Avatar of Shin Ghost Note
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  • Old Guild Username: Mr Allen J
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Status

Recent Statuses

2 days ago
Current just buy another cord? πŸ€·πŸΏβ€β™‚οΈ
4 likes
2 mos ago
Sex and love, sex and love...
2 mos ago
"Commit heinous war crimes in the Baltics." - The Ghost Note suggesting what RoleplayerGuild user Xaltwind does next.
1 like
2 mos ago
"When shit hits the fan is you still a fan?" - The Ghost Note after microwaving a baby.
2 mos ago
we know

Bio

"You're a fine warrior. Call me sentimental..."







Currently updating...




"I'm a dominant..."
THE DISAPPOINTMENT CLUB
_______________________________
@Spoopy Scary
@Junkmail
@Maxx
@Luminous Beings
@Dragonbud
OTHER SCRUBS
_______________________________
@Zombiedude101
@Lord Wraith
@FernStone
@Atrophy
[@Moth]
@Skai
@silvermist1116
SETTINGS
_______________________________
The Tyrant Shell Universe - Mechapunk (Mecha and Cyberpunk mixed together).
The Black Fall Universe - Modern-Superhuman tale.
LINKS
_______________________________
The Collective - My Discord Server.
The Ghost Lounge - My 1x1 Thread.
The Ghost Archives - Character storage.

Most Recent Posts

Alright, I might have to jump in on this. I like giant robots.


and the cast has a bird theme

Jennifer Caspin
Interactions: Neko (@Atrophy), & Charlie (@FernStone).
The Webb Family Coffee House

β€œYesterday, you told us some girls went missing. Later, we heard from Mr. Thornton that people who came to Quintin to look for Eleanor have gone missing over the past two months. No, not just missing: dead. Dead, Jennifer. Dead. It’s not right to tell everyone that things are hunky dory and that we’re doing a real bang up job when there is actual serious danger involved. Life threatening danger.”
Neko
”Dr Harkness said they were dead too, I’m staying too… Wait, uh, people are missing, I didn’t-”
Charlie


"I, uh... what?" Jen tilted her head at Neko in genuine surprise. Her jaw dropped as Neko spoke more and more... but what didn't add up was that there were more people than the five girls that went missing a few nights ago. It didn't make sense to the Caspin girl, but then again she was only here for a few days - and she hyperfocused on Eleanor Black and only Eleanor Black. She looked at Neko, then looked over to Charlie, before settling back on Neko, as she answered, "I honestly.... I didn't know. I was, uh, only here for a couple of days."

"... Now, let's not get ahead of ourselves," Jasmine finally spoke up, she did not so much as raise her head from her coffee. She was stirring it around with a shiny spoon, one that appeared to have been recently washed as it still had little bits of water on it. She still didn't make eye contact with Neko or Charlie, "Do we have anything concrete besides the word of some redneck? One that is trying to get us out of their town as fast as possible?" This was when Jasmine raised her head, tilting it at Neko.

Jasmine remained completely stoic and monotone as she said, "Do not get me wrong, I don't trust Jen anymore than anyone else at this table - and if she's using us for her own end...." She turned towards Jen as she took a sip of her coffee, maintaining eye-contact that felt like it was long as hell. "... It will not end well for her."

Jennifer's eyes shot open, her heart started racing, she looked at Jasmine as she trailed, "I... just..."

β€œWhere are Harmony and Eugene? We should inform somebody if they're missing.”
Neko


"I did notice,"

Jennifer gave Neko the side eye when she said this (strangely, not stuttering), that was when she pulled out her cell phone and brought up the text message that Gene sent to her. She placed the phone on the table, screen-up, and then slid the screen across the table so Neko would see it. "I was, uh.... going to get to that, Neko. But... but it just doesn't make any sense, and, uh, anything I sent afterward doesn't reach him... Harmony, or Harmony either."

She then closed her eyes as she said, "Ummm... I want to go, and um... look for them, but, um, I have no clue where to start."

"I'm not alone when I say I want to find Eleanor and leave," Jasmine injected, looking down at her coffee again. "If they got lost, or did something stupid, that's their problem." Jasmine then shrugged.

"... I, uh, bet you would want us to help you out if you were in trouble."

Jasmine was silent.

"If you want to, um, look for them, that's, um... your prerogative, I won't stop you - nor will I stop you from leaving," Jennifer finished.

β€œOh, and who is Eleanor Black? To you, I mean.”
Neko


"So, um... yeah! I forgot, my - um - bad, we were just in a rush to catch up to all these leads..." Jennifer trailed off as she chuckled. Suddenly, her dialogue (mostly) cleared up from all the "um"'s and "uh"'s. "So, um, I take it that none of you follow the Esports scene, but, uh, Eleanor Black and I were on our own Esports team... the Phoenixes!" She proudly and excitedly exclaimed the last one.

"Weeeeeeeeee.... we played games like Tyrant Shell and Nomadic Odyssey competitively all over the world! Eleanor Black was the star player, and, um, my, um, friend." She chuckled a little bit as her cheeks went bright red. "Then... well, you probably could guess what happened; Eleanor Black was replaced with Olga Walls.... except she... wasn't that, you know, good."

She shrugged.

"I, uh, looked everywhere, that's... uhhhh... what led me to make that, um, forum post.. uh, how we got here," Jennifer's demeanor quickly went back to her previous one.

”We don’t wanna be in the swamp when it gets dark. We should also get weapons… In case there’s some alligators or something, better to be safe, ay? Or something else. Dr Harkness seemed to think there were various kinds of monsters out there. Insane, I know. But better to be prepared an all.”
Charlie


"That's, uh, a great idea - providedyouallstillevenwanttogo - how about we meet back at the summit motel in an, ummmmmmmmmmmmmmmmmmmmmmmmmm.. let's saaaaaaaay, hour? There might be monsters. There might be something worse. But, as long as we're out during the day, everything should be fine."

"But, I saw something at the motel..." Jasmine spoke, putting all the attention on her. "When... I was at the motel... I saw a woman, but there was something wrong with her. It was like she was a... ghost."

"... You may have seen an Apparition."

"Ya, that's what I'm saying," Jasmine rolled her eyes as she spat.

"I mean- uh, never mind. We'll, um, just meet in the motel in an hour?"




Coming soon...


[row][cell][h1][b]Character name here[/b][/h1][/cell][cell][/cell][/row][row][cell][center]
[img]NO ANIME, and try not to use an oversized ass photo please.[/img]

[b]Age | Name | Pronouns [/b][hr//][i]"Optional quote here."[/i][/center]
[/cell][cell]
[b]Description:[/b]
[indent]A concise summary of their appearance, and role in the story. Personality is optional.[/indent]

[b]Shell:[/B]
[indent]If applicable.[/indent]
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Character list coming soon!


REMEMBER TO PM ME YOUR CHARACTER SHEETS, DO NOT POST THEM UNTIL I TELL YOU




REMEMBER TO PM ME YOUR CHARACTER SHEETS, DO NOT POST THEM UNTIL I TELL YOU





"Engineered Excellence, Nurtured by Nature."
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After the fall of Nations and the rise of the Ruling Corporation; the balance of the entire world was thrown out of wack and borders were constantly being redrawn. It was complete chaos and some people wanted nothing to do with the corporate world, so they fled to the fringes and outskirts of the world. Leaving the major nations with resources to be fought over by the Ruling Corporations, and various colonies were placed in the New Zealand area.

They all originally started out as independent colonies that took over the various major cities and towns but for a variety of reasons; they decided to unify. They created the New Zealand Republic, forging their own destiny independent from the design of the Ruling Nations and in hopes of remaining free from their control.
Eventually, after they gained a large swath of influence in the world, they renamed themselves The Independent Oceania Republic (or IOR) and declared themselves to be off limits to the Ruling Corporations. The IOR's borders remained open, however, they have an extremely picky and selective process for entering the IOR involving mountains of background checks and paperwork. Despite their borders being open the IOR is moderately xenophobic and their streets are lined with anti-corporate propaganda - calling the Ruling Corporations fascists.

The nation's economy is based on technology; exporting its cutting-edge creations to Corporations and engaging in Shell-related research and development. Natural resources are carefully managed to ensure self-sufficiency at all costs, and a barter system has been developed based on the exchange of essential goods and technology. The people of the IOR are known for their resourcefulness and adaptability, traits born out of their unique environment. A culture of unity and an unwavering belief in freedom and self-determination permeates every aspect of life. Shell pilots are celebrated as heroes with a strong sense of camaraderie. Citizens are deeply connected to nature, and they are more connected to the sea than not. Rituals celebrate the importance of balance and harmony, and the nation places a premium on education, encouraging the pursuit of knowledge and technological advancement.

The IOR operates under a democratic system, with a President elected every five years. However, a council of brilliant scientists and engineers, known as the "Technocracy," plays a pivotal role in decision-making in the IOR. This council ensures that technological advancement and environmental sustainability remain at the heart of the IOR's priorities. Every citizen, regardless of age or occupation, has the right to vote, ensuring that the government is accountable to the people.

The Independent Oceania Republic boasts a formidable Shell army, highly trained and equipped with state-of-the-art technology. Their military strategy emphasizes agility, precision, and teamwork. In times of war, the citizens themselves often rally to defend their nation, making it a formidable force in a world dominated by the Ruling Corporations and their mercenaries. The IOR's crowning achievement is its cutting-edge Shell technology. The Independent Oceania Republic has developed a unique line of amphibious Shells designed for both land and underwater combat. These advanced Shells are equipped with state-of-the-art weaponry and defensive systems, but what truly sets them apart is their environmental consciousness and their use of environmentally friendly energy sources. Their army was so formidable that the other Ruling Corporations dared not cross them.

β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…
β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…β–…
That was until the IOR was invaded by Paragon United's forces as they wanted to gain a foothold on the greater Australian continent. A massive war erupted on the once peaceful IOR and the two forces clashed, with neither gaining ground on the other. However, the tide of the war was changed as Paragon United forces located the top-secret superweapon in development known as the Stormrise Project.

The details behind the Stormrise Project remain a mystery but a battle erupted in the facility and the secret weapon was damaged, causing it to prematurely activate... damaging the magnetic fields over the island causing an endless rain to cover the nation. The nation, and battlefield, was forced to adapt to the sudden change in weather, as some parts of New Zealand were completely uninhabitable. However, the IOR continues to passionately fight so peace can return to New Zealand.

Paragon United almost entirely rules the North Island, and has refitted Auckland as their hub - renaming it Modal Auckland. Modal Auckland is a blend of neon-lit skyscrapers and grimy elements. Modal Auckland has been transformed into a high-tech metropolis where advanced technology coexists with the natural beauty of the region.


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The skyline of Modal-Auckland is a stunning fusion of gleaming neon skyscrapers and sprawling, interconnected megastructures that create a dreary sense of loneliness mixed with the endless rain. Billboards and holographic advertisements shine brightly at night, creating a dazzling, ever-shifting display that blocks out the stars. You're unlikely to see anyone wandering the streets here that is not a member of Paragon United's army, or a mercenary-contractor who works for them. You'll see some business workers here and there, but everyone who came to Modal-Auckland came to capitalize on the war. Thus you can find plenty of diverse restaurants, entertainment, and even strip clubs and brothels. Auckland's iconic harbor has become a high-tech port, where Paragon United uses enormous cargo drones and container ships to haul in more weapons of war and supplies. Without the IOR, environmental degradation has taken its toll on Modal Auckland. Pollution and climate change have left their mark on the city with areas suffering from unbreathable air and rising sea levels.



Under the mercenary powerhouse known as WOLFHOUND LLC, you can choose to run solo and take missions independently - or you can join a team. The corporation is the umbrella to several teams, but only a few stand out: The Vanguard, The Nine, The Wandering Fist, The Death God Unit... and the Vulture Squad. The Vulture Squad was initially formed by a man named Joseph Eldridge, a talented mech pilot who had a knack for birds.

His original Vulture Squad was a team of Shell pilots who were his closest friends, but over time they either died, moved on to different teams, or simply retired from WOLFHOUND. In a few years, the Vulture Squad was unrecognizable from the original that Joseph had assembled. However, the seeds and traditions that Joseph had implanted were here to stay and even the latest iteration of the Vultures still follow Joseph's model - possibly out of memorial.

The primary tradition was the most important to Joseph: the bird thematic. You see, when Joseph created the Vulture Squad, he mandated that each and every Shell was named after a bird, referenced a bird, or brought a bird to. That was strictly mandatory and the Squad has turned away prominent pilots because they refused to change their Shell's name.

The second tradition revolves around the mission control known as a Birdwatcher/Falconer - you see it's less of a name and more of a title. The Squad will not address a mission control either until they prove themselves. A Birdwatcher/Falconer is responsible for getting the squad missions, making sure the squad is in good shape (mentally, physically, and equipment-wise), and managing the team while on missions. The Falconer/Birdwatcher is considered to be a leader and not a boss - which was why several Birdwatchers/Falconers in the past were ejected from the position.

The Vulture Squad recruits new members for its team by carefully scanning for solo Shell pilots under WOLFHOUND (and sometimes completely independent mercenaries) and plucking them out. This is a duty resigned to the Birdwatcher/Falconer, and it is an important task to ensure that the pilot isn't just skilled but gels with the current Squad.
"Wings of fortune! And let that bird fly high!"
The Vulture Squad's Creed


Embelm of the Vulture Squad.
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The Vulture Squad is more about cohesion than pure skill (which was still important) because Joseph's belief was that a well-rounded, moral, squad that all liked each other was more important than just selecting the best of the best. The Vulture Squad is still considered an elite team that the corporations would love to employ but the Falconer doesn't just take missions anyone. Only missions that are worth the dough, or perhaps worth the cause (if any exist in this cold, desolate, world), are taken by the Vulture Squad. The two missions that the Vulture Squad were famous for were Operation Ascent, in which the Vulture Squad took down the Bastion of a terrorist organization in the Sahara Desert, and Operation Phoenix, in which they infiltrated a major Murakumo Robotics factory and destroyed it from within.

The Vulture Squad's base of operations is a flying fortress known as The Nest. The Nest acts as a mobile hangar where the Vultures can store, upgrade, and repair their Shells, and act as their barracks. The Nest is equipped with advanced stealth technology that makes it very difficult to detect on radar (but can be visually seen), so The Nest drops the Shells off outside of the range of enemy weapons and has them enter the operating area manually. The Nest was never designed to be a part of operations, but it is equipped with pulse shields and cannons in the event that the Nest is attacked.

The previous Birdwatcher was Birdwatcher Eric, who was put On Vacation (slang for assassinated by the corporation) for unknown reasons. He was replaced by a mysterious woman named Ava, who had assigned the Vulture Squad the New Zealand mission.
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