Avatar of Lugubrious

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Recent Statuses

7 days ago
Current Wash away the sorrow all the stains of time
3 mos ago
Fusing into the unknown
3 mos ago
Looks like from here it, it only gets better
2 likes
8 mos ago
Forgotten footfalls, engraved in ash
9 mos ago
Stalling falling blossoms in bloom

Bio

Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.

Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.

Most Recent Posts

Ms Fortune

Location: Smash City Alcamoth
Level 9 Nadia (53/90)
Koopa Troop’s @DracoLunaris, Blazermate and Susie’s @Archmage MC, Geralt’s @MULTI_MEDIA_MAN, Ace Cadet and Pit’s @Yankee, Sakura and Karin @Zoey Boey, Rubick’s @Scarifar, Omori’s @Majoras End, Nadia Fortune
Word Count: 1864


As one might expect, everyone was just as excited to ride the unconventional lift as Bella, if not even more so. Hatty wanted to get started straight away and even jogged over to the control panel that the Seaplane Tender mentioned so that she could be the one to press the button when ready, and both Junior and Rika were right behind her. Nadia hadn’t expected to run into the two of them on the way over here, or for the little prince to jump straight into the rather one-sided race for that matter, but the more the merrier. She wonder who ultimately won between Hatty on her scooter and Junior in his clown car, but didn’t think to ask. Something much more interesting and impressive now diverted her from the pint-sized derby after all!

She joined the others on the glass platform, followed by Bella, which made six passengers total. More than enough, she figured, to take on any spooks that happened to be haunting the grand elevator, if that turned out to be an issue. Truth be told, however, she couldn’t muster complete confidence in the integrity of the glass. If disaster struck on the way up, ghost-related or not, it would take some serious work on her part to keep everyone safe. Plus, while the feral surmised that she probably could leap between these struts, she did not relish the prospect of making the climb under her own power. As even a cursory upward glance could confirm, it was a long, long, long way up.

Hatty smacked the button, and the climbing machine got to work. Its huge mechanical legs reached upward, four at a time, to grasp the next rung in the sky-high circular ladder that this elevator shaft served as. Then, while they hauled the platform up, the next set let go of the support ring beneath to reach above the current one, and the process repeated. Despite the sheer amount of force in play, the technology worked with astonishing smoothness, with barely a bump in the platform’s upward ride. Rather than cling to handrails or spread out on the floor in a desperate attempt to not be jerked and jostled around, the passengers could stand and even walk around as they pleased, though after just a couple moments the platform had ascended high enough that the view of Alcamoth’s great atrium was snuffed out by the sides of the elevator shaft. That left the six with just sheer metal walls, one another, and some rather dramatic elevator music.



Nadia couldn’t help but be hyped up a little as she listened to it, in fact. She’d worried for a little bit that this might be a slow, boring, even awkward ride, but now she was feeling amped. Unlike the cheery, inane tunes one might find in a hotel or casino, which only existed to fill dead air, this track fitted a high-stakes fight. As she stood with her arms crossed under her chest, she nodded along and tapped her foot with the beat. The glass beneath her neither rattled nor budged as she did, seemingly secure enough to ease the feral’s worries about it breaking. “Wow, I’ve never heard mew-sic like this,” she said. “It’s weird. I can hear voices, and…violin, maybe? But I don’t recognize most of the instruments at all.” A total stranger to electronic music, she tilted her head, then smiled. “Still, kinda intense, nyeah? Make me wanna move my feet!”

“It is new to me as well, mon amie,” Bella admitted. “You say it makes you want to dance?”

“Dance?” Nadia shrugged, laughing, “Nah, I dunno. Maybe I’m just hopped up from my fight with Susie still.” She looked up, wondering how long this climb would take even at this pretty decent speed. Judging by the rate at which the light at the shaft’s tippity-top was getting closer, it would be a while. “Since we’re waitin’, though, maybe we could do somethin’. Just to kill the time, y’know.”

Suddenly a lightbulb went off over her head, and her ears stood straight up. “Oh! We could do some trainin’! Not you Bella, I mean, unless you want to of course, but for the rest of us. Check this out!”

The feral jumped into a fighting stance, bouncing back and forth as she channeled blood into her arms, increasing the pressure in her veins. “It hit me yesterday, I’m a short-range fighter, right? If I’m gonna mess someone up, I gotta get up close and purr-sonal to start slashin’ and bashin’. But after fusin’ with the Oceanid, it wondered: what if I could punch from a long way off?”

Abruptly she threw a big right hook, detaching her forearm except for the stretchy muscle fiber and blasting out pent-up blood from the back. Her punch shot across the rising arena, ran out of steam, and dove down to bounce off the floor. Then, with just a flick of her arm, Nadia snapped the forearm back. It retracted and slapped right into place with a small spurt of vital fluid, and the cat burglar flexed her fingers. “It’s like a rocket punch! The only issue is, I don’t have any practice aimin’ it. Cool, right?”

She looked around at the others. “So I can work on that, if anyone can help me with targets. Course, I can return the favor. Here!” With a flourish she summoned a squad of copycats. “You can practice with these! I can sorta control ‘em, so if there’s somethin’ ya wanna work on, I’m all ears! Just make sure that you don’t spill any blood over the sides, ‘cause I need that back.” She offered an encouraging smile to the team’s newest member. “I ‘specially wanna see what you can do, Omori! You’re gonna be havin’ our backs out there, after all!”

With a rough plan in mind, the impromptu training session began. If her sparring match with Susie didn’t wear Nadia out, the combined effort it took to both coordinate her copycats and to do her own training certainly did. The whole setup might be a little slapdash, but she and the others applied themselves with gusto; perfection wasn’t necessary, so long as they had heart.




With everyone having fun, the time flew by, and almost before the passengers realized it the light of day shone on them once more. At long last the platform finally stopped, its spider-legs creaking to a halt as they locked in position, and the six found themselves in the middle of a large rooftop balcony beneath a cloudy, overcast sky, at the absolute pinnacle of Smash City Alcamoth.

Rather than awe, however, the first thing Nadia felt was the cold. “Ooh jeez, wasn’t expectin’ the brr-eeze.” It was windy and chilly up here, enough to make her shiver a little in her new zip-up jumpsuit. She went ahead and zipped it all the way from its usual spot below her belly button up to her neck, although that did little for her arms and legs, which quickly developed goosebumps. From the top of the elevator shaft, the rooftop extended a good ways in every direction, and it was as flat as it was empty. She half-expected to see a deck chair or two where an Alcamoth resident might lay down for some sunbathing during his time off, but she guessed this spot might just be too high-altitude. A protective railing encircled the rooftop, with glowing lines running around the base, and along with the rest of the group Nadia headed toward the edge. She could see distant mountains beyond it, but not much else, and only when she got close to the railing could the feral begin to really appreciate just how high-up she was.



Nadia’s eyes widened as she stood, frozen but for the wind playing with her ears and hair, in front of the jaw-dropping view. Not only could she see the sparkling surface of the whole Eryth Sea far, far, below, but she could take in the entirety of the spiky, protruding mountain range that encircled it on all sides like the jaws of some primeval sea beast. The thought made her shiver all the more. In the highest mountain cliffs between this basin and the Land of Adventure she could recognize the vast, spherical cutout where the End once existed, according to the stories she’d heard about the Seekers’ past exploits. The valley that housed Spiral Mountain lay not far off, and beyond that range she could take in the rolling hills and deciduous forests of the Land of Adventure itself, as far as the tinge of the atmosphere let her.

When she turned her southwestern gaze all the way around and ran across the rooftop to the other side, she got her first glimpse of the staggeringly enormous desert that lay to the north, the Sandswept Sky. Its dunes seemed to stretch on forever, at least until they met the bone-white salt plains near the ocean, or the indistinct but still-noticeable wall that ran horizontally across the region at about the one-third mark. Vast sandstorms wandered the desert, as distant and amorphous as clouds, and though she could make out few details, one thing stood out to her: across the barren wastes, an unimaginable distance away, a solitary mountain loomed, even taller than Alcamoth itself, with a peak cleft in half as if by a celestial blade, spilling out a heavenly light that piqued her curiosity.

To the east, meanwhile, lay the illimitable sea, and beyond the southern mountains one could take in a landscape cloaked in chemical miasma. No matter where one looked, tiny places of interest and other landmarks could be found, even if they were too far away to be identified. Nadia even scanned the eastern horizon to see if she could see anything beyond the waters, but the curvature of the earth hid any other continents from her sight even here.

It was so incredible that it took even the gregarious chatterbox Nadia Fortune a while to find her words. “Wow,” she said at length. “So this is the World of Light. Or…not even, just a small part of it. Can’t even see the Dead Zone, or what became of it, anyway. I mean, I’m sure my world was just as big, but I never got the chance to see it. Not like this...” She took a deep breath, leaning on the railing, and fell silent to enjoy the view.

After a couple minutes, a sudden flash off to the left caught her eyes, and the rumble of thunder soon followed. Cold, fat droplets began to fall across Alcamoth’s pinnacle, as well as the people atop it. The clouds had gotten thicker and darker, and rain fell in curtains across the land to the west. One drop splashed on Nadia’s cheek, followed shortly by a couple to her arms. In just a few moments, the rain would be here.

Alcamoth

Great Hall


“Double DOWN!”

Fueled by the furious flame of his Red Queen’s Exceed, Nero blazed down toward the cracked surface of Isabelle’s reception area in a wedge of blazing sparks and gleaming steel. Though his through was already raw from all his yelling, his hotblooded shout rang off the walls of the Great Hall that lay in the exact center of the dividing wall between the two halves of Alcamoth’s grand atrium–the hub of the whole building, where Isabelle worked as a receptionist and the last line of defense between the dome’s indoor park and the mission-critical Ark Mall. The Devil Hunter drove his blade toward his foe with everything he had, but at the last moment his target canceled himself out of the way in a purple wave of slowness, then launched upward in a riotous uppercut of explosive retribution. The burning fist slid past the Red Queen’s deadly point and into Nero’s jaw, bringing the one-sided fight to a definitive end in an explosive fashion.

“Kyrieeeeeeee!” Nero howled as he went flying, half-conscious, until with a final breathless grunt he crashed into Isabelle’s reception desk, breaking it in half. The little dog cowering beneath it barely escaped in time to avoid getting crushed herself, after which she hid behind the wreckage, her breathing erratic, unable to take her eyes off the newcomer that had just demolished his second helping of Door Bosses.

Chest heaving from exertion, Sol Badguy lowered his weapon and sighed in annoyance. “Ugh. Looks like we took out all of ‘em.”

“Yaaay!” Jack-O sang, jumping up to wrap her arms around Sol’s broad shoulders despite all her new cuts, burns, and bruises. “Nice of you to say ‘we’, but let’s be honest babe, it was mostly you! How many’s that now, ten?”

“Five and then four, so that’s nine, not countin' the rodent,” Sol grunted as he suppressed a begrudging smile. He reached up to push lightly at Jack-O to stop her nuzzling him. “And you helped, at least. Just get off me for a minute, will ya? You’re embarrassin’ the both of us.”

The bright-eyed woman just laughed. “If lovin’ you is cringe, then I don’t wanna be based!”

“...Gimme a break…”

The two fell silent as they heard the sound of clapping over from the far door. They turned to see a stylish woman in a red suit and jacket advancing toward them, an easy smile on her face and a demonic greatsword slung over her back. Her eyes roved between Chrom, Knuckles, Joe Higashi, Luigi, Wii Fit Trainer, Ghalt, Ashley, Din, and Jak & Daxter, all strewn around or out in front of the Great Hall. “Not bad!” she complimented the new arrivals. “Two whole teams weren’t enough, huh? Yeah, not bad at all. Still…” She came to a stop by the reception desk and raised her sunglasses to give a sidelong glance to Nero, who she proceeded to poke in the ribs with her forked tail. “Now the dead weight’s out of the way, we can get this party started for real.” In a flash she pulled two handguns from holsters on her back beneath the coat, which she spun in her hands. “Whatcha say?”

“Hmph.” Sol scowled at her, his breathing suddenly normal again, as Jack-O dropped down. When she circled around to stand beside him, her mask was back on. He hefted the Outrage Mk II onto his shoulder. “What a bore. If I ever see that camera girl again, we’re gonna have a nice long chat. If I wanted to bust some heads, I coulda gone anywhere.”

Dante flashed him a cocky smile. “Hey now, don’t kill the vibe before you’ve had a chance to mingle. How about a party trick?” In a snap she switched between her four main styles, ending up in Swordmaster with her huge claymore in just one hand.

“Heehee, you’re in for a treat~” When Jack-O grinned, the metal of her mask contorted to mirror her expression. She stepped forward, only for Sol to step in front of her, holding his hand out protectively. After a brief moment she nodded, and as she stepped back the round metal hobble attached to her leg grew in size. When she sat on it, it began to float, lifting Jack-O up and out of harm’s way.

“Enough talk,” Sol said, cracking his knuckles.

Behind the legendary demon hunter, Euden and Mym suddenly burst in through the door, but Dante held her own hand out to stop them. “Hold it! This dance is all mine.” She extended the Devil Sword point-first toward Sol. “Now…let’s rock!”

Radlandia

Level 10 Tora (50/110) Level 10 Poppi (50/110)
Bede’s @Crimson Flame, Tora, Poppi, Vandham
Word Count: 673


Vandham, Poppi, and Bede made their way around Radlandia keeping their eyes peeled for the artificial blade’s missing Masterpon. This turned out to be yet another task easier said than done, though, since while the town wasn’t that large all told, it offered visual clutter in spades. They passed a little koi pond for instance, in front of which a trio of four-armed, fishlike Mist Nobles played their flutes for donations from generous pedestrians. There was a little playground in a gravel lot between two houses, where a ring of dark shadows danced and jumped in an unsettling synchronized manner, as if jerked around in unison by some unseen force. In an alley full of trash cans stuffed with odd, sometimes alien gunk, some local pests made a nuisance of themselves as they scavenged for something to eat. Through the windows of one building the visitors could see an office overgrown with teeth, and various eye plants grew all over, from windowsill gardens to cracks in the sidewalk. Of Tora, however, they found no sign. Poppi asked a couple locals, including the one-footed Hearthian miner Tektite and King Onion out on a walk, but only Trowzer the snake could point them in the right direction.

Not all the oddities contented themselves with a background role, either. At one point Bede seemed to trigger a little floating critter, which turned aggro and went after him. He ran off with the beast right behind him, forcing Poppi and Vandham to give chase, but before they could catch up and dispatch the thing it blew up of its own accord. After that they ended up on a boardwalk by the sea, where they found themselves approached by the noodly black garbage worms that arose from the rocky surf in clumps in order to snatch flies and little fish. Poppi readied herself for a fight, but just in case she allowed the wiggly creatures to make the first move, and in the end they just nudged her a little, although one nearly swiped Vandham’s sickle and forced him to snatch it back. And of course, no matter where the trio went, the skateboarders tended to shoot by without warning on their bright blue tracks, which demanded an extra dose of vigilance.

The boardwalk path took the three around the edge of town, where the uncanny but still sensible rows of oddly-shaped houses with their oddly-shaped denizens gave way to a psychedelic countryside of color. Here, the sky itself seemed to become striped, singular hues dominated entire swaths of forest, bizarre creatures followed certain patterns and the pools and rivers that ran between them took on the black, starlit abyss of the night.



Despite the visual chaos, Poppi spotted Tora right away. He was being led, as if in a trance, toward the edge of a lake by an Elgyem, which beckoned him closer to a rainbow bridge that ran across the cosmic water using a series of flashing lights. What it had in mind for Tora Poppi could only guess, but she wasn’t about to let the little creep have its way. Only the interjection of a Pokemon Trainer, and the assurance that he could handle the situation, could stop her in her tracks.

Queen's Station

Therion’s @Yankee, Jesse’s @Zoey Boey, Raz’s @TruthHurts22


When Jesse approached their picnic, Agitha, Leby, and Dib looked up in sync. While the girl mostly cared about her insect companions, it was difficult for the two siblings to hide their curiosity. While their trip to the Metro marked only their most recent interaction with the outside world, maybe the arrival of new strangers here made for something of a rare occurrence. It wasn’t too tough to tell, after all, that as a crossroads the Queen’s station was an unpopular one, seldom admitting visitors to disturb the wibbly atmosphere of Fog Canyon, the musk of the Fungal Wastes, or the crystalline quietude of the Salt Pits. The ladybugs, therefore, did not hesitate to wave hello to Jesse with their little segmented limbs.

“Hi! Welcome to the underground!” Leby greeted the parautilitarian. She assumed that by ‘reception’, Jesse meant someone to receive her, and while the station offered no personnel for such a task, Leby figured she could help. Unfortunately, Jesse’s question left her at a loss. “The…surface?”

“She means the world above!” Dib said excitedly. “That’s where people like her are from! She must mean Dirtmouth!”

Leby thought about that as rubbed her thorax, which was a little sore from sitting in the weird way that a picnic demanded. “Oh, really? Well, it should be possible, I guess. But that’s way, waaay out there, right? Hours and hours away. And even if you did get there, you’d have to climb up the Chasm somehow…”

“Never been, only heard about it,” Dib told the newcomers. “It’s really tough though. Even with all the mining equipment down there, we’ve never heard of anyone that got up. Just got word from people who stopped at Dirtmouth before coming down. Course, they might just never have wanted to come back down afterward.” He shrugged his nonexistent shoulders.

“What about you, Miss Agitha? Do you know a way up top?” Leby asked her gracious host

“I am afraid not,” the girl responded in a soft, whimsical tone. “I but wander the safer trails, making acquaintances of all the fine bugs and beasts I chance upon…”

“Well, there you have it,” Dib remarked. “Sorry that’s all we got, we mostly just stick around Bugaria, and travel sometimes. It can be dangerous around here.”

Leby offered a supportive smile. “Good luck finding your way up, though!”

Haven

Sectonia’s @Archmage MC, Wonder Red’s @TruthHurts22, the Scout


True to Red’s callout, an offensive push out from the encampment couldn’t be sustained. Rather than try to push through the persistent gunfire of the entrenched Shrikes, the survivors of the initial ambush and the first responders fled back inside the compound, thanks to the rangers’ suppressive fire and the shieldbearers’ defenses. Once the defenders got inside and locked up tight, the attackers’ vicious ambush would become a far more disadvantageous siege, turning the tides in favor of the fortified defenders. Sensing their prey’s imminent escape into the safety of their base the Root pushed forward toward the main gate in force. The Shrikes vaulted over their cover to chase down the men and women on the run, their arcane weapons ablaze with crimson gunfire. Under the barrage Ren Si and Brigitte found themselves locked down, unable to do anything except back toward the door. An allied archer, one of the last fighters still outside, leaped up from her foxhole to make a mad dash for safety, but four Shrikes turned their sights on her and lit her up in a volley of three-round bursts.

“Thorn!” Brigitte exclaimed, breaking formation to hurl an armor pack the archer’s way. It went slightly wide, but Thorn dove for it, which meant more shots that wiped out the extra protection a mere moment after she gained it. Brigitte, meanwhile, only lowered her shield for a moment, but it was enough to lose about a third of her life from the other Shrikes still closing in. When she popped it back out, it took only another couple seconds for it to turn red and cracked. “Gragh!” she snarled, gritting her teeth. “We have to help her!”

“That barrier won’t take much more!” came a sharp, nasally voice. The would-be captain of the doomed expeditionary force, Tinker stepped out from behind her to burn through the chest of the closest Shrike with his arsenal’s laser, then launched a trio of heat-seeking missile to dissuade two others. “We need to get inside, and close the doors, before they overwhelm us!”

“Then move!” Ren Si grunted. “Both of you, now! My shield will hold!”

“But…!” As she watched Thorn succumb to the onslaught, Brigitte’s heart filled with rage. “Damn it, fine!”

Tinker turned tail to run through the doors along with three other survivors (Blackpaw, Deadeye, Dobbin) while the shieldbearers backed up as fast as they could. Before they could get through, however, the Shaman set off another concussive explosion of lung-withering, wine-colored vapor right in the middle of the gateway. In one stroke the monster finished off Blackpaw, blew Dobbin into the defenders’ backs, blasted the others inside, and blocked the defenders from entering with a guarantee of a crippling Root Rot infection. “We’re cut off!” Ren Si roared, girding himself as the Shrikes swarmed closer.

On the inside, Wonder Red’s unite morph put one hell of a dampener on the Root Hulk’s rampage, hurling it back the way it came with a couple Rippers pinned behind it. Still, that left a squad of five Rippers inside, and they spread out to take on the five outlaws that moved in to cover the priest August while he healed the Lawbringer. The Ripper that scored a headshot on the blonde-haired gunslinger, dropping her instantly, quickly proved that they weren’t to be taken lightly. But with the Scout, Sander, Wonder Red, and the electric artillery of the antlions backing the remaining outlaws up, the Root went down without confirming another kill, even if they did land a couple painful parting shots.

By then the Hulk burst back through the wall once more, this time practically demolishing the whole section of it. With the Ripper shock troops out of the way, a dozen dual-wielding Ash Devils pushed in after it, hurling their hardwood axes and cleavers as they rushed into melee range on tentacle roots.

The Scout looked between the wave of fresh enemies and the train station, wondering if he could make a run for it, but Red’s outcry steadied him. “Bloody hell, you all’d better thank me for this!” He switched to his jury-rigged boomstick, then pulled out his grappling hook. “I’ll flank the buggers!”

While the others dealt with the Root head on, he zipped toward the breach in the wall, where he dropped his last slowdown grenade before he began a bold strafing run. He sprinted behind the monsters’ ranks, unleashing blast after blast into the Ash Devil’s unguarded backs, which staggered and in some cases even killed them in a spray of shrieking splinters. Finally, he slid his treasured pickaxe from its strap and jumped to land a cracking Power Attack on the Hulk’s back. The monster turned to strike at the annoyance, only for the intrepid dwarf to grapple away, giving Red, Sander, and the two remaining outlaws -that being the pink-eyed robot and the glass-jawed adventurer- the chance to finish off the monster for good.

Back at the front, the dramatic entrance of Queen Sectonia turned the disaster there on its head. The sudden advent of a giant time-space rift in front of the main gate wiped out the six or seven Shrikes clustered around the defenders in one devastating stroke, leaving the stunned shieldbearers and poor Dobbin totally unharmed. That left another six spread out around the gatefront along with the Shaman, all of which immediately rushed back toward cover to resume the gunfight, shooting up at Sectonia as they did. The Shaman readied its staff to blast the insect queen out of the sky with another burst of Root Rot, but as it did a grenade landed at its feet. It turned toward the source to see the sniper it blew up earlier, afflicted and coughing but very much alive. “...Gotcha,” she sneered, and the grenade went off in a vortex of void energy that ripped the Shaman apart.

Not too long after, the battle was decided, furious but brief as it was. Though eleven casualties occurred on the part of the defenders (three in the initial ambush and the rest in the fight) and for a few desperate moments it looked as if they would be deprived of their tanks and overrun on two fronts, the quick thinking and cooperation of the ‘good guys’ plus the help of the newest arrivals turned the tides on the Root. The worst-injured and rot-infected went to the medical tent for treatment, while the others gathered in the middle of the compound, licking their wounds. “That went a lot worse than usual,” Sander bemoaned, wincing as a healer applied a potion-soaked poultice to his axe wound. “Grr. These ones weren’t just clever, they were organized. We’ll need to get that breach fixed ASAP, and shore up our defenses. More patrols, more firepower. This clearly isn’t some casual staging ground for looters and levelers any longer…”

Sectonia, Red, and the Scout did not get any particular recognition for the efforts other than some praise -and a couple complaints- from those they fought alongside, since they were just random adventurers off the train like anyone else, but they did get access to the outpost’s supply of munitions and remedies to restock with. Once things seemed to have settled down, they could return to the train station at their leisure.
<Snipped quote by Lugubrious>

I think a collab would be best. While I'm super familiar with Kingdom Hearts (and most of the stuff in Smash in general) there are some additions I'm definitely not as familiar with.

Fun fact: I was so dangerously close to applying with Goro Majima but decided against it because I'm not quite as familiar with Yakuza and also I'm not sure I would have been able to do that character justice, frankly. xD


Sure thing, I'll PM you in short order. And I can understand where you're coming from with Majima, but hey, maybe someday. We're all just trying our best to capture our characters, and there's always bound to be some discrepancies. I mentioned...uh, somewhere, in the OP that minor reinterpretations of characters are fine. Looking forward to working with you!
@Lugubrious

I'd say Twilight Town is the obvious choice to go with, so let's do that. Is it the KH Twilight Town or is it the Twilight Town from Paper Mario TTYD?

Sweet! It'll be the Kingdom Hearts one, although like everywhere it'll have some elements from other games mixed in. Maybe even ones from this other Paper Mario Twilight Town, who knows. If you're familiar enough with the area to be confident in making your own OP, then by all means. You could even sprinkle some other game elements around if you like, since everyone gets chances for creative liberty now and again. Or, I'd be happy to collab with you on an opening post, helping with the setting and other background characters.
A very solid application, and welcome to World of Light! I'm glad to have you around. I can't find anything amiss with your sheet, so let me just say it's good to see Roxas on board. Go ahead and put the sheet in the Characters tab, and we can start to put together an introduction. Here's a few points to get you started:

  • There is a map in the Characters tab, as well as some other resources to help you get familiar with the World of Light if you like, but feel free to ask any questions!
  • Right now, there is an unusual abundance of places you could have Roxas show up, because at the moment about half the roster is using a continent-wide, space-warping train system called the Metro in order to find a spot close to Alcamoth, our team's home base. The options are as follows:
    • Aviary Biodome - a giant, somewhat alien ecosystem housed in an enormous biodome up in the arctic. There are lots of exotic creatures there, many dangerous, but not much civilization beyond the main base / tour center. Probably not the most sensible choice
    • Radlandia - A quirky coastal town in the Deep Blue Seaside, set in a part of the countryside that's a bit on the weirder/trippier side, with all sorts of strange people and phenomena. A decent choice
    • Queen's Station - a crossroads between a couple different underground biomes in a subterranean region. Also probably not the most sensible choice
    • Twilight Town - the next destination for the three-person team currently in Haven, as well as the closest stop to Alcamoth, making it the Metro contingent's actual goal, so it's bound to be the reunification point for both halves of the roster

    We've also got people currently in Alcamoth, as well as in Dragonspine, but I'd rather avoid those choices for the time being
  • The World of Light has existed for about two months prior to the actual start of the RP, and we've gone through six IC days since then. This means that when you put Roxas somewhere, it could pay to think about where he's been and what he's been doing in that time. That said, if you choose Twilight Town, that's basically figured out for you


That's all I can think of for now. Hope it's not too intimidating, but either way, I'm here to help!
In Dwarves! 2 yrs ago Forum: Casual Roleplay
Aw, that's a letdown.
Aviary Biodome

Level 7 Big Band (65/70)
Raiden’s @XoXKieroBombXoX, Big Band, Peacock
Word Count: 1135


Though Band couldn’t deny that the idea of a safari through a dense, exotic ecosystem housed in the frozen arctic intrigued him, his team wasn’t here to sightsee or picnic. As the the technorganic tour guide Ivara led the group of visitors away, the detective scanned his surroundings, doing his best to ignore the various botanical wonders endemic to the man-made rainforest and instead find a suitable spot to do his job. “This buildin’ oughta be high enough,” he told the others before zeroing in on Peacock. “...Any chance you pop up there to call in one o’ those Moogle things?” The little cyborg shrugged, which prompted a sigh from Band. “C’mon, give my ol’ bones a break!”

“What bones?” Peacock questioned while squinting at him, as if trying to answer her own question visually. “And when am I gonna get a break, huh? It’s been days of walk-walk-walk, talk-talk-talk, climb a mountain, beat up some schnooks, yada yada yada.” She gestured with her hands to accentuate each point, then brushed one arm across as if sweeping everything off an imaginary table. “When’s the cartoons, for cryin’ out loud?”

Band shook his head in resignation. “See, what’d I tell ya about too much TV? Now ya can’t live without it!”

“Hey, I need my fix, doc!” she replied, sticking out her tongue. “Otherwise I’m liable to get bored, and you know what happens theeeeen~”

“Ugh, forget it,” Band grumbled. He looked over at Raiden. “Just keep her out of trouble while I’m gone. Won’t be a minute.”

After a quick reconfiguration the detected blasted off, boosting up to the roof of the base to land on the reinforced metal roof. From the outside, the place almost looked like a citadel, and Band couldn’t help but wonder why. Did the people running these tours anticipate some sort of major threat? Needled by the thought, he got a good look at his surroundings. Nothing but forest, swampland, and craggy outcrops in all directions as far as he could see, and though a sizable portion of the flora and fauna seemed rather alien, no perils jumped out at him. Band made one last pass, breathing in sharply through his nose, then gave a long exhale through his mouth. The coast was clear. “Kay then, uh. Moogle?”

A puff of smoke promptly went off in front of him, like a particularly violent cough after a long drag on a cigar, and from the haze the koala-like creature fluttered. “Hi there, kupo!” he said. “Mission control’s pinging us right now, so just hold tight a minute!”

“Ping-ing?” Band repeated, unfamiliar with the word. “I figure it ain’t important or anythin’, but that word doesn’t ring a bell.”

The Moogle scratched his head. “Oh, well…I’m not one hundred percent sure how it works myself, kupo. They said it’s some kind of big wave that comes out from Alcamoth and hits us. Or maybe it comes out of this thing they gave me, and goes back, kupo?”

“Sound a little like radio, I guess,” Band replied. He could feel a bead of sweat forming on his forehead thanks to the ambient humidity, and deployed a couple mechanical arms to doff his hat and wipe his brow.

The Moogle did not seem to be following. “...Radio?” A moment later he got a beep from his little device. “Okay, it’s done. I’ll be right back.” The next second the creature had disappeared.

Band didn’t move, but continued to wait, fanning himself with his hat. That is, until a terrifyingly sudden and ear-ringingly loud alarm went off without warning, only a few feet away from him. The man’s panicked yell got drowned out, and with the source of the clamor so close, he had no choice but to leap back down to the earth, his eyes as wide as saucers.

Peacock hurried on over and slid to a stop, an appropriately confused and alarmed look on her face. “Whaddya do now, pops?”

“Nothin’ I did,” he barked back at her.

The question on everyone’s mind received an answer as the base’s front door slid open in a rush, and from inside barreled a camoflauge-patterned SUV with the well-armed squad from earlier in the back, and as the red-haired driver floored the gas pedal the vehicle’s engine roared to life. “...Already stage two, don’t know how it evaded our sensors so long,” she was yelling at the others.

“Which means by the time we find it, it’ll be stage three for sure!” the gruff-looking trapper with mutton chops spat. “You softies’re finally gonna see what a real hunt looks like.”

Band frowned as the squad passed by, watching it speed away across the dirt and grass until the Moogle appeared beside him again. “Hello again, kupo! Um, unfortunately, there’s a slight problem. Mission control couldn’t get a lock on this place, might be something to do with the dome, kupo. If you can get out, it’ll work, though. Probably…kupo.”

Peacock blinked twice, then looked up. “You means we gots ta get all the ways up there?”

“Or just out the sides, wherever they are.” A quick search for any sort of signage that might indicate where such exits might be turned up nothing, not at all to Band’s surprise. “Could ask the nice folks ‘round here, but I’m guessin’ they have more pressin’ matters right now.”

As if on cue, the doors slid open again, and a second emergency response vehicle rolled out. This one sported only two passengers though, with Sir Hammerlock behind the wheel and Beckett in the passenger’s seat. When they spotted Band, Raiden, and Peacock, the Warthog slowed down. “Hey, are you three fighting the monster? Need a ride?”

“Oh!” Peacock realized, tugging on the hem of Band’s trench coat. “We could go with them! All we gotta do is mulch some monster, and we’ll get all the help we need! It’s poifect!”

While Band’s first instinct was to flat-out deny the idea, he caught himself just before he could shoot Peacock down. “...Y’know, that ain’t half bad. We can give it a shot, and beat it if things get too bad. After all, no way it’s worse than what we faced yesterday. C’mon, then.” With Beckett and Hammerlock beckoning hurriedly, Band stomped over to the Warthog and climbed on the back. While it sank a little, it held beneath his weight, and in short order the new team was on its way through the Biodome, most of its members totally ignorant to what lay ahead–or even on the way.

The Chalk Prince, the Prisoner, and Frisk

Frisk’s @Majoras End, the Prisoner’s @XoXKieroBombXoX


Albedo paused as a hushed cry issued from behind him, and looked back down the snow-coated bridge he’d begun to climb to see Frisk half-running, half-sliding down a slope going the opposite way. Looking puzzled and annoyed, he retraced his steps, then followed in Frisk’s at a cautious pace to see what exactly she was getting into. The alchemist stood at the top of the slope with his arms crossed and watched as the woman zeroed in a wild animal that lay at the side of a mostly-frozen pool down on the bottom level of the cavern.

Her sudden approach pleased the Spheal itself even less, and as she grew closer it gave off a cry somewhere between a whine and a growl, warning her to keep her distance. After a moment, though, her sympathetic murmurs and nonthreatening body language seemed to get her intentions across, and the Pokemon didn’t struggle when she lifted it up in her arms and embraced it lovingly. While normally the creature would have been snug and warm beneath layers of insulating fur and blubber, even after a dip in such frigid waters as these, this Spheal felt cold thanks to the injury that acted as a vector for the cold to seep in. Said wound was quite the laceration, which didn’t quite fit with the perpetrators that Frisk blamed for it, given that the enemies within this cavern seemed to use a mixture of projectile weapons and drills. Though it must have hurt, the Spheal snuggled close to Frisk’s body, craving security as much as it did her warmth.

Without her hands to steady her during the climb back up the snowy, uneven slope, plus her rather heavy new burden, Frisk took some time to reunite with Albedo. No particular empathy stirred within his eyes when he saw the beast, although he did feel somewhat impressed that Frisk managed to detect the Pokemon from all the way up here and recognize its need for help. Some insight borne by the memories and expertise of Melony, maybe? She approached, offering a sort of apology, and though Albedo didn’t mind the delay, what came next did concern him. The moment Frisk carried the Spheal close to him, the little creature’s eyes went wide, and it began to thrash around as much as a limbless living orb possibly could, crying as it did. Growing nearer to the alchemist made its struggle all the more intense, threatening to reopen its wound.

Albedo backed off, his expression murky. “How bizarre,” he said flatly. “I’ve never seen this animal before, yet it appears to be highly distressed by my presence.” He thought for a moment, then stepped back. “Here, you go on ahead, while I follow at a distance. It wouldn’t do to raise such a fuss that the monsters are alerted to our presence.”

With that plan in mind, the quartet made their way upward across the natural stone bridges through Starglow Cavern. By the time they crossed the third, they’d ascended a couple stories in terms of vertical distance, and they stopped at an open area that branched in several directions. One doubled back, one led straight toward some goblin-infested ruins, and another rounded a huge formation of ice into unknown territory, but the one that caught Albedo’s attention was a high-up stretch only accessible via a drop from a side-path that led above it, which harbored an outcove partially obscured by fallen rock and ice. Going over there took some more time, but it turned out to be well worth the team’s while. Through the opening one could see the remains of a campsite among the fallen rubble, and though it might have once sat at the mouth of a cave itself, that other entrance seemed to have collapsed entirely. After a little inspection, however, it would turn out that the contents of the abandoned campsite itself appeared to be rather recent. Eager seekers could turn up some wood, some cloth, torches, a compass, a bowl, even flint and steel. Most telling of all, when the team’s forerunners discovered a well-worn pouch among the items, it held inside of it a handful of scribbled notes, crumpled but largely unharmed.

The snowstorm from the summit came too quickly. I barely had enough time to duck into this cave. I lost half my supplies in the chaos, too...I don't know why, either, but the rocks above the cave collapsed suddenly, sealing the entrance with the falling gravel. This is very bad...But... I believe that there's another way out for me. The other end of this cave is a cliff, yes, but there's nothing below but thick snow. If I try climbing a certain distance down and then jumping the rest of the way...My supplies won't last more than a few more days. I have to act soon...I promised Joel that I'd take him to see the snow. I won't break that promise. Oh, yes. If anyone sees these notes, please put some food into that feeding bowl for those foxes. They kept me company the entire time I was trapped in here. If I get the chance, I'd love to bring Joel back here to see them…
You know, a couple weeks ago I happened to wonder about the state of the Overlord anime. I didn't even know at that point if there would be a fourth season, since I hadn't been keeping up or anything, and not only did I find out that there was, but the first episode had just aired! It was a pleasant surprise. It had me looking back at the Overlord RPs, and man, with a little tinkering I think Graft was a really strong character. I just needed to dial it in and focus more on the best parts of his character.
How're things looking?
Ms Fortune

Location: Smash City Alcamoth
Level 9 Nadia (50/90)
Koopa Troop’s @DracoLunaris, Blazermate and Susie’s @Archmage MC, Geralt’s @MULTI_MEDIA_MAN, Ace Cadet and Pit’s @Yankee, Sakura and Karin @Zoey Boey, Rubick’s @Scarifar, Omori’s @Majoras End, Nadia Fortune
Word Count: 1616


The moment that Hatty veered toward the Ark Mall’s central spiral staircase, Nadia began to get the impression that this trip would be a highly vertical one. Without breaking stride the kid zoomed up the stairs as fast as her stubby little legs would take her, so both Nadia and Omori followed suit. While she could go a lot faster in theory, the feral didn’t want to leave her new acquaintance in the dusk, so she made sure to glance over her shoulder every so often to make sure that Omori was keeping up. With Hatty in the lead, the trio breezed past the fourth, fifth, six, seventh, eighth, and finally ninth floor landings, at which point they really had no choice but to head across the bridge to the Mall’s topmost publicly accessible floor.

From up here, a peep over the railing offered a glimpse of a dizzying nine-story drop all the way down to the bottom floor, as well as an overhead view of Ark Mall itself, with its neatly tiered construction and futuristic finery. Furthermore, this lofty vantage point overlooked the dividing wall that ran across the grand atrium’s center, which allowed a keen-eyed observer to see the grass, sidewalks, and trees of the vast indoor park on the other side between its pillars. In short, this spot revealed the whole of Alcamoth’s biggest indoor space, in all its glory.

Nadia counted herself lucky that her tour of Limsa Lominscuttle Town’s highs and lows, both with and without Blazermate, had desensitized her somewhat to heights. Back in New Meridian she’d seen the glinting, glass-sided skyscrapers of the towering inner city each and every day, but only very seldomly did she ever get the chance to scale one, even for business. Still, it boggled her mind that all this wasn’t only contained inside a single, gargantuan superstructure, but also not even close to the highest point inside it. For the first time Nadia turned her gaze farther upward still, to where the domed ceiling converged in the center of the dividing wall, which separated the roof of glass from the roof of metal. There, a circle of beams extended downward to the parapet, connected by horizontal support rings. Although she couldn’t claim to have spent much time here, she’d certainly allowed her eyes to wander while enjoying breakfast earlier, and she’d never imagined that something might be up there.

Spellbound for a few moments by the incredible architecture of this mystical place, Nadia stirred from her reverie when a small hand tugged at her own. She glanced down to see Hatty, pointing down the curved walkway to the right. The feral followed her little friend’s gesture to see that this path actually wound around the entire perimeter of the Ark Mall’s ninth floor and connected to the dividing wall on both sides. “Oh, ya wanna go over there?” she realized. When Hatty nodded, Nadia broke into a smile. “Sweet! Race ya there?”

The suggestion seemed to take the young one by surprise. A smug grin spread across her face. “Hmph!” she snorted in derision, as if to say the very idea! The treatment of the possibility of her winning a race as preposterous just made Nadia want to show the kid a thing or two all the more, however. That said, there was a certain someone she didn’t want to leave in her dust.

Nadia knelt down and extended a hand to Omori. “Here, hop on my back!” she told him, jabbing a thumb over her shoulder. “I’ll give ya a ride over! I’m purr-etty strong too, so don’t worry about fallin’ off or anythin’, as long as ya don’t pull my ears!”

Once everyone was ready, the cat burglar got into a track-starter stance, ready to rumble. After another nod from her opponent, she counted down. “Three. Two. One. Go!”

She launched forward, sprinting on all fours. It was a long way to go at full tilt, especially with a passenger, but with Nadia’s oodles of stamina she felt pretty confident about going all-out the whole time. Unfortunately for her, barely a second passed before Hatty zipped by her, riding a banana-yellow scooter. “Aw, come on!” Nadia laughed. Hatty just looked over her shoulder and stuck her tongue out with a wink, then cruised on ahead. With her defeat a foregone conclusion, the feral decided to relax a little so she wouldn’t wear herself out, and stood back up to jog along the walkway with Omori still on her shoulders.

After a few minutes Nadia came to a stop at the center of the parapet, breathing heavily. There she discovered a outdoor cafe sort of thing, the sort one might expect to find in a museum, with tables and chairs amidst potted plants in a rough ring around the central shaft. Having arrived well ahead of her supposed competition, Hatty had made herself comfortable at one of the tables, sipping on a juice box from one of the little stands scattered around. Nadia rolled her eyes and gave the kid a golf clap, after which she hopped down and scampered over to join the others. The cafe struck Nadia as a rather funny thing to have in such an extraordinary place. The parapet of the dividing wall measured about fifty feet across, although it bulged substantially in the middle here. On one side visitors could look down at both the atrium’s sprawling park and the promontory above it, about halfway up. On the other lay the totally artificial Ark Mall, although Nadia now viewed it at the complete opposite angle she did earlier. After Omori got off, she could crane her neck upward to look up the central shaft, which went so ridiculously high that she couldn’t even see the top.

Nadia, Hatty, and Omori approached the shaft. At its bottom, a very interesting platform rested upon the parapet. It seemed to be mostly glass panes connected by a supported web of metal spokes and concentric circles, but at the end of those spokes were larger hubs, and from each hub extended a large, mechanical limb. Taken together, the whole thing looked like a weird, giant spider, and while that plus how incredibly alien it was to Nadia made her a little uneasy, she couldn’t help but be curious. Gingerly at first, she stepped onto the platform, the glass cool to the touch against her bare feet. Now more than ever, this Smash City felt like something beyond her comprehension, the hallowed halls of some ancient civilization

The sudden introduction of a nearby voice might have made her jump if not for her feline hearing–and for its telltale familiarity. “Heading to ze top?”

Nadia turned to see a welcome sight: the pale, pretty face of Bella, curtained by the ringlets she’d gained from her fusion with Chicago during their voyage through the Bottomless Sea, which now poked out beneath her cute, tooth-patterned beanie. “Bella!” she exclaimed. “I was wonderin’ where ya’d gone! I was fixin’ to worry a-boat ya!”

“Ohoho, I am sorry to ‘ave worried you, mon amie,” the Seaplane Tender giggled before sobering up. “Just needed some peace and quiet, is all.”

The feral offered a sympathetic nod, speakin as she watched Hatty jump up into Bella’s lap to give her a hug. “For sure, yeah, don’t blame ya one bit. We all went through hell back there, but you got a raw deal even compared to most, what with the whole Abyssal thing and all. So take as much time as ya need, Bell!”

Bella squeezed Hatty against her chest, and a gentle moment passed in silence. Then the kid sat down on her lap, and with a hand on Hatty’s shoulder Bella looked back at the others. “I am grateful for your well-wishes, Miss Fortune. In truth, I am getting along well enough.” She looked out over the parapet, taking in the sights. “I figured zat, even zough I do not wish to fight anymore, I could be of use as an explorer. You know, make ze unknowns, known? And maybe see all ze things I missed waging my life of war. So I decided to get a head start and explore zis city. Isn’t it incredible?”

“Oh yeah, it’s crazy,” Nadia agreed. “Speakin’ of, you asked if we were goin’ up a minute ago. Don’t suppose ya know how this weird thing works?”

“Mhm!” Bella nodded. “I made sure to ask when I came up here earlier! It is a lift that goes all the way to ze very top of ze structure. Just press ze up button on that console over zere, and ze arms on ze sides will go to work, carrying you up to ze very clouds!”

Nadia blinked. “...Wow. And they just let anyone use it?”

“I believe so. There’s nothing up there other than ze view, as far as I know, so nobody really uses it. Alzough, I hear zat sometimes it turns itself on, but when it comes back down zere’s nobody aboard.”

“That’s su-purr cool!” Nadia grinned. She turned to Omori and Hatty. “We’ve gotta try this thing, right?” Then back to Bella. “Ya wanna come?”

The invitation seemed to take the Abyssal by surprise. “Oh! If you don’t mind, zen…certainly, I would love to! Zat is, if you three are finished looking around ‘ere.” She also turned her gaze to the kids, to make sure it was okay.

Radlandia

Level 9 Tora (239/90) Level 9 Poppi (239/90)
Bede’s @Crimson Flame, Tora, Poppi, Vandham
Word Count: 829


So far, Tora’s newest friend-to-be had maintained a taciturn silence, both during the trip over to Radlandia and during the team’s examination of the strange little town so far. While the Nopon wanted to get to know Bede better, especially if he planned to join the group for the foreseeable future, the boy’s somewhat chilly disposition made him hard to approach. He seemed like he wanted to be left alone more than anything, and since by now Tora knew that being overly outgoing would not win him points with everyone he ran across, he ended up focusing on Poppi, Vandham, and his new surroundings instead.

Still, Bede could only remain stoic up to a point, and after a few moments all the bizarre things he’d seen and heard pushed him over the edge. His sudden question took Tora by surprise and left him scrambling for an answer, especially since the rotund inventor didn’t really know what Moogles were himself. “Meeeh…” he muttered, trying to buy time. “They uh, well, small, and…they fly, and…”

“Think of them like fairies, the sort ya might hear about in myths an’ such,” Vandham supplied, having seated himself on a nearby bench. Having overseen the implementation of the Moogle-based communication system, he came much better-equipped to satisfy Bede’s curiosity than Tora. “They’re fuzzy li’l critters, with white fur and teeny bat wings, who live peacefully away from ‘umans in forests and the like. They’re also magic, and can poof around wherever they wanna go. Right now, for lack of anythin’ better, we use ‘em for communicatin’ across long distances. Back in their worlds, they ‘ad a sort o’ system called the Mognet they used for deliverin’ mail all over, which is what gave us the idea.” He smiled as he crossed his arms. “They're kindly folk, so if ya see any, make sure you’re nice to ‘em, mate. Soon as we come by a supply of Kupo Nuts, we can start to thank ‘em proper.”

At that point he looked up at the tallest building to check on Poppi. She’d flown up and landed without issue, her appearance apparently nothing out of the ordinary to the local kids, and proceeded to call in a Moogle as planned. The big guy pointed up at the two. “See, there’s one now. Cute li’l bugger, eh?”

As Vandham and Bede spoke together, Tora had gotten steadily more bored, and started to wander away from the train platform. No matter which way he turned, a little scrutiny turned up something weird to keep him engaged. For almost a full minute he entertained himself by dancing around in front of a sewer drain with eyeballs in it, watching them turn to follow his erratic movements. In a nearby public restroom he found a hand protruding from a toilet, whose owner begged for paper, which Tora sadly lacked and could not offer. When the curious Nopon opened another stall he got screamed at by a hidden ghoul crouching on the seat, prompting him to run screaming from the bathroom himself. He came to a stop in front of a small farmer’s market whose stalls also served as supports for the skate tracks that ran above it, where he quickly became enthralled by such unusual fruits and vegetables as cube-shaped strawberries and swirly tubers. The vendors, who appeared to be from the nearby countryside, almost all had fascinating pet slimes with them too, which Tora couldn’t resist petting. Before the Nopon knew it, he’d wandered far from the train platform and gotten hopelessly lost in the quaint little town.

It wasn’t too long before Poppi returned to Vandham and Bede, her Moogle contact hovering right behind her. “Mission accomplished!” the artificial blade told them proudly. “Headquarters now know exactly where we are!”

“That’s right, kupo!” the Moogle told them. “This area is the Deep Blue Seaside, and it’s actually very close to Limsa Lominscuttle Town, out there!” She pointed her little arm toward the big city out on the water. “I hear that the other team had a lovely holiday over there yesterday, kupo!”

Poppi’s brow furrowed. “Unfortunately, we very far from Alcamoth. Opposite side of continent, in fact, so we need keep going.” She looked around the train platform, scanning for Tora, only to turn up nothing. “...Where Masterpon?”

“You mean Tora?” Vandham searched as well, and when he didn’t find Tora, stood up to his impressive full height for a better look, but still found no sign. “Huh, I swear ‘e was ‘ere a second ago…”

Poppi sighed, shaking her head. “Masterpon must have wandered off thanks to goldfish-size attention span. Poppi better go look.” She shot Bede an apologetic glance. “Poppi not suppose Bede help search for him?”

Queen's Station

Therion’s @Yankee, Jesse’s @Zoey Boey, Raz’s @TruthHurts22


Upon his group’s arrival, it didn’t take Raz long to intuit one very important detail concerning his surroundings, derived from the walls and ceilings of stone beneath the beds of budding moss and vermillion clovers: that the subway he, Jesse, and Therion had taken left them somewhere underground. While the implications of that discovery might be lost on the thief as he summoned a Moogle, Jesse and Raz could probably guess at the results that the white-furred creature soon provided: when Mission Control sent out its signal to ping the little device that the Moogle carried, it never received anything in return. Evidently the team had no reception in the Queen’s Station, and probably wouldn’t as long as they remained underground.

With that in mind, the messenger’s recommendation sounded like a good plan, but one easier said than done. While no maps could be found on the premises of the Queen’s Station, a quick look around did turn up a crossroads sign, albeit one with only three pointers. It featured the same strange, white script that adorned the hanging plaques throughout the station, and though it seemed totally foreign at first glance, but with a little focus it seemed strangely legible, as if the readers were able to understand what it meant. One direction indicated the aptly-named Fog Canyon, which rolled onward and upward beyond the station’s balcony, another suggested a realm called the Fungal Wastes down a tunnel to the right of the balcony, and the last pointed toward the Salt Pits on the left.

Fog Canyon appeared to be a highly vertical cavern. While its bottom level resembled a rolling countryside of verdant hills and acid pools, great columns of overgrown rock rose from those mounds, and the higher up one went the more the open space closed in, quickly becoming more narrow shafts that led upward in different directions. Stone bridges carpeted in greenery and curtained by loads of dangling vines underneath both branched between the pillars and criss-crossed the shafts, providing plenty of spots to jump and climb, but no actual paths could be seen. It was anyone’s guess which way might really lead to the surface, if any truly did. The carved totems and posts seemed to rise from the foliage around the canyon without rhyme or reason, and throughout the whole place the lazy jellyfish floated among the bubbles.

Conversely, the caverns that lay at the other end of the right-side tunnel were a completely different story. True to their name, the Fungal Wastes were wide-open and rather barren caves, brownish-yellow in appearance, where almost every surface seemed to be covered in different kinds of mushrooms. Very few traces of the actual walls, floor, or even ceiling could be seen. Some sections seemed to be higher than others, giving rough routes up or down throughout the environment, which bouncy purple mushrooms might aid. The light given off by the multitudes of bright yellow spores floating in the air allowed any visitors to see quite a ways, which meant they could also make out the Wastes’ denizens. Floating spore sacks and sentient shrooms could be found alongside carnivorous toadstools, the occasional bulky behemoth, and plodding fungal powerhouses with their young. Unlike the crisp, cool Fog Canyon, which felt like a misty spring day, the air in here seemed to be warm, humid, and itchy.

Meanwhile, the left-side tunnel opened up to smaller, branching caves of angular red rock dusted in a coating of natural rock salt. The Salt Pits lacked the biodiversity of the other two regions, but made up for it in interesting rock formations, like fields of tiny, pointy crystals. Plentiful evidence of past mining ventures could be found here, where some scaled workers and single-minded bugs still labored to extract salts and other ores from the rock.

In short, a long journey awaited the trio no matter which way they decided to go, and none provided any indication where -or how far away- the surface might be.

Haven

Sectonia’s @Archmage MC, Wonder Red’s @TruthHurts22, the Scout


As the train’s passengers dispersed throughout the encampment that partially surrounded the derelict station, the Scout kept an eye out, his expression furtive and distrusting. It wasn’t just the capable sorts around him seemed to be on edge, their weapons and munitions close at hand despite the bravado with which some of them talked and joked, or that the medical tent seemed to be very busy, or that the sniper standing guard atop that old water tower seemed to be very heavily armed. It was because this place had lots of big trees, and wherever you could find lots of big trees awash in the mystique of fantasy and nature, an unlucky dwarf could expect to find them.

Elves.

The trio’s resident superhero got up on a large root to scope out the surrounding area, taking note of its peril. Though the Spirit Tree loomed over all like a silent and watchful guardian, maintaining balance between the area’s elements, malfeasance persevered in its realm. Red asked the others thoughts, to which the Scout replied with a grumpy harrumph. “Let’s get this over with,” he told the others. “This place’s liable to be crawlin’ with bloody leaf lovers, and if I never see another prissy long-ears again, it’ll be too soon!”

Sectonia apparently agreed, and her plan to personally fly up to a suitable height to call in the Moogle sounded fine. The Scout didn’t object to her leaving him and Red alone, either. There were some bugs around, including a goddamn glyphid or two, but above ground those bugs posed even less of a threat than usual. Other fighters around the encampment treated them with a similarly casual attitude, not evening bothering to waste any ammunition on the glyphids that wandered toward the staging ground for the most part. Still, Sectonia saw fit to leave her allies with some reinforcements, which naturally took the form…of more bugs. The Scout rolled his eyes. “Reckon we’ll be sittin’ pretty for a minute then,” he muttered, plopping down on an overturned bucket to wait.

Up above, the insect queen summoned her Moogle as planned. The little guy waited a few moments, then gave a nod. “Okay, that should be long enough! I’ll be back in just a moment to tell you where you are, kupo!” He then vanished in a poof of smoke.

True to his word, the Moogle appeared another thirty seconds or so later. “Hello again, kupo! It looks like we’re in luck! According to the map, this spot is along the southern edge of the Land of Adventure, which means it’s decently close to base! But the boss wants you to try the other spots on this train line just in case there’s one that’s even closer, kupo. Good luck!”

While this was happening, however, a stroke of profound bad luck struck the group. Red and the Scout were just waiting patiently down below, idly watching a squad of kitted-out fighters head out through the main gate, when suddenly a hideous screech arose from the overgrown street beyond. A Howler popped up from behind cover, screaming with its gnarled maw, and at its signal a platoon of Shrikes popped up from behind roots and long-dead cars. Braying like elk, the Root monsters unleashed a torrent of crimson bolts at the outgoing squad. Taken by surprise, they scrambled to find cover for their gunners to return fire and their warriors to close the distance, a couple of them falling in the process. The Howler’s head suddenly exploded courtesy of the sniper on the water tower, who yelled, “We’re under attack!”

A mage ran over to ring the alarm bell in the center of the camp while everyone else jumped into action. One lady knight ran straight for the crossfire, putting up a shield for a straggler to hide behind. “Behind me! I’ll get you healed up!”

“No, behind me!” the group’s main tank, a big man with an equally big shield, yelled as he ran in from the armory. “It’s up to me to keep everyone safe!”

“Form a defensive line!” a suit-wearing jackal commanded. Sander then glared up at the sniper. “How did they surprise us!?”

The huntress threw her hands up. “They must’ve used the trenches–agh!”

A Shaman triggered an explosion of root rot at her position, throwing the sniper from the water tower. At the same time, one of the encampment’s side walls burst apart, and a Hulk pushed through, a hefty bruiser of knotted wood reinforced with bolted-on metal. A Lawbringer knight, clad head to toe in steel armor and wielding a weighty halberd, charged the brute and landed a handful of hacks and stabs, only to mis-aim a block and get chopped almost to the spine by the Hulk’s fearsome cleaver. “Do not engage it in melee combat!” Sander ordered the militia. “And we need a medic over here!”

The Scout was already on his feet. “On your feet red, we’re in for it now!” He hurled an Inhibitor-Field Generator at the Hulk to bog it down, then opened fire with his assault rifle both at the behemoth and the handful of shotgun-wielding Rippers that came in behind it. "Gotta hold out 'til that overgrown Mactera's back, then we can make a break for it!" Sectonia’s electric antlions joined in, and the fight was on.
The Chalk Prince, the Prisoner, and Frisk

@Majoras End @XoXKieroBombXoX




Albedo met Frisk’s decision with an approving nod. “Very well, inside it is.” Accordingly the three moved into the mouth of the cave, with all the urgency and awareness that the situation demanded. They did not plan to make any sort of stand in that tunnel, since its narrow confines limited their ability to maneuver and swing weapons, but the Prisoner did think of something he could so to further discourage the team’s pursuers.

He laid a trap for the demon wolves, so perfect for the situation that it might as well have been tailor-made for the purpose. It was a smart move, the alchemist conceded, but he could not condone the overconfidence that it seemed to impart in his undead ally.

“Our goal is not to exterminate every last creature on the mountain,” he reminded the Prisoner drily, his face partly veiled by the darkness. “Wearing ourselves thin as we fight unnecessary battles will only sabotage the real task at hand. Instead, let us concern ourselves with it no longer.”

As Albedo raised his hand, a bright blue light glowed, taking on the form of a snowflake. With his other hand he beckoned for the Prisoner to come away from the entrance and get behind him, and after he did, the alchemist tossed it forward. It burst like one of the ice grenades that could be found on the diseased island that the Prisoner knew too well, but rather than just freeze enemies in the vicinity, it created a boulder of ice that physically blocked the tunnel. With that entrance sealed, the wind blew no longer, and its whisper in the pines could not be heard.

Yet the three were not engulfed in the darkness, since aside from the light given off by the Prisoner’s head, a soft, cold blue glow shone from deeper within the tunnel. “This is only one entrance,” Albedo reassured the others. “And if we must use this again, I can remove the blockage later on. Let us proceed with as much peace of mind as we can muster…given the circumstances.” So saying, he led the way downward, into the core of Dragonspine Mountain.



Within they discovered a terrific cavern, awash in the luster of the blue flowers that bloomed among the same grasses as up on the surface, from drifts of snow that seemed to exist despite the lack of sky. Not all the flora was familiar, however, such as the greenish growths perched up on the walls. The light reflected off the crystalline surface of huge icicles, rising from the ground in clusters like hurled javelins. Where the rocky walls gave way to crags of ice, the effect was even more pronounced. How high the ceiling went none of the explorers could rightfully say, since the darkness held domain up there, but they could see the rocky natural archways that spanned the open space. Ancient ruins dotted the ledges and walls, illuminated by glowing crystals set inside the eroded structures, while here and there cobbled-together wooden structures like rope bridges could be glimpsed, all patrolled by handfuls of goblins, both short and tall. Albedo even saw the skeleton of some great beast, which sparked an idea. “I’ve never seen the like,” he murmured, squinting at the bones from afar. “Should I get the chance, I’d like to sketch it in my book.”

The more the three looked, the more it became clear of some recent seismic activity. Sections of ground, as well as the frozen lake at very bottom of the cavern, sported both winding fissures and debris fallen from the ceiling. Albedo’s eyes traced a path up the stone bridges. “There should be another exit up there,” he whispered. “Let’s move quietly, and not disturb those automatons.”

If Frisk’s eyes happened to wander on the way over, however, she might notice something the others did not. A faint echo reached up to her from the depths of the cavern, but unlike the other ambient noises of the cave’s monstrous inhabitants, this one inexplicably tugged at her heartstrings. While the others either didn’t notice or didn’t care to pay it any mind, that strange cry drew her to the edge of the precipice to look over. If she stared down at the frozen lake long enough, a flicker of movement would catch her eye. From a previously-unseen hole in the ice, a friend-shaped creature bobbed up, a fish in its mouth. With a great effort it dragged itself out of the hole, revealing a large, untreated cut wound in its side, and in a woeful degree of both misery and pain it forced itself to eat its catch. Swallowed before it could dissolve, the morsel served its purpose, but the Spheal felt no better. It just turned back to stare at its hole, hurting for more food, but afraid that another dive would be its last.
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