@Red Wizard For your consideration:
Header source: Iknu Font, By Bernardo Ramonfaur, on 1001Fonts | Image source: Kerundi the Soul Saver, by d-torres on DeviantArt
Name: Harth-Kazann
Race: Dwarf
Gender: Male
Age: 157 (about 58, in human-terms)
Appearance: On the whole, Harth looks rather unremarkably like many other dwarves: about two-thirds-man height, with stocky, broad features, pale skin, a grand beard of silver-gray, and deep-set gray eyes. He wears a gambeson made of cave bear leather and a bright red gugel-style hood. A large drawstring sack hangs strapped across his shoulders and back, and he wields a simple stone-head mace both for protection, and as a hiking stick. The only remarkable thing about him is that, upon closer inspection, one of his eyes is artificial: a many-faceted carved glass bead, each side beset by traditional dwarven runes of good luck and protection.
Personality: The Stonefather commands us to Carry Weight. So, Harth does. He works hard and without complaint, his voice almost a droning chant, as calm and sombre as the mountains themselves. He intensely values loyalty, honor and perseverance. He does not carry a holy symbol, as the Stonefather needs none - the Plight weighs upon all his followers more than any holy symbol could. This means that he considers his vows and promises holy, and gifting and receiving them are a great treasure to him. As such, he easily becomes fond of those who are helpful and ‘take one for the team’, and will do his best to aid them both in and out of battle via healing, cooking, and well-humored -if somewhat prudish- moral support, and, if you’re very lucky, every now and again, with a joke as dry and stale as dwarven ale.
Background: Harth was born deep under the mountains, in the hold of Bul-Kazann, where his clan served as the stewards and protectors of the ancient forges and temples of the Stonefather, one of the oldest and holiest deities of their people. From an early age, Harth felt the call of the clergy more than the call of his own father to join the militia like his brothers. At the Temple, he apprenticed under the priests to learn the sacred rites of communing with the mountain, and how to forge blessed iron. It was during this time that he led an expedition to reclaim a forge long-lost to the shifting mountain. In this expedition, he lost his eye when the party stumbled upon a rather angry cave bear. Upon their return to Bul-Kazann, he was gifted a carved eye of protection for his sacrifice, and a gambeson made from its pelt for his bravery. After decades of faithful service to the temple more, Harth received a dream which called him away, to visit the Dwarves of the Vale. And now, with the Temple's blessing, Harth has set out on a holy pilgrimage to the Vale, to aid the Dwarves there in their Plight, and, perhaps, to help purge and uncover the ancient mysteries of Daka-Gorn.
Talents:
Flaws:
Equipment:
Miscellaneous:
Header source: Iknu Font, By Bernardo Ramonfaur, on 1001Fonts | Image source: Kerundi the Soul Saver, by d-torres on DeviantArt
Name: Harth-Kazann
Race: Dwarf
Gender: Male
Age: 157 (about 58, in human-terms)
Appearance: On the whole, Harth looks rather unremarkably like many other dwarves: about two-thirds-man height, with stocky, broad features, pale skin, a grand beard of silver-gray, and deep-set gray eyes. He wears a gambeson made of cave bear leather and a bright red gugel-style hood. A large drawstring sack hangs strapped across his shoulders and back, and he wields a simple stone-head mace both for protection, and as a hiking stick. The only remarkable thing about him is that, upon closer inspection, one of his eyes is artificial: a many-faceted carved glass bead, each side beset by traditional dwarven runes of good luck and protection.
Personality: The Stonefather commands us to Carry Weight. So, Harth does. He works hard and without complaint, his voice almost a droning chant, as calm and sombre as the mountains themselves. He intensely values loyalty, honor and perseverance. He does not carry a holy symbol, as the Stonefather needs none - the Plight weighs upon all his followers more than any holy symbol could. This means that he considers his vows and promises holy, and gifting and receiving them are a great treasure to him. As such, he easily becomes fond of those who are helpful and ‘take one for the team’, and will do his best to aid them both in and out of battle via healing, cooking, and well-humored -if somewhat prudish- moral support, and, if you’re very lucky, every now and again, with a joke as dry and stale as dwarven ale.
Background: Harth was born deep under the mountains, in the hold of Bul-Kazann, where his clan served as the stewards and protectors of the ancient forges and temples of the Stonefather, one of the oldest and holiest deities of their people. From an early age, Harth felt the call of the clergy more than the call of his own father to join the militia like his brothers. At the Temple, he apprenticed under the priests to learn the sacred rites of communing with the mountain, and how to forge blessed iron. It was during this time that he led an expedition to reclaim a forge long-lost to the shifting mountain. In this expedition, he lost his eye when the party stumbled upon a rather angry cave bear. Upon their return to Bul-Kazann, he was gifted a carved eye of protection for his sacrifice, and a gambeson made from its pelt for his bravery. After decades of faithful service to the temple more, Harth received a dream which called him away, to visit the Dwarves of the Vale. And now, with the Temple's blessing, Harth has set out on a holy pilgrimage to the Vale, to aid the Dwarves there in their Plight, and, perhaps, to help purge and uncover the ancient mysteries of Daka-Gorn.
Talents:
- Spells: can cast 2 of the following spells per day: Cure Light Wounds, Light, Purify Food and Water, Protection from Evil, Detect Magic.
- Languages: can speak and read Common, Dwarvish, Ancient Dwarvish, and Stonelore (get an intuition for a stone work's history).
- Has some rudimentary skill in repairing weapons and armor.
Flaws:
- Can sometimes trust others too easily.
- A reluctance to ask for help.
- Rigid and possibly judgmental when it comes to his vows and beliefs.
Equipment:
- Leather gambeson, red hood, glass eye with protective runes
- Stone mace
- Sack with standard adventuring kit (blanket, rope, flint-stone, frying pan)
Miscellaneous:
- Speech color: B6A99B