A quick once-over through the inn in search of mobile storage would reveal little more than a few burlap sacks in the kitchen, clearly meant for carrying loads of produce more than they were for traveling at length. It was possible to improvise some makeshift equipment out of what little was left here otherwise—maybe even looting the bedside stands for sundries that fleeing travelers might have left behind.
Examination of the innkeeper's old room—which itself would take a fair bit of force to open, if not knocking it off its hinges entirely—would reveal much of the same decor as that which the group had awoken to. The only difference here, however, was a coil of rope and a now-empty lantern off to the side, untouched by the elements (though dusty all the same).
After retrieving whatever they could, any brave soul who chose to wander outside would find themselves along a rather long, open road. The bell, still tolling in the distance, could be seen swaying back and forth atop a belfry in the distance. The road, it seemed, led towards a town square.
One filled with plentiful undead drawn to the sound, visible even from here.
Around them, though, were signs that the once-lively town had certainly seen better days. Gashes and cracks marked the paved streets, the stone itself broken by the grasses and lichens that had begun to reclaim them. It was clear, though, that the inn was
far better off than more than a few stores that surrounded it. A few seemed to be little more than charred wood atop crumbling foundation, while others, though intact, had their windows or doors smashed through by something or another.
At the very least, the variety in buildings meant that there were other places to explore if need be. A faded sign hanging off a rusted chain of one, for example, seemed to have the faintest outline of a hammer. At another, the remnants of a multitude of broken tables and overturned chairs lay strewn about within the interior—a sure sign that people had once gathered there for some reason or another.
@VitaVitaAR@RolePlayerRoxas@Aku the Samurai@SilverPaw
"A... Doggy bag?"
Though Meira was clearly confused by the term presented to her by "C", the context around the phrase was enough to clue her in as to what the young man wished to do.
"...Oh, you wanted to bring him leftovers," she finally said before glancing back towards where the elf had thrown up mere moments earlier. "...I don't think he'd be able to keep it down, to be honest. It'd be better to just let him drink water for now and let the healers—and maybe a chirurgeon—do what they need to. I'll treat him some other time."
Once Cassius' condition was made known to the guards (and that they would be aware that she would be heading out for a meal), though, the catgirl promptly led the young man to the gates of Neir proper. There, though, the adventurer would be promptly stopped by a guard who seemed to be ever so slightly on edge.
Given what had just been reported, maybe that was to be expected.
"Don't worry about that one," she quipped before revealing her own adventurer plate, "he's with me. I've already checked in at the guardhouse outside, if you really want to be paranoid."
The guard gave the item a brief glance, then tossed a slightly less trustful gaze towards the human behind her before nodding and letting the pair through.
Past the latticed gate overhead and the stone arches supporting it, what could only have been described as the quintessential Western fantasy town lay splayed out in front of Connor's eyes. Though nowhere near as fancifully lively as media might have made things out to be, the place seemed to be quite clean—a far cry from the slums sitting just outside it's walls.
"Anyways, you wanted to know about more adventurer stuff, right? I'll fill you in as we go," the catgirl remarked. "Materials are the general rule of thumb, though, yes; not sure why you'd assume letters at a glance, since not everyone speaks the same language. Wood, tin, copper, iron, bronze, silver, gold, platinum... Up until that point is where you'd expect the top 'normal' adventurers to find their limits. But beyond that—moonsilver, orichalcum, mithril, and the like—is the sort of thing meant for legends. Not like I've ever seen anyone past moonsilver here, though, but honestly half the tales around those ranks feel so exaggerated they may as well have been spun up by a drunk bard on his tenth ale of the night."
By the time she had finished her explanation, though, the catgirl had come to a stop in front of what was undeniably a tavern of sorts, complete with a sign of a wooden mug hanging overhead.
"Welcome to 'The Drunken Bear'. Place is a bit rough later at night, but that's because it's pretty popular with the locals," Meira said as she opened the door and motioned for "C" to follow.
It didn't take long for one of the barmaids to notice the pair and bound over towards them, nor did it take much longer for them to be seated at a small table off to the side.
"Shall I get you some water to start? Or would you like to try our signature beer, instead?"
"I'll be fine with some water," the catgirl replied simply before glancing towards her companion. Hopefully, he would have at least some restraint despite his first impressions...
@ERode@Zeroth@TheMushroomLord