike him—for what, though, he could only wonder. His mother seemed to receive only pity where he found scorn, but the fact that she continued to give him her affection despite all of this only further question his place here. If it was any solace, though, the young boy found a few books to keep to himself, hidden away from judging eyes in the safety of his home

    Things changed, however, when a wanderer passed through the region. Most of the other townsfolk seemed to pay him no heed, but the young Derrick could not help but be intrigued by the odd-looking case he kept with him. When he collapsed on the side of the road, it was Derrick who acted out to help, if only out of sheer curiosity; though his mother disapproved of the wanderer's presence, she could not well refuse the earnest (if not somewhat self-serving) desire of her son to help.

    Said wanderer, as Derrick would soon learn, was a man by the name of Arden. He introduced himself (however hesitantly) as a researcher from Alvad to the young boy. He explained that he had escaped from his home country once his heart could not in good faith help the war any longer, and that he had taken his equipment with him to assure that he could prevent it from continuing further in what little way he could. Though Derrick's mother seemed less than pleased with that sort of information, the young boy, curious about what that equipment was and about the only other person who treated him with something other than disdain, begged for him to stay—at least, for a while. He wanted to learn, and if nobody else would teach him, then a stranger and a refugee could at least help bridge that gap.

    Eventually, if only through sheer perseverance, Derrick succeeded. Arden had initially been less than receptive to the idea (he would have liked to have sought asylum with what he had and left as soon as he could have), but a few days of rest was probably for the best, given that he had collapsed on the road. Those days soon began to extend, though, as he learned of Derrick's aptitude for knowledge.

    Days turned to weeks, weeks into months; before long, Arden had become more than just a stranger to Derrick; he was a teacher, someone to look up to who he had never had before. But those days soon came to an end; news of a group of hunters seeking him eventually met Arden's ears, and the researcher knew that what time he had left was fleeting. To the young man who had insisted on keeping him around, though, the researcher gave unto him one thing before leaving: the Air Grid, the tool that Derrick had been so curious about until now. There was no guarantee that his work would make it out, and given that it was him they were after, losing the Grid for all the goodwill he had been shown was not much of a loss.

    Arden leaving meant that Derrick was once again left with just his mother, who would continue to work herself to the bone trying to make ends meet. Meeting the researcher had changed Derrick, though, and the young man found himself working to try and understand what it was that had been left in his hands. He succeeded eventually, if only through sheer force of will; understanding everything.

    Having been long since aware of his status as a pariah, Derrick chose to leave Kalan and pursue work elsewhere once he came of age. A single letter to his mother was all he had left behind as he travelled to the border, and the young man eventually found himself employed as a mercenary at Wild Rose. Even if he didn't have any direct combat experience, the group accepted him so long as he was willing to put in the effort—something he was more than willing to do.
  • Skills: Rather than being specialized for combat like many of his peers, Derrick has placed more of his effort into making sure that everything remains running smoothly. In other words, things like gear maintenance and medical work are a part of his usual activities. As a result of using the Air Grid, Derrick is also uncannily apt at multitasking, leaving him able to flick between multiple jobs at once without losing track of himself in the process.
  • Abilities: Derrick's spells mostly focus around supporting and reinforcing his allies, mitigating the damage they take and keeping them alive enough to continue fighting. The method for doing so—the Air Grid—allows him to use Cure and Protect where it might prove dangerous for most other medics, though it may take up his concentration in the process. He can also cast Ruin with the Grid, but as it is not optimized for offensive spells, doing so may put unnecessary strain upon its equipment.
    The number of Conduits from the Grid that he uses to cast spells also affects their output; while a Cure may be cast with one, for example, two would be optimal; similarly, while he could cast it with two Conduits, three would be optimal for a Protect.
    • Limit Break — Aegis of Heaven: Derrick overclocks the Air Grid, pushing it beyond its usual capabilities to create a massive barrier in front of him. This barrier is able to protect him as well as anyone behind him, and is able to deflect or absorb an absurd amount of damage before faltering. This ability is not without drawbacks, though; the barrier is incredibly taxing upon the Grid, and the heat damage that they sustain can outright put Conduits out of commission if not damaging the mechanisms within.
  • Equipment:
    • Air Grid: A prototype tool 'relieved' from Alvad in the years prior to their collapse. The Grid itself consists of five 'Conduits', prism-like structures with a refined Lumo core at their center. Each Conduit is able to fly about according to it's user's commands independent of any physical command, and unlike most other magitech objects, does not need to be refueled with Lumium to function. Conduits can also be used to cast spells—a function that would have in theory made Alvadian combatants all the more problematic should the project have reached fruition.

      With that said, the Grid itself is not without faults; in exchange for not requiring Lumium to function, each Conduit requires a near-constant stream of mana when in use, and that amount only increases when used to cast spells (hence the term 'Conduit'). Despite the high barrier of entry to being able to use the Air Grid, its versatility and maneuverability allows Derrick and any of his allies a lot more breathing room in the heat of battle.

      The Air Grid can, in theory, be upgraded, and the Conduits increased in efficiency and power; that would, however, require finding someone who could create the components necessary to do so. Derrick himself understands the fundamentals of how the Grid works and has learned to use it effectively (enough) in the decade or so to be able to maintain and repair it, but the possibility of him screwing something up in the process has given him enough pause to at least find someone who has more 'professional' experience before attempting anything.
Misaki opened her mouth to respond to Enli's statement for a moment before deciding against doing so entirely. Everyone from Earth had been brought here by the machinations of a 'deity', so to speak, and even if she was by no means religious, denying the possibility of powers that were beyond their (current) understanding would be the height of folly. With that said, she still could not believe that humans could have the ability to process infinity in the first place; just as well, though, the possibility of having to take on a god, if even by subterfuge and knowledge...

Well, JRPG-esque thoughts like that were better suited for people who had the confidence and ability to back that up—neither of which she had at the moment, of course.

With that said, the matter regarding teaching was not something she could not discount the potential of. Granted, it would be far from simple to act as one, but referencing the diagrams and schematics of tools that would be the next logical step in their technological progress to give them and edge, then inciting them to pursue further improvements as a matter of course...

That much was at least tempting, and intellectual work like that seemed to suit her better than the subconscious weight on her mind that was being a noncombatant in this world of swords and magic.

Before she could come up with a response of her own, though, her companion decided to insert herself into the conversation. The fact that she had a pre-existing arrangement only now returned to her mind, embarrassing as it was to admit now given how recently it had transpired, and the foxgirl found herself nodding in turn. If she didn't have the luxury to stay here, then it was probably for the best that she leave behind what she could for those who had given them shelter.

"I... Believe that books would be fine. I could offer some designs and manuscripts, and maybe if they turn out to be useful, then maybe the other villagers would become interested of their own accord," she said, stroking her chin lightly in thought. "Better weapons, for example, would mean less strain placed on the hunters; better metalworking, better tools... And so on and so forth. I think that much could be motivation enough to look into things, no?"

@VitaVitaAR@Rune_Alchemist
Uehara Shou

The focus Shou had placed upon the Master and Servant at the forefront of the carnage was pulled away as he heard the young woman at his side—Xiaoyu, if he remembered correctly—chime in nonchalantly about his earlier quip. The Assassin he was contracted to seemed to already be moving to get a better feel for the situation, and so the young man felt like he had enough leeway to be able to speak without being wholly on edge.

"Ah.... It's Shou. Uehara Shou," he began, shifting himself to a less open position as he glanced at his now-ruined food. "But, uh... Right. It was more of a coincidence, really, but if I recall correctly, the dorm buildings in particular are held to a higher standard than most of the other places because they're residential areas. The cause was something too mundane for something large enough to blow a hole in the wall, though..."

As he trailed off, the onmyoji turned his attention back towards the pair who his Servant (and a few others) were already attempting to pull the information out of them—something that neither seemed all too pleased by.

"Didn't I just say to stay out of this?" the Master apparent asked, gripping the small object in his hand tightly as it began to glow. "How annoying. Look, it's none of your business, so..."

As he was talking, the Lancer at his side had taken a step towards one of the injured—another employee, given her now-bloodstained outfit—and leaned forward to examine the damage. The barely-visible sight of something moving under the skin of her neck was more than enough reason for her to take up a defensive stance once more. Her Master, who had been speaking until now, ended up trailing off as he turned to look at what his companion was wary of.

"...Lancer?" he asked, taking a step towards the injured employee before his Servant blocked him from proceeding. "Something wrong?"

"Don't get close to her. Felt the same magical energy as I did from that explosion just now when I got close; probably not the only one," she said, glancing at the old man and blonde knight trying to accost them for information. "Just tell them about the damn clown; trying to keep quiet's only going to get us into more shit than we're already in."

The thug seemed to pause for a moment before clenching his fist and gritting his teeth.

"Long story short, some bomb-loving asshole's been trying to take us out for the last few days. Guess after the last few attempts failed, he and his Master decided to try a less subtle approach," he spat, tucking away the object he had held in his hands as his phone began to buzz. Carefully glancing around to make sure that neither of them were near any of the civilians being dragged out of the wreckage, the thug slowly pulled out the device from his pocket and glanced at the notification before slipping it away. "Still somewhere close, though. Crazy bastards probably want to check if we fell for their trap."

Clicking his tongue, the thug nodded towards his Servant before they split up, the latter leaping through a broken window in what could only be seen as the start of a hunt. The Master, on the other hand, simply walked past the carnage and around the injured as he followed after the third Servant that had darted into the kitchen.

"I wouldn't doubt it if they packed this place to the brim with bombs anyways," he remarked, pausing right before entering the gaping hole in the wall. "Maybe if I set one off, they'll come in closer to check..."

Whether or not he would or if it was a good idea or not in the first place remained to be seen.

@VitaVitaAR@KoL@Rune_Alchemist@Pyromania99@Raineh Daze



Alter Ego — Meltryllis


"It's long past time for breakfast."

The quip from Meltryllis, however curt, was all that she had left in her that she wanted to say. Nanako was already active and not fumbling about on the floor like a newborn child by this point, so any further prodding was apt to do more harm than good. With the matter with her Master settled for the moment from her perspective, though, the Alter Ego promptly made her way back to the couch before unceremoniously planting herself down in it. As much fun as it had been watching Nanako struggle to do even the most basic of things while injured, doing so for over a week made things feel... Stale.

If she was going to be bored, then she would be bored on her own terms.

"I certainly hope you won't break three eggs on the floor this time, though."

It wasn't a venomous jab, per se, but some teasing like this was at least a nice change of pace.

@VitaVitaAR
Hm...

Guess I'll toss my hat in the ring here, if only tentatively; not in many RPs at the moment, so I don't see why not.

save me I'm stuck in e12s hell
Though it was slightly disappointing that the young fawn was disinclined to follow her as she headed back to the village, Misaki could at least take solace in the fact that the matter with the Kyrinth had been settled... In a way. The rest of the walk back had gone without incident, and she had ultimately come out of it all with whatever spare plants she had gathered in the process.

With those in hand, the foxgirl silently followed Nobunaga back into Enli's house, listening in silence as the older man gave them a quick synopsis of their mythology. Given that this was a world predicated on magic instead of science (for the most part), Misaki could not discount the possibility that the myth that had been summarized to them had some ounce of truth to them. Given what she had heard from the Kyrinth, though, it seemed obvious to join hands with a being willing to parley, rather than one who would throw others aside for their own ends.

"Forgetting knowledge, I suppose I can understand... But beholding 'infinite' possibilities is where the logic of this story falls apart. There is no way that they could know every secret of the world, else the place we are now would be vastly different..." she mused to herself, considering how to tackle the issue of rewriting the issue in their favor. "The impossibility of the omniscience of humans... Would it be better to create an Enlightenment-esque revolution as they did in the west? Treat this world as one not of gods, but..."

The foxgirl continued to brood to herself for a moment, thinking about what to suggest, before finally nodding her head towards the other two in the room with her.

"Inciting a desire to learn is one thing, but feeding the curiosity of the young and old alike should help to weaken the hold that this so-called 'God' has over them more than anything else I can think of. I understand the importance of tradition, of course, but given the recent issues that the residents here have had as of late, would it not be prudent to experiment and try things you might not have before? Improvements in the designs of your tools, the quality of your products, and so on and so forth... Wouldn't finding any of these both increase the quality of life of those living here and reduce the dependency that they have towards this god that gave them 'everything'?"

It was a long shot, admittedly; the Kyrinth had agreed to act as a teacher, but that only worked insofar as the natural world was involved. Things that could be done with techniques rather than observation—in other words, the world of practical sciences—was something that they would have to pursue for themselves.

@VitaVitaAR@Rune_Alchemist
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